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Version .01Alpha
545 downloads
Dark Crusader 1 & 2 - HGEC Lowerbody Size Expansion plus B4 Modder's Resource by varenne of LL ver. .01Alpha May 15, 2015 This is an expansion (and modder's resource) of Angilla's Dark Crusader and I'm not entirely sure if they did 1 & 2, but this includes the following for both: Dark Crusader 1 All original Exnem converted to HGEC, SetBody Reloaded Blockhead Edition 1.42 Data M, L, LL and EBE, with OP3 BB added via Mesh Rigger for the greaves. Dark Crusader 2 All original HGEC converted to SetBody Reloaded Blockhead Edition 1.42 Data, M, L, LL and EBE with OP3 BB added via Mesh Rigger for the greaves. The upper body, cuirass or tops BBB are from Saaya's original conversion and remains the same. I made one minor edit and removed an extraneous odd collar that was using part of the male mesh. (Looked just too weird to me.) What is NOT Converted I only converted the plain version and not the BattleSweatAddOn versions. If you want hose you can edit the NIFs easy enough in NifSkope. No additional HGEC cup size conversions, all sets remain the same size cups. Requirements No ESP is included as this is an expansion and replacer of the original lower bodies, so you will need the original MOD for the textures and ESP. (Besides having also heavily modified the DC2 FHQ v39 MwC-39959-3-9 to a point where others may not like it.) The following should in most cases work: DC2 FHQ v39 MwC-39959-3-9 Dark Crusader Relocated ESP v2-32273 Both can be located on Nexus Installation Follow the "How to install me" included in DC2 FHQ v39 MwC-39959-3-9. Screen Captures All depicting the LL DC 1 pieces, then one showing how you can mix DC1 with other LL lowers and then DC2 LL. *And no, the crotchless undies are NOT included! Credits Apachii - Apachii Goddess Store Angilla for Dark Crusader 2 FHQ Exnem - Base rogue texture and design JARODCASTLE - Base chain mail texture gerra 6 and movomo for SetBody Reloaded and the gerra 6 conversion tools Saaya for the initial BBB conversion Distribution You are free to use this any way you wish without requesting permission. You do at a minimum need to cite all prior resources and MOD authors. That is simply being respectful of others work. PM any issues you may find. Cheers, Varenne-
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Version .01Alpha
200 downloads
Lotus Armor HGEC Lower Body Size Expansion Modder's Resource by varenne of LL ver. .01Alpha April 11, 2015 This is an expansion of the original LotusRemodel, lotus_fundosi.nif by kiki and the very original Lotus armor v1-32945 by Fizz. It is intended as a modder's resource, even though parts of it may be used as a replacer. As such there is no new ESP. You will need to DL and install the ESP from LotusRemodel by kiki, and the original resources from Lotus armor v1-32945 by Fizz for the textures. Lotus armor for HGEC by Fizz Lotus Remodel by kiki The original, best I could tell was based on the Original HGEC, approximately C-cup and S lower body. Using gerra6's stand-alone tools, version 89k I have converted the original size to the following additional bottom sizes: S, M, L, LL, GM, Manga, Manga_W. Cup size remains a C-Cup. Template resources for the various body sizes are from SetBody_Reloaded_Blockhead_Edition_1_42_Data. There are two separate sets, with BB bottoms enabled and without it enabled. The OP3 nodes were present in the original but not BBfied as it did not exist then. For those with lower body BBfication, I only selected and added the OP3 nodes based on the Setbody template meshes. There are then two sets of reworked meshes, a full armor conversion and a partial for just the lower body and the fundosi component. I did so as I plan on using it for a much larger mash-up project. The full armor conversions were all created based on a lattice that was created from the original, plus the target HGEC size. The separate lower body fundosi component was step-by-step first converted from the original to the SetBody size, then used to make a lattice to make the subsequent sizes. This produced a much 'cleaner' conversion than what was produced by just using the original to produce all lattices for all HGEC sizes. The separate lower body fundosi component could potentially be used to replace what is in the full armor conversion, but I have yet to try it and test it. All full armor conversions have the same name as the originating nif, so it can be used as a replacer. I did not convert the extra color. You can simply use NifSkope to change the texture paths and save it as a new nif for the other color. Credits kiki for the lotus_fundosi.nif Fizz for the original Lotus Armor All others mentioned in the readmes for the two Lotus MODs. Disclaimer Use at your own risk, I take absolutely zero responsibility if it fubars your Oblivion game or build. (Odds are it's your fault and mistake anyway!) Distribution You must first follow all restrictions and/or limitations by the original authors, if any. This is to be considered a Lovers Lab Modder's Resource and should not be posted or distributed to other sites. It is intended and provided 'as-is' to be used by Oblivion MOD authors for mash-ups, or to add new sizes to your personal Oblivion build. Distributing to other sites is done at your own risk and I will not support requests for fixes and/or updates from any other site than Lovers Lab. Please report issues found in this thread or by PM. Cheers, V-
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Version 1.01 (Beta)
30,393 downloads
Note: This is intended for use in conjunction with SLAL. If you are receiving a warning from FNIS please download version 1.01. This is my first upload, hope you like it After over coming the arduous process of learning how to import custom animations into Skyrim I developed a work flow and a series of test work. No reason, I never planned on uploading it, just my own personal amusement. It quickly ballooned into 20 separate scenes with FNIS recognizing 294 separate animation files (each file represents an actor in the roughly six positions in each scene, there are a couple duplicates so the number is closer to 280) But seeing as LL as provided me with no shortage of great mods and these wonderful resources, including but not limited to 0sex wonderful tutorials, I decided it was time to give back. I present Master Mike's testpack, this is all hetero stuff, no freakydeeky stuff here, sorry to disappoint. Some of the scenes are standard (hardcore) scenes, but most of them tried to maintain a more lore-friendly theme using the schools of magic in Skyrim in more *ahem* creative ways. With Oral, Boobjob, Vaginal and Anal throughout. List of Scenes: Allure of Alteration utilizes telekinesis to levitate your partner and yourself into titillating positions. Allure of Illusion utilizes mostly charm spells to convince your partner into delivering uninhibited pleasure. I'll be completely honest here when I tell you that I am still a little dissatisfied with a couple of these positions, there are some flaws but overall the work is over 90% complete. I use a custom CBBE bodyslide preset and a custom hdt .xml. Some of these animations I made with hand collisions in mind and some I made with floppy SOS (floppy balls) in mind. Unfortunately the only way to obtain both is to rename my hdtm.xml back to it's original name which honestly has created it fair share of twitchy dick and ball moments but for the most part it works. Hopefully everything here works and is ready to go and you'll have no problem getting it up and running.It has been so long since I got my sexlab stable and running that I forgot all the steps it to do it so please don't PM asking me how to reproduce the screens down below. Let's assume you have SL Animation Loader up and running and you know your way around it. Just don't forget to run FNIS after you install. Let me know if I f'd anything up in this upload. Hope you enjoy These animation files are for you, do what you want with them. Also I want to make two request here. One, if someone has the scripting and modding know how to properly make a spell based sex mod using these animation with effects and such, please do! I'd love to see that happen. Second, I'd love to continue this with a school of conjuration expansion. My idea is that the player summons chains from oblivion for some bondage shenanigans. So if anyone wants to provide me with a modeled, textured and rigged chains asset for this purposed I'd be totally up for it. Use the final screenshot for inspiration. -
View File Note: This is intended for use in conjunction with SLAL. If you are receiving a warning from FNIS please download version 1.01. This is my first upload, hope you like it After over coming the arduous process of learning how to import custom animations into Skyrim I developed a work flow and a series of test work. No reason, I never planned on uploading it, just my own personal amusement. It quickly ballooned into 20 separate scenes with FNIS recognizing 294 separate animation files (each file represents an actor in the roughly six positions in each scene, there are a couple duplicates so the number is closer to 280) But seeing as LL as provided me with no shortage of great mods and these wonderful resources, including but not limited to 0sex wonderful tutorials, I decided it was time to give back. I present Master Mike's testpack, this is all hetero stuff, no freakydeeky stuff here, sorry to disappoint. Some of the scenes are standard (hardcore) scenes, but most of them tried to maintain a more lore-friendly theme using the schools of magic in Skyrim in more *ahem* creative ways. With Oral, Boobjob, Vaginal and Anal throughout. List of Scenes: Allure of Alteration utilizes telekinesis to levitate your partner and yourself into titillating positions. Allure of Illusion utilizes mostly charm spells to convince your partner into delivering uninhibited pleasure. I'll be completely honest here when I tell you that I am still a little dissatisfied with a couple of these positions, there are some flaws but overall the work is over 90% complete. I use a custom CBBE bodyslide preset and a custom hdt .xml. Some of these animations I made with hand collisions in mind and some I made with floppy SOS (floppy balls) in mind. Unfortunately the only way to obtain both is to rename my hdtm.xml back to it's original name which honestly has created it fair share of twitchy dick and ball moments but for the most part it works. Hopefully everything here works and is ready to go and you'll have no problem getting it up and running.It has been so long since I got my sexlab stable and running that I forgot all the steps it to do it so please don't PM asking me how to reproduce the screens down below. Let's assume you have SL Animation Loader up and running and you know your way around it. Just don't forget to run FNIS after you install. Let me know if I f'd anything up in this upload. Hope you enjoy These animation files are for you, do what you want with them. Also I want to make two request here. One, if someone has the scripting and modding know how to properly make a spell based sex mod using these animation with effects and such, please do! I'd love to see that happen. Second, I'd love to continue this with a school of conjuration expansion. My idea is that the player summons chains from oblivion for some bondage shenanigans. So if anyone wants to provide me with a modeled, textured and rigged chains asset for this purposed I'd be totally up for it. Use the final screenshot for inspiration. Submitter mastermike8800 Submitted 06/16/2016 Category Modders Resources Requires Sexlab, Sexlab Animation Loader, FNIS Special Edition Compatible
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Hello, in this thread I'm showing/offering new furnitures, experimenting with animations and will occasionally beg for your help . It's not supposed to be a playable Mod, but rather a testbed for me and a Modder's Ressource for the rest. Modders could also salvage the animations for idle markers and so on. UPDATE 2017/04/10: FurnitureLab.7z (Extracts as "xHangingChandelier", Zaz Animation pack required for textures). However, unless you know what to extract for you mods: Highly experimental! May cause crashes, will probably interefere with Civil War quests playing in Whiterun and will create framedrops because of the navmesh not being reworked. T.ara will clean up behind me, polish things up a bit and include what's working in the next ZAZ Animation Pack, along with other new stuff. Kinda Completed Furniture projects: Some can be tested in Farengar Secret-Fire's lab in Whiterund / Dragonsreach. Also a few things in the kitchen (ropes from ceiling, ring and barrel, dreamcatcher). On the balcony (you know, the big dragon-trap), there should be "sacrifical pillars", though not 100% sure about that. - In Riverwood, there's two things: A small waterwheel and an additinal wooden beam at the water mill wheel (activate this to use the big wheel for a ride). - Lastly (sandbox-experiment) there's a pillory at the Whiterun-market, and a saddlerack at the whitrunstables, filled with a slave. Activate the furniture and your DB plays a bit with the slave... - I'll probabbly add some more in the future. ------------- Also, there's my Sandbox experiment The Idea is, we just provide a piece of furniture (and a Prisoner, or two) and sandboxing NPCs will interact, (ideally) without scripts. What am I doing there? [Little Update] Just put it on the ground and Sandboxing NPCs will use it. Ideally provide a slave/prisoner with a "sit on linked object" AI package if needed. Even the player can participate, by activating the furniture (try not to focus on the NPC trapped inside). I'm not good making animations. Worse when they that have more than one participant and there's still lumps and bumbs to smooth, but hopefully, with some endurance and help, I'll get there. My last project (at Whiterun Stables) is a saddle-rack with a two staged animation (which however uses a simple script to sync animations to get to stage two): Next step could be, making/faking a legit sex scene. i.e. making sex visible for the player (drop your pants allready NPC) and making other mods register that there's sex going on. For example triggering specator crowds, pregnancy mods and whatever listens to sexlab-events. There's of course also the option to make non-adult furnitures (say a table with 3 seats, one place for a card dealer and two for card players, or what about arm wrestling?), to make sandboxing animations a bit more interesting. Problems: -Sometimes NPCs, despite being basically locked on the furniture, by their AI, break out of their position -Often NPCs miss their position by a few inches. EDIT: SOMETIMES It's even like "a few feet"!? I THINK, it's got something to do with the characters collisions. Sometimes I experience an invisible body where an animation started. I think the Engine sometimes leaves the Havok-Collisionbody for an animated NPC in place and has then problems finding a place for the second NPC. Any clues what's causing this? ANYBODY experiencing THE SAME PROBLEMS, or is it just me and my computer?
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View File Dark Crusader 1 & 2 - HGEC Lowerbody Size Expansion plus B4 Modder's Resource by varenne of LL ver. .01Alpha May 15, 2015 This is an expansion (and modder's resource) of Angilla's Dark Crusader and I'm not entirely sure if they did 1 & 2, but this includes the following for both: Dark Crusader 1 All original Exnem converted to HGEC, SetBody Reloaded Blockhead Edition 1.42 Data M, L, LL and EBE, with OP3 BB added via Mesh Rigger for the greaves. Dark Crusader 2 All original HGEC converted to SetBody Reloaded Blockhead Edition 1.42 Data, M, L, LL and EBE with OP3 BB added via Mesh Rigger for the greaves. The upper body, cuirass or tops BBB are from Saaya's original conversion and remains the same. I made one minor edit and removed an extraneous odd collar that was using part of the male mesh. (Looked just too weird to me.) What is NOT Converted I only converted the plain version and not the BattleSweatAddOn versions. If you want hose you can edit the NIFs easy enough in NifSkope. No additional HGEC cup size conversions, all sets remain the same size cups. Requirements No ESP is included as this is an expansion and replacer of the original lower bodies, so you will need the original MOD for the textures and ESP. (Besides having also heavily modified the DC2 FHQ v39 MwC-39959-3-9 to a point where others may not like it.) The following should in most cases work: DC2 FHQ v39 MwC-39959-3-9 Dark Crusader Relocated ESP v2-32273 Both can be located on Nexus Installation Follow the "How to install me" included in DC2 FHQ v39 MwC-39959-3-9. Screen Captures All depicting the LL DC 1 pieces, then one showing how you can mix DC1 with other LL lowers and then DC2 LL. *And no, the crotchless undies are NOT included! Credits Apachii - Apachii Goddess Store Angilla for Dark Crusader 2 FHQ Exnem - Base rogue texture and design JARODCASTLE - Base chain mail texture gerra 6 and movomo for SetBody Reloaded and the gerra 6 conversion tools Saaya for the initial BBB conversion Distribution You are free to use this any way you wish without requesting permission. You do at a minimum need to cite all prior resources and MOD authors. That is simply being respectful of others work. PM any issues you may find. Cheers, Varenne Submitter varenne Submitted 05/15/2015 Category Modders Resources Requires DC2 FHQ v39 MwC-39959-3-9 and/or Dark Crusader Relocated ESP v2-32273
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View File Lotus Armor HGEC Lower Body Size Expansion Modder's Resource by varenne of LL ver. .01Alpha April 11, 2015 This is an expansion of the original LotusRemodel, lotus_fundosi.nif by kiki and the very original Lotus armor v1-32945 by Fizz. It is intended as a modder's resource, even though parts of it may be used as a replacer. As such there is no new ESP. You will need to DL and install the ESP from LotusRemodel by kiki, and the original resources from Lotus armor v1-32945 by Fizz for the textures. Lotus armor for HGEC by Fizz Lotus Remodel by kiki The original, best I could tell was based on the Original HGEC, approximately C-cup and S lower body. Using gerra6's stand-alone tools, version 89k I have converted the original size to the following additional bottom sizes: S, M, L, LL, GM, Manga, Manga_W. Cup size remains a C-Cup. Template resources for the various body sizes are from SetBody_Reloaded_Blockhead_Edition_1_42_Data. There are two separate sets, with BB bottoms enabled and without it enabled. The OP3 nodes were present in the original but not BBfied as it did not exist then. For those with lower body BBfication, I only selected and added the OP3 nodes based on the Setbody template meshes. There are then two sets of reworked meshes, a full armor conversion and a partial for just the lower body and the fundosi component. I did so as I plan on using it for a much larger mash-up project. The full armor conversions were all created based on a lattice that was created from the original, plus the target HGEC size. The separate lower body fundosi component was step-by-step first converted from the original to the SetBody size, then used to make a lattice to make the subsequent sizes. This produced a much 'cleaner' conversion than what was produced by just using the original to produce all lattices for all HGEC sizes. The separate lower body fundosi component could potentially be used to replace what is in the full armor conversion, but I have yet to try it and test it. All full armor conversions have the same name as the originating nif, so it can be used as a replacer. I did not convert the extra color. You can simply use NifSkope to change the texture paths and save it as a new nif for the other color. Credits kiki for the lotus_fundosi.nif Fizz for the original Lotus Armor All others mentioned in the readmes for the two Lotus MODs. Disclaimer Use at your own risk, I take absolutely zero responsibility if it fubars your Oblivion game or build. (Odds are it's your fault and mistake anyway!) Distribution You must first follow all restrictions and/or limitations by the original authors, if any. This is to be considered a Lovers Lab Modder's Resource and should not be posted or distributed to other sites. It is intended and provided 'as-is' to be used by Oblivion MOD authors for mash-ups, or to add new sizes to your personal Oblivion build. Distributing to other sites is done at your own risk and I will not support requests for fixes and/or updates from any other site than Lovers Lab. Please report issues found in this thread or by PM. Cheers, V Submitter varenne Submitted 04/11/2015 Category Modders Resources Requires Lotus armor for HGEC by Fizz and Lotus Remodel by kiki
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