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Posted
On 5/30/2019 at 5:53 AM, anon16768 said:

someone really needs to make a detailed guide on how to sell slaves, because this is seriously not working for me. I've tried everything posted in this thread and still nothing's worked. do I need to have completed the main nuka world questline first? I can mark them for sale just fine, it tells me how much they'll sell for and everything, but clicking on any of the gang bosses only gives me their radiant quest dialogue options. I tried using the auction house and nothing even popped up when I tried to talk to the NPCs there. any help would be appreciated.

Hello, the Auction House and patch breaks the trading function, right now I'm fixing it to not need anymore the patch... As I posted on my page before: My mod may break some of the newest JB functions...

Posted

Great mod. I was testing it alot, and i just find one issue . I guess it must be something with my load order or some conflict with other mod.

 

It works , i have all the required extra mods etc, and I captured some slaves succesfully, but most of times its simply doesnt work. I mean, i mark an enemy and etc... But when i go to catch them using the "E" (Or the "R" when i have ADM on) for start the conversation , the text just doesnt works, and nothing happens.

There is some console command or some cheat for skip this process and slave an enemy when the text dont works? That could be great for when this happens. 

thx :D

 

 

ScreenShot0.png

Posted

Hi, great mod, everything more or less works, its bethesda game after all.

 

i have one problem though. cant get rid of the slaves. cant kill them (without console setting them nonessential), and cant sell them, because in my current game, killed nuka world raiders, i RP as the "good guy" who went a little bit insane and is enslaving raiders after what he has seen in nuka world "to make use of the filth".

 

the concept of slavery in this mod is just what i need. get raiders (random hunter selection ti simulate some casualties), disarm, send them to "jail" -pillory- and then make use of them after they are broken. love it.

 

so here comes the "but"

 

way to sell them some other faction than just nuka world raiders. could be gunner contractors in major settlements, BoS contractor after they arrive (lets face it, BoS are basically teched up raiders now-forcing farmers to give up resources, "confiscating" technology, openly attacking minutemen, its not a stretch that they would buy slaves if they would think that those slaves were "bad guys"), institute might want some additional labor too. with gen3 synths escaping more and more and energy problems and what not, some "auxiliary" human "servitors" would be great addition. lastly, could be just some generic slave trader. theres a lot of places around the map that are empty but would fit one or two NPCs (for example near outpost zimonja, under the highway is empty house)

 

all slaves sold like this would just disappear. like it is with F4SS, they would get completely removed from the game, player would get money.

 

its just a suggestion, not saying you should add it.

 

and again, its great mod. works as well as any mod can in bethesda game, and adds good flavor for my current RP

 

 

 

 

 

Posted

Selling slaves:  This works for me.  I running JB version 0.6.9, The Auction House and the auctionhousejb 67 patch.  Make sure you have additional dialog on.  I also made a hotkey.  The dialog and trade hotkeys are the same.

 

 

ON/OFF Trade mode (On/Off Additional Dialog Mode)

Have slave follow you.

Go to Auction House (Catch elevator on top floor in hotel in Good Neighbor)

Talk to slave: Listen/I'm going to sell You.  Behave

Go to Gary Foster/Mr G.  Select R not T

Select I want to sell a slave.

 Done

 

This works for me.

 

Gary Foster/Mr G is the ghoul on the stage.

 

Posted
6 hours ago, goosetrip said:

Selling slaves:  This works for me.  I running JB version 0.6.9 and the auctionhousejb 67 patch.  Make sure you have additional dialog on.  I also made a hotkey.  The dialog and trade hotkeys are the same.

 

 

ON/OFF Trade mode (On/Off Additional Dialog Mode)

Talk to slave: Listen/I'm going to sell You.  Behave

Go to Gary Foster.  Select R not T

Select I want to sell a slave.

 Done

 

This works for me.

 

who is gary foster and where do i find him?

Posted
8 hours ago, scarface2cz said:

who is gary foster and where do i find him?

Gary Foster/Mr G is the ghoul on the stage in the Auction House.  Do you have Auction House installed?  You need that and the patch.

Posted
On 5/31/2019 at 5:24 PM, kadsend said:

Hello, the Auction House and patch breaks the trading function, right now I'm fixing it to not need anymore the patch... As I posted on my page before: My mod may break some of the newest JB functions...

Working for me.

Posted
On 6/1/2019 at 1:45 PM, goosetrip said:

Selling slaves:  This works for me.  I running JB version 0.6.9, The Auction House and the auctionhousejb 67 patch.  Make sure you have additional dialog on.  I also made a hotkey.  The dialog and trade hotkeys are the same.

 

 

ON/OFF Trade mode (On/Off Additional Dialog Mode)

Have slave follow you.

Go to Auction House (Catch elevator on top floor in hotel in Good Neighbor)

Talk to slave: Listen/I'm going to sell You.  Behave

Go to Gary Foster/Mr G.  Select R not T

Select I want to sell a slave.

 Done

 

This works for me.

 

Gary Foster/Mr G is the ghoul on the stage.

 

toggling ADM mode off allowed me to 'mark' the nukaworld bosses, mr. G, AND the auctionhouse servants like I would a slave I was going to capture, and turning it back on again and pressing the second 'start dialogue' button finally gave me the option to sell the slave to said NPC. however, after marking my slave for sale and selecting said option, nothing happens. any ideas what to do from here?

Posted

Sorry i cant get this to work.

I reinstalled the game,  i have downloaded all of the required mods, i have no other mods and i started the game with f4se.

 

I put hunter mode on the H key but i am not able to activate hunter mode. if i try to activate hunter mode in the menu it 

wont save and is still on off the next time i check.

 

I am out of ideas ... any advise?

Posted
On 6/1/2019 at 12:47 AM, Berskgaut said:

Great mod. I was testing it alot, and i just find one issue . I guess it must be something with my load order or some conflict with other mod.

 

It works , i have all the required extra mods etc, and I captured some slaves succesfully, but most of times its simply doesnt work. I mean, i mark an enemy and etc... But when i go to catch them using the "E" (Or the "R" when i have ADM on) for start the conversation , the text just doesnt works, and nothing happens.

There is some console command or some cheat for skip this process and slave an enemy when the text dont works? That could be great for when this happens. 

thx :D

 

 

ScreenShot0.png

 

Yeah, I realize this post is two weeks old, sorry for the late reply :grimace:.

This probably happens because you are in "additional dialogue mode" . Open the MCM option page and turn it off.

 

@ignotum_virum  at least for me it seemed that active additional dialogue mode blocks the option to talk to marked downed enemies. Maybe you need to add some additional conditions to JBAdditionalDialogsPerk such that it does not trigger for hunting victims?

Posted

Wish it didn't have so many dependencies... This mod is the greatest thing to ever grace fo4. But f4se is the only other thing I'm willing to download. Keep making mods, author!

Posted

Thanks for the mod, im really enjoying it.  I had a few quick questions about prostitution, 

 

1) are there animated NPC on NPC scenes with it?

2) are caps generated from it- if so, how do I retrieve said caps

3) how can I make more caps per prostitute?

Posted

i dont know what i do wrong i choose teach obe > i will fck u but nothing happen npc just walk around like nothing happen, already check all required file, is there need reach any limit submission  ?

Posted

Hello folks... I know it sounds stupid to ask but... in over one year of absence from FO4 it seems I forgot completely how Just business works, because I don't get the option to mark/target the potential slave before making her surrender, they die instead. Any clue? What am I doing wrong!? I just can't believe how "my favourite mod ever" does works!!!

 

Thanks. Cheers!

Posted
10 hours ago, Khaahan said:

Hello folks... I know it sounds stupid to ask but... in over one year of absence from FO4 it seems I forgot completely how Just business works, because I don't get the option to mark/target the potential slave before making her surrender, they die instead. Any clue? What am I doing wrong!? I just can't believe how "my favourite mod ever" does works!!!

 

Thanks. Cheers!

You need to enable hunter mode - you can do so in the MCM settings page, and you can also assign a hotkey there.

Also make sure additional dialogue mode is not active, it conflicts with hunter mode.

Posted
5 hours ago, Kharos said:

You need to enable hunter mode - you can do so in the MCM settings page, and you can also assign a hotkey there.

Also make sure additional dialogue mode is not active, it conflicts with hunter mode.

It worked but I see a difference compared to previous versions... it doesn't give the usual message saying the potential slave has been marked. Also I don't get the appearance editor, Looksmenu.

Posted
On 7/3/2019 at 12:19 PM, Kharos said:

You need to enable hunter mode - you can do so in the MCM settings page, and you can also assign a hotkey there.

Also make sure additional dialogue mode is not active, it conflicts with hunter mode.

when ever i press h it doesnt enter hunter mode even when i reassign the button

Posted
43 minutes ago, josiah97 said:

when ever i press h it doesnt enter hunter mode even when i reassign the button

Ok, so when you press the button, you are not getting the "Hunter mode entered" message on top left.

When you go to MCM menu, does it still say "Hunter mode - off"? If yes, when you click on that line to switch it to "on" and leave MCM, do you get the message?

 

If nothing works then maybe uninstall and reinstall the mod. Other than that I have no good ideas at the moment, sorry.

Posted
26 minutes ago, Kharos said:

Ok, so when you press the button, you are not getting the "Hunter mode entered" message on top left.

When you go to MCM menu, does it still say "Hunter mode - off"? If yes, when you click on that line to switch it to "on" and leave MCM, do you get the message?

 

If nothing works then maybe uninstall and reinstall the mod. Other than that I have no good ideas at the moment, sorry.

Hunter Mode goes on and off accordingly... but gives me no message saying it is enabled or disabled while playing. This is what happens:

 

image.thumb.png.4cf4253b17390d96f411a37e46597d90.png

 

 

I just managed to enslave a raider but none of those messages showed up. All the rest worked...I can communicate with the slave, change the name, change appearance, assign new outfit and weapons...everything works but the whole enslavement process doesn't show up and I could make it work only with the one I enslaved.

Posted
2 hours ago, Khaahan said:

Hunter Mode goes on and off accordingly... but gives me no message saying it is enabled or disabled while playing. This is what happens:

 

image.thumb.png.4cf4253b17390d96f411a37e46597d90.png

 

 

I just managed to enslave a raider but none of those messages showed up. All the rest worked...I can communicate with the slave, change the name, change appearance, assign new outfit and weapons...everything works but the whole enslavement process doesn't show up and I could make it work only with the one I enslaved.

so do i have to be within a certain distance?

 

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