Jump to content

Bashis

Members
  • Posts

    517
  • Joined

  • Last visited

4 Followers

About Bashis

  • Birthday 06/30/1992

Profile Information

  • There's a madness to my method.
  • Gender
    Not Telling

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Not sure if its how the mods interact, a programming limitation or just something not considered, but long story short i was trying to amass a lot of cherubs without having to really care for the handmaidens as part of my colony, so i captured a bunch and made a work camp for them using the prison labor mod, so they could do research/mine while growing eggs in a dungeon. the problem is that even with the ability to do all work types due to prison labor, none of them will lay the cherub eggs while they are prisoners, so each time they hit 100% egg growth each one has to be manually released, which causes them to all immediately give birth, then i have to recapture the lot. So i was wondering if there is any way to make it so prisoner handmaidens can give birth, or if that's just not possible.
  2. I'd like to request a CBBE of DXs latest armor, the dark knight set https://www.nexusmods.com/skyrim/mods/105041
  3. 1 small error i found that needs to be addressed, can be easily fixed but it will cause MASSIVE issues for people until it is. All 4 armories and the main entrance area are all not flagged as norespawnzones, meaning whenever your game decides to do a cell reset, these will be reset as well. This means all your mannequins in the armories will unequip items, and anything you store in those little chests by them will just vanish forever, same goes for the main entrance, stuff will vanish from that big chest in the library and the pots and urns ( i lost a good bit of stuff before i realized what was happening). Easily fixable in xedit but be very careful when using those areas until they are flagged properly or you fix them yourself.
  4. here's my 2 cents after using this mod for a few days, the primary sex is happening from a married couple so ill use that as a reference. lady is average, dude is small so there shouldn't be any "tightness" at all since hes smaller, yet after almost every sex act at night she runs down to the hospital and wastes a med-kit for the .1 damage that it causes. I didn't even notice this was happening for a while until almost all my med-kits were gone, and the only way to prevent that would be to make it so my colonists wouldn't use med-kits on bleeding injuries, which is a horrible idea. so maybe make it so consensual sex with a correct sized partner doesn't damage them? seems like it would make sense not to send your wife to the hospital on a daily basis from tiny dick damage.
  5. Quick question, which version of the mod are we supposed to be using to play the game with? You've got the one on the normal mod download page, the 1.1.1 at the bottom of the description page, and the master one on the gitlab page. All 3 are vastly different in file size so none of them seem to be the same. Which one is the most recent/up to date?
  6. i'm using the steam version, and all the mods that can be used work fine, the only stuff that wont do anything are skins for characters/outfits that aren't available yet, since steam version launched at version 1.0 and is updating slowly so new players don't miss events. you just install the stuff into the steam folder not my documents
  7. I am also having issues with the full body search dialog option, as in almost every npc has it, even animals, i get the cant resist due to bondage notification, even when i have no DD items on, and it seems to not start the animations a good deal of the time, leaving you hanging and forced to reload an old save. is there a way to turn just that off, love the idea of your mod but cant be afraid to talk to every npc for fear of softlock.
  8. greetings good person would be so kind to provide the download link for CWDolls / Clothes / Pretty Things Dollsv1.321 / Clothesv2.42 try going to the Chinese site http://bbs.3dmgame.com/thread-3686179-1-1. html but I could not because he asks me to put my cell phone number but he only wants Chinese cell phones the truth is a headache if you give it to me I will thank you with all my heart and sorry for the inconvenience

  9. Hello,

    Your CWDolls/Clothes/Pretty things has a bad link again :(

  10. ok, im back from the dead for now, changed the download link to just redirect to my mega folder which has all the files in it, no more dead links for now at least.
  11. well i updated to the newest nvse and used the old spunk, .79, everything works fine so it has to be something with spunk, not nvse, watching the in game console everything looks normal throughout a sex act, spunk printing lust levels of pc, arousal of both people involed, ect., then after it finishes it just crashes, sometimes it waits until the actors stand up, sometimes as soon as the act ends and the spunk shaders are applied. heres the log from the last crash if it helps, just gonna stick with .79 for now until further developments SexoutSpunk-Log--2014-11-24-23-4-58.txt
  12. i'm also getting massive instability with the new versions of spunk, almost guaranteed crash after sex, if not immediately after the act completes then it occurs the next time i interact with anything, (doors, npcs, ect.) whether it be a new game or updating an existing save, doesn't seem to matter. reverted back to version .79 and the old nvse from silverlock and i have no issues or crashes whatsoever.
  13. when i go to the download page the only file that is there is an alternate animation, the base animation pack doesn't seem to be available to download at the moment
  14. I'd suggest not using child/loli appearing races then. Unless you're using some obscure mod that's falling into a specific scenario it shouldn't, something most likely missing ActorTypeNPC keyword, than the ONLY thing that changed about race handling in 1.30 is that I updated the loli/child race checks to include more mods. im using the old monli race, from before it became the "little monli" mod on this site, its not a child/loli so how would i go about fixing that myself because its the only thing i can find that looks anywhere near the moonshadow elves of oblivion, which i always used Nevermind, i got it to work myself through process of elimination on figuring out how you went about checking race.
  15. I'd suggest not using child/loli appearing races then. Unless you're using some obscure mod that's falling into a specific scenario it shouldn't, something most likely missing ActorTypeNPC keyword, than the ONLY thing that changed about race handling in 1.30 is that I updated the loli/child race checks to include more mods. im using the old monli race, from before it became the "little monli" mod on this site, its not a child/loli so how would i go about fixing that myself because its the only thing i can find that looks anywhere near the moonshadow elves of oblivion, which i always used
×
×
  • Create New...