Guest user29 Posted July 23, 2012 Posted July 23, 2012 next version is going to have a small penalty if your tits get to big. Should I make it so the penalty is there for the largest set of tits or should I wait a day after the largest tits come in and apply the penalty then? Â If that made any sense.
Evilrunner Posted July 23, 2012 Posted July 23, 2012 Maybe a minor penalty at the largest size that turns into a major one after a day. Perhaps adjust it if the player is a cow.
Spacelordmothermother Posted July 23, 2012 Posted July 23, 2012 and don't hold back on the size, user29.
Guest user29 Posted July 23, 2012 Posted July 23, 2012 They're pretty much at the limit of what I can do. If evil want to make some new ones (mine don't even fit that well really, they were only meant as a placeholder) I'd love to add them.
Evilrunner Posted July 23, 2012 Posted July 23, 2012 I can always see about getting a sex done. I'll see how much clipping I can eliminate at least. Â Dialogue is hard by the way, so far I have enough for about 20 seconds of game
Guest user29 Posted July 23, 2012 Posted July 23, 2012 Even if I just get one small conversation for sam, lucy, and jessica it'll give me an idea of their personalities and I can run from there.
Evilrunner Posted July 24, 2012 Posted July 24, 2012 It's progressing. More a full script at the moment, hope you don't mind too much >.> Â You can always hack it to pieces to fit what you want in.
Evilrunner Posted July 24, 2012 Posted July 24, 2012 Made some decent progress on dialogue. Going to get some sleep now, but tomorrow I'll PM you a decent chunk of dialogue. Will at least give you something to start work on while I write up some more.
Ichabod Posted July 24, 2012 Posted July 24, 2012 Running through this and it looks very good so far  Tried the Deathclaw one and it runs fine up to the current end point. I got one CTD on first talking to the lower girl at the boxes but I am eyeing Fallout in a suspicious fashion on that one. Tried it a few more times and it was fine. Girls in the cave still wandering above and below ground sometimes though.  "next version is going to have a small penalty" Sounds good. Perhaps wait on the later stage so the player is fairly warned. If they get a penalty at an unfortunate moment (e.g. additional weight that takes them over their limit) then it is their own fault.
Spacelordmothermother Posted July 24, 2012 Posted July 24, 2012 Something's gone awry. My visit to the bloatfly cave results in "You have a sudden craving for pinyon nuts...", no rape scene, and she's frozen in place with nothing going on. No pipboy either. Â I've done a number of saves, and made a Clean Save, (which correct me if I'm wrong) means starting a game and making a save without any Sexout mods active. Help me understand.
Guest user29 Posted July 24, 2012 Posted July 24, 2012 Reload a save and try the following: set your pregnancy length to 10% and wait for pregnancy to initialize before falling into the cave. Also turn off combat rape. You'll know pregnancy has initialized when at the top left it says "Pregnancy first pass successful" or something along those lines. Do let me know if that fixes it. Someone else was having the same issue but they realized combat rape was messing it up.
Guest user29 Posted July 25, 2012 Posted July 25, 2012 Do you have non human pregnancies enabled? You said you're playing from a clean save which means if you did have that toggled on it might be toggled off now. It needs to be set to 2. Â The scripts work, there's just something that's preventing it from working for you.
Spacelordmothermother Posted July 25, 2012 Posted July 25, 2012 Indeed. I can only imagine what it's like for you guys doing the developing of these mods. Â One thing I've noticed: AFTER I become frozen in place (can still pivot, just can't do anythign else) I try to load a new save, and then the MCM shows NO mods installed; I'll click on Sexout Pregnancy, and it will be blank. So is Sexout Rapers. Â I'm thinking a clean install might be the way to go.
CGi Posted July 25, 2012 Posted July 25, 2012 MCM behaves strange after first initialization. Save, exit to main menu, load and it works. All newly registered mods, that was blank before (actually the opened options are just miss-alligned on the screen), are now accessible.
prideslayer Posted July 25, 2012 Posted July 25, 2012 robert try rearranging your load order. Â One screwed up MCM script can screw up everything after it that's using MCM, one of the pitfalls of the system.
Guest user29 Posted July 25, 2012 Posted July 25, 2012 yeah you're able to rotate because I call "disable player controls" to prevent you from moving. After I do a bunch of pregnancy related magic I call to "enable player controls" You're not getting that far in the script because the pregnancy part is freezing everything after it. Â I've had it happen to me before when I didn't wait for pregnancy to initialize. I'm assuming implanting you with bloatflies then casting the pregnancy effect on you without having non human pregnancies enabled would have a similar effect.
Guest user29 Posted July 25, 2012 Posted July 25, 2012 In related news I made some progress on the deathclaw episode and got the penalty for non milked tits to work properly.
a9871927639 Posted July 25, 2012 Posted July 25, 2012 In related news I made some progress on the deathclaw episode and got the penalty for non milked tits to work properly. Â Does this mean an update soon?
Guest user29 Posted July 25, 2012 Posted July 25, 2012 I think the next update will be in a couple days. I want to get a large portion of the deathclaws done so you guys can run through it and break it for me  I haven't put to much thought into it because I'm focusing on deathclaws atm, but I'm considering making the next episode male PC focused. Maybe some sort of harem where the bulk of the content comes from dialogue and updates would largely be new NPCs you can add to your collection. Obviously there would be plenty of impregnation stuff but it wouldn't be mandatory. So if you guys want to give me thoughts on that I'd appreciate it.  I was thinking you guys would especially like it because you can feed me ideas for characters with varying backgrounds/kinks to them.
KainsChylde Posted July 25, 2012 Posted July 25, 2012 Perhaps tie the male episode into the others? Make it possible to take NPCs to the caves/farm/etc to be impregnated?
Guest user29 Posted July 25, 2012 Posted July 25, 2012 I was thinking about handling that in an easier and I think more intersting way. The PC could go out and capture various monsters and bring them back and put them in a pen of sorts if they're intending to knock up their followers that way. Â Also It wouldn't just be male, female characters would have full access to the monster portion of it.
RDKateran Posted July 25, 2012 Posted July 25, 2012 Erm... not to sound unappreciative of the amount of work put into this project (because you guys have put in an amazing amount of work in such a short amount of time)... but I'm largely uninterested in this mod's concept, but I noticed one particular outfit that (AFAIK) came about because of it--a naked apron-type item taken from a vanilla outfit that I believe was in a Bighorner ranch screenshot. I'd like that, but not enough to convince myself to use this mod (again, no offense, just not interested in the bestiality/pregnancy addons), so I was wondering: is the item in something like SexoutStore where I could acquire it otherwise?
zippy57 Posted July 25, 2012 Posted July 25, 2012 If you're referring to what I think you're referring to, no. That outfit is unique to SexoutBreeder and not sold in the Store.
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