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[AAF] FO4 Animations by Leito - 21/09/06 - v2.1b


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  • 4 weeks later...
Posted

power bomb and a few other animations aren't actually connected between penis and hole like they are in video demonstration. would installing something wrong or another mod cause this issue?

  • 2 weeks later...
  • 1 month later...
Posted
On 4/29/2024 at 3:20 AM, CrappyPixel said:

Is there a walkthrough on how ro make this work. So far I only have the default anime that comes with AAF. Sorry but I'm a n00b at this

I reccomend to use the old version 1.8 with four play instead seriously is so much better like u download two mods and thats it, u just use the sex gun and youre good to go 
wish someone could make it return :( (the sex gun) 

Posted

Did someone found how to solve erection problem? I recently reinstall everything according to "AAF fucking manual" and only animations that has no erection is Leito's one =(

Posted
8 minutes ago, Hardfliprus2 said:

Did someone found how to solve erection problem? I recently reinstall everything according to "AAF fucking manual" and only animations that has no erection is Leito's one =(

 

For this animation pack to work with modern AAF, you need to patch it. There are a few options, the most popular of which are:
 

Spoiler


 

 


Posted
2 hours ago, xyz123_1990 said:

is there a version of leito animations that does not include dogs? as in only humans and supermutant animations?

Generally speaking, the mods that call for animations have a MCM option for allowed NPC's.

I usually disable creatures & bots, as it's just silly to even consider a creature/animal/bot would even try to bang a human. LOL

Posted
1 hour ago, MajorWard said:

I've clearly missed something but can't find an answer: What is the edge bar for in the AAF menu when these animations play out? 

Dunno, doesn't do shite and I'm not sure if there are any mods that actually use it. Might be... just never noticed any.

  • 3 weeks later...
Posted

Started playing as a male character and twice now the female NPC (Piper and Ellie Perkins) were invisible during the scene. Both times it was an aggressive scene, both activated through SEU (one as flirt, one as assault) and both involved a bed (sleeping bag and regular bed).  
 

Other scenes have played out ok, including some from this pack, but it seems odd both times aggressive on bed saw the female vanish / turn invisible then reappear at the end of the scene.

Posted
4 hours ago, MajorWard said:

Started playing as a male character and twice now the female NPC (Piper and Ellie Perkins) were invisible during the scene. Both times it was an aggressive scene, both activated through SEU (one as flirt, one as assault) and both involved a bed (sleeping bag and regular bed).  
 

Other scenes have played out ok, including some from this pack, but it seems odd both times aggressive on bed saw the female vanish / turn invisible then reappear at the end of the scene.

 

It might be this regression:

 

Posted
15 hours ago, vaultbait said:

 

It might be this regression:

 


Thanks! 
 

I reloaded the game in case I’d run into the post-haircut glitch (but I thought that made the PC invisible, not NPCs) and triggered another animation in the same location and it worked fine. 
 

 

Posted
55 minutes ago, MajorWard said:

I reloaded the game in case I’d run into the post-haircut glitch (but I thought that made the PC invisible, not NPCs) and triggered another animation in the same location and it worked fine.

 

FWIW, I've been unable to reproduce "the post-haircut glitch" in AAF 1.0. I was able to reliably cause it to occur with AAF 172 and earlier, so suspect that the lack of player doppelganger in 1.0 may have finally addressed it (here's hoping, anyway).

Posted
3 minutes ago, vaultbait said:

 

FWIW, I've been unable to reproduce "the post-haircut glitch" in AAF 1.0. I was able to reliably cause it to occur with AAF 172 and earlier, so suspect that the lack of player doppelganger in 1.0 may have finally addressed it (here's hoping, anyway).

 

Let's hope so!  

  • 2 months later...
Posted

anyone else have an issue where the dick is fuckin huge, like going through the body or through the back of the females head? if so how is this fixed tried to find the issue in the forums but its late and my ass is really tired

  • 3 weeks later...
Posted
7 minutes ago, Brunera said:

How do I not use creature animations? Is there a way to remove it?

Go to whatever mod is calling the animations, Violate for example, and disable them.

Remember, animation packs don't do anything, they're for use by other mods, or you can call them manually.

Posted
1 hour ago, izzyknows said:

Go to whatever mod is calling the animations, Violate for example, and disable them.

Remember, animation packs don't do anything, they're for use by other mods, or you can call them manually.

so I would have to disable the entire mod? because I just don't want the creature animations

Posted (edited)

 

17 minutes ago, Brunera said:

so I would have to disable the entire mod? because I just don't want the creature animations

No..

Some mods have like Violate have options in their MCM to disable the use of creatures or Super mutants or Ghouls.....

Violate for example is MCM>AAF Violate>Aggressor options

 

Would post a pic but it's broke again. :(

Edited by izzyknows
Posted
39 minutes ago, izzyknows said:

 

No..

Some mods have like Violate have options in their MCM to disable the use of creatures or Super mutants or Ghouls.....

Violate for example is MCM>AAF Violate>Aggressor options

 

Would post a pic but it's broke again. :(

I'll take a look at it thx
I can't stand seeing dogmeat fucking my settlers

Posted
55 minutes ago, Brunera said:

I'll take a look at it thx
I can't stand seeing dogmeat fucking my settlers

Yeah, I don't use any of the creatures. Mainly because it's just not even remotely plausible and the animations are just silly. Nothing against the animators!

Posted
7 hours ago, izzyknows said:

Yeah, I don't use any of the creatures. Mainly because it's just not even remotely plausible and the animations are just silly. Nothing against the animators!

 

So... I looked for a mod in MCM to disable the creatures and I found it in aaf autonomy enhanched but it is disabled and dogmeat continues to take advantage of the settlers lol

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