Jump to content

Recommended Posts

Posted
1 minute ago, funkalla said:

Excuse me?  1.7d users

 

Are there options to turn dirty off or lower the level?

 

Or how to erase a dirty face?

 

Dirty face is too strong.

Looking to find a solution for that too.

Posted

Once you're dirty, that's it.  Im not sure with the new updated version, but you should be able to go into the Slave Tats MCM menu and remove the dirt, but it will re apply the next time BAC level's up.  

 

Only way to remove it for good is to save/load at each time you milk/BAC level up

Posted
4 minutes ago, LatencyRemix said:

Once you're dirty, that's it.  Im not sure with the new updated version, but you should be able to go into the Slave Tats MCM menu and remove the dirt, but it will re apply the next time BAC level's up.  

 

Only way to remove it for good is to save/load at each time you milk/BAC level up

@funkalla
 

 

7 minutes ago, ????????? said:

Looking to find a solution for that too.


it's a concept - desired and unwanted attributes - you never know what you got. you can get dream-cow or crap/freak.   load game is a best solutin, becouse every attribute is locked and almost  inremovable.

...but ... you wrote  "too strong" - maybe it's a point, i can add some alpha for this overlay. sounds good?

Posted
4 minutes ago, skyrimfet said:

@funkalla
 

 


it's a concept - desired and unwanted attributes - you never know what you got. you can get dream-cow or crap/freak.   load game is a best solutin, becouse every attribute is locked and almost  inremovable.

...but ... you wrote  "too strong" - maybe it's a point, i can add some alpha for this overlay. sounds good?

Yes. I agree.

Posted

I enabled the mod again to see the new update and how fast the tat's appear.

Wow.

They appear REALLY fast.

All tats appear in like 2-3 seconds.

I wish more people would use this over Slavetats.

Great update :) 

Posted
6 minutes ago, SpaceHamst3r said:

I enabled the mod again to see the new update and how fast the tat's appear.

Wow.

They appear REALLY fast.

All tats appear in like 2-3 seconds.

I wish more people would use this over Slavetats.

Great update :) 

slavetats is great for players, smart - easy to use packages. problem was not in ST but in my usage of slavetats. ;)

is still some things to fix but ... yes, new solution work's almost perfect for me :)

Posted

I understand why you made it random and it's somehow fun but can't you make a rerandomize all attribute potion sold like 10K or 20K gold or so or something like a donation to Dibella Shrine or something ? Still random but Hucow can work her way with Milk to get a better life :D and alleviate her destiny.

Posted
3 minutes ago, toto85400 said:

I understand why you made it random and it's somehow fun but can't you make a rerandomize all attribute potion sold like 10K or 20K gold or so or something like a donation to Dibella Shrine or something ? Still random but Hucow can work her way with Milk to get a better life :D and alleviate her destiny.

i can't - current list of attributes is - not sure 15-20 positions? potion - it's a debug tool only - i want to enlarge this amount (list) in next updates

but i belive that is better when every cow is uniqe (few attributes + std changes) - so im going to keep limit - let's say 25% of all possible changes. if someone decided to using potion - not my bussines....

potions and many's story are in conflict so i cant add it into game.

 

for player's BAC is just funny mod but for in game character transformation it a kind of tragedy - it's my point of view, so character as independent existence will never drink it and never pay for it ;)

Posted

So, i REALLY enjoy this mod so far, i actually played it once before but I never did the Quests, and i only have one problem.

 

Im in the "Cow's Tears" quest where i am in the cell right before the auction, and the Hunter says "It's time to move cow" or something like that.

And then just nothing happens, im stuck and can't move or do anything else. I hope someone can help me pretty quick because i really want to play the rest.

Just as a Side Note, i have basic modding knowledge and i did everything i could myself trying to fix it.

 

Btw: The update went excellent i had no problems with switching

Posted
23 minutes ago, Mirco165 said:

So, i REALLY enjoy this mod so far, i actually played it once before but I never did the Quests, and i only have one problem.

 

Im in the "Cow's Tears" quest where i am in the cell right before the auction, and the Hunter says "It's time to move cow" or something like that.

And then just nothing happens, im stuck and can't move or do anything else. I hope someone can help me pretty quick because i really want to play the rest.

Just as a Side Note, i have basic modding knowledge and i did everything i could myself trying to fix it.

 

Btw: The update went excellent i had no problems with switching

I had problems with that part of the quest too. Are they saying anything or just standing in silence?

Posted
45 minutes ago, Mirco165 said:

So, i REALLY enjoy this mod so far, i actually played it once before but I never did the Quests, and i only have one problem.

 

Im in the "Cow's Tears" quest where i am in the cell right before the auction, and the Hunter says "It's time to move cow" or something like that.

And then just nothing happens, im stuck and can't move or do anything else. I hope someone can help me pretty quick because i really want to play the rest.

Just as a Side Note, i have basic modding knowledge and i did everything i could myself trying to fix it.

 

Btw: The update went excellent i had no problems with switching

in this case papyrus log could be helpfull

 

when you got messagebox you should be teleported to another location. did you?

Posted

As a suggestion, you could add the drooling effect present in the ZaZ framework, as a cow attribute.

Posted
6 hours ago, skyrimfet said:

if someone decided to using potion - not my bussines....

 

Regarding the potions I have a question:

 

You said there would be potions to start random effect for cows in an earlier post; are theese potions supposed to appear in the inventory on update or do I have to buy them?

If so, which merchant to go to?

Posted
21 minutes ago, Totenbarg said:

Regarding the potions I have a question:

 

You said there would be potions to start random effect for cows in an earlier post; are theese potions supposed to appear in the inventory on update or do I have to buy them?

If so, which merchant to go to?

If they're added then they'll probably be debug items like the levelup/mutation potions. Just get AddItemMenu if your desperate to get them, its what I use. (https://www.nexusmods.com/skyrim/mods/64905)

Posted

Hi Fallout,

thanks for Your answer ?

 

As my skyrim is already heavy on my system, I´m trying to avoid installing more mods.

I think I´ll just try to find them in console. ?

 

Posted
2 minutes ago, Totenbarg said:

Hi Fallout,

thanks for Your answer ?

 

As my skyrim is already heavy on my system, I´m trying to avoid installing more mods.

I think I´ll just try to find them in console. ?

 

try this name's help "<<name>>"

bac.JPG

Posted
4 minutes ago, funkalla said:

I suddenly thought that ...
Would not it be okay to have a dog or horse's deformation mode?
And the pig mode ...

I think its already been mentioned in the FAQ section that its its probably not going to happen.

Posted
49 minutes ago, skyrimfet said:

try this name's help "<>"

bac.JPG

Wow skyrimfet,

I didn´t even expect an answer from You, thanks. ?

I decided the new version deserves a new game; so I´m gonna try the potions on an old save.

 

Thank You once again for developing and sharing this mod with us ?

Posted

If you actually do go through with letting people customize the mod to add their animal as an open source thing, Hopefully not to complicated to figure out, Not only would that be amazing but genius idea.

Posted
1 hour ago, funkalla said:

I suddenly thought that ...
Would not it be okay to have a dog or horse's deformation mode?
And the pig mode ...

You trying to relive coc there lol ?

 

But more transformation mods are always a good thing in my book, we are so very lacking them in skyrim.

Posted
8 hours ago, skyrimfet said:

i can't - current list of attributes is - not sure 15-20 positions? potion - it's a debug tool only - i want to enlarge this amount (list) in next updates

but i belive that is better when every cow is uniqe (few attributes + std changes) - so im going to keep limit - let's say 25% of all possible changes. if someone decided to using potion - not my bussines....

potions and many's story are in conflict so i cant add it into game.

 

for player's BAC is just funny mod but for in game character transformation it a kind of tragedy - it's my point of view, so character as independent existence will never drink it and never pay for it ;)

So yes i do understand that your against the player taking a potion to further their transformation, in reality that really doesn't make sense unless your character is a sadist, But what about a reverse transformation potion? to sorta revert you temp, You could buy it from npcs, i already brought up the idea before and it could really benifit for replayability, if you want to reduce your current stage and replay, Yes that does destroy the random attributes, But they would still be applied the 2nd time around ?

 

after all it gets boring after awhile of being full cow, and i don't want to start over so taking a potion of some type to reverse the form can let you play over a bit, and adds replayability, Heck i'd like to see some sort of attribute that can randomize what you get if its a tail before the ears, Too add some unpredictability so you never know what parts will change. 

Posted
8 minutes ago, LinksSword said:

after all it gets boring after awhile of being full cow

 

it's important point of view -

 

i can always depend transformation stage with player level
4th stage is avaliable on level 10
5th on level 15

etc...

 

joke ;)

 

i think that problem is when someone using "fast" in transformation speed and "yes" - in this case after few hour's transformation is complete

 

i can't add cure for attributes - what's about poor Mandy?

I have to think about it, maybe I find something, but not simple potion and not in next update.

Posted

A random thought, I can imagine somehow the player gets to talk to Mandy like through some divine telepathy or she appears in spirit form. Giving the player some advice and guidance, or learn more of her story. Who better knows the curse then Mandy herself?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...