Rayblue Posted November 18, 2016 Posted November 18, 2016 RaceCompatibility for SE has been released. http://www.nexusmods.com/skyrimspecialedition/mods/2853/ Custom Races from Oldrim works as well. http://www.nexusmods.com/skyrim/mods/8720/? Same mesh/texture/skeleton/morph installation instructions also apply. Midnight Light Armor for UNP works right out of the box. Just use the loose files version if installing from MO2; the packed version (BSA) requires using the SSE-compatible BSA extractor.
Herrmannesque Posted November 18, 2016 Posted November 18, 2016 I don't think this has been mentioned yet but Hmm What To Wear appears to be working fine in SE. http://www.nexusmods.com/skyrim/mods/22168/? Update... It looks like there might be an issue with the leather armor. It keeps crashing my game. I was able to resolve this by going into the new CK and deleting all the leather pieces the mod adds. The main file is an esm so you'll have to save your changes to a new esp. Once you activate it in your load order, you should not see those leather pieces in the game anymore. This fix came from a post on the mod page on the Nexus.
urielmanx7 Posted November 19, 2016 Posted November 19, 2016 Will SSE open new possibilities regarding mods? Like, since SKSE has to be rewritten maybe some mods that could never be made in Oldrim can be made in this one? Like 360 walk and run while in combat, or different animations for each type of weapon (big axes swords and hammers share the same); what do you think?
LeFlemard Posted November 19, 2016 Posted November 19, 2016 Will SSE open new possibilities regarding mods? Like, since SKSE has to be rewritten maybe some mods that could never be made in Oldrim can be made in this one? Like 360 walk and run while in combat, or different animations for each type of weapon (big axes swords and hammers share the same); what do you think? Two Handed Sword and Two Handed Axe are already two different anim type in their records...
gizmozh Posted November 19, 2016 Posted November 19, 2016 I have been playing with these for about 7 hours now with no issues. Dizona Body http://modgames.net/forum/109-13602-1 -I'm using DB with XP32 Maximum Skeleton Special Extended, not the included skelton. Colorful Magic http://www.nexusmods.com/skyrim/mods/37440/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D37440&pUp=1 -Using the spells only version. Hi there But how do you use Dizona Body? I've tried it... but then, Skyrim SE doesen't run anymore. Any hints on that? Thanks.
Guest kenmastery Posted November 19, 2016 Posted November 19, 2016 I have been playing with these for about 7 hours now with no issues. Dizona Body http://modgames.net/forum/109-13602-1 -I'm using DB with XP32 Maximum Skeleton Special Extended, not the included skelton. Colorful Magic http://www.nexusmods.com/skyrim/mods/37440/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D37440&pUp=1 -Using the spells only version. Hi there But how do you use Dizona Body? I've tried it... but then, Skyrim SE doesen't run anymore. Any hints on that? Thanks. I manually installed it and then installed XP32 Maximum Skeleton Special Extended and let it override the DB skeleton, ran FNIS and it worked for me.
gizmozh Posted November 19, 2016 Posted November 19, 2016 I have been playing with these for about 7 hours now with no issues. Dizona Body http://modgames.net/forum/109-13602-1 -I'm using DB with XP32 Maximum Skeleton Special Extended, not the included skelton. Colorful Magic http://www.nexusmods.com/skyrim/mods/37440/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D37440&pUp=1 -Using the spells only version. Hi there But how do you use Dizona Body? I've tried it... but then, Skyrim SE doesen't run anymore. Any hints on that? Thanks. I manually installed it and then installed XP32 Maximum Skeleton Special Extended and let it override the DB skeleton, ran FNIS and it worked for me. Ok. I've tried again. I only installed the Main-File from Dizona Body and let XP32 override the DB skeleton, then FNIS. Now, it works. The only thing that is strange: If my character don't move (stands still), he stands there like he's freezed.. Thanks anyway.
Guest kenmastery Posted November 19, 2016 Posted November 19, 2016 I have been playing with these for about 7 hours now with no issues. Dizona Body http://modgames.net/forum/109-13602-1 -I'm using DB with XP32 Maximum Skeleton Special Extended, not the included skelton. Colorful Magic http://www.nexusmods.com/skyrim/mods/37440/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D37440&pUp=1 -Using the spells only version. Hi there But how do you use Dizona Body? I've tried it... but then, Skyrim SE doesen't run anymore. Any hints on that? Thanks. I manually installed it and then installed XP32 Maximum Skeleton Special Extended and let it override the DB skeleton, ran FNIS and it worked for me. Ok. I've tried again. I only installed the Main-File from Dizona Body and let XP32 override the DB skeleton, then FNIS. Now, it works. The only thing that is strange: If my character don't move (stands still), he stands there like he's freezed.. Thanks anyway. Hey I forgot the DB comes with an idle so you have to convert the mt_idle.hkx to the SSE one or just delete/replace then run FNIS again. Here is the converter... http://www.loverslab.com/topic/68910-simple-batch-conversion-skyrim-to-skyrim-se-hkx/ hope this helps.
gizmozh Posted November 19, 2016 Posted November 19, 2016 I have been playing with these for about 7 hours now with no issues. Dizona Body http://modgames.net/forum/109-13602-1 -I'm using DB with XP32 Maximum Skeleton Special Extended, not the included skelton. Colorful Magic http://www.nexusmods.com/skyrim/mods/37440/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D37440&pUp=1 -Using the spells only version. Hi there But how do you use Dizona Body? I've tried it... but then, Skyrim SE doesen't run anymore. Any hints on that? Thanks. I manually installed it and then installed XP32 Maximum Skeleton Special Extended and let it override the DB skeleton, ran FNIS and it worked for me. Ok. I've tried again. I only installed the Main-File from Dizona Body and let XP32 override the DB skeleton, then FNIS. Now, it works. The only thing that is strange: If my character don't move (stands still), he stands there like he's freezed.. Thanks anyway. Hey I forgot the DB comes with an idle so you have to convert the mt_idle.hkx to the SSE one or just delete/replace then run FNIS again. Here is the converter... http://www.loverslab.com/topic/68910-simple-batch-conversion-skyrim-to-skyrim-se-hkx/ hope this helps. Thanks again.. now it works :-)
blueballbob Posted November 19, 2016 Posted November 19, 2016 Legendary Armors - DeserterX Collection - Partially Working http://www.nexusmods.com/skyrim/mods/76522/? Need to edit to remove the HDT highheels.esm master or just ignore the error. Avoid the bikini version for now. Also looks like he's releasing a SE version soon. Legendary Armors - Bikini has been working for a week or so. Enough for MXR to put it in his video at least. Saw that and grabbed it. You know if the regular Legendary Armors and the Armor Progression Overhaul MODs will get ported to SSE? They're essential in my mind as the craft only mods kind of suck.
SethSlipKnoT Posted November 20, 2016 Posted November 20, 2016 Any can remove HDT, BBP, TBBP this mods for SE? http://www.loverslab.com/files/file/1835-tera-online-pack-2015/ http://www.loverslab.com/files/file/1786-bless-online-armors-pack/
LeFlemard Posted November 20, 2016 Posted November 20, 2016 Any can remove HDT, BBP, TBBP this mods for SE? http://www.loverslab.com/files/file/1835-tera-online-pack-2015/ http://www.loverslab.com/files/file/1786-bless-online-armors-pack/ That would require removing the high heels of each boots parts, are you sure you want that ?
SethSlipKnoT Posted November 20, 2016 Posted November 20, 2016 Any can remove HDT, BBP, TBBP this mods for SE? http://www.loverslab.com/files/file/1835-tera-online-pack-2015/ http://www.loverslab.com/files/file/1786-bless-online-armors-pack/ That would require removing the high heels of each boots parts, are you sure you want that ? Well, I do not know how to do this I just like to play with these mods in the SE version. If anyone can do this for me I would be grateful.
vsuamier Posted November 20, 2016 Posted November 20, 2016 Tera Armor CBBE: http://www.nexusmods.com/skyrim/mods/29411 (no animations) works, but as I have only build two of them and avoided those were the preview showed nothing (maybe I did not wait long enough for the preview to show up). Classify it as works partial for now. (The Bodyslide linked in the description does not work due to no HDT, I have not checked if the HDT sliders can be removed safely). Ultimate Assortment: http://www.nexusmods.com/skyrim/mods/39959/? Works partially (shows up in the shop) but I do not have enough gold to by one of them (would need to gold-cheat). Apparently Tera Weapons works too according to the post (15:09, 20 Nov 2016) on http://www.nexusmods.com/skyrim/mods/27463/
Razgreaz Posted November 20, 2016 Posted November 20, 2016 I would like to add that i got Random Alternate Start to work with very little work, took me about 20 mins as i had no idea what i was doing and had to look stuff up but after that it is pretty simple.
Gillabyte Posted November 20, 2016 Posted November 20, 2016 True Wolves of Skyrim workshttp://www.nexusmods.com/skyrim/mods/59174/? Not sure if it matters, but I am using FNIS 7_0 and XPMSSE 4.00bFiles used, and installed in this order:True Wolves of Skyrim - Replacer - 2k Version 1.2 Date 21:16, 23 October 2014 Optional: True Wolves of Skyrim - Lola Standalone - 2k Version 1.2 Date 20:54, 23 October 2014 UPDATE - You NEED this to make Lola work correctly Version 1.2 Date 18:58, 23 October 2014 *Edit* If using XPMSSE, Uninstall it before installing True Wolves of Skyrim, then reinstall. You could simply click "No to Mod" when it comes to overwrite request, but I prefer to play it safe and just reinstall XPMSSE. Yes, I am a picky little S***
Gillabyte Posted November 21, 2016 Posted November 21, 2016 Partially Working, and the one I am most excited about:Relics of Hyrule http://www.nexusmods.com/skyrim/mods/40615/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D40615&pUp=1 Relics of Hyrule 6.49 - Remnants of Lorule 13:30, 4 November 2016 Version 6.49 Did a speedrun through Moritijaal (Near Falkreath) and the only three issues were1 custom scripts due to a lack of SKSE/SKSE64 *duh* 2 Invisible Gibdo 3 Could not complete the dungeon due to a gate that would not open (reference issue 1)beyond that, Textures and meshes seem to work just fine so far, I will be back to update this post if I find anything. *Edit*Fixed the invisible Gibdo withHotfix 6.49d17:39, 15 November 2016 version 6.49d Never used Version 6.49 in Oldrim, so I didn't know gibdoes were even a thing until my tgm speedrun.
Wyrdness Posted November 22, 2016 Posted November 22, 2016 Organized Bandits In Skyrim or OBIS has been ported. http://www.nexusmods.com/skyrimspecialedition/mods/4145/?
monkinsane Posted November 25, 2016 Posted November 25, 2016 I've Ported and uploaded (with permission) AP Skyrim to Nexus: http://www.nexusmods.com/skyrimspecialedition/mods/5010/?
ximix Posted November 25, 2016 Posted November 25, 2016 Not to get your hopes up but anyone look into SkyUi 4.0 or 4.1? I thought I remember hearing it works in SE, probably from a YT play through or Mod Review. Just no search function. Had to be installed manually and with overwrites? Can't seem to locate the video anymore.
Xiderpunk Posted November 26, 2016 Posted November 26, 2016 I've Ported and uploaded (with permission) AP Skyrim to Nexus: http://www.nexusmods.com/skyrimspecialedition/mods/5010/? Apparently, just changing the animations is porting? As you are aware I did a full port of it two weeks ago and was awaiting permission to upload to the nexus, nice of you to hijack that.
Vyxenne Posted November 27, 2016 Posted November 27, 2016 It should be noted that bethesda doesn't seem capable of releasing a product bug-free. Even when that product is 5 years old. From USSEP description: Due to a bug in the load order system for the official in-game menu, USSEP is currently being distributed as a standard ESP file. This will remain so until Bethesda fixes the bug in their load order system to properly handle user generate files flagged as ESM. Anyhow, as long as the interface remains vanilla, I'm not sure I can gather the strength to play the special edition. I hope somebody will port SkyUI. This. I downloaded SSE and USSEP and launched the game. Sadly, without SkyUI, SexLab, Victoria High Heels Walk, and physics-enabled UUNP Bodies, outfits, hair and earrings, I quickly lost interest and shut it down. I could've lived (for a while) without my ENB, Climates of Tamriel and most of the 275 other mods in my Skyrim, but Bethesda does such a horribad job of character and NPC modeling that the game is just fugly and no fun any more without my beauty mods.
fahllensoultaker Posted November 27, 2016 Posted November 27, 2016 Not to get your hopes up but anyone look into SkyUi 4.0 or 4.1? I thought I remember hearing it works in SE, probably from a YT play through or Mod Review. Just no search function. Had to be installed manually and with overwrites? Can't seem to locate the video anymore. Pretty sure that was a MXR vid, and it was SkyUI 2.2, im using it, works perfectly fine aside from having a giant message in the top right saying theres a new version or some shit like that.. Dont know how to get rid of that. Just DL it manually and just add it to the NMM if you use that, will load it up just fine. If anyone knows how to get rid of the giant message in the top right, please let me know! <3
ousnius Posted November 27, 2016 Posted November 27, 2016 Not to get your hopes up but anyone look into SkyUi 4.0 or 4.1? I thought I remember hearing it works in SE, probably from a YT play through or Mod Review. Just no search function. Had to be installed manually and with overwrites? Can't seem to locate the video anymore. People are actively working on making the SKSE64 required for it. I'm talking to them daily, it just takes a while.
zer0her0 Posted November 28, 2016 Posted November 28, 2016 Not to get your hopes up but anyone look into SkyUi 4.0 or 4.1? I thought I remember hearing it works in SE, probably from a YT play through or Mod Review. Just no search function. Had to be installed manually and with overwrites? Can't seem to locate the video anymore. Only SkyUI i've seen working is 2.2, works without SKSE somehow, but has a error message on screen saying it needs it, can safely be ignored though.
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