gballest Posted July 8, 2017 Posted July 8, 2017    That option to disable should work permanently. It stops all auto-randomization scripts from triggering at all after teleportation.  Well it doesn't, zoning or anything seems to turn it on again causing the chicken legged look.  Anyway to stop it from affecting this one companion?  a keyword or something? Â
vinfamy Posted July 8, 2017 Author Posted July 8, 2017 Well it doesn't, zoning or anything seems to turn it on again causing the chicken legged look.  Anyway to stop it from affecting this one companion?  a keyword or something?     There's a faction called DB_Autoed that you can add her to. The faction indicates that the NPC has been through the randomization process and will never be picked again.  Maybe  help DB_Autoed 4  to find out the faction id  click on her  setfactionrank (factionid) 1
Rooker Posted July 8, 2017 Posted July 8, 2017 I used it briefly but removed it after. I love the idea, but can you make it optionally exclude the player from being changed? I put literally hours in Bodyslide tweaking the CBBE mesh to make it look perfect for my own character and don't want it being changed. Â Also, I had a truly bizarre glitch at one point. I was trying to tweak the boobs and this happened:
TheGrimGamer Posted July 8, 2017 Posted July 8, 2017 Is there any way to get outfits that are added by mods but still work with a cbbe body to adjust to the players body ingame? I added Eli's Armour Compendium but everything in it just stays at the standard cbbe body shape when I try to equip it.
VonHelton Posted July 8, 2017 Posted July 8, 2017 Is there any way to get outfits that are added by mods but still work with a cbbe body to adjust to the players body ingame? I added Eli's Armour Compendium but everything in it just stays at the standard cbbe body shape when I try to equip it. Â Bodyslide uses "TRI" files. These files are necessary to get the cloth to bend. You'll need to go on the Nexus & see if you can find clothing that is bodyslide compatible. Â
TheGrimGamer Posted July 9, 2017 Posted July 9, 2017 Â Is there any way to get outfits that are added by mods but still work with a cbbe body to adjust to the players body ingame? I added Eli's Armour Compendium but everything in it just stays at the standard cbbe body shape when I try to equip it. Â Bodyslide uses "TRI" files. These files are necessary to get the cloth to bend. You'll need to go on the Nexus & see if you can find clothing that is bodyslide compatible. Â Â Thanks for pointing me in the right direction. Just from looking at the Eli's Armour Compendium files it looks like there are indeed no .Tri files for the outfits but that doesn't seem uncommon for clothing mods, a few others I checked excluded them as well so I guess my next question is, how would I generate functional(looks like just loading an outfit and exporting the .Tri is no good) .Tri files for outfits so that they would function with this mod and could it be done in outfit studio since that's about all the only 3D modeling type software I'm somewhat familiar with?
vinfamy Posted July 9, 2017 Author Posted July 9, 2017 Is there any way to get outfits that are added by mods but still work with a cbbe body to adjust to the players body ingame? I added Eli's Armour Compendium but everything in it just stays at the standard cbbe body shape when I try to equip it. Â When you batch build those outfits in Bodyslide, just make sure you tick Build Morphs
gballest Posted July 9, 2017 Posted July 9, 2017  Well it doesn't, zoning or anything seems to turn it on again causing the chicken legged look.  Anyway to stop it from affecting this one companion?  a keyword or something?     There's a faction called DB_Autoed that you can add her to. The faction indicates that the NPC has been through the randomization process and will never be picked again.  Maybe  help DB_Autoed 4  to find out the faction id  click on her  setfactionrank (factionid) 1  That worked! Had to use FO4edit to find the id but setfactionrank command worked.
VonHelton Posted July 9, 2017 Posted July 9, 2017  Is there any way to get outfits that are added by mods but still work with a cbbe body to adjust to the players body ingame? I added Eli's Armour Compendium but everything in it just stays at the standard cbbe body shape when I try to equip it.  When you batch build those outfits in Bodyslide, just make sure you tick Build Morphs   I've had mixed success with clothing that doesn't have native TRI files. (Hmm What To Wear comes to mind)  ........
Polistiro Posted July 10, 2017 Posted July 10, 2017 Encountered some clipping with some outfits even with build morph ticked. In this case, i need to use outfit studio or something missed? Â It is possible to use cherry body physics with tis mod?
D_ManXX2 Posted July 10, 2017 Posted July 10, 2017 I used it briefly but removed it after. I love the idea, but can you make it optionally exclude the player from being changed? I put literally hours in Bodyslide tweaking the CBBE mesh to make it look perfect for my own character and don't want it being changed.  Also, I had a truly bizarre glitch at one point. I was trying to tweak the boobs and this happened: diverse bodies glitch.jpg  I am getting the same only the legs are really thin and stomack goes all the way in. Â
Syssil Posted July 10, 2017 Posted July 10, 2017 Encountered some clipping with some outfits even with build morph ticked. In this case, i need to use outfit studio or something missed? Â It is possible to use cherry body physics with tis mod? Â I use Cherry's physics mod with this and have no problems.
bucket240 Posted July 13, 2017 Posted July 13, 2017 Both piper and my character have issues with giant boobs and stick legs and its really hard to look at. I am having trouble finding this faction ID. Is there a better way to find it?
vinfamy Posted July 13, 2017 Author Posted July 13, 2017 Both piper and my character have issues with giant boobs and stick legs and its really hard to look at. I am having trouble finding this faction ID. Is there a better way to find it? Â You can manually tweak her to reduce the boobs and thicken the legs
Polistiro Posted July 13, 2017 Posted July 13, 2017 After update of others plugins, for some females when i manually custom her bodies, only their outfit is modified but not the body. On one of them, i succeeded to custom her after using the automatic option. Â Maybe it's my fault, i 've deleted plugins to update and deactivate fourplay, loaded a previous save, made a new save, installed plugins to update and reactivate fourplay. This save has made in a settlement with customized females. (The previous number of costumed bodies as been reseted)
vinfamy Posted July 13, 2017 Author Posted July 13, 2017 After update of others plugins, for some females when i manually custom her bodies, only their outfit is modified but not the body. On one of them, i succeeded to custom her after using the automatic option. Â Maybe it's my fault, i 've deleted plugins to update and deactivate fourplay, loaded a previous save, made a new save, installed plugins to update and reactivate fourplay. This save has made in a settlement with customized females. (The previous number of costumed bodies as been reseted) Â meaning the outfits have the sliders attached to them but the body doesn't. Make sure you select the body itself when you batch build, with "Build Morphs" ticked
revan84 Posted July 13, 2017 Posted July 13, 2017 Hey vinfamy I appreciate your modding for FO4, you are like the MVP for this game, but would you mind if I make a suggestion regarding this mod? Â Is there a way to make it not so stat reliant? I really want random npcs and this mod coupled with unique NPCs is what I am looking for, but the effect of the mod is that regular npcs have similar builds while female companions end up with unrealistic figures. I'll not soon forget turning around and seeing Piper the first time after this mod changed her -- it looked like she was hiding dogmeat in her leather coat! Â I have no idea how much work it would take, but what about adding options to exclude companions (doing individually through console is less than ideal) and making it truly random so that there is a chance some random trader or settler has the body of a goddess or something.
bucket240 Posted July 14, 2017 Posted July 14, 2017 I really like Revan84s idea. Or better yet a switch that between either the current state it is right now and this other state. Â By the way Vinfamy. Thank you for all your mods your a god among modders.
VonHelton Posted July 14, 2017 Posted July 14, 2017 Encountered some clipping with some outfits even with build morph ticked. In this case, i need to use outfit studio or something missed? Â It is possible to use cherry body physics with tis mod? Â I use Cherry Hotaling's stuff, yes. Â
reksi Posted July 17, 2017 Posted July 17, 2017 Hi, is it possible to add some sort of a BodySlide preset selector to this mod? Trying to rebuild my character's body using the not-so-user-friendly ring menu is a massive pain
ucren Posted July 17, 2017 Posted July 17, 2017 I wish this mod worked by starting from a user supplied bodyslide preset, then randomizing +/- that preset's slider values depending on stats.
vinfamy Posted July 17, 2017 Author Posted July 17, 2017 Hi, is it possible to add some sort of a BodySlide preset selector to this mod? Trying to rebuild my character's body using the not-so-user-friendly ring menu is a massive pain   I wish this mod worked by starting from a user supplied bodyslide preset, then randomizing +/- that preset's slider values depending on stats.  Adding Bodyslide presets to this mod is very easy to do. It just takes time for me to ask for all the Bodyslide preset authors' permission.  I may add the functionality for users to add  Bodyslide presets themselves.
hex0id Posted July 18, 2017 Posted July 18, 2017 Hi, is it possible to add some sort of a BodySlide preset selector to this mod? Trying to rebuild my character's body using the not-so-user-friendly ring menu is a massive pain  Totally agree with that, in fact making body morph values available in "advanced" looks menu tab would solve a lot of problems: 1) Easily fix totally screwed up NPCs (like Nora I just tested); 2) No need of scripted menu which is usable but barely and kinda super painful;  Also it seems that ring option such as "reset to 0" would be great as well if someone likes to build particular NPC from scratch. Which is faster way than waiting for bodyslide preset authors permission I guess.  Regarding Nora - I checked her quickly in CK, it seems her stats are way too high: Agility: 18 Charisma: 10 Endurance: 16 Intelligence: 10 Luck: 9 Perception: 18 Strength: 14  So there is indeed the need for some kind of limiting on the script level. Â
vinfamy Posted July 18, 2017 Author Posted July 18, 2017 I'll revamp the customization controls in the next version, not using the clunky message boxes anymore. You'll being using keyboard keys to increase and decrease each slider smoothly.
randolpipoy Posted July 18, 2017 Posted July 18, 2017 Will four-play animations replace diverse bodies with the pre picked nude suits? or Will the diverse bodies be the default body when the animations play?
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