Jasmine92 Posted January 25, 2023 Posted January 25, 2023 22 minutes ago, OnionOfDoom said: That's not it. Tried to move them 3 time, a bit highier, much highier and to the very top and none of those worked on existing save and new save. In spare time I will have to fiddle with the mods, to look for some incompatibilities Strange... Are there any hints in the papyrus log, as to what might go wrong?
dreiph Posted January 25, 2023 Posted January 25, 2023 (edited) I just captured first slave - bandit and took him to Whiterun, but any of citizens have dialog option to sell that slave. Is it ok, or there is something wrong with my game? Edited January 26, 2023 by dreiph
Strec2 Posted January 25, 2023 Posted January 25, 2023 There is no reason they won't buy the slaves, even just captured, but you won't get a lot of money if they are not trained.
kadsend Posted January 26, 2023 Posted January 26, 2023 Do someone know how to make AYGAS and HSH work together with the newest versions of DoM and PAHE? I need a foolproof way, since or is HSH that is working, or AYGAS, never both. I heard is moving upper on your load order, been there, done that, it doesn't work, the only way is with older versions of DoM(3.4.2) and PAHE(8.1.6).
veebars Posted January 26, 2023 Posted January 26, 2023 With the latest version, PAHE 8.1.6, and DOM 3.4.2, on AE 640, in a brand new save I see three new behaviors: 1. At random and rarely: I will sell a slave to a citizen, receive the money, but the slave is never transferred. 2. Also randomly, but even more rare, a sale completes normally, but the amount received is much less than the price offered. 3. Citizen buyers usually say they are not interested in highly trained slaves, even inn keepers. Asking them over and over will eventually get an offer dialogue branch. Before the latest I saw this disinterest, but only for slaves with no or limited training or in special DOM state like rebellious. Now, it can take a dozen or more asks to get to the offer dialogue.
tinkerbelle Posted January 26, 2023 Posted January 26, 2023 20 hours ago, dreiph said: I just captured first slave - bandit and took him to Whiterun, but any of citizens have dialog option to sell that slave. Is it ok, or there is something wrong with my game? It's been my experience that townsfolk are reluctant to buy slaves until some slavery has been established in that town. However, tavern folks usually will buy slaves regardless. Then again, I don't try to sell slaves until they are well trained.
Musje Posted January 27, 2023 Author Posted January 27, 2023 (edited) 20 hours ago, kadsend said: Do someone know how to make AYGAS and HSH work together with the newest versions of DoM and PAHE? I need a foolproof way, since or is HSH that is working, or AYGAS, never both. I heard is moving upper on your load order, been there, done that, it doesn't work, the only way is with older versions of DoM(3.4.2) and PAHE(8.1.6). HSH and AYGAS do not work with DOM 4.x, you need to use 3.x. DOM 4 is currently work in progress, and the interfaces to HSH and AYGAS have not been implemented yet. Edited January 27, 2023 by Musje 1
Musje Posted January 27, 2023 Author Posted January 27, 2023 Posted a patch that may fix some issues for players not using DOM AYGAS Patch 0.61 to 0.61a SE LE.7z 1
Strec2 Posted January 28, 2023 Posted January 28, 2023 (edited) 17 hours ago, Musje said: Posted a patch that may fix some issues for players not using DOM For players not using DOM at all or can be interesting with DOM 3.4 ? Edited January 28, 2023 by Strec2
veebars Posted January 28, 2023 Posted January 28, 2023 (edited) I tried a new save with 0.61a and PAHE 8.2 (no DOM), but find the dialog branch to sell a slave always stops right away (after "Have you ever". Similar to when you try the dialog branch but have no slaves nearby. I overwrote 0.61a with 0.61, loaded the save, and then the branch worked as before. [Update] Just happened to me on plain 0.61. To fix it I had to exit and restart Skyrim. I never saw this with AYGAS and PAHE 816, so my guess is a PAHE 820 problem not an AYGAS problem. Edited January 28, 2023 by veebars
roldoi1911 Posted January 29, 2023 Posted January 29, 2023 (edited) On 1/28/2023 at 5:00 AM, veebars said: I tried a new save with 0.61a and PAHE 8.2 (no DOM), but find the dialog branch to sell a slave always stops right away (after "Have you ever". Similar to when you try the dialog branch but have no slaves nearby. I overwrote 0.61a with 0.61, loaded the save, and then the branch worked as before. [Update] Just happened to me on plain 0.61. To fix it I had to exit and restart Skyrim. I never saw this with AYGAS and PAHE 816, so my guess is a PAHE 820 problem not an AYGAS problem. Oh I was just about to post about this too. Is it a PAHE issue or AYGAS? I updated to 0.61a. maybe because i merged the plugins? Edited January 29, 2023 by roldoi1911
veebars Posted January 29, 2023 Posted January 29, 2023 (edited) 1 hour ago, roldoi1911 said: PAHE issue or AYGAS Couldn't speak to root cause. I've seen it happen with AYGAS 61 and 61a. But the save I saw it in 61 was a downgrade from 61a. I've not seen it happen with PAHE < 820, and 820 seems to have an issue with losing track of slaves, exactly what/why/when I've not narrowed down yet. Anyway, wild guess time: maybe PAHE has lost its slave data then AYGAS is just "correctly" reacting to the PC having no slaves. But I stupidly didn't think to check PAHE when AYGAS had the problem. When PAHE does lose track it's count will be less than your actual count and less than the number of slaves listed in its MCM and the MCM will do/show no info when you click some or all slaves in its MCM. So, you can see if there's a correlation by checking PAHE's MCM when AYGAS seems to misbehave. However, when PAHE 820 goes off the rails, the only fix I've found is to reinit PAHE. When AYGAS dialog "breaks", restarting Skyrim fixes it. Which implies a different root. Quote maybe because i merged the plugins? Been many years since I merged plugins, but I recall the rule of thumb being to never merge complex and or scripted mods, just very basic stuff like new armors. I would expect unusually complex mods like PAHE and AYGAS to react very badly to merging. But, that's not based on fact, just conjecture. Edited January 29, 2023 by veebars
roldoi1911 Posted January 29, 2023 Posted January 29, 2023 4 hours ago, veebars said: Couldn't speak to root cause. I've seen it happen with AYGAS 61 and 61a. But the save I saw it in 61 was a downgrade from 61a. I've not seen it happen with PAHE < 820, and 820 seems to have an issue with losing track of slaves, exactly what/why/when I've not narrowed down yet. Anyway, wild guess time: maybe PAHE has lost its slave data then AYGAS is just "correctly" reacting to the PC having no slaves. But I stupidly didn't think to check PAHE when AYGAS had the problem. When PAHE does lose track it's count will be less than your actual count and less than the number of slaves listed in its MCM and the MCM will do/show no info when you click some or all slaves in its MCM. So, you can see if there's a correlation by checking PAHE's MCM when AYGAS seems to misbehave. However, when PAHE 820 goes off the rails, the only fix I've found is to reinit PAHE. When AYGAS dialog "breaks", restarting Skyrim fixes it. Which implies a different root. Been many years since I merged plugins, but I recall the rule of thumb being to never merge complex and or scripted mods, just very basic stuff like new armors. I would expect unusually complex mods like PAHE and AYGAS to react very badly to merging. But, that's not based on fact, just conjecture. Nvm the merge, that was an edit for something else, on this site, but i accidentally changed it on here.
OnionOfDoom Posted January 30, 2023 Posted January 30, 2023 On 1/25/2023 at 4:55 PM, Jasmine92 said: Strange... Are there any hints in the papyrus log, as to what might go wrong? Yeah... I didnt even thought about checking papyrus logs... But what I did, is removed them again, installed them again and run loot and in new save all worked.
sonjohandbzx Posted January 30, 2023 Posted January 30, 2023 What is the trigger for Pit Fights? I only get Auctions, in every hold, in every town they only mention 'Auction'. In each playthrough I've done (I'm at my third or fourth L60+ charcter), I've yet had to encounter a pit fight.
roldoi1911 Posted January 30, 2023 Posted January 30, 2023 22 hours ago, veebars said: Couldn't speak to root cause. I've seen it happen with AYGAS 61 and 61a. But the save I saw it in 61 was a downgrade from 61a. I've not seen it happen with PAHE < 820, and 820 seems to have an issue with losing track of slaves, exactly what/why/when I've not narrowed down yet. Anyway, wild guess time: maybe PAHE has lost its slave data then AYGAS is just "correctly" reacting to the PC having no slaves. But I stupidly didn't think to check PAHE when AYGAS had the problem. When PAHE does lose track it's count will be less than your actual count and less than the number of slaves listed in its MCM and the MCM will do/show no info when you click some or all slaves in its MCM. So, you can see if there's a correlation by checking PAHE's MCM when AYGAS seems to misbehave. However, when PAHE 820 goes off the rails, the only fix I've found is to reinit PAHE. When AYGAS dialog "breaks", restarting Skyrim fixes it. Which implies a different root. Been many years since I merged plugins, but I recall the rule of thumb being to never merge complex and or scripted mods, just very basic stuff like new armors. I would expect unusually complex mods like PAHE and AYGAS to react very badly to merging. But, that's not based on fact, just conjecture. My save has this: aygasMenuScript occurs the most often as a stack frame (1837 occurrences)
Musje Posted January 30, 2023 Author Posted January 30, 2023 4 hours ago, roldoi1911 said: My save has this: aygasMenuScript occurs the most often as a stack frame (1837 occurrences) Is that the same as a stack dump in the log? That's a serious condition and would explain why some stuff stops working until you restart the game. On LE, you'll want to allot more time to Papyrus scripts in the ini settings, and also install the memory fix ENB On SE I wouldn't think this occurs very often. I've never had any stack dump on SE
Musje Posted January 30, 2023 Author Posted January 30, 2023 On 1/28/2023 at 11:00 AM, Strec2 said: For players not using DOM at all or can be interesting with DOM 3.4 ? You can install this whether you have DOM or not.
McLovin3 Posted January 31, 2023 Posted January 31, 2023 I know currently its more of a cosmetic thing to make a slave Skyrim more realistic, but I very rarely see AYGAS give random people random slaves, even with towns at max slavery. Removing the cooldown before you have the opportunity to buy these low quality slaves as well, could make a fun playthrough style of "Flip this slave" (Restless Hunter is more for buying and selling well trained slaves and the AYGAS Town auctions aren't, and i don't think ever can be, really effective at this playstyle) Not sure if you are aware but during your vacation away from LL, I found this nifty trio of mods of a slavery system that have similar functions to HSH and AYGAS that have compatibility to transfer slaves between it and PAH. It's got its pros and cons compared to your stuff, but who knows maybe it'll spark some ideas for you like Leveling Stat training speeds for example. This was my most recent and detailed post about these mods. I do have some free time as of late, maybe I'll get around to posting a full guide on it.
roldoi1911 Posted January 31, 2023 Posted January 31, 2023 4 hours ago, Musje said: Is that the same as a stack dump in the log? That's a serious condition and would explain why some stuff stops working until you restart the game. On LE, you'll want to allot more time to Papyrus scripts in the ini settings, and also install the memory fix ENB On SE I wouldn't think this occurs very often. I've never had any stack dump on SE Im on LE, how do allot more time to papyrus scripts? And is this the fix? https://www.nexusmods.com/skyrim/mods/38649
roldoi1911 Posted January 31, 2023 Posted January 31, 2023 (edited) I tried to make a new save and its seems to AYGAS seems to work. SEEM being operative word. the MCM appears and i get the dialogue to sell slaves, but after a while it disappears. to experiment i manually deleted the aygasMenuScript instances from my save and it momentarily worked. Once i jump back in game and made another save i got "aygasMenuScript occurs the most often as a stack frame" again, only at 400~instances. I think something about the menu bloats my save. Edited January 31, 2023 by roldoi1911
Musje Posted January 31, 2023 Author Posted January 31, 2023 12 hours ago, roldoi1911 said: Im on LE, how do allot more time to papyrus scripts? And is this the fix? https://www.nexusmods.com/skyrim/mods/38649 I think that's the one, yes. It's been a long time since I moved to SE
Musje Posted January 31, 2023 Author Posted January 31, 2023 2 hours ago, roldoi1911 said: I tried to make a new save and its seems to AYGAS seems to work. SEEM being operative word. the MCM appears and i get the dialogue to sell slaves, but after a while it disappears. to experiment i manually deleted the aygasMenuScript instances from my save and it momentarily worked. Once i jump back in game and made another save i got "aygasMenuScript occurs the most often as a stack frame" again, only at 400~instances. I think something about the menu bloats my save. It sounds like the menu script gets stuck somehow. That's useful info, a good starting point to debug. Can you open the MCM menu for Aygas and then post a papyrus log please?
Musje Posted January 31, 2023 Author Posted January 31, 2023 12 hours ago, McLovin3 said: I know currently its more of a cosmetic thing to make a slave Skyrim more realistic, but I very rarely see AYGAS give random people random slaves, even with towns at max slavery. Removing the cooldown before you have the opportunity to buy these low quality slaves as well, could make a fun playthrough style of "Flip this slave" (Restless Hunter is more for buying and selling well trained slaves and the AYGAS Town auctions aren't, and i don't think ever can be, really effective at this playstyle) Not sure if you are aware but during your vacation away from LL, I found this nifty trio of mods of a slavery system that have similar functions to HSH and AYGAS that have compatibility to transfer slaves between it and PAH. It's got its pros and cons compared to your stuff, but who knows maybe it'll spark some ideas for you like Leveling Stat training speeds for example. This was my most recent and detailed post about these mods. I do have some free time as of late, maybe I'll get around to posting a full guide on it. Very much aware of DOM For instance HSH can already defer slave training to DOM. And we'll probably have an option soon to transfer slaves directly between DOM and HSH / AYGAS without having to go through PAH
roldoi1911 Posted January 31, 2023 Posted January 31, 2023 59 minutes ago, Musje said: It sounds like the menu script gets stuck somehow. That's useful info, a good starting point to debug. Can you open the MCM menu for Aygas and then post a papyrus log please? I don't have access to the mcm, unless its a fresh save. Anything that plays too long the mcm disapears (i tried refreshing the mcm menu with “setstage ski_configmanagerinstance 1” doesn’t apprear, but HSH says it detects it.) i’ll try with a new save or the save where I deleted the script.
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