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Posted

Well, I can't get the quest sarting...

The Stranger in Riften keep saying "Sorry, I asked you to come alone" even if no one following me and running 'set playerfollowercount to 0'...

Does someone could help me?

Posted (edited)

If you save in locations of the mod like in Mdm Petits place or in the Skunkway, is it normal that the save doesnt show up under the character but only in show all saves?

 

Edit: Nevermind I figured out the reason why, its due to the underscores in the cell names.

Edited by Chrohnos
Posted
15 hours ago, limonotu said:

Well, I can't get the quest sarting...

The Stranger in Riften keep saying "Sorry, I asked you to come alone" even if no one following me and running 'set playerfollowercount to 0'...

Does someone could help me?

Try in a new save game to see if it works

Posted

This mod is quite incompatible with tudm right ? If i let the directional movement enabled in the mcm my character is simply unable to walk properly 

Posted
2 hours ago, Oyhuria said:

This mod is quite incompatible with tudm right ? If i let the directional movement enabled in the mcm my character is simply unable to walk properly 

 

Thief overrides the vanilla walk/run animations in some circumstances.  This will probably not play nice with any other mod that modifies movement or related animations.

Posted
29 minutes ago, NECHENTAI said:

any update from Dogma about 1.5 release?

No estimated date yet, but from the looks of it, I'd guess near the end of the year.

 

 

Posted

hey i was starting again from begining and to the part Falkreath, i always get CTD when enter Dead Man Drink to talk to Kust for the Witch burial. But before this "burial mission" i never get ctd when enter Dead Man Drink, any know why ? im not install the interesting npc.

Posted
1 hour ago, Yuri9x5 said:

hey i was starting again from begining and to the part Falkreath, i always get CTD when enter Dead Man Drink to talk to Kust for the Witch burial. But before this "burial mission" i never get ctd when enter Dead Man Drink, any know why ? im not install the interesting npc.

maybe it's something related to some NPC. Maybe the beggar or the two farmers.

 

I think some people had trouble with malehad.nif meshes causing ctd in the previous page. 

Posted
On 7/18/2023 at 6:16 PM, brewmasterhal said:

 

Thief overrides the vanilla walk/run animations in some circumstances.  This will probably not play nice with any other mod that modifies movement or related animations.

myea, noticed that just by having tudm these things will happen, waiting enough time will cause pc to teleport to the necessary place, but sometimes i just enable movement by debug and walk to places myself, i wonder if this will obliterate my game/quest eventually.

Posted
1 hour ago, AnimationEnjoyer said:

when can we expect the new update to be out? anything like a rough timeline would work doesn't have to be exact date.

I answered this some posts above

Posted
3 hours ago, Yuri9x5 said:

can i ask what version of Thief right now ? coz im still play on 1.4.2

1.5.0 for top tier patreon users. But the story didn't advance, just some alternative routes to complete the first day tasks in the Silentwood addon

Posted

The true memory scene in Marsus' room where the Markarth.
The scene where the player is drugged by Marsus with Dibella's potion is not finish.
Is there any way to force the player to proceed to the next scene?
If my English syntax is incorrect and you don't understand my question, please ask me. Thanks.

Posted

I am trying to bypass ”the true memory scene in Marsus' room” event that I asked about last time.
The player goes to Sapant Maw for "The Belly of the Beast" event.
The player is taken underground by "Go to Jail" and meets Lefty, which triggers the "Defeat Lefty's gang" event.
The player is attacked and dies while unable to control the game.
How can I work around this?
I tried the console command "setac aggression 0" but they attacked the player again.
 

Posted

Keep getting stuck when 2 soldiers help you taking a bath after fake marriage scene with kust,
It was a hassle since the minigame is pretty long too.. ?

Posted
8 hours ago, idk said:

Been in Riften for nearly 2 ingame hours, female, lots of gold, no companion... and??

did you go to the Bee and Barb? Is the Thief (stranger) NPC inside? He should be in a table added by the mod. He should force greet you.

Posted (edited)
11 hours ago, Highborn said:

did you go to the Bee and Barb? Is the Thief (stranger) NPC inside? He should be in a table added by the mod. He should force greet you.

 

I believe its because I have AE 1.6.640, which the mod is not compatible with.

 

My mistake, I didnt read I had to activate the Dogma files in plugins. Not had that with Vortex before... Now wandering around looking for some clothes in a barrel.

Edited by idk
Posted
On 7/21/2023 at 6:59 PM, Highborn said:

No estimated date yet, but from the looks of it, I'd guess near the end of the year.

 

 

Work on the mod was started in 2017... today is 2023 the end of July... For God's sake, I completed my PhD in 5 years.
Earning 85 thousand rubles, where the national average in Russia is around 60k ( maybe less. in 2021 was 57k ). Who's to say Patreon isn't a milking machine? ?

Posted (edited)
5 hours ago, LenaLachrymosa said:

Work on the mod was started in 2017... today is 2023 the end of July... For God's sake, I completed my PhD in 5 years.
Earning 85 thousand rubles, where the national average in Russia is around 60k ( maybe less. in 2021 was 57k ). Who's to say Patreon isn't a milking machine? ?

Well, at least he delivered a mod that is bigger than any of the DLCs. And the way he created custom scenes and not simply hooked Sexlab animations into dialogues, makes it all more appealing.

 

And the main quest is completed, I believe in 2021. The content he is working on ever since is considered bonus.

 

 

Edited by Highborn
Posted

I'm having trouble with the falkreath part of the game, I've found the dead horse and my character responded to seeing it but when I go to falkreath I don't have the option to ask about the man and the quest objective is still "search for clues on the road".

Posted
3 hours ago, Cour1er said:

I'm having trouble with the falkreath part of the game, I've found the dead horse and my character responded to seeing it but when I go to falkreath I don't have the option to ask about the man and the quest objective is still "search for clues on the road".

When your character sees the horse, you should interact with it and she should walk towards the hill and look at the town below and say a line like this: "Falkreath.. gloomy place". Or something like that. Then the quest should update and the dialogue to ask about the thief to the locals should appear.

 

If that didn't happen, you load an old save, before your talk with the Thief in Riften and use the MCM 'skip' option. There you can select all the options in a prompt until you reach Falkreath, so you won't miss anything.

 

 

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