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More Nasty Critters Legendary Edition


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Posted

@MadMansGun you need to delete all spider behavior hkx files and then remake them with generatefnisformodders.exe, then use GenerateFNISforUsers.exe.

 

Hey, thanks for the reply. I have a few questions I'm hoping you could answer.

 

1. If I delete the spider hkx files how can I remake them in FNIS?

 

2. Do I run FNIS for modders the same way I run normal FNIS, from the same file path?

 

3. Should I let it build all my animations the same way normal FNIS does, and then run normal FNIS?

 

Sorry, I've never used FNIS for modders and don't want to horribly botch something.

 

 

Posted
5 hours ago, drunken toad said:

1. If I delete the spider hkx files how can I remake them in FNIS?

you should only be deleting the hkx files in the behavior folder, NOT THE ANIMATION HKX FILES IN THE ANIMATION FOLDER.

 

5 hours ago, drunken toad said:

2. Do I run FNIS for modders the same way I run normal FNIS, from the same file path?

1. open generatefnisformodders.exe

2. click on "Generate Mod Behavior"

3. go to "Data\meshes\actors\frostbitespider\animations\MODNAMEHERE\FNIS_MODNAMEHERE_frostbitespider_List.txt"

4. click open.

5. repeat for all mods until done.

6. run the normal "GenerateFNISforUsers.exe"

 

Posted

to reduce animations i need to delete the mnc animations. no easy work, because in the creature folders are sometimes assets folders too, so i have to go through all of them manually.

however, fnis tool still lists mnc.  so i makes no sense to eliminate mnc animations ?

Posted
23 minutes ago, shiagwen said:

to reduce animations i need to delete the mnc animations. no easy work, because in the creature folders are sometimes assets folders too, so i have to go through all of them manually.

however, fnis tool still lists mnc.  so i makes no sense to eliminate mnc animations ?

you would need to search & delete all files starting with "FNIS_MoreNastyCritters"

also the "MoreNastyCritters.json" file in the SLAnims/json folder

Posted
15 minutes ago, MadMansGun said:

you would need to search & delete all files starting with "FNIS_MoreNastyCritters"

also the "MoreNastyCritters.json" file in the SLAnims/json folder

slanims i did. where are the fnis- morenastycritters files ? i deleted meshes/actors/ animation and behavior mnc files, but there are also fnis mnc hkx files in them. do i need to delete them too ?

maybe in next update you separate the animations from the rest of the mod ?

Posted
13 minutes ago, shiagwen said:

slanims i did. where are the fnis- morenastycritters files ? i deleted meshes/actors/ animation and behavior mnc files, but there are also fnis mnc hkx files in them. do i need to delete them too ?

Quote

all files starting with "FNIS_MoreNastyCritters"

 

Posted

So there's supposed to be a MCM for this in particular? Some creatures don't line up correctly and the only related mod menus i have for animations are sexlab and creature framework. I was only able to access the animations with SLanim loader and have no way to directly edit them (even sexlab mcm won't edit creature scenes). Outside of that this mod works perfectly for me, so the issue isn't really big for me but i'd like to resolve it. If the issue is related to using an MO that would probably be it.

 

Thanks for the mod though, very convenient. 

Posted
2 minutes ago, Dimyells said:

So there's supposed to be a MCM for this in particular?

no

2 minutes ago, Dimyells said:

Some creatures don't line up correctly and the only related mod menus i have for animations are sexlab and creature framework

sexlab's keyboard controls should still work.

 

Posted
35 minutes ago, MadMansGun said:

no

sexlab's keyboard controls should still work.

 

Ah. So by sexlab keyboard controls, are you referring to sexlab: tools? Or some settings in the original mcm?

I thought i did something wrong, nice to know it's all good 

Posted
22 minutes ago, Dimyells said:

Ah. So by sexlab keyboard controls, are you referring to sexlab: tools? Or some settings in the original mcm?

I thought i did something wrong, nice to know it's all good 

48.png

Posted
1 hour ago, netruss1964 said:

I am just looking for the Dragon porn...is that here? Hope all is good at your house!

Dragon animations are all over the place, and you'll find a good few in here. 

 

 

1 hour ago, MadMansGun said:

48.png

Thanks for being patient with me, I didn't realise the hotkeys could be used for so much more than scene and stage selection. 

Posted
47 minutes ago, MadMansGun said:

not without remaking every animation ever made.

Thanks for clarifying MMG and for your hard work.

Posted

That appears to be Mod organizer. Click on the lightning bolt, Plus/minus sign there to see what mods are overwriting MNC. Hide or re-order anything that interferes with MNC except ABC and anything you have patched already. I am thinking you have a conflict but I am no Mod Scientist. I just close my eyes and change files around till it works usually...

 

Besides I heard a rumor that he was rewriting all animations one day soon any way...I heard, someone said...maybe...not.

 

Creature framework?

Posted
54 minutes ago, TinyAthena said:

Can someone tell me what happen here and how fix this?

make sure the body template flags are not getting edited by a bash/smash patch.

Posted
12 minutes ago, TinyAthena said:

Hmm more information pls, this body template flags say nothing for me.

you need to make sure that the body and armor do not have the same flags, otherwise they will try to replace each other.

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