Pazz2 Posted February 18, 2019 Posted February 18, 2019 On 2/7/2019 at 8:57 PM, mashup47 said: Are you using Bodytalk male body , EVB with dongs of fallout or EVB with nudesuits ?? and really this is a question for AAF thread. When I install AAF and SavageCabbage animations, everything works fine. No errors. But with Leito's mod and requirements, I get a few to a lot of errors. So it's not a question for AAF thread. After clicking on all the error pop-ups, the mod does work though. I normally use "EVB nude male erect", but I uninstalled it. Still getting errors.
Arcturus7777 Posted February 18, 2019 Posted February 18, 2019 The dog penis's are not changing. the Flaccid versions stays equipped during the animations. I can see the erect version in the folder, but it is not being swapped to. I have everything installed according to the Leito/crazy Patch instructions. I have this posted in the mods help area also. If it is working for everyone else, then perhaps it is another AAF mod conflict. However Leito states in his mod description that dog penis's are not working.
Leito86 Posted February 18, 2019 Author Posted February 18, 2019 20 minutes ago, Arcturus7777 said: The dog penis's are not changing. the Flaccid versions stays equipped during the animations. I can see the erect version in the folder, but it is not being swapped to. I have everything installed according to the Leito/crazy Patch instructions. I have this posted in the mods help area also. If it is working for everyone else, then perhaps it is another AAF mod conflict. However Leito states in his mod description that dog penis's are not working. It is now, just install Leito/Crazy Patch v3.2 and load it after my mod.
Arcturus7777 Posted February 18, 2019 Posted February 18, 2019 54 minutes ago, Leito86 said: It is now, just install Leito/Crazy Patch v3.2 and load it after my mod. I already did that, on a new game. Not working, human and Supermutant are working , but not dogmeat. Did not try other dogs, I am using 3.2
Polistiro Posted February 18, 2019 Posted February 18, 2019 What is the dogs meshes names and path? Is the animation patch loaded after animation pack?
galgat Posted February 18, 2019 Posted February 18, 2019 1. It seems to me that I have mutant dog's with erect penis during some scenes, but dogmeat does not seem to have one nor any other dog I encounter. here are two things I am not sure if I need. DogmeatDetailedReplacer FO4-DogPenises as to my load order here it is # This file was automatically generated by Mod Organizer. Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm AAF.esm HUDFramework.esm SettlementKeywords.esm Homemaker.esm TortureDevices.esm ArmorKeywords.esm Knockout Framework.esm clothingoverhaul.esp ClothingOverhaulSP_XB1_PC.esp DX_Rogue_Prototype.esp DX Courser X-92 Power Suit.esp rpampas.esp NSA All-in-One.esp NSA DLCCoast.esp NSA DLCNukaWorld.esp NSA DLCRobot.esp NSA DLCworkshop01.esp Clean and Simple - Sanctuary Startup.esp Clean and Simple - Spectacle Island Startup.esp Clean and Simple - Bunker Hill Startup.esp Clean and Simple - Hangman's Alley Startup.esp Clean and Simple - Egret Tours Marina Startup.esp Clean and Simple - Red Rocket Startup.esp Clean and Simple - Starlight Drive In Startup.esp Clean and Simple - Croup Manor Startup.esp Clean and Simple - Warwick Startup.esp Clean and Simple - Sunshine Tidings Startup.esp Clean and Simple - Graygarden Startup.esp Clean and Simple - Jamaica Plain Startup.esp Clean and Simple - The Slog Startup.esp Clean and Simple - Covenant Startup.esp Clean and Simple - Kingsport Lighthouse Startup.esp Clean and Simple - Boston Airport Startup.esp Clean and Simple - Greentop Nursery Startup.esp Clean and Simple - Nordhagen Beach Startup.esp Clean and Simple - Taffington Boat House Startup.esp Clean and Simple - Murkwater Construction Startup.esp Clean and Simple - Finch Farm Startup.esp Clean and Simple - County Crossing Startup.esp Clean and Simple - Somerville Place Startup.esp Clean and Simple - Ten Pines Bluff Startup.esp Clean and Simple - Outpost Zimonja Startup.esp AA FusionCityRising.esp AA FusionCityRising - HotC.esp HN66Fo4_EasyGirl_BS.esp Prisoner Shackles.esp Homemaker - Streetlights Use Passive Power.esp OCDecorator.esp OCDecoratorDLC.esp SSEX.esp SettleObjExpandPack.esp SettleObjExpandPack-LightShadowDisabler.esp Minutemenoverhaul.esp The Eyes Of Beauty.esp TheEyesOfBeauty.esp KSHairdos.esp AAF_CreaturePack01.esp LooksMenu.esp LooksMenu Customization Compendium.esp CBBE.esp FO4_AnimationsByLeito.esp Crazy_Animations_Gun.esp Crazy_Animation_Rugs.esp GrayUserBPAnimations.esp four_play.esp ThraxActionPoses.esp Shino Poses.esp Atomic Lust.esp Vadermania[AAF_anims].esp SavageCabbage_Animations.esp Farelle_Animations.esp Mutated Lust.esp ZaZOut4.esp VIO_Strap-On.esp AAF_Four-Play_Animations_Crazy6987.esp CWSS Redux.esp CumNWealth_mutant.esp CumNWealth.esp FP_FamilyPlanningEnhanced.esp RSEE_Vol5_Shenanigans.esp RSEE_Vol4_Brothels.esp RSEE_Vol2_AN.esp RSEE_Vol2_AN_DLCPatch.esp RSEEv2_CWSS_patch.esp RSEE_Vol1_CSA.esp RSEE_Vol7_FAP.esp RSEE_Vol3_Karma.esp FO4Hotkeys.esp HappyMaker.esp OCDispenser.esp OutfitSwitcher.esp fog.esp as you can see it is a very lean load order. I do not get erect supermutant penis, and the dog's for the most part are never erect. in profiles where I run RSE elements the only thing not functioning right is the start of sex when walking around nude, the dialogue for nudity sex happen. It reaches the end, but the sex animation never starts. All other sex animations in all other mod's work fine, just this one part of element's the nudity sex never happens. Not really your deal, but if had any advice on that would be nice. everything works in AAF_RSE v4.0 (10-28-2018) ( including the nudity check sex ) except supermutant, and dog penis's getting erect. However I have seen the super mutant dogs to have and erect penis ( same as with RSE Elements ), but none of the other dog's have one. If you have some advise on the order I "actually let Loot do this Load order", and anything that I need to adjust I would be more than willing to adjust it. I do use a clean save in every profile, I keep one profile completely clean for advancing the main game, and it has nothing but CBBE, a few armor and clothing mods in it, and "Clean and Simple", and the "NSA No Settlement Attacks", and Nothing has been added to it or taken away. It would be nice to get all the Genitals to work, the humanoid penis all work fine. 2. I was wondering Leito? what is different in the update, the Mod numbering was the same as what I had already downloaded. "FO4_AnimationsByLeito_v2.0a" yet you did update yesterday, so I went ahead, and downloaded again it to be sure I had the latest. EDIT >> just so you know I am running the RSE elements with out DDI in this profile. However I have the same exact problems in Profiles where I run DDI. EDIT >>> I do have to wait until I get past the white screen, and normally before leaving the vault before I can install any AAF mods, or the game hangs at the white screen. I think any Mod that adds to the player inventory seems to cause this hang. EDIT >>> added images for left side of MO2 to show mods that are installed, as many have no ESP or esm
galgat Posted February 18, 2019 Posted February 18, 2019 11 hours ago, Arcturus7777 said: I already did that, on a new game. Not working, human and Supermutant are working , but not dogmeat. Did not try other dogs, I am using 3.2 I am impressed I have not had the super mutant get and erection in a long time, I guess my Girll is just not sexy enough what should I do to fix that ?
Arcturus7777 Posted February 18, 2019 Posted February 18, 2019 4 hours ago, galgat said: I am impressed I have not had the super mutant get and erection in a long time, I guess my Girll is just not sexy enough what should I do to fix that ? you should not need either of these DogmeatDetailedReplacer FO4-DogPenises remove them if you have them.
Arcturus7777 Posted February 18, 2019 Posted February 18, 2019 12 hours ago, Polistiro said: What is the dogs meshes names and path? Is the animation patch loaded after animation pack? AAF Animatioon packs including leito themes cumweath patch 3.0 Leito patch 3.2 AAF mods
galgat Posted February 18, 2019 Posted February 18, 2019 1 hour ago, Arcturus7777 said: you should not need either of these DogmeatDetailedReplacer FO4-DogPenises remove them if you have them. I did not think so, but when you start grabbing at straws to get something working, you tend to look at everything, they were only texture mods, so not biggy to remove them.
Arcturus7777 Posted February 19, 2019 Posted February 19, 2019 1 hour ago, galgat said: I did not think so, but when you start grabbing at straws to get something working, you tend to look at everything, they were only texture mods, so not biggy to remove them. you can always go in data directory meshes, and make sure there is a mesh for nude and not nude, Under I think meshes\actor\dogmeat.
NeebNeebSkyrim Posted February 19, 2019 Posted February 19, 2019 25 minutes ago, Arcturus7777 said: you can always go in data directory meshes, and make sure there is a mesh for nude and not nude, Under I think meshes\actor\dogmeat. Having similar problem, even my rabid dogs don't have anything showing up. First question i have, should every dog in the game be able to have a penis show up?
galgat Posted February 19, 2019 Posted February 19, 2019 5 hours ago, Arcturus7777 said: you can always go in data directory meshes, and make sure there is a mesh for nude and not nude, Under I think meshes\actor\dogmeat. As I use MO2, I would need to look in a certain mod in the MO2/mods folder, just which mods should have it, and be installed last I assume ? EDIT >>> I found super mutant .nif files One in "Advanced Animation Framework Compatibility Patches" Male body Nif with one .tri file, and in "FO4_AnimationsByLeito_v2.0a" SuperMutantDead.nif, and characterAssets has the I am sure Morphs for the Super mutant "SupermutantBody.nif", "SupermutantBody_Down.nif", "SupermutantBody_Forward.nif", and "SupermutantBody_Up.nif" also there was the "ViciousDog.nif's", and "Dogmeat.nif's", and "RaiderDog.nif's", all in "FO4_AnimationsByLeito_v2.0a". Could there be a conflict with the compatibility patch, there were some animation folders with .ba2 files I did not extract to see what they were, but I do not think they would have reason to have the Mutant, or dog nif's. One of those was "SavageCabbages Animation Pack" with 2 ba2 files. All of the other animation mods I checked with loose file only had .hkx files in there meshes folder. However the latest Atomic lust I have, had another .ba2 file, and I did not extract it to see if it contained .dog or mutant .nif files. Anyway is that the only mod files that should have Super mutant, and dog .nif files in them ? Those were the only ones I found with them so far. In my rather lean load order which is posted a couple of posts or more up. EDIT >>> just encase it helps here is the MO2 filtered conflict report from left pain, showing what is Over writen by patches, and other mods. Highlighted Crazys leito patch for hopeful help in that area.
P_dante Posted February 19, 2019 Posted February 19, 2019 On 2/18/2019 at 5:44 PM, galgat said: I am impressed I have not had the super mutant get and erection in a long time, I guess my Girll is just not sexy enough what should I do to fix that ? Look for these two files in data\meshes\actors\supermutant\characterassets: SupermutantBody_Down and SupermutantBody_Up. If you have them try renaming them or putting them in another directory, in order to restore them again if removing them didn't work.
hellopipo Posted February 19, 2019 Posted February 19, 2019 Hey so iam having a problem. The dick clips through the female body. Iam using bodytalk v2 for the dick and have the base preset built (basicly just zeroed sliders). My load order is as follows: - ZaZ-Extended-Edition - Bodytalk (V2) - AAF - AAF patches for leito anims - AAF compatibility patches - FO4 Anims by leito can someone please tell me why this is happening?
Arcturus7777 Posted February 19, 2019 Posted February 19, 2019 Just a update. Tried again to get dogs working. One time dogmeat worked, 12 or so times after that, neither dogmeat or the mongrels worked. here is the pic of dogmeat. Also I found one animation the may have problems, pic below, this happened both times I ran the animation. Dogmeat after the animation ends up sunk into the floor. 1
will_990 Posted February 19, 2019 Posted February 19, 2019 On 2/17/2019 at 10:08 AM, EgoBallistic said: My mistake- you are correct. Leito's 2.0a pack includes the meshes, but the esp no longer includes the armor definitions. Polistiro's patch 3.2 provides XMLs and a replacement Leito's esp that includes those armor definitions so that they can be used in animations again. There is a "nude" mesh for each dog that includes an erect penis. It gets used in animations (at least in Leito's ones, not sure about others): Thanks for the info and the picture, I guess then my dogmeat too has that "missing" problem described by others. Anyway, as it still seems to be not fully operational I shall keep the 24/7 erected p version for now....it's not that I look at ps constantly when shooting hounds and vicious dogs. ?
galgat Posted February 19, 2019 Posted February 19, 2019 3 hours ago, P_dante said: Look for these two files in data\meshes\actors\supermutant\characterassets: SupermutantBody_Down and SupermutantBody_Up. If you have them try renaming them or putting them in another directory, in order to restore them again if removing them didn't work. 1. I think if you had read the post right above yours you would have seen I reported they are there. Please I am not trying to be mean, I do really appreciate your trying to help. 2. I tried allowing Loot to sort load order, backed it up just encase. Now I have lost strapon's they are not working now. ( Gee whiz! It seems so hard to get everything just right ) 3. I went to body slide and re-did everything there thinking maybe what Polistiro mentioned about rebuilding your body slide was needed, not that I have not done that, but thinking maybe Loot messed up the meta data I tried that to hopefully fix my new problem I have never had any problems with strapon's before they have always worked. Nope that did not fix it, and to top it off, they now do not work in any profile, and they were the one thing that always worked. 4. I was hopeful to get a solid installation, as I had thoughts of attempting to make a mod in this game, but if I can not get a solid installation of the back bone adult mods, it would be useless to try. 5. I guess I will go back to square one, and wipe everything, and start over. It is just such a house of card's with so many things pushing this way and that, ( and so many conflicting threads from earlier versions of it all ) and any one of them can muck it all up. Not giving up, but truly discouraged, as I have been pushing, and tweaking, and modding Beth games for a long, time, going back to morrowind, and before. I will start over I guess ?
mashup47 Posted February 19, 2019 Posted February 19, 2019 37 minutes ago, galgat said: 1. I think if you had read the post right above yours you would have seen I reported they are there. Please I am not trying to be mean, I do really appreciate your trying to help. 2. I tried allowing Loot to sort load order, backed it up just encase. Now I have lost strapon's they are not working now. ( Gee whiz! It seems so hard to get everything just right ) 3. I went to body slide and re-did everything there thinking maybe what Polistiro mentioned about rebuilding your body slide was needed, not that I have not done that, but thinking maybe Loot messed up the meta data I tried that to hopefully fix my new problem I have never had any problems with strapon's before they have always worked. Nope that did not fix it, and to top it off, they now do not work in any profile, and they were the one thing that always worked. 4. I was hopeful to get a solid installation, as I had thoughts of attempting to make a mod in this game, but if I can not get a solid installation of the back bone adult mods, it would be useless to try. 5. I guess I will go back to square one, and wipe everything, and start over. It is just such a house of card's with so many things pushing this way and that, ( and so many conflicting threads from earlier versions of it all ) and any one of them can muck it all up. Not giving up, but truly discouraged, as I have been pushing, and tweaking, and modding Beth games for a long, time, going back to morrowind, and before. I will start over I guess ? Never use Loot to sort your load order It will f-u-c-k it up totally! just use it for spotting problems.
galgat Posted February 20, 2019 Posted February 20, 2019 4 hours ago, mashup47 said: Never use Loot to sort your load order It will f-u-c-k it up totally! just use it for spotting problems. 1. Yes I even knew that ( however for Skyrim it did a very good job over all ), but someone I felt had a good Grasp of it gave me the incentive to try, and it totaled my set up. 2. I decided to gut everything, and just start over I have stipped every AAF animation, AAF patch, RSE anything to do with adult mods completely out of MO2 removing all of them completely. 3. I now have the bare minimum of mods I think anyone would want for a passive play through. # This file was automatically generated by Mod Organizer. *HUDFramework.esm *SettlementKeywords.esm *Homemaker.esm *ArmorKeywords.esm *NSA All-in-One.esp <<<< All NSA are just No settlement attack mod They get old after while *NSA DLCCoast.esp *NSA DLCNukaWorld.esp *NSA DLCRobot.esp *NSA DLCworkshop01.esp *Clean and Simple - Sanctuary Startup.esp <<<< Clean up settlement Mod. It helps a lot on multiple Playthrough *Clean and Simple - Spectacle Island Startup.esp *Clean and Simple - Bunker Hill Startup.esp *Clean and Simple - Hangman's Alley Startup.esp *Clean and Simple - Egret Tours Marina Startup.esp *Clean and Simple - Red Rocket Startup.esp *Clean and Simple - Starlight Drive In Startup.esp *Clean and Simple - Croup Manor Startup.esp *Clean and Simple - Warwick Startup.esp *Clean and Simple - Sunshine Tidings Startup.esp *Clean and Simple - Graygarden Startup.esp *Clean and Simple - Jamaica Plain Startup.esp *Clean and Simple - The Slog Startup.esp *Clean and Simple - Covenant Startup.esp *Clean and Simple - Kingsport Lighthouse Startup.esp *Clean and Simple - Boston Airport Startup.esp *Clean and Simple - Greentop Nursery Startup.esp *Clean and Simple - Nordhagen Beach Startup.esp *Clean and Simple - Taffington Boat House Startup.esp *Clean and Simple - Murkwater Construction Startup.esp *Clean and Simple - Finch Farm Startup.esp *Clean and Simple - County Crossing Startup.esp *Clean and Simple - Somerville Place Startup.esp *Clean and Simple - Ten Pines Bluff Startup.esp *Clean and Simple - Outpost Zimonja Startup.esp *AA FusionCityRising.esp <<< One of the funnest, and a staple Quest Mod for me *AA FusionCityRising - HotC.esp *HN66Fo4_EasyGirl_BS.esp *rpampas.esp *DX_Rogue_Prototype.esp *DX Courser X-92 Power Suit.esp *Homemaker - Streetlights Use Passive Power.esp *OCDecorator.esp *OCDecoratorDLC.esp *SettleObjExpandPack.esp *SettleObjExpandPack-LightShadowDisabler.esp *LooksMenu.esp *LooksMenu Customization Compendium.esp *CBBE.esp *KSHairdos.esp *The Eyes Of Beauty.esp *TheEyesOfBeauty.esp *clothingoverhaul.esp *ClothingOverhaulSP_XB1_PC.esp *Minutemenoverhaul.esp *SSEX.esp *HappyMaker.esp <<< happy in the settlement by adding a jukebox in builder menu so I can play the game, and explore *OCDispenser.esp *OutfitSwitcher.esp *fog.esp <<< This is just a low poly for the floating partical's there wasted FPS Those are to me the absolute Bare minimum for a fun play through of the game. and many will be needed as I add all the AAF stuff. 4. I hope I get it right this time.
Arcturus7777 Posted February 20, 2019 Posted February 20, 2019 I am doing a complete new install of game and mods. So far, to AAF, I have AAF Leito animations Leito patch 3.0 patch ALl 3 AAF themes. AAF sex em up Atomic lust animations Dogmeat is working at this point. Installed Savagecabbages animations, with the boxes for feral ghouls, glowing ghouls, super mutants, and canine checked Dogmeat no longer has a erect penis. UNcheck the Canine box in savagecabbages animations and Dogmeat has his penis back, and Dogmeat is happy! 1
galgat Posted February 20, 2019 Posted February 20, 2019 I managed to get the super mutants working after the re-install Or at least they have worked the one time I lost to them, and the three way animations did fine as well, and the dog penis seem to become erect in some animation's, but not all of them, I have not tried with dogmeat yet, just random commonwealth dogs I ran into. Still with RSE elements Karma the nudity check is getting through the dialogue, but never starts a sex animation, I wish Flashy had left the PSC fragments in the mod so I could look and see what was going on there, all they left were the PEX files. Screws me having any ability to perhaps see why this one thing in elements never works. Everything else as best I can tell works fine for all other RSEE. And RSE the original works properly in all things, and the nudity check functions fine in it. I know nothing to do with your stuff Leito, just a problem that has been bugging the dickens out of me.
CheburatorX Posted February 20, 2019 Posted February 20, 2019 Is there a chance please to a gun version link?Just for us dumb russians
Arcturus7777 Posted February 20, 2019 Posted February 20, 2019 1 hour ago, CheburatorX said: Is there a chance please to a gun version link?Just for us dumb russians It is in the mod description.
CheburatorX Posted February 20, 2019 Posted February 20, 2019 I need help.I get to the part where I need to choose the animation and no matter what I press nothing happens. Here is the screen: The green text says:male human+female human unfit animation.
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