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[Update2] Furniture lab & sandbox experiment


nosdregamon

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Posted

Awesome poses, cant wait until ZaZ is updated so I can use them in Wolfclub. It basically inspired me to get back to modding.

 

BTW, would you mind creating also some impalement poses?

http://imgchili.net/show/76081/76081907_0e633d3.jpg

http://imgchili.net/show/75183/75183297_impaling_the_sisters.jpg

http://imgchili.net/show/93696/93696766_hanged_462911466.jpg

http://imgchili.net/show/74382/74382306_95bb5b0.jpg

http://imgchili.net/show/74489/74489312_elevating_the_pale.jpg

 

"A chair" like this

http://imgchili.net/show/74925/74925880_3b54d0a07be8.jpg

 

Impalement was a common way of execution in medieval times. We could use the existing gallows furniture from ZaZ extension pack as a base. Something like this:

http://snuffme.com/slow-and-painful-impaling/

 

 

Posted

Hi, I won´t go to that links cause I got warnings.!!!!!!!!!!!!!!!!!!!!!!!..

if you like to show something to me, you please should upload a pic directly here .

..ups okay I understand, that you wont show that pics here directly...

 

 

2 "poses - furniture" added with an contence of 40 randomly poses for laying and Standing: For more Relaxing gameplay!

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Posted

hi, I made 3 sexmaschines....that should be enough...a "toychair" was on the plan but I Need a right Moment to do stuff like that again....

Awesome poses, cant wait until ZaZ is updated so I can use them in Wolfclub. It basically inspired me to get back to modding.

 

BTW, would you mind creating also some impalement poses?

http://imgchili.net/show/76081/76081907_0e633d3.jpg

http://imgchili.net/show/75183/75183297_impaling_the_sisters.jpg

http://imgchili.net/show/93696/93696766_hanged_462911466.jpg

http://imgchili.net/show/74382/74382306_95bb5b0.jpg

http://imgchili.net/show/74489/74489312_elevating_the_pale.jpg

 

"A chair" like this

http://imgchili.net/show/74925/74925880_3b54d0a07be8.jpg

 

Impalement was a common way of execution in medieval times. We could use the existing gallows furniture from ZaZ extension pack as a base. Something like this:

http://snuffme.com/slow-and-painful-impaling/

 

Posted

Awesome poses, cant wait until ZaZ is updated so I can use them in Wolfclub. It basically inspired me to get back to modding.

 

BTW, would you mind creating also some impalement poses?

"A chair" like this

Impalement was a common way of execution in medieval times. We could use the existing gallows furniture from ZaZ extension pack as a base. Something like this:

 

Thanks for the kind words. Love your Slaverun. Gotta try Wolfclub later.

 

Impalement is not exactly my cup of tea. The threat of impalement is another story, but this is one step to far for me, here and there. Can't make promises on this, but I've got to admit the "chair" is kinda nice and seems quite easy (could do without the blood, though, let's pretend she's just that flexible...).

 

Posted

Here you get again a new Impression what will come soon:-----no. 8 is a furniture-free furniture - lol...yes and I Keep on editing to Change lot of stuff beeing independing to make every possibility become true for getting the bondage poses on any places you like it to use...some stuff is of course abstract...

 

I´ll add some more and then ask nossy if he has something else to add into...yeay ...and then I start with the collection of files...

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Posted

okay, I saw that chair....this is a chair?....hm...it´s really no chair but I´ll do that for you, I´´ ll animate the "stick" , but I want a more realistic surounding...

you get that "chair" inside the new pack...I won´t create a pic here (because, (and I am sure) at least we have lot of <18 visitors here)

 

Awesome poses, cant wait until ZaZ is updated so I can use them in Wolfclub. It basically inspired me to get back to modding.

 

BTW, would you mind creating also some impalement poses?

http://imgchili.net/show/76081/76081907_0e633d3.jpg

http://imgchili.net/show/75183/75183297_impaling_the_sisters.jpg

http://imgchili.net/show/93696/93696766_hanged_462911466.jpg

http://imgchili.net/show/74382/74382306_95bb5b0.jpg

http://imgchili.net/show/74489/74489312_elevating_the_pale.jpg

 

"A chair" like this

http://imgchili.net/show/74925/74925880_3b54d0a07be8.jpg

 

Impalement was a common way of execution in medieval times. We could use the existing gallows furniture from ZaZ extension pack as a base. Something like this:

http://snuffme.com/slow-and-painful-impaling/

 

Posted

Nossy, I´ll also add a "wooden" -zaz-like of your pillory, I like that wooden more, - that "JOY-CHAIR" is ready :-))

Posted

Great, can't wait to see it!

 

BTW, is there a way to allow/disallow using specifing part of the furniture (marker) for example by ZaZ factions for NPCs? I need to forbid Wolfclub male customers to use 'submissive' roles in those furnitures, while on the other hand slavegirls to use only those.

Posted

 

BTW, is there a way to allow/disallow using specifing part of the furniture (marker) for example by ZaZ factions for NPCs? I need to forbid Wolfclub male customers to use 'submissive' roles in those furnitures, while on the other hand slavegirls to use only those.

 

Yes.

 

Quick and dirty:

-Open mod with animation in CK and modify it to "getIsSex(Female)==true" or something like "isFaction(female slave)==True" in the Gameplay->Animation menu.

 

The clean way would be:

- Copy furniture in Object window, give it a new keyword. delete the old keyword.

- Copy and paste it's animation in CK under Gameplay->Animation, change the keyword to the new one.

- Add the new conditions (getSex(IsFemale)=true) to your pasted Animation.

 

After this an NPC might take a look at the Furniture, but if the game doesn't find a suitable animation, it wont let teh NPC use it.

Posted

Hi you get the whole same possibilities than all the zaz - stuff has....this furnitures are inegrated into the official scripts. I gave them all suiting keywords and you can (for your mod) define and specify everything that you can do also with the old 26 furnitures. You can define faction(s) and restrict them to the furnitures. You can maybe get confirm with the structures of the furniture set-ups and maybe you will Need to script that....You could define the furnitures (rename them first) and then create what you like to have. IMPORTANT: Change their names, so that the Gamers won´t have the restricts over the whole skyrim-"furniture" gameplay (when they leave your mod-area!!!!)
You can Change textures and everything...but rename them;-))
 
This Pack is no add on !!! 
 
 
 
 
 

Great, can't wait to see it!
 
BTW, is there a way to allow/disallow using specifing part of the furniture (marker) for example by ZaZ factions for NPCs? I need to forbid Wolfclub male customers to use 'submissive' roles in those furnitures, while on the other hand slavegirls to use only those.

Posted

Sorry but how to working this mod?

Why not write a description?

Or why not make a playable mod?

Its just screenshots?

 

It's not just screenshots. The mod is in the middle of the first post called "xHangingChandlier-DATE-SOMETHING.7zip". Install, go to Dragonsreach in whiterun and play with the new furnitures. I'll make a better description soon.

 

It's not "playable", because this is beta-testing. There's no story involved, nothing to do with the furnitures (besides trying them out), and not all the furnitures already work.  On top of this, we even had some furnitures that crashed the game. The "playable" furnitures will end mostly in ZaZ-Pack, but even then you'd have to start your own mod and decorate your house / cave / quest with the furnitures you like.

Posted

...another fine input for the zaz pack is ready!!!....big Underground jail with Bonus of "no return" if set it so...


you can use the upper well for different bondage -acts (the original outside - crosses were made of this farmer-Wood btw.) , downstairs the big hole is a fine jail area....(that part can also be set to the outside of a closed cell because the gamer can´t get off the well back upstairs (there could be hanging lot of clutter (gibbets with slaves) and damaged wooden stairs and so on..., and last but not least the water hole...if the gamer gets there into, there´s no way back out. Only way is really through the door back upstairs. Best suiting door here is the farmerjaildoor...I will describe the stuff with the release later.


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Posted

Hot damn you two are good! That one legged chair is bang on and the dream catcher swing is eye candy. Loving those inserts too, but can we have a dark texture to go with Apo/ sc_mausoleum/boneyard tileset? Preference on the Apo floor. And don't get me wrong what I see will fit most places but my tastes have always been a little exotic so here a little list of things I have been thinking of that would better fit what I'm building:

 

I was thinking that replacing the wooden post with a scaled down ApoParPost01. Even better might be DA16SkullPedestal2 as a head lock standing restraint. Lots of possible poses with it too.

New Apo texture on the floor/wall inserts.

A scaled down little bigger than character sized ApoExtTowerArchBig01 (maybe upside down but maybe not) and have them chained between the ribs.

Cages using the alternate see through Apo mesh texture.

Oh and arm/leg shackels on the dragon heads of RuinsLargeFloorSconce for some roasting without impalement.

 

May I humbly request some furniture specific pee animations? Even if just the upside down hanging one would be hilarious, but I prefer hot and dirty.

 

And if there's anything you can't do, how about tentacles? More realistically maybe put a character into a "ChaurusCocoon" and have one for them busting out at the end. That should help get some more mileage out of Estrus even if its just a npc or chaurus that puts them in.

 

And maybe the moon. I want the moon. You can get that for me right? ;)

 

 

Posted

Hi, you have a fine energy inside your text so that it´s a pleasure to read:-))

All the textures of modded Interieur and also Exterieur can be exchanged as usually. Mostly, I saw something in the game that later I tried to modify or bring together into different Content for ZaZ-ing:-)

So if you like the "floor" jails in different Locations, you can easily Change the floor...every stuff is made (the well) , so that you can delete one floor / groundplate, to have the well-hole. It´s Fitting perfect. The mini jail is also one ground plate only...suiting everywhere (smallest box with stairs ever)...of course I am learning to get now multi-wall objects to work. I´m on a huge skyrim-Tower...that´s a lot of work that I could not imaginge before-especially the stairs-staiway and doors. Upstairs shall be a sweet Little Players home or a room like in the "fary tail Story": "Rapunzel"  created by disneystudios. This was quite an impressive Action and the all around movie-athmo/architecture is not too far away from skyrim - imo...(I´ll know how to mix it into the game by keeping the skyrim textures as ever)

 

Your furniture-ideas are amazing- and I know that nossy will read this quite interested:-)

But let me tell you that I do not Need "extremal" stuff....I like the standard poses and I dont look for extremal stuff. If I do "more" than "poses", it´s for the asking community. I Need no blood and no dying character.

The moon you will be able to watch more big from the Tower I want to create...

 

Hot damn you two are good! That one legged chair is bang on and the dream catcher swing is eye candy. Loving those inserts too, but can we have a dark texture to go with Apo/ sc_mausoleum/boneyard tileset? Preference on the Apo floor. And don't get me wrong what I see will fit most places but my tastes have always been a little exotic so here a little list of things I have been thinking of that would better fit what I'm building:

 

I was thinking that replacing the wooden post with a scaled down ApoParPost01. Even better might be DA16SkullPedestal2 as a head lock standing restraint. Lots of possible poses with it too.

New Apo texture on the floor/wall inserts.

A scaled down little bigger than character sized ApoExtTowerArchBig01 (maybe upside down but maybe not) and have them chained between the ribs.

Cages using the alternate see through Apo mesh texture.

Oh and arm/leg shackels on the dragon heads of RuinsLargeFloorSconce for some roasting without impalement.

 

May I humbly request some furniture specific pee animations? Even if just the upside down hanging one would be hilarious, but I prefer hot and dirty.

 

And if there's anything you can't do, how about tentacles? More realistically maybe put a character into a "ChaurusCocoon" and have one for them busting out at the end. That should help get some more mileage out of Estrus even if its just a npc or chaurus that puts them in.

 

And maybe the moon. I want the moon. You can get that for me right? ;)

 

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Posted

There's an obscure heavy piercings mod called Imaitem that I think the people on this thread will like. 

The download link still works.  The catch:  It's for CBBE and some labels are untranslated.

Using the console ShowRaceMenu allows you to match your character to the items using the UUNP morphs, while the Body Scales tab lets you adjust body and piercings together.

http://www.loverslab.com/topic/21287-what-mod-is-this-vi/page-1043?do=findComment&comment=1415008

Posted

Great, haven't tried playing with swapping a texture myself, too bogged down in my other project to even play these days. I'll keep it in mind

As for the "extremal" stuff, np, I like watersports but most of my extreme interest comes from making a part of my project as immersive as I can and I imagine necromancers have more twisted tastes than myself. There's just too many depressed necromancers in Skyrim, they deserve to be happy too hehe.

 

Can't wait to check out your tower. Mine is a dark magic school if I ever finish it. The only real extreme part should be around the Necromancers for the really nasty stuff, though the 'town' jail is being designed to be downright unpleasant. And the Restoration crowd has a petty nasty lab or two as well but I really bit off too big of a project for a first time modder on an old game. 

Posted

Made a little update on the first post. The "single bone chair" is included, but it's kinda fickle (and needs a retexture). Sometimes it works, sometimes the NPCs just sits in the air in front of the bone. Assuiming it works: The player needs to activate the rug beneath it to sit on top (and then you need luck to have the animation in sync). Sigh.

 

The DA16SkullPedestal2 is an awesome idea, but I think I'll work on it, once I've figured out skeletal animations on meshes (which is useful for tentacles), but I'm not there, yet.

 

See you sometimes next week.

Posted

hi, and-yes...this is the right stuff for you, i thought about so...

if you have a time - please watch the last pics that were set into the zap.6.2 thread...one nice guy created a monster-zise-hall and put the stuff near by near , one after the other...now that is showing us the huge "dimension" of the new package...unbelievable pics....

Made a little update on the first post. The "single bone chair" is included, but it's kinda fickle (and needs a retexture). Sometimes it works, sometimes the NPCs just sits in the air in front of the bone. Assuiming it works: The player needs to activate the rug beneath it to sit on top (and then you need luck to have the animation in sync). Sigh.

 

The DA16SkullPedestal2 is an awesome idea, but I think I'll work on it, once I've figured out skeletal animations on meshes (which is useful for tentacles), but I'm not there, yet.

 

See you sometimes next week.

 

Posted

Only just realised that you were the one working on this nosdregamon, PM'd you regarding some of your idle animations but I think I'll hold off on that if we can incorporate such animations via your sandbox mechanics? If it's easy enough to set up, let me know and I can start making anims for various furnitures.

 

( I have no desire to make any furniture anims like the older ones we have that just spawn in an animObject, not very immersive ).

Posted

Just a preview, nothing new in the first post.

 

I thought Draugr and Falmer could need some love, too, but It's really hard to find Draugr Stuff that lend's itself to the theme. For a beginning:

 

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Falmer, too, seem a bit limited, mostly Tents and nothing to fency...

 

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I also have some ideas for indoors/vendors.

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