Azazellz Posted November 4, 2018 Author Posted November 4, 2018 2 hours ago, a88378438 said: Just my personal suggestion,both weapon spell and two hands heavy hit,almost every bit its same attack, No, they different. Almost all animations was taken from vanilla killmoves (except for staves and daggers - they taken from shouts).
a88378438 Posted November 4, 2018 Posted November 4, 2018 3 hours ago, Azazellz said: No, they different. Almost all animations was taken from vanilla killmoves (except for staves and daggers - they taken from shouts). if i cant change your points its ok,just hope new mod before next years we can get and use it,nice work
PeepoHands Posted November 5, 2018 Posted November 5, 2018 On 10/30/2018 at 9:33 PM, Azazellz said: If you have some basic skills with Photoshop or GIMP you can make your version of normal maps - that's not so difficult actually. might a ask if you have like a guide or tips how to do manualy edit normal maps (in gimp or which u use), i see alot of posts and guides about making new normal maps from the ground up. but never about manually editing existing normal maps.
Azazellz Posted November 5, 2018 Author Posted November 5, 2018 2 hours ago, PeepoHands said: might a ask if you have like a guide or tips how to do manualy edit normal maps (in gimp or which u use), i see alot of posts and guides about making new normal maps from the ground up. but never about manually editing existing normal maps. This is no different from editing ordinary images. You use one normal map as layer 1, second as layer 2, and just erase part of one texture, so that another appears. This is a simple but not perfect way to edit normal maps. Of course, you can use all the tools that Gimp or Photoshop has.
PeepoHands Posted November 5, 2018 Posted November 5, 2018 2 minutes ago, Azazellz said: This is no different from editing ordinary images. You use one normal map as layer 1, second as layer 2, and just erase part of one texture, so that another appears. This is a simple but not perfect way to edit normal maps. Of course, you can use all the tools that Gimp or Photoshop has. yeah i was more thinking about"redrawing" and how that works, overlaying and changing opacity i can manage
Azazellz Posted November 5, 2018 Author Posted November 5, 2018 1 hour ago, PeepoHands said: yeah i was more thinking about"redrawing" and how that works, overlaying and changing opacity i can manage For "redrawing" you need more professional tools for making normals from textures. Here I can't help you.
a88378438 Posted November 7, 2018 Posted November 7, 2018 On 11/2/2018 at 10:44 PM, Azazellz said: Can't understand what you trying to say ? Sorry. On 11/3/2018 at 9:13 AM, a88378438 said: i mean,Ignore old version,we like new race new mod!
Azazellz Posted November 7, 2018 Author Posted November 7, 2018 Fcking finally. I made it. Update for current version is officially available. It took a lot of time... I hope that I have not forgotten anything, and everything will work as it should. 6
Darth Atroxa Posted November 8, 2018 Posted November 8, 2018 with 3.0 when i switched to amazon race game crashed when i went to change sex to female any ideas why?
a88378438 Posted November 8, 2018 Posted November 8, 2018 9 hours ago, Azazellz said: Fcking finally. I made it. Update for current version is officially available. It took a lot of time... I hope that I have not forgotten anything, and everything will work as it should. its have power landing?god
Azazellz Posted November 8, 2018 Author Posted November 8, 2018 4 hours ago, GrievousReborn said: with 3.0 when i switched to amazon race game crashed when i went to change sex to female any ideas why? SSE or SLE? You have installed XPMSE (or version of this skeleton for SE)? 3 hours ago, a88378438 said: its have power landing? No. Only in the next version.
malhavoc431 Posted November 8, 2018 Posted November 8, 2018 16 hours ago, Azazellz said: Fcking finally. I made it. Update for current version is officially available. It took a lot of time... I hope that I have not forgotten anything, and everything will work as it should. I am SO EXCITED! I am reinstalling Skyrim right now to get back to playing with this! ❤️ I'll let you know what bugs I encounter.
Darth Atroxa Posted November 8, 2018 Posted November 8, 2018 8 hours ago, Azazellz said: SSE or SLE? You have installed XPMSE (or version of this skeleton for SE)? No. Only in the next version. I have SLE and i have XPMSE installed so its not that EDIT I went back to 2.1c and now thats not working
Guest Posted November 8, 2018 Posted November 8, 2018 It would be fantastic if this race could spawn randomly in the NPCs bandits, etc, in the world of Skyrim.
Azazellz Posted November 8, 2018 Author Posted November 8, 2018 1 hour ago, Henrique said: It would be fantastic if this race could spawn randomly in the NPCs bandits, etc, in the world of Skyrim. Yes, I have some ideas about this - like add some Amazons in leveled list for all factions (like bandits, forsworns, necromancers, mages, an even imperials, stormcloaks, guards, and so on). But this will be possible only in future updates, when I make more playable races and more armors for them. 2
Azazellz Posted November 8, 2018 Author Posted November 8, 2018 4 hours ago, GrievousReborn said: I have SLE and i have XPMSE installed so its not that EDIT I went back to 2.1c and now thats not working Hmm. That's pretty strange. What settings did you choose in the installer? Step by step. And what character creation plugin you use? RaceMenu or ECE?
Darth Atroxa Posted November 8, 2018 Posted November 8, 2018 1 hour ago, Azazellz said: Hmm. That's pretty strange. What settings did you choose in the installer? Step by step. And what character creation plugin you use? RaceMenu or ECE? I Chose Regular , Default Race Skeleton - weapons default, Nude Body Model, extreme Relief Normals, default skin, animations weapon default (FNIS_PCEA2 REQUIRED) i use racemenu i do have FNIS_PCEA2 insatlled and did run fnis I also cant get it to work for Skyrim SE does exact same thing
Azazellz Posted November 8, 2018 Author Posted November 8, 2018 2 hours ago, GrievousReborn said: I Chose Regular , Default Race Skeleton - weapons default, Nude Body Model, extreme Relief Normals, default skin, animations weapon default (FNIS_PCEA2 REQUIRED) i use racemenu i do have FNIS_PCEA2 insatlled and did run fnis I also cant get it to work for Skyrim SE does exact same thing What mod manager are you using? NMM? MO? Because I found strange bug with NMM. Instead of placing skeleton file inside "Data\meshes\Az\TrueAmazonsRace\character assets female" it creates strange SYMLINK file with the same name, which do redirecting to VirtualInstall folder of NMM. Skyrim can't handle with this, and crashes because can't find valid skeleton for the race. But if you remove that "SYMLINK" file and then copy skeleton from mod archive manually - all works fine. Can you confirm that? Do you have SYMLINK file in "Data\meshes\Az\TrueAmazonsRace\character assets female" folder?
Darth Atroxa Posted November 8, 2018 Posted November 8, 2018 34 minutes ago, Azazellz said: What mod manager are you using? NMM? MO? Because I found strange bug with NMM. Instead of placing skeleton file inside "Data\meshes\Az\TrueAmazonsRace\character assets female" it creates strange SYMLINK file with the same name, which do redirecting to VirtualInstall folder of NMM. Skyrim can't handle with this, and crashes because can't find valid skeleton for the race. But if you remove that "SYMLINK" file and then copy skeleton from mod archive manually - all works fine. Can you confirm that? Do you have SYMLINK file in "Data\meshes\Az\TrueAmazonsRace\character assets female" folder? the only file in there is this file skeleton_female.hkx and thats the file that supposed to be in there right?
Azazellz Posted November 8, 2018 Author Posted November 8, 2018 1 hour ago, GrievousReborn said: do you know what the extension for SYMLINK is so i can find it easier? It's not "extension" - it's "Symbolic Link". File name is "skeleton_female.nif", but it's "type" is SymLink. I think I found what the problem was. Wrong path to this file inside fomod-instruction for mod manager. And the path was wrong only for this single skeleton, all other file paths were written correctly. lol ? You can download the new version (for SE or LE) in a couple of minutes - I am uploading them right now. Thank you for finding this bug.
Azazellz Posted November 8, 2018 Author Posted November 8, 2018 1 hour ago, AkiKay said: Are there any good animation packs for Amazon 3==> Normal Character ? The Schlongs are above my characters vagina/butthole and Size 1 in the Schlongs of Skyrim Menu is still too big for a normal Character -Aki All the animations I knew were made for both characters on a scale of 1, so I can't help here.
Darth Atroxa Posted November 8, 2018 Posted November 8, 2018 thx for lowering the shoulder muscles a bit now i can use even more hair styles
a88378438 Posted November 9, 2018 Posted November 9, 2018 23 hours ago, Azazellz said: SSE or SLE? You have installed XPMSE (or version of this skeleton for SE)? No. Only in the next version. Waiting the new version./....hope not too long
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now