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  1. View File Conversion of SexLab Framework to Skyrim Special Edition without relying on SKSE64 and PapyrusUtil. More Nasty Critters + many popular SLAL animation packs already included. Features: SexLab Framework API was kept as intact as much as the lack of SKSE64 and PapyrusUtil allows, meaning most Oldrim SexLab mods either work right away or can be converted fairly easily 803 animations (467 human, 336 creature) all packaged as its default animations, including the original SexLab animations, multiple SLAL packs and More Nasty Critters (At Tween's request for including his M2M animations, please read his legal terms of use included in the archive) Small MCM and in-scene control functionality Erection system that works with Schlongs of Skyrim Light SE But still, please don't expect everything to be the same as Oldrim SexLab. Without SKSE64, a lot of code had to be rewritten, meaning certain features get implemented differently or sacrificed altogether. This project has been undertaken with Ashal's permission. Ashal has offered future help to me if I hit any roadblock. However, please avoid confusing this port with the full Sexlab (all SexLab Light SE releases will have 0.x.x version numbers to avoid confusion). We especially want to clarify that Ashal himself is not responsible for supporting this 'SexLab Light SE' port so don't message him for troubleshooting about it. All questions about SexLab Light SE should be directed to myself only for the time being. Ashal still intends to port the full SexLab to SSE, if and when SKSE64 gets released with all the stuffs he needs. Requirements: FNIS Behavior SE - you need the Main download at least. Download the FNIS Creature Pack optional file also if you want bestiality stuffs. XPMSSE Recommended: (for nude bodies) UNP Schlongs of Skyrim Light SE (or this for different textures) - erection system works with SexLab Light SE Installation Instructions: read this detailed guide instead if you're new to SexLab Install the 3 requirements above Download SexLab Light SE from one of the two links provided (Google Drive and Mega.Nz) and install it. Run GenerateFNISForUsers.exe as admin, tick Skeleton Arm Fix, press Update FNIS Behavior Load a save (ideally clean, avoid starting a new game with SexLab.esm enabled), SexLab Light SE will automatically start its first-time initialization itself (takes a while). (Optional) The MCM can be accessed in Spells > Illusion. The in-scene controls are in a form of an Apparel inventory item - you should favorite it to a number, then press that number during sex Enjoy! Use one of the mods below to trigger sex Mods Using SexLab Light SE: SexLab MatchMaker Light SE - port of MatchMaker to work with SexLab Light SE. Easy mindless way to trigger sex scenes. SexLab Pleasure SE - 80 light-hearted but lore-friendly unique dialogues Abduction SSE Carnival - more complex version of MatchMaker The below Oldrim mods aren't official ports (at least not yet), but they have been tested and confirmed as working right away with SexLab Light SE without any conversion, though some bugs may exist Amorous Adventures SexLab Solutions 4.0.2 (but not v5.x, which requires Unofficial Patch LE.esp) Spouses Enhanced v1.7.3 (quicksave and load once for the dialogue option to show up) SexLab Necrophilia (must extract the BSA) SexLab Enchantress (must extract the BSA) SexLab Working Girl (must extract the BSA) Animal Mansion 0.6e (but not AM Plus which requires ZaZ, must extract the BSA) BSA's can be extracted very easily with BAE: http://www.nexusmods.com/fallout4/mods/78/? Future Plans: Creature schlongs Furniture and animated objects Creature on Creature Known Issues: Due to the 803 animations included and the lack of script extender, sometimes it takes quite a while to pick the animation to play. I'll optimize this later. Some creatures added by MNC (chickens, deers) sometimes refuse to have sex with males. I'll address this. Credits: Ashal for the original SexLab Framework Leito86, Anub, SirNibbles, Tweens, Billyy, and FunnyBizness for the animation packs included Dentarr for More Nasty Critters, whose animations are also included Fore for FNIS Groovtama for XPMSSE SexLab Framework Credits: SKSE Plugin: kapaer - Mfg Console h38fh2mf Ashal Animations: Unknown Modders - http://skup.dip.jp Arrok - BBP Animations JoshNZ - Animated Prostitution Mithos Blac945 Zynsch TDA Zynsch Bleagh PanicForever Athstai - Dark Investigations 3jiou Mitos Leito86 4uDIK FalloutBoy2 Audio: Lovers with PK Setekh Mesh/Textures: Calyp - Strapon oli3d - Bukkake Shaders 4uDIK1 - Male Nudesuit Dimon99 - Female Nudesuit Vacaliga - Stacking cum textures More Nasty Critter Credits: LordEscobar (Nude Creatures) Ep1cL3w1s (Creature Framework) Flyingtoaster (Hentai Creatures) Panicforever & Gone (Lurker, Werebear and Riekling Animations (AND Horse Animation)... AND Panic did the new Wolf+Dog Animations) Panic also did the newer new Dog and Wolf Animations and the corresponding Tail animations! Dayelyte (Female Werewolf and Atronach Animation and new consensual Dog/Wolf) Xandero (Spriggan Animations + second Atronach Animation + third Atronach Animation) Billyy (Skeever Animations) llabsky (Sabrecat, Hagraven, Goat, Deer, Elk, Boar, Mounted Riekling, Ashhopper, Chaurushunter and Wispmother) Anubiss (Draugr, Sabrecat) FunnyBiz (for Hagraven Animation) Leito86 (for Creature Features - now included and new Dog Animations) Gone (for Beastiality Extras - now Included) Bad Dog (nude models of Deer, Elk, Boar, Mounted Riekling, Skeletton) Vioxsis (nude model of Goat and Horker) diarawr (for JUDAH model) Shocky (for Deathhound Brute) SkyMoMod (for Arch Demon) More Nasty Critters Disclaimer: I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder. However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download/copy and have fun. If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all. Submitter vinfamy Submitted 08/29/2017 Category Adult Mods Requires FNIS SE, XPMSSE, (optional) FNIS Creature Pack SE Regular Edition Compatible  
  2. Beta build is for Skyrim Special Edition only More details on the version/beta coming later when I have more time. For now, I just want to get the beta out there for testing. So here it is. Non-SE users will likely have to wait until release for 1.63. I have no plans right now to release a non-SE version of the beta. Requirements: Skyrim SE 1.5.39 SKSE SE v2.0.7 SkyUI SE Changes since 1.62: Added a caching system to animation searches Increased animation slots to 750, decreased voice/expression slots to 375. A new scaling fix that finally solves the issue with some actors/creatures randomly changing sizes when animating (enabled by default) (partially implemented) a new hook system for developers that don't work on events, allowing them to fully complete their hook function before the thread continues. Solves some sync issues with more complicated or timing sensitive hooks. Some other stuff I'm surely forgetting because it's been a long time. Beta 2 Hotfix: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.7) Removed references to Oldrim scripts (NiOverride and MfgConsoleFunc) to fix compile issues Some minor tweaks here and there Known Issues: Animations take longer to start than normal right now. Other Notes: Animation packs from non-SE version have to have their animations converted to 64 bit in order to work. This can be easily automated and done quickly by the pack developers. All existing basic mods should work as is as far as I know. As long as they don't require any other SKSE plugins that haven't yet been converted. This means Devious Devices and its mods won't work until DD gets its SKSE plugin updated. I haven't fully tested a lot of the plugin in SE beyond making sure basic functionality works. So submitting bug reports are critical here. Download: MUST INSTALL BOTH FILES BELOW TO WORK WITH LATEST SKYRIM AND SKSE BUILDS Install First: SexLabFrameworkSE_v163_BETA1.7z Install Second, overwriting firsts files: SexLabFrameworkSE_v163_BETA2_HOTFIX_PATCH.zip
  3. View File POSER HOTKEYS SE Poser Hotkeys adds a configurable hotkey MCM menu that lets you select, favorite, and play poses on the Player and NPCs. Bigger Gif Requirements SKSE64 2.0.6+ PapyrusUtil SE 3.4+ MFG Console Lite SE SkyUI SE 5.2+ At least one Poser* and FNIS SE** Hotkeys You can adjust hotkeys on the Hotkeys page if you don’t like the defaults. If you want to save your hotkeys and settings for later, go to the Data page and click “Save Settings.” Please note that there is a hotkey that can enable and disable all other Poser Hotkeys hotkeys (NumPad -). This is useful if you want to use overlapping hotkeys for something like Jaxonz Positioner SE after you have selected a pose for an actor. This hotkey does not start or stop poses on any actors on its own. Hotkeys are automatically saved to disc as they are modified. Poses You can select poses from the Poses page, or use your hotkeys to select them. Pressing the Show Pose button (Home) without a target in your crosshair will cause the Player to start posing. If you target an NPC in the crosshair and press Show Pose, the NPC will pose instead. To clear a pose and return the Player or NPC to normal, press the Clear Pose button (End). You can cycle through posers (Page Up, Page Down), poser packs (Up Arrow, Down Arrow) and poses (Left Arrow, Right Arrow). This only happens if the target is already posing. Favorites If you find a pose that you particularly like, you can add it to your favorites by pressing the Add to Favorites button (Insert). If you want to unfavorite the pose, press the Remove from Favorites button (Delete). If you want to categorize your favorites, you can create and delete your own named Packs on the Poses page. To change which Favorites Pack you are adding or removing poses to, simply select "Favorites" and then your desired pack on the Poses page. You may then select any other Poser or Pack and cycle poses as normal. When you press the Add to Favorites button or Remove from Favorites button, the displayed pose will be added to or removed from the Favorites Pack you selected earlier. Favorites are automatically saved to disc as they are added and removed. Faces You can create, copy, capture and select faces from the Faces page, or use your hotkeys to select them. Once a Face is selected, holding the Modifier Key (Left Shift) and pressing the Show Pose button (Home) without a target in your crosshair will cause the player to make a face. If you target an NPC in the crosshair and press Show Face, the NPC will make a face instead. To clear a face and return the player or NPC to normal, hold the Modifier Key (Left Shift) and press the Clear Pose button (End). You can cycle through faces by holding the Modifier Key (Left Shift) and pressing Show Next Pose (Right Arrow) or Show Previous Pose (Left Arrow) PoserDataGen (Required to get SSE pose mods working in this mod) About PoserDataGen is an tool that provides a way for users to create data for installed posers. Installation PoserDataGen is a executable that can be run from anywhere. Simply unzip it and double click the .exe to start it up. If you use Mod Organizer 2, I suggest that you launch PoserDataGen through its interface. This is a very good video explaining how to add it to Mod Organizer. Uninstallation Simply delete the .exe and .config file to remove it from your system. Data Generation PoserDataGen will try to automatically find your Skyrim SE directory the first time it's opened. Any detected posers you have installed will show up in the "Posers" section in the center of the application. If the "Posers" section is empty, it means the tool could not find your Skyrim SE directory, or it could not find any installed posers. If your Skyrim SE directory was not found, or if you want to point to a different Skyrim SE location, you can change your Skyrim SE directory using the “Change Skyrim Directory” button. Once a valid directory is chosen it is saved in the .config file for later use. Once posers are listed in the "Posers" section, you can check and uncheck them to include or exclude them for data generation. Clicking "Generate Poser Data" will generate data files for the checked posers, overwriting any existing, older files in the output location. If you don’t have one already, an empty Favorites data file will also be created for you. The Favorites data file will not be automatically overwritten by this tool if already present. To the right of the "Posers" section there are some additional options you can check that will do more things during data generation: "Skip Missing Animations will force the tool to verify that a valid .HKX (animation) file exists for each and every pose being added to the data file. This prevents the addition of poses that are defined in the FNIS_*_List.txt file that have no accompanying animation file. "Delete Old Poser Data" will delete all existing data files in the \PoserData\ folder, except for your Favorites. You can use this to remove data files for posers you have uninstalled. "Reset Favorites Data" will reset your Favorites data file to its original, empty state. Use this if you want to clear your favorites list entirely. Once the data files have been generated they should automatically be placed in \Data\SKSE\Plugins\PoserHotKeys\PoserData\ The next time you open the Poser Hotkeys MCM menu you should see your changes reflected on the Poses page. User Configuration You can alter the included .config file to help some specific usability issues that can arise depending on your installation. "SkyrimDirectory" holds the path the last valid Skyrim directory selected on the form. This is so that PoserDataGen doesn't have to ask you for the folder every time you run it. You can change this to whatever path you want that contains an \Data\Meshes\Actors\Character\Animations\ folder. "IgnoredFolders" is list of folder names that are skipped when PoserDataGen creates its list of posers. You can add entries here if you have mods that add animations that you do not want to show in the PoserDataGen "Posers" section. The folder names are ones that are found in \Data\Meshes\Actors\Character\Animations\ containing an FNIS_*_List.txt file. "PoserTrimStrings" are strings that are removed from the beginnings of poser pack names in the MCM drop down menu. This is purely aesthetic and is there to remove words or letters that a user doesn't care about when trying to select a pose. - Credits - Mz1n for the permission to share this with you guys! Please don't bother Mz1n via his own page about this SSE port! Submitter Andreis Submitted 01/19/2018 Category Adult Mods Requires SKSE64 2.0.6+ PapyrusUtil SE 3.4+ MFG Console SE SkyUI SE 5.2+ FNIS SE Regular Edition Compatible No  
  4. Folks, please use this thread for screenshots and all other pictures for SSE. Nudity and sex are fine, normal forum rules apply.
  5. The Goal: Create a new female body replacer for Skyrim/SE. Limitations/Experience/Expectations/Reasons etc: I've always thought that the original body models in Skyrim, were made by people who have never looked at a naked body on the 'internet', or indeed in real life. This is especially true when it comes to the female body, you know, bo*bs flow to the side and down naturally, especially big b*obs ... they don't jut out like cannons... unless you are watching some cookie cutter american p*rn. The natural 'sag' for a better word, is what is most alluring. Maybe that's not what people like, and I'm the odd one out. Reasons I've literally just started 3D sculpting (a week) and thought I'd see if i couldn't change some of the aspects that have bugged me, and generally add femininity. Hands - King gong would be proud of those hands Feet - Can they even be called feet, I've seen more attractive feet on an elephant. Bo*bs - see above Butt - two round comically large hemispheres does not a butt make. I couldn't understand why some experienced modeller hasn't added a truly nice replacer... until I started looking into the work flow myself. To say that it is a pain in the proverbial, is akin to saying North Korea can be a bit mean to it's people. It's just not fun. Experience There are my limitations of modding experience, and the limitations of the tools to streamline the addition of wholly new meshes. I know enough that most body replacers are as they are (using bodyslide etc), not because of technical limitations but universal acceptance... unfortunately this constrains what you can do model-wise. Limitations My body replacer will not be compatible with any other skin texture because it will use a custom optimised uvmap The idea is to keep the body very close to UNP, I've only been sculpting for a week, and although I can already see the anatomical stance of the skyrim model is wrong, I'll work around that for compatibility (XPMSE etc). I first tried sculpting just the body, sans feet/hands but the extra time needed to make a perfect match to existing extremities ( e.g snapping vertex ), I decided to sculpt the whole thing. I've already had the body, or a variant of it, working with the new physics for SSE, and was surprised how well it worked. I will initially stick to one size, i.e 100 (femalebody_0 and _1). I did use a size 0 and size 100 but that complicates the mesh making process. Unless you are really careful, you get the mesh explosion in-game, even if the vertex count and order are the same. It can work but it necessitates double checking at each stage of the workflow. The hands, oh god the hands! I made some changes there but since I'm worried about in-game issues, I've kept the fingers the same length, slightly reduced the actual sausage'ness but mostly sculpted to mimic shapeliness, without really going hard on the dimension reduction. I hated the original thumb, so that is definitely smaller. It's a trade off, I will need to adjust the bone positions. The feet should work with existing footwear.. comprehensive testing of the whole project, will tell me more. The toes are spaced apart for now, as it makes it easier for sculpting purposes. I get the argument that lore friendly (not something the community here probably minds much) might mean a seasoned female fighter will be bulky, well, I'm going for the strong athletic, form over force that could be used for other characters as well. I probably wont (at least initially) manually retopo. I had an auto generated version working without issue in SE... the purists out there might curse a pox on upon my heretic backside but hey, you can't please everyone. What this wont be, is a traditional highly game friendly optimised model. Oldrim has a limit of 65k tris. SE, although you can convert the mesh to nif without issue, the limit is still their, as nifskope later throws an error. You can split the body into partitions giving you greater flexibility but it's not really designed for that purpose. E.g. You get invisible legs when still wearing boots, until you take them off etc. Anyway, I will target 65k tris, as this worked without problems. End Product Initially: Body Model Body Textures Later: Custom built outfits Thoughts This is where you guys/girls come in, any (critical but) helpful comments are welcome. To be honest, with the interchangeability of existing body types, I expect there wont be enough interest, so it will likely be a personal project, even if I eventually upload a fully working documented mod. Question. (hopefully some kind sole might take the time to answer) If I create a completely custom body mesh at say size 0, I think I can import (nif or obj) into OS, and make some presets to go with my mod. I've never used bodyslide but if that does work, presumably people should be able to adjust outfits to fit the preset? I'm not familiar with the head making process. Does anyone know of a workflow where I can also add custom heads, and then generate Skyrim compatible morphs/facegeom etc Finally, is it worth making a completely custom body replacer. Why don't we see more variants (that are not just bodyslide changes), is it the reasons I suggest above. i.e pain in the butt, and universal compatibility.
  6. View File Description: This is the basics of a BDSM mod framework for FlowerGirls SE. What it does is to add Leito's fine BDSM animations to FlowerGirls along with accessors to play these animations. The idea behind this is 2 fold, it serves as a simple example of how to add animations to FlowerGirls for other mod developers. Secondly it could be used as a 'master' for another developers mod to play a BDSM based animation in SE. This is not a content mod, it will not add any gameplay connected with BDSM on it's own. If you want to check out the animations feel free to install. Turning on "Debug Mode" in FlowerGirl options will give almost any NPC (yes very little filtering is done here!) a "(BDSM)" dialogue menu where you can select/test any of the animations. In version 1.1 I added a simple dialogue choice for Seduced NPC's allowing you to spice up your sex life with that particular NPC. You can decline the option and it will not display again for that individual NPC. For other mod authors who are interested in adding BDSM based gameplay it would be as simple as adding the FlowerGirls SE - BDSM.esp as a master file to your mod (use wyre bash to set the master bit first). Then include a property on your quest(s): FlowerGirlsBDSM Then you can access the script functions such as: FlowerGirlsBDSM.BoundDoggyScene(Game.GetPlayer(), akSpeaker) And thats it. If you want to add new animations etc, you can look at the file to see how it is done (look at dxNCTokenToIdleScript). Installation: 1. Extract to MO/NMM. 2. Run GenerateFNISforUsers.exe 3. Include the esm in your load order after FlowerGirls SE.esm Updating from earlier version: 1. Please completely remove any earlier version prior to installing this. Important. 2. Re-run GenerateFNISforUsers.exe Credits: Leito for animations and animation objects. SirNibbles for animations and animation objects. Suke for animations. AnubiSs2167 for animations. Znarok for animations. Fore for making all this possible. Submitter Xiderpunk Submitted 05/12/2017 Category Adult Mods Requires FlowerGirls SE. Regular Edition Compatible No  
  7. View File Was using the atronachflame spell and decided i'd bodyslide it and here you go! also feel free to edit or improve on these if you want Submitter Rignar Submitted 01/15/2018 Category Regular Mods Requires CBBE SE and bodyslide Regular Edition Compatible No
  8. View File CBBE SE - Tera Succubus Armor An armor mod featuring 4 different colored succubus outfits from Tera for Skyrim SE! - WHAT'S INCLUDED - Tera Succubus Armor Corset [Black&Gold] Tera Succubus Armor Corset [Black&Purple] Tera Succubus Armor Corset [Brown] Tera Succubus Armor Corset [Red&Gold] --------- Tera Succubus Armor Gauntlets [Black&Gold] Tera Succubus Armor Gauntlets [Black&Purple] Tera Succubus Armor Gauntlets [Brown] Tera Succubus Armor Gauntlets [Red&Gold] --------- Tera Succubus Armor Panty [Black&Gold] Tera Succubus Armor Panty [Black&Purple] Tera Succubus Armor Panty [Brown] Tera Succubus Armor Panty [Red&Gold] -------- Tera Succubus Armor Collar [Black&Gold] Tera Succubus Armor Collar [Black&Purple] Tera Succubus Armor Collar [Brown] Tera Succubus Armor Collar[Red&Gold] -------- Tera Succubus Armor Stockings [Black&Gold] Tera Succubus Armor Stockings [Black&Purple] Tera Succubus Armor Stockings [Brown] Tera Succubus Armor Stockings [Red&Gold] -------- Tera Succubus Armor Garter [Black&Gold] Tera Succubus Armor Garter [Black&Purple] Tera Succubus Armor Garter [Brown] Tera Succubus Armor Garter [Red&Gold] -------- Tera Succubus Armor Boots [Black&Gold] Tera Succubus Armor Boots [Black&Purple] Tera Succubus Armor Boots [Brown] Tera Succubus Armor Boots [Red&Gold] -------- Tera Succubus Armor Tail [Black&Gold] Tera Succubus Armor Tail [Black&Purple] Tera Succubus Armor Tail [Brown] Tera Succubus Armor Tail [Red&Gold] - REQUIREMENTS - CBBE SE Body HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) CBP Physics or HDT SMP (For Boobs and Butt Jiggle) - INSTALLATION - 1. Download and install this mod (automatically, using NMM or MO2, or Vortex, or if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting at any blacksmith forge (Daedric Smiting Perk required) or by using AdditemMenu SE 3. The default body is CBBE Curvy. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Tera Succubus..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Credits - Veraly for the original version! Submitter Andreis Submitted 04/22/2018 Category Regular Mods Requires CBBE SE Regular Edition Compatible No  
  9. Hello!! I have just started editing and playing with some mods trying to modify them to my own tastes. In this case I'm trying to create a mod that somehow works as following: Random male NPC approaches player to solicit sex. Player can choose to: a ) Reject offer using Persuation B) Reject offer using Intimidation C) accept offer If Persuation or intimidation fails, NPC will insult player and a brawl is triggered. If player wins brawl, a closure dialogue with NPC is triggered (kind of like "Hope you learned your lesson") and event ends. If NPC wins brawl, then a Sexlab aggressive scene starts and player is assaulted. Now, as I'm a total n00b creating mods (I have just recently started playing with creation kit changing dialogues and getting familiar with conditionals), I decided to use as a base for above-mentioned idea the "Sexlab approach" mod. So I took Sexlab approach, edited a couple of dialogues, forked a couple of topics and somehow is taking the direction I want, but the thing I have not been able to do is trigger the brawl. So, in one of the dialogues I have it set so if the condition for speech is lower than averagespeech then the brawl should trigger. Now, is there a function I can call in the papyrus fragments that can trigger a brawl?. And should I use it at the "beginning " fragment or at the "end" fragment?. I have tried to write some functions in those textsboxes based on the favor017 quest, but the script always fail to compile and not sure what im missing... Do I need to add a property to the script? And if that is the case which property and how do I do it? Also, if I ever make the brawl happen, how do I specify in a separate topic the condition "if player wins brawl, use this text" and also how do I specify in a separate topic a condition of "if NPC wins brawl, start Sexlab scene". Thanks for all the help guys!!
  10. View File CBBE SE - PeroPeroArmorPack An armor pack mod featuring 6 unique outfits for Skyrim SE! - WHAT'S INCLUDED - Aegyptus Hands Aegyptus Head Aegyptus Head B Aegyptus Heels Aegyptus Nipless Aegyptus Outfit Aegyptus Pants --------- BlackWidow Armor BlackWidow Armor SP BlackWidow Boots BlackWidow Boots SP BlackWidow Gloves BlackWidow Gloves SP BlackWidow Boots BlackWidow Boots SP BlackWidow Head BlackWidow Head SP --------- Caged Vixen Ears Caged Vixen Hands Caged Vixen Heels Caged Vixen Heels Alt Caged Vixen Outfit Caged Vixen Outfit Alt -------- Dancer Girl Boots Dancer Girl Outfit Dancer Girl Outfit Blue -------- PeroPero Armor PeroPero Boots PeroPero Bra PeroPero Gauntlets PeroPero Goggles PeroPero Goggles B PeroPero Helmet(Invisible) -------- Wanderer Mage Armor Wanderer Mage Hands Wanderer Mage Helmet(Invisible) Wanderer Mage HighHeels - REQUIREMENTS - CBBE SE Body HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) CBP Physics or HDT SMP (For Boobs and Butt Jiggle) - INSTALLATION - 1. Download and install this mod (automatically, using NMM or MO2, or Vortex, or if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting at any blacksmith forge/tanning rack or by using AdditemMenu SE 3. The default body is CBBE Curvy. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Goma's..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Credits - Gomaperopero for the permission to share this with you guys! Please don't bother Gomaperopero via his own page about this SSE port! Submitter Andreis Submitted 04/09/2018 Category Regular Mods Requires CBBE SE Regular Edition Compatible No  
  11. View File Sexlab Animation Loader SSE SLAnimLoader registers custom animations with SexLab. It reads information about the animations from Data\\SLAnims\\json\\ This makes it possible to add new animations without needing to edit any mods or do any scripting. This also makes it easy to change animation tags, actor positions, sounds, mouth positions, etc. Dependencies For Users -------------------- If you just want to load an animation pack that someone else has already built, this is all you need: SexLab 1.63+ JContainers SE FNIS SE Dependencies For Animators -------------------- If you want to build your own animation packs, you will also need: Python 3.x Installation -------------------- Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well. Installing animation packs: Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.) (SLAL packs made for Oldrim must be converted first in order to work in SSE) Usage -------------------- After installing the mod, open the MCM menu, select the animations you want to register, then click "Register" Uninstallation -------------------- Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added. Upgrade Procedure -------------------- No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data. Creating animation packs -------------------- Rydin has written up an excellent guide describing how to create animation packs. The mod itself contains a readme and an example animation pack source file. Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod. You will need to run GenerateFNISforModders.exe if the FNIS lists change. An example animation pack can be found here. Additional documentation can be found in the README or in the example source file. - Credits - -------------------- Orxx for the original Skyrim implementation and the permission to port it to SSE Please don't bother Orxx via his own page about this SSE port! Submitter Andreis Submitted 02/25/2018 Category Adult Mods Requires SexLab 1.63+, JContainers SE , FNIS SE Regular Edition Compatible No  
  12. View File GomaPeroLand SE A beach resort location for Skyrim SE - Where to enter - A door on the ground located in Riverwood - Credits - GomaPeroPero for the permission to share this with you guys! Please don't bother GomaPeroPero via his own page about this SSE port! Submitter Andreis Submitted 01/24/2018 Category Regular Mods Requires Regular Edition Compatible No  
  13. View File Bikini Ascend SE A mod featuring Elven, Orc, and Thalmor styled bikini armors for Skyrim SE - WHAT'S INCLUDED - Elven Elven Abs l Elven Abs ll Elven Abs lll Elven Assault Feather Elven Assault Visor Elven Assault Visor ll Elven Bikini Bottom l Elven Bikini Bottom ll Elven Bikini Bottom lll Elven Bikini Top l Elven Bikini Top ll Elven Bikini Top lll Elven Boots l Elven Boots ll Elven Breastplate Elven Chest Reinforcement l Elven Chest Reinforcement ll Elven Faceguard close Elven Faceguard open Elven Gauntlets l Elven Gauntlets ll Elven Gorget l Elven Gorget ll Elven Head Gear Elven leggings long Elven Mask Elven Pauldron l Elven Pauldron ll Elven Pauldron lll L Elven Pauldron lll R Elven Pauldron lV L Elven Pauldron lV R Elven Pauldron V L Elven Pauldron V R Elven Pauldron Vl L Elven Pauldron Vl R Elven Pauldron Vll L Elven Pauldron Vll R Elven Riot Helm closed Elven Riot Helm open Elven Spine Guard Elven Tasset l Elven Tasset l (Light) Elven Tasset ll Elven Tasset lll Elven Tight l Elven Tight ll Elven Tight lll Orcish Orcish Abs l Orcish Abs ll Orcish Bikini Top l Orcish Bikini Top ll Orcish Boots l Orcish Boots ll Orcish Breast Plate l Orcish Breast Plate ll Orcish Chest Reinforcement l Orcish Gauntlets l Orcish Gorget l (Heavy) Orcish Gorget l (Light) Orcish Gorget ll Orcish Head Gear Orcish Pauldron l L Orcish Pauldron l R Orcish Pauldron ll L Orcish Pauldron ll R Orcish Pauldron lll L Orcish Pauldron lll L Orcish Scout Helmet Orcish Sentry Helmet Orcish Tasset l (Heavy) Orcish Tasset l (Light) Orcish Tasset ll (Heavy) Orcish Tasset ll (Light) Orcish Thigh l Orcish Thigh ll Orcish Thong Bottom l Orcish Thong Bottom ll Thalmor Thalmor Bikini Bottom l Thalmor Boots l Thalmor Gloves l Thalmor Hood l Thalmor Hood ll Thalmor Hood lll Thalmor Neck Cover l Thalmor Robe l - REQUIREMENTS - CBBE SE Body HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) CBP Physics or HDT SMP (For Boobs and Butt Jiggle) - INSTALLATION - 1. Download and install this mod (automatically, using NMM or MO2, or if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting or by using AdditemMenu SE 3. The default body is CBBE Curvy. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Elven/Orc..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Known Issues - Strings bend weird on certain bikini top armors when applying sliders in bodyslide - Credits - Nisetanaka for the permission to share this with you guys! Please don't bother Nisetanaka via his own page about this SSE port! Submitter Andreis Submitted 01/30/2018 Category Adult Mods Requires CBBE SE Regular Edition Compatible No  
  14. View File Tera Elin Race Skyrim Special Edition Tera Elin Race for Skyrim Legendary Edition https://www.loverslab.com/files/file/301-update-horse-riding-animations-fix-tera-elin-race/ LORE Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the elins. Their physical appearance reflected the youngest daughter of Arun's wish for beauty and peace. Their queen governs both the elins and the poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war. The Elins have one driving goal: If it's not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious. =========================================================== ABOUT Tera Elin race for Skyrim Special Edition. These files are neither backward compatible nor interchangeable with the Tera Elin race for Skyrim Legendary Edition. =========================================================== UPDATES - WHAT'S NEW or CHANGED (2018 April 17) 2017 October 15 - Regarding the Elin Idle Animation Redone v2 *** READ *** =========================================================== FILES - ELIN MODS, REQUIREMENTS, and INSTALLATION =========================================================== MAIN ELIN MODS Adds the Elins as a playable race in Skyrim Special Edition. Requirements Skyrim Special Edition =========================================================== Elin Race Package FILE: SSE_MAIN_TeraElinRace_v1_0-20170116.7z Adds: Main Elin files. ElinRaceTaint.esm, which adds the various Elin hairs, has been merged with the main master file (ElinRace.esm). [*]Elin voices for combat and dragon shouts for Skyrim, Dragonborn, and Dawnguard. [*]Summon Elin Ring. 1st-Person Camera Fix. =========================================================== OPTIONAL - Color-Matching Ears and Tails [2017-01-28] [FIXED] FILE: SSE_MAIN_OPTIONAL_TeraElin_ColorMatch_v1_0-20170128.7z BSA only. Allows the Elin ears and tails, both standalone and hair sets, to match color with the hairs. Install FIRST: Tera Elin race main package. Install SECOND: Tera Elin Color Match option. Allow overwriting of 'ElinRace.BSA'. =========================================================== CUSTOMIZATION FEATURES This is for both the Normal main package and the Color-Match main package. You have 2 methods to select the Elin ears/tail sets when in the Character Customization menu (console command, 'showracemenu'): HAIR > HAIRS selection slider. The ears/tail sets are part of the Elin hairs. HAIRS > ADDITIONS selection slider. These are standalone sets and can be used with the earless/tailless Elin hairs or custom Skyrim hairs. =========================================================== OPTIONAL - Extended Colors FILE: SSE_MAIN_OPTIONAL_TeraElinRace_ExtendedColors_20170125.7z Due to SKSE, RaceMenu, and Enhanced Character Edit not yet compatible with Skyrim Special Edition, I have modified the Elin master file (ElinRace.esm) to include additional colors. Extended hues, saturation, and luminosity. Not too much, not too little. Additional colors for hair, skin, makeup, and warpaints. Works with the Elin Color-Matching option. Install FIRST: Tera Elin race main package. Install SECOND: Tera Elin Extended Colors option. Allow overwriting of 'ElinRace.esm'. =========================================================== FIXES/PATCHES - for Any of the MAIN Mods Horse Riding Animations - 2018-04-17 FILE: SSE_TeraElinRace_HorseRiding_Animation-n-Fix.7z Greatly reduces the clipping into the horse due to the Elin's size. Adds horseback idle animations. Works on any horses that uses the original Skyrim horse riding animations. Requirements Tera Elin main package. Installation Install with mod manager or manually. There are no special installation procedures. FNIS not required. Elin Voice Fix - 2017-03-07 FILE: SSE_UPDATE_OPTION_Elin_Voice_COMPLETE_v2.1-20170307.7z Version 2.1 fixes the problem with version 2 not playing any of the Elin voices. NOTE: Soul Tear shout is silent. Requirements Tera Elin main package. Installation Install manually or with a mod manager. Allow overwriting of the (Elin) voice files. DELETE the old plugin (ElinRaceVoice.esp). The v2 update/fix uses a new plugin (ElinRace_Voice.esp). DELETE the voice controller script (SCRIPTS > x2chElin_FemaleElinVoiceController.pex. =========================================================== =========================================================== OPTIONAL ELIN MODS Adds followers, NPCs, additional customizatin features, armors, and race exclusive animations. Requirements Skyrim Special Edition. Main Elin race files. =========================================================== Elin Idle Animation Redone v2.0. Remade using the exclusive animation paths from PC Exclusive Animations. Now compatible with the latest FNIS. For now only features the base idle animation; the Elin dance will be added as an emote in a future update. *NEW* Choice of 2 variant of the base idle animation. *NEW* Option to use the child sitting animation to fix some of the clipping when sitting on chairs and benches. *NEW* Tera (Castanic) animations. Replaced most of the Skyrim animations. REQUIREMENTS FNIS v7.0 Beta or newer http://www.nexusmods.com/skyrimspecialedition/mods/3038 INSTALLATION Before installing v2, uninstall v1 to ensure there are no conflicts or animation oddities. Install FNIS. Install Elin Idle Animation Redone and allow overwriting of the files in TOOLS > GENERATEFNIS_FOR_USERS folder. Run GenerateFNIS for Users.exe. =========================================================== Elin CBBE-UNP Body Replacers. FILE: SSE_OPTION_TeraElinBody_CBBE-UNP_v3_9-20170131.7z Requirements. *** If you want to use BBP or TBBP armors and outfits then you need to install the following. *** SSE XPMSE (http://www.nexusmods.com/skyrimspecialedition/mods/1988) SSE FNIS (http://www.nexusmods.com/skyrimspecialedition/mods/3038) FNIS is needed if you experience the T-pose bug (no animations are being used). NOTE: If there are no noticeable breast bounce, even when naked, then install SSE XPMSE and remember to select the 'BBP MAP' option which adds the breast and butt bounce animations. NOTE 2: XPMSE and FNIS is not necessarily required for the BBP and TBBP animations that is included with the Elin CBBE-UNP body replacer package (I have tested without using FNIS), but if your Elin and NPCs in general are stuck in a T-pose then you have 2 options: Install FNIS then run the FNIS Generator for Users (select Gender Animation fix + Arm Fix). Delete the BBP-TBBP animations (located in MESHES > ACTORS > CHARACTER > ANIMATIONS > FEMALE). Allows the Elins to use a custom CBBE or UNP body. 3 options for CBBE and UNP body: Slim (flatchest) (NO BBP, NO TBBP). BBP (with breasts) TBBP (with breasts) 3 options for CBBE and UNP textures: Fairskin. Normal. Sunburn Bikini. =========================================================== Elin CBBE-UUNP BodySlide Presets + Outfit Studio Conversion Templates. FILE: OPTION_Bodyslide-OutfitStudio_ElinBody_PresetsandConversionTemplates.7z Requirements. Bodyslide (SSE) (http://www.nexusmods.com/skyrimspecialedition/mods/201/?). Bodyslide (Skyrim) (http://www.nexusmods.com/skyrim/mods/49015/?). NOTE: Bodyslide/Outfit Studio for SkyrimSE (SSE) does not have any files for the following: Conversion Sets Shape Data Slider Categories Slider Groups Slider Preseets Slider Sets This is why you need to also download Bodyslide/Outfit Studio for original Skyrim. Extract the archive and go to the BODYSLIDE subfolder. Copy the folders I previously mentioned then paste them in the BODYSLIDE subfolder from Bodyslide/Outfit Studio for SSE. There are 2 Elin body Presets for CBBE and UUNP: Elin (flatchest). Elin Curvy (with breasts). There are 6 conversion templates to convert armors to the Elin bodies: 7Base (bombshell) to Elin. 7Base (bombshell) to Elin Curvy. CBBE to Elin. CBBE to Elin Curvey. UUNP to Elin. UUNP to Elin Curvey. How to Choose a Bodyslide Preset or Elin Conversion Template. =========================================================== Elin-Skyrim Hair Packs. FILE: TeraElinRace - Offsite Download Links.txt NOTE #1: These can be downloaded offsite. You need to download a text file which lists the hair packs and download links. I made separate hair packs instead of an All-in-One pack. Mega, the file storage site, has problems uploading a 1gb+ file. I might create an AIO pack in the future when done adding any additional hairs for the Elins. NOTE #2: The hair packs contain only the hair meshes and textures from the original hair mods. These are only playable for the Elins. NOTE #3: All hair meshes have been updated for Skyrim SE. =========================================================== NPC Replacers and Additions. Elin NPC and Enemies Complete (Skyrim. No DLCs, yet). FILE: SSE_OPTION_Elin NPC and Enemies Complete_v1_0-20170110.7z Does the following: Replaces certain unique (female) characters (i.e., all female housecarls including Rayya). Adds new NPCs to Whiterun and Mage's College. Replaces some of the randomly generated hostile and non-hostile NPCs (i.e., Imperials, Stormcloaks, bandits, witches, necromancers, and hunters). Adds new Elin enemeies to the level list separate from what is originally generated by the game. NOTE: TDA made changes to the Elin mage instructor. Now when she demonstrates elemental magic in the Aracanaeum she will not damage and/or aggro any followers. Thank you, TDA! =========================================================== Elin Mannequins. FILE: SSE_OPTION_Elin_Mannequins_v1_0-20170117.7z Replaces all original mannequins in Skyrim, Hearthfires, and Dragonborn homes. Does not add new mannequins. =========================================================== Elin Armors for the Elin body. FILE: ARMOR_ElinBody_ElinMaidCostume.7z Elin Maid outfit from the game Tera. Craftable at the forge (requires GLASS Blacksmith perk) and tempered (requires Arcane Blacksmith perk). FILE: ARMOR_ElinBody_ConvertedVanillaSets.7z Some Skyrim armors converted to the Elin body (NOT CBBE or UNP). Craftable at the forge under ELVEN and MISCELLANEOUS. =========================================================== CREDITS Special thanks: Mephykun for advising me on what needs to be done to make the Elin mods compatible with Skyrim Special Edition. Miczello for providing the resources I need for some additional Elin mods I may release in the near future. TDA for his Elin NewNPC edits. Himika and the people of 2ch for bringing the Elins to Skyrim+Summon Ring, NPC -n- Enemies, and Elin Followers. Ousnius for his Nif Optimizer and help with fixing bugs with some of the custom hairs. ELINS The Elin race and resources from the game Tera to add the Elins to Skyrim SE are the properties of BluHole Studio. Elin armors are from the game Tera and thus the property of BluHole Studio. The Elins use XPMSE skeletons by Groovtama. http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ The base Elin voice mod provide by KuriYokan. HEARTHFIRE MODS Lakeview Extended for Skyrim Special Edition by Ac3s http://www.nexusmods.com/skyrimspecialedition/mods/6363/? HAIRS (Custom Skyrim Hair Packs) Apachii Hairs v1.5 and v1.6 by Apachii. http://www.nexusmods.com/skyrim/mods/10168/? Cazy/Demoness/CCC/MySims/Newsea by zzJay. http://www.loverslab.com/topic/10943-zzshop/ Oblivian Hairs by Radioragae. Sims/JHairs by ??? Hepsy Hairs by Ryoso http://www.nexusmods.com/skyrim/mods/59661 Twintails (Twosideup) by Pyopyo23 http://www.nexusmods.com/skyrim/mods/59869 Submitter PsychoMachina Submitted 01/18/2017 Category Regular Mods Requires Skyrim Special Edition Regular Edition Compatible No
  15. View File Shocky's Poses Pack SE A pose mod featuring 128 unique poses for many type of screenarchery scenarios . - Credits - Shocky for the permission to share this with you guys! Sunsakuka for the screenshots! Please don't bother Shocky via his own page about this SSE port! Submitter Andreis Submitted 01/19/2018 Category Adult Mods Requires FNIS SE XPMSSE Regular Edition Compatible No  
  16. So these questions is more oriented toward toward mod author, but mod user can also answer. Mod author: Which skyrim do you guys make your mod for? OG or SE? Why one version over the other? Mod user: Know any author that dropped OG and only supported SE to this point? Agreed with their choice? Sad by it? Thought it was agood move? Let me know, trying to decide where to go with my mod, and like to here from many angles.
  17. So.. we all know those Skidmarks the Dragon leave behind when they crash. Happend to me recently in SSE and my god.. the low-res texture nearly killed me. So, i killed the dragon, saved and went looking for a texture mod - didn't find any on the SSE Nexus tho. I did however find one for Oldrim. (https://www.nexusmods.com/skyrim/mods/72245/?) It just replaces 2 textures.. nothing major. Downloaded and installed it with MO2 - but to my surprise when i loaded up my savefile, the Skidmark the dragon left behind still had the ugly low-res texture. Now, all Oldrim texture mods i use work perfectly fine with SSE - but why doesn't this one work? Is it because the Skidmark already existed? It should still get the "new" texture applied to it, no? Or maybe they renamed the texture? That would be weird tho. But everything is possible with Bethesda, right? I haven't come across any dragon that crashed yet.. so.. yeah. Come to think of that, i should have probably tested that. But i was too curious (and impatient) - wanted to know what is going on.. Also the comments suggest there are issues with SSE. So i was hoping to come across a human being who is able and willing to get this thing running! Or at least tell me how, to prevent copyright issues with the original mod maker (who seems to be inactive). I'm not sure if this is the right sub-forum - sorry if it is.
  18. Starting this thread to break out the subtopic of SSE conversion work on Sexy Bandit Captives (SBC): If you're not familiar with that WIP mod, or for issues, questions, and idea submission related to things other than SSE conversion, use this link to the original support thread: Sexy Bandit Captives (mod to Sex Slaves for Vanilla Bandit Camps) Just to be clear, there will not be an official SSE port to this mod until it is much more well developed, but some users have had success with their own conversion attempts. The problem with that is it will likely need to be done again with each update, but it's nice to know the process and have that path firmly trodden when we finally get there. Reesewow: Sounds like a good idea. It's really cool that SSE porting seems to be something that people have gotten pretty handy at without requiring modder input, but it does clutter up the thread when someone is looking for how to do it or if there is an already converted version a user has created but posted 3 pages ago. Especially when there are mod-specific quirks that can cause CTDs. At least if there is a dedicated thread we can simply link it when someone asks.
  19. Repacking for SSE

    I want to make oldrim sex mods like defeat available for SSE. Do I just repack these after using BAE and Nif Optimizer And reinstall as normal? Obviously this is for personal use.
  20. Skyrim Special Edition. I have Sex Lab Light SE, Sex Lab MatchMaker Light SE, FNIS, XPMSSE, Schlongs of SkyrimSE - Light and a few armor mods installed. I also have the UNP Female Body Renewal 4.2 installed. I ran the GenerateFNISforUsers Skyrim SE.exe. I feel like everything is installed properly, but when I cast the MatchMaker spells I just get the Spell Fizzles error. Before I get a debug are there any likely culprits/common fixes?
  21. View File CBBE SE - Mini Bikini A bikini mod featuring over 46 unique bikini and accessories for Skyrim SE - WHAT'S INCLUDED - Mini Bikini Mini Bikini 01 Black Mini Bikini 01 Blue Mini Bikini 01 Flower Mini Bikini 01 Pink Mini Bikini 01 Red Mini Bikini 01 White Mini Bikini 01 Yellow Mini Bikini 02 Black Mini Bikini 02 Blue Mini Bikini 02 Pink Mini Bikini 02 White Mini Bikini 02 Yellow Mini Bikini 04 Mini Bikini 05 Mini Bikini 07 Black Mini Bikini 07 Red Mini Bikini 07 Silver Mini Bikini 07 White Mini Bikini 09 Black Mini Bikini 09 Blue Mini Bikini 09 Pink Mini Bikini 09 Silver Mini Bikini 09 White Mini Bikini 10 A Mini Bikini 10 B Mini Bikini 10 C Mini Bikini 10 Silver Mini Bikini Caviar Black (From Doa3X) Mini Bikini Caviar Purple (From Doa3X) Mini Bikini Caviar White (From Doa3X) Mini Bikini CaviarNet Black (From Doa3X) Mini Bikini CaviarNet Purple (From Doa3X) Mini Bikini CaviarNet White (From Doa3X) Omake Omake Anklets Omake Anklets Alt Omake Armlets Omake Bracelets Omake C-string Omake Collar Omake Hutomomo Accessory Omake Nippless 01 Omake Nippless 02 Omake Rings Omake Tattoo Choker Ankle Omake Tattoo Choker Neck Omake Tattoo Choker Wrist - REQUIREMENTS - CBBE SE Body HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) CBP Physics or HDT SMP (For Boobs and Butt Jiggle) - INSTALLATION - 1. Download and install this mod (automatically, using NMM or MO2, or if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting at any forge (elven smiting perk required), using console command or by using AdditemMenu SE 3. The default body is CBBE Curvy. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Goma's..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Credits - Gomaperopero for the permission to share this with you guys! Please don't bother Gomaperopero via his own page about this SSE port! Submitter Andreis Submitted 02/24/2018 Category Adult Mods Requires CBBE SE Regular Edition Compatible No  
  22. Version 1.0.0

    1,169 downloads

    CBBE SE - Tera Succubus Armor An armor mod featuring 4 different colored succubus outfits from Tera for Skyrim SE! - WHAT'S INCLUDED - Tera Succubus Armor Corset [Black&Gold] Tera Succubus Armor Corset [Black&Purple] Tera Succubus Armor Corset [Brown] Tera Succubus Armor Corset [Red&Gold] --------- Tera Succubus Armor Gauntlets [Black&Gold] Tera Succubus Armor Gauntlets [Black&Purple] Tera Succubus Armor Gauntlets [Brown] Tera Succubus Armor Gauntlets [Red&Gold] --------- Tera Succubus Armor Panty [Black&Gold] Tera Succubus Armor Panty [Black&Purple] Tera Succubus Armor Panty [Brown] Tera Succubus Armor Panty [Red&Gold] -------- Tera Succubus Armor Collar [Black&Gold] Tera Succubus Armor Collar [Black&Purple] Tera Succubus Armor Collar [Brown] Tera Succubus Armor Collar[Red&Gold] -------- Tera Succubus Armor Stockings [Black&Gold] Tera Succubus Armor Stockings [Black&Purple] Tera Succubus Armor Stockings [Brown] Tera Succubus Armor Stockings [Red&Gold] -------- Tera Succubus Armor Garter [Black&Gold] Tera Succubus Armor Garter [Black&Purple] Tera Succubus Armor Garter [Brown] Tera Succubus Armor Garter [Red&Gold] -------- Tera Succubus Armor Boots [Black&Gold] Tera Succubus Armor Boots [Black&Purple] Tera Succubus Armor Boots [Brown] Tera Succubus Armor Boots [Red&Gold] -------- Tera Succubus Armor Tail [Black&Gold] Tera Succubus Armor Tail [Black&Purple] Tera Succubus Armor Tail [Brown] Tera Succubus Armor Tail [Red&Gold] - REQUIREMENTS - CBBE SE Body HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) CBP Physics or HDT SMP (For Boobs and Butt Jiggle) - INSTALLATION - 1. Download and install this mod (automatically, using NMM or MO2, or Vortex, or if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting at any blacksmith forge (Daedric Smiting Perk required) or by using AdditemMenu SE 3. The default body is CBBE Curvy. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Tera Succubus..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Credits - Veraly for the original version!
  23. View File Halo Poser SE A pose mod featuring 3764 unique poses for many type of screen-archery scenarios - Credits - Halofarm for giving me permission to share this with you guys! Kazaanh, Kokoro, and Fierro for the screenshots! Please don't bother Halofarm via his own page about this SSE port! Submitter Andreis Submitted 01/02/2018 Category Adult Mods Requires FNIS SE Regular Edition Compatible No  
  24. View File Makes it possible to edit the bodyshape of NPCs without having to use bodyslide, unique body mods or esp overrides. As a bonus feature it can also automatically randomise the bodies of NPCs to give a little more variety in your game. TLDR: Expanded stand-alone version of the option in Lazy Tools How to use Just put the crosshair on an NPC and open the menu. If you open it without a target the mod will allow editing of the player body instead. Notes The extended breast and butt tweak options requires a skeleton with the CME nodes. It's included in XP32 version 4.20 as well as the variant included in Enhanced Character Edit. A maximum of 128 NPCs can be managed. Disabled or dead NPCs are automatically unregistered from the system. Since nothing besides weight is stored in your save the changes aren't permanent. The mod will re-apply them however so they'll "stick" for as long as it's installed. The mod will apply the custom bodies on several triggers like game or cell load as well as changing location. Besides that you can also activate the bodyrefresh to do it on a timer, useful (required) if you're using the randomise option and want to make sure it's continuously run to catch any new NPCs entering the area. A value less than 10 means the refresh is disabled entirely. Randomised NPC data isn't stored in the mod. If you find someone with an appearance you like you have to use the Edit menu to register them in the system. Otherwise they'll have a new random look the next time the game loads them. NPCs with custom bodies/skeletons may not be editable fully or at all. Levelled/randomly spawned NPCs like bandits may ignore body weight changes. NPCs detected as managed in Lazy Inflation will not have their belly, breast and butt maintained or allow these to be edited for the duration of the inflation to prevent conflicting changes . Either wait until they're deflated or unregister them from Lazy Inflation to remove this block. Please note that this mod and its requirements are in testing so don't use it in that super important save you have no backups of! Submitter LazyGirl Submitted 12/26/2017 Category Adult Mods Requires SKSE64 SkyUI Regular Edition Compatible  
  25. Is it possible to use bodyslide presets made for FO4/SSE in oldrim? and vise versa?
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