Bertus Posted December 22, 2012 Posted December 22, 2012 Another thing that i've noticed is on the furtrap victims, the animation of the chair/bath is doubled with a second of difference, so you see a sort of double-tentacle overlying
Objc Posted December 25, 2012 Posted December 25, 2012 Is there a mod to make traps invisable, or at least smaller? There is no fun from trap mod if you actually can't get into it P.S. I've tried to edit mesh on my own, but as it contain animation i'm pretty helpless
feanor69 Posted December 29, 2012 Author Posted December 29, 2012 Possibly related' date=' I've noticed in my game that the traps appear for a second when the target is in the topple animation, disappears while they get up, then returns as the target gets into the rape animation. By the way, how tough/annoying would it be to add something that slowly reduces the target's willpower, perhaps by 5 every orgasm/pregnancy, stacking for a while, and dropping off after they're out of a trap for, say, a day? [/quote'] Yes, I've done some testing with versions that drained stamina and willpower. It's not hard to do, but it could conflict with other mods so I haven't released it yet.
feanor69 Posted December 29, 2012 Author Posted December 29, 2012 Another thing that i've noticed is on the furtrap victims' date=' the animation of the chair/bath is doubled with a second of difference, so you see a sort of double-tentacle overlying [/quote'] That is an old bug, maybe it got re-introduced in the latest update? Anyone else seeing double?
feanor69 Posted December 29, 2012 Author Posted December 29, 2012 Is there a mod to make traps invisable, or at least smaller?There is no fun from trap mod if you actually can't get into it P.S. I've tried to edit mesh on my own, but as it contain animation i'm pretty helpless Smaller? Is the trap too big? Or is the victim riding too high in it?The too high bug is caused by altering the victim's height (something that Victoria's High Heel mod does).The trap should always "fit" ok.This is how the trap fits normally:http://www.loverslab.com/topic/8284-furotrap-improved-tentacles-v66-last-updated-feb-9/?do=findComment&comment=187708Are you seeing something different?
Nepro Posted December 31, 2012 Posted December 31, 2012 In the oblivion world in LoversBitch mod I fell into the furo trap. My character produced so many scamps that it was impossible to get out of there. She just had to keep giving birth to the daedra... Is there way to prevent such situation? It's almost like a bad end - game over.
fejeena Posted December 31, 2012 Posted December 31, 2012 If I remember right there was a setting menu, reduce the birthrate ( free after 2 new Scamps) and you can disable the spell casting ability of the Scamps.
Damoriva Posted December 31, 2012 Posted December 31, 2012 Yes' date=' I've done some testing with versions that drained stamina and willpower. It's not hard to do, but it could conflict with other mods so I haven't released it yet. [/quote'] I hope it doesn't conflict, as that would be a nice "submission" mechanic. Imagine dropping someone's will with a Furo trap to make it easy to enslave/train them. They'd already be addicted to sex! By the way, is it possible to have a combo orgasm/scamp-spawning option? Like say it's set for 6, the victim gets 5 orgasms, then pregnant on the 6th round. Could be useful for those that don't want to flood the world with scamps, but still wants them around.
feanor69 Posted January 5, 2013 Author Posted January 5, 2013 If I remember right there was a setting menu' date=' reduce the birthrate ( free after 2 new Scamps) and you can disable the spell casting ability of the Scamps. [/quote'] Exactly. Use the settings spell to reduce the number of births required before the victim is set free. Although, it is pretty low by default.
feanor69 Posted January 5, 2013 Author Posted January 5, 2013 Yes' date=' I've done some testing with versions that drained stamina and willpower. It's not hard to do, but it could conflict with other mods so I haven't released it yet. [/quote'] I hope it doesn't conflict, as that would be a nice "submission" mechanic. Imagine dropping someone's will with a Furo trap to make it easy to enslave/train them. They'd already be addicted to sex! By the way, is it possible to have a combo orgasm/scamp-spawning option? Like say it's set for 6, the victim gets 5 orgasms, then pregnant on the 6th round. Could be useful for those that don't want to flood the world with scamps, but still wants them around. I like this idea! I have time to work on the mod this weekend (to fix some bugs), so let me see what I can do.
feanor69 Posted January 5, 2013 Author Posted January 5, 2013 New update!Most improvements based on Damoriva's suggestions:Update 1-5 (v6.5)* New trap mode: Orgasm/Pregnant combo mode!-- Use Settings Spell: Mode: Pregnant (classic), Orgasm (classic), Orgasm/Pregnant (new default)-- Victim will orgasm until drained of willpower, then will be impregnated-- It is possible that victims with high willpower will be released before ever giving birth-- If the victim is trapped multiple times, their willpower will drain quicker and quicker* Birth/Orgasm count now refers to sum of orgasm/birth events-- Example: If Birth/Orgasm is set to 6 and it takes 4 orgasms to drain willpower, victim will be released after 2 births (sum of 6 total events)* All wandering Scamps in game now cast Summon Trap-- Does not apply to Scamps summoned by normal spells* Minor text fixesJust grab the updated esp file: <link obsolete>
Bashis Posted January 5, 2013 Posted January 5, 2013 New update! Most improvements based on Damoriva's suggestions: Update 1-5 (v6.5) * New trap mode: Orgasm/Pregnant combo mode! -- Use Settings Spell: Mode: Pregnant (classic)' date=' Orgasm (classic), Orgasm/Pregnant (new default) -- Victim will orgasm until drained of willpower, then will be impregnated -- It is possible that victims with high willpower will be released before ever giving birth -- If the victim is trapped multiple times, their willpower will drain quicker and quicker * Birth/Orgasm count now refers to sum of orgasm/birth events -- Example: If Birth/Orgasm is set to 6 and it takes 4 orgasms to drain willpower, victim will be released after 2 births (sum of 6 total events) * All wandering Scamps in game now cast Summon Trap -- Does not apply to Scamps summoned by normal spells * Minor text fixes Just grab the updated esp file: http://www.loverslab.com/attachment.php?aid=19060 [/quote'] just a thought for another menu option, maybe let people choose willpower or endurance as what they want to drain before impregnation, so mages dont have the advantage in resisting
Nepro Posted January 5, 2013 Posted January 5, 2013 * All wandering Scamps in game now cast Summon Trap Whooooo yeah yeah!!!
feanor69 Posted January 5, 2013 Author Posted January 5, 2013 just a thought for another menu option' date=' maybe let people choose willpower or endurance as what they want to drain before impregnation, so mages dont have the advantage in resisting [/quote'] Good point. Maybe I should make it drain whichever stat is higher.
feanor69 Posted January 5, 2013 Author Posted January 5, 2013 * All wandering Scamps in game now cast Summon Trap Whooooo yeah yeah!!! Yes! Small, but awesome change!
RandomOne Posted January 7, 2013 Posted January 7, 2013 It's been amazing watching this mod getting better and better , to the point where its no longer a novelty to a must have. What a great idea with the orgasm/birth merger! Making all scamps throw this spell takes it over the top and makes them the most feared monsters in oblivion for those of us who play to AVOID getting raped. Bravo for your creativity! 2 things I would like to see to make this playable is like maybe your"babies" can't attack you or your given like 10 sec invulnerability so escape is possible. the other is maybe a 3 or 4 orgasm/baby option because you can resist pretty much everytime getting impregnated at 2 but 6 seems to spawn so many that escape is impossible. Just suggestions, to keep advancing this amazing mod forward and make it a permanent fixture in load orders
ryn8 Posted January 7, 2013 Posted January 7, 2013 Great change ideas with the will power and all scamps now cast the spell. Thought for future changes or even quest idea. Have a creature or NPC added to the spawn list that seeks out and abducts females. They would be taken to Oblivion and put in the traps daily while being held prisoner. Eventually they could escape; just a thought.
feanor69 Posted January 8, 2013 Author Posted January 8, 2013 It's been amazing watching this mod getting better and better ' date=' to the point where its no longer a novelty to a must have. What a great idea with the orgasm/birth merger! Making all scamps throw this spell takes it over the top and makes them the most feared monsters in oblivion for those of us who play to AVOID getting raped. Bravo for your creativity! 2 things I would like to see to make this playable is like maybe your"babies" can't attack you or your given like 10 sec invulnerability so escape is possible. the other is maybe a 3 or 4 orgasm/baby option because you can resist pretty much everytime getting impregnated at 2 but 6 seems to spawn so many that escape is impossible. Just suggestions, to keep advancing this amazing mod forward and make it a permanent fixture in load orders [/quote'] Thanks for the praise! I know it's a small mod, but I'm always trying to make it more fun. The invulnerability makes sense and is do-able. Yes, you're right about the event count. With the new changes, we need more control! I'll try to fit it in the next update.
feanor69 Posted January 8, 2013 Author Posted January 8, 2013 Great change ideas with the will power and all scamps now cast the spell. Thought for future changes or even quest idea. Have a creature or NPC added to the spawn list that seeks out and abducts females. They would be taken to Oblivion and put in the traps daily while being held prisoner. Eventually they could escape; just a thought. Thanks! I'd like to add some quest based content to this mod. It's kind of like a sandbox right now, which is why it has so many options in the Settings spell. A quest would give the mod some context and the players could have an actual goal (other than casting the trap and watching the mayhem).
leddis3 Posted January 8, 2013 Posted January 8, 2013 Probably not a new idea, but would it be possible to make it so that you're impregnated but don't give birth and then escape, so you're free but pregnant? So you become a carrier of sorts, and have x amount of time before you give birth.
RandomOne Posted January 8, 2013 Posted January 8, 2013 Probably not a new idea' date=' but would it be possible to make it so that you're impregnated but don't give birth and then escape, so you're free but pregnant? So you become a carrier of sorts, and have x amount of time before you give birth. [/quote'] That's a fun idea, would be awesome but I wonder if that would end up conflicting with tamago club... not sure.
CrimsonSpire Posted January 8, 2013 Posted January 8, 2013 Well if you're looking to make a quest system out of this one.. Ever checked out Breeder over in Fallout 3? PC could get caught once and used to take over a area/town/find women to put in the baster. Dominate and submissive roles could be branch points. Not sure how much you'd want to work on something like that though.
ryn8 Posted January 9, 2013 Posted January 9, 2013 Great change ideas with the will power and all scamps now cast the spell. Thought for future changes or even quest idea. Have a creature or NPC added to the spawn list that seeks out and abducts females. They would be taken to Oblivion and put in the traps daily while being held prisoner. Eventually they could escape; just a thought. Thanks! I'd like to add some quest based content to this mod. It's kind of like a sandbox right now' date=' which is why it has so many options in the Settings spell. A quest would give the mod some context and the players could have an actual goal (other than casting the trap and watching the mayhem). [/quote'] If you have tried lovers bitch there a part in it that if go just west of kvatch there is an Oblivion gate with a dremora that abducts you and takes you to oblivion. May want to check it out for idea's.
feanor69 Posted January 9, 2013 Author Posted January 9, 2013 Probably not a new idea' date=' but would it be possible to make it so that you're impregnated but don't give birth and then escape, so you're free but pregnant? So you become a carrier of sorts, and have x amount of time before you give birth. [/quote'] That's a fun idea, would be awesome but I wonder if that would end up conflicting with tamago club... not sure. Yes, it is possible and not too hard to do. And yes, it would conflict with any other mods that altered the player's body mesh and even conflict with most clothing for that matter. It could be a fun optional function though.
Damoriva Posted January 10, 2013 Posted January 10, 2013 Yes' date=' it is possible and not too hard to do. And yes, it would conflict with any other mods that altered the player's body mesh and even conflict with most clothing for that matter. It could be a fun optional function though. [/quote'] For the clothing, you could always force a de-equip of the chestpiece/robe/whatever due to being "too tight" or something.
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