MadMansGun Posted May 25, 2020 Author Posted May 25, 2020 https://www.youtube.com/watch?v=52_YATRdS2o 2
kamenlollo Posted May 25, 2020 Posted May 25, 2020 3 hours ago, MadMansGun said: skeleton mismatch, something is overriding/replacing your skeleton. How i can resolve this?i need ti reinstall MNC?
netruss1964 Posted May 25, 2020 Posted May 25, 2020 27 minutes ago, kamenlollo said: How i can resolve this?i need ti reinstall MNC? Find out what mod is over riding MNC. You may need to re-install MNC if you are not using a mod manager. Something is replacing/ has replaced the correct files. Load order maybe?
netruss1964 Posted May 25, 2020 Posted May 25, 2020 39 minutes ago, MadMansGun said: https://www.youtube.com/watch?v=52_YATRdS2o Is this a mod concept? You are working on a new mod! YAY! I may pass on this one though, I am not sure Foos Roh Dah will have an effect on Apocalypse Ponies...Maybe for the guys at Sands Of Time...Well, you do what you want I guess.
NoNickNeeded Posted May 26, 2020 Posted May 26, 2020 I just updated (or rather uninstalled the old and installed the new, with the same mod and plugin priority numbers) from an older version of MNC to the current one and now the Deer penis has no texture. I tried to find the entry for Deer in the list of the MCM, but there is no entry. I have entries for "Elk", "Reindeer", "White Stag" and "Vale Deer", but not for just plain "Deer". I'm not sure if that is normal or the root of the problem. I already tried re-downloading and re-installing MNC and re-registering all mods in Creature Framework's MCM, but the issue persists. As I said, the new version is sitting in exactly the same place in the load orders as the old version, which worked without a hitch. Any idea what might be wrong?
MadMansGun Posted May 26, 2020 Author Posted May 26, 2020 37 minutes ago, NoNickNeeded said: . https://www.loverslab.com/topic/111515-animated-beasts-cocksabc-for-users-le-se/page/33/?tab=comments#comment-3015346 1
frostsilk Posted May 26, 2020 Posted May 26, 2020 Any chance you can post an older version or point me in the right direction I am looking for v12_07 and i cant seem to find it anywere 1
MadMansGun Posted May 26, 2020 Author Posted May 26, 2020 2 minutes ago, frostsilk said: I am looking for v12_07 why? are the wisp mothers fucking up more?
frostsilk Posted May 26, 2020 Posted May 26, 2020 no i am trying out a mod-list with wabbajack for the first time and it is asking for that version of it. I would have just looked around for it but my searches dont bring me anything. I'm not sure your stance on that sort of thing so if its too much trouble don't worry about it. but if its not a hassle I would very much appreciate it.
MadMansGun Posted May 26, 2020 Author Posted May 26, 2020 57 minutes ago, frostsilk said: no i am trying out a mod-list with wabbajack for the first time and it is asking for that version of it. I would have just looked around for it but my searches dont bring me anything. I'm not sure your stance on that sort of thing so if its too much trouble don't worry about it. but if its not a hassle I would very much appreciate it. can't you just rename the 7zip to make it shut up?
frostsilk Posted May 26, 2020 Posted May 26, 2020 good point i can give that a shot. I am not a mod maker by any means so i wasn't sure if there was some complex coding stuff that went into this. I will try that sorry to bother you. I really enjoy the work you do with these mods thanks
frostsilk Posted May 26, 2020 Posted May 26, 2020 no looks like that doesn't work. Ah well i will keep looking around. thanks for your time
netruss1964 Posted May 27, 2020 Posted May 27, 2020 Funny, I have a whole crap ton of v11 iterations. The v12's I have jump from v1201 to v1204 to the last one, to the one I just downloaded. v1207 is not in my archives...hmm. I have got to throw some stuff out...No help here.
nanafyre Posted May 28, 2020 Posted May 28, 2020 Anyone have the old version? MoreNastyCritters_v12_07.7z? Trying to get a wabbajack modlist working
netruss1964 Posted May 28, 2020 Posted May 28, 2020 Funny, I have a whole crap ton of v11 iterations. The v12's I have jump from v1201 to v1204 to the last one, to the one I just downloaded. v1207 is not in my archives...hmm. I have got to throw some stuff out...No help here.
MadMansGun Posted May 30, 2020 Author Posted May 30, 2020 15 minutes ago, King_MIdas_II said: do you load the ABC or MNC files first? depends on the situation, but normally MNC first.
Mark Antony Posted May 31, 2020 Posted May 31, 2020 hey if i want to make a creature race from a mod (goblin to use riekling animations) to be valid for mnc how should i go about doing that i already added a erect mesh thank you
MadMansGun Posted May 31, 2020 Author Posted May 31, 2020 5 hours ago, rickyking01 said: hey if i want to make a creature race from a mod (goblin to use riekling animations) to be valid for mnc how should i go about doing that i already added a erect mesh thank you first make sure that it's not already in, the script does not "refresh" itself, therefore the version stuck in your save files may be older than dirt: Quote 8. use a save editor to remove these scripts/script instances from your save file: (note: not all save tools are the same and i don't know which one works best) MoreNastyCrittersFactory MoreNastyCrittersAlias 10. you will need to Rebuild the Animation Registry, go to the Animation Loader's MCM and then: click on the "Disable All" button. click on "Rebuild Animation Registry", then Wait for the message to pop up*. click on "Reload JSON". click on "Enable All". click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
Mark Antony Posted May 31, 2020 Posted May 31, 2020 7 hours ago, MadMansGun said: first make sure that it's not already in, the script does not "refresh" itself, therefore the version stuck in your save files may be older than dirt: I believe I did everything you told me to do in both of those posts although I still get in console "NOTICE: ValidateActor(Goblin) -- FALSE -- They are a creature type that is currently not supported (ccBGSSSE040_GoblinRace)
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