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SexoutBreeder [v4.3] The "I didn't know I was playing Sim City" Update.


Guest user29

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Guest user29
Posted

yeah i haven't updated sexout so you're gonna have to check. I've learned when your're in the middle of updating it, it takes a few days for you to settle down a bit :P

Posted

In post #784 in the brutalrapers thread there is a version of brutalrapers posted which adds bighorners to goodspring. Pretty sure they have the same problem as the breeder one's.

Guest user29
Posted

you should probably just go back to the way it was pride. Unless it's something you can figure out.

Posted

I can put both files in the datapack.

 

I can't go back to the 'way it was' entirely because that way will never work right once the bighorner nif is fixed, which is going to happen sooner or later (and break everyone using it again).

 

Anyone that wants to use that nif should be including it in their own datapack, or add it to a shared area in SCR -- nifs in sexouts datapack aren't really for "public consumption", just like the .kf files, etc -- they may (obviously -- now, ugh) change without notice.

 

That nif is only "supposed" to be a penis to begin with.. heh.

Posted

have asked hal to put a copy in with the old name in SCR.

 

For now, as I said before, anyone with the difficulty can go to data\meshes\creatures\nvbighorner\ and copy nvbighorner.nif to BigHorner+Penis.nif, which should fix any issues related to that file being gone.

Posted

Before i updated, i deinstalled all Sexout mods, the Core and the datapack.

Updated everything and installed SO Core, Datapack, BrutalRapers and Breeder with Datapack. Toggled Ai too.

 

The BrutalRapers i use, is the one linked in the Sexout Plugin List thread and it worked flawless with Breeder V2.4.

 

Right now, i got all plugins installed again, but got Breeder inactive and everythings works as before.

 

if it has something to do with the nif's or where they are placed (installed everything as supposed, no exclamation marks) i'm lost there.

This is nothing i'll mess around with as i'll definitly screw things up. i leave this stuff to people that know what they are doing, like you guys.

 

But why didn't the game show an exclamation mark for the missing mesh as it does with everything else?

Looks like i still got to learn alot. -.-

 

Edit:

FNVEdit shows it's BrutalRapers that touches the "Young Bighorner", so girlpower is right. Checked the used mesh in FNVEdit and gotta say Sorry. Should have checked there before and save you guys alot of trouble. Will do what prideslayer and FNVEdit tells me and copy and rename the nif. Thanks guys.

Going to install Breeder V3.1 as well, ofc.

Posted

User29,

 

I noticed on a new game that the scorpion you meet on your way to the cemetery in goodspring was friendly to me. When i disable breeder it turns hostile.

I tried with both 3.0 and 3.1 of breeder.

It was on a new play through, so it can't be from a previous 'visit' of the scorpion lair.

Guest user29
Posted

I'll bet you just about anything I goofed and actually used a vanilla scorpion and changed their factions. I was such a noob :P. I'll take a look at it.

Posted

Just to let you guys know:

Working again. Thanks alot. Now i can enjoy breeding dutys with SexoutBreeder again. :)

Posted

Very promising mod. :)

 

Seem to be having issues mentioned previously but I have not spotted a solution.

 

 

 

Down on Farm: When I get enslaved by the farmer no collar/costume appears on the character. Then when I get impregnated by the bighorner, he has no further dialogue. I have wandered up to Jacobstown so far without my head exploding. Interestingly I get the message for pregnancy/go see the farmer on v2.3 but not v3.0/3.1. Neither version allow me to proceed though sadly.

 

 

 

Load order...

 

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

Sexout.esm

SexoutCommonResources.esm

SexoutPregnancyV3.esm

SexoutSlavery.esm

SexoutLegion.esm

MikotoBeauty.esm

The Mod Configuration Menu.esp

SmallerTalk.esp

SexoutZAZ.esp

SexoutLust.esp

SexoutStore.esp

SexoutHowAbout.esp

SexoutSex.esp

SexoutCreatureLove.esp

KDC_Companions_Removable_Armors.esp

Companions teleporter.esp

Companions teleporter All Essential.esp

Companions Commander.esp

SexoutTrade.esp

Sexout LevelUp.esp

SexoutNotify.esp

SexoutFiends.esp

SexoutNCR.esp

SexoutKhans.esp

SexoutKings.esp

SexoutWorkingGirl.esp

SexoutPowderGangers.esp

Tryout - Hard Prison Time.esp

SexoutFadeToBlack.esp

SexoutSlavery_Adventures.esp

SexoutHookupsAlt.esp

SexoutRocket.esp

SexoutConsequences.esp

SexoutBrutalRapers.esp

SexoutSS.esp

Jet Classic.esp

SexoutDrugs.esp

SexoutRex.esp

SexoutBreeder.esp

Bouncing Natural Breasts.esp

MikotoBeauty.esp

 

Total active plugins: 46

Total plugins: 88

 

 

 

Also it seems to like knocking out Mikoto and giving me a boring hairstyle. Moving Mikoto below seems to stop that though. Not sure how they tie up but mods and gods seem alike in the manner in which they move in mysterious ways... and torment us for giggles.

 

Good stuff though. Many thanks for the good work. :)

Posted

I had that hairstyle thing happen as well, not sure if it was pregnancy or breeder causing it since I installed them at the same time. Moving mikoto down fixed it for me as well, so something.. screwy is going on there.

 

I'll look in fnvedits conflict resolver if I have time.

Guest user29
Posted

It's the refugee outfit. It's linked to in the maternity clothes thread.

 

When you don't get enslaved properly you guys need to tell me exactly what dialogue options you took. There's some way through that dialogue that doesn't enslave you for some reason.

 

Also I added a hair style recently for sam. Could that be messing up the beauty mods?

Posted

I tried a couple of different ways through the enslavement dialogue here.

 

Refused point blank, then went for the gimmecash approach. I do get the dialogue about the collar but nothing appears and I can continue on my way.

 

Was Sam in v2.3? That plays with the hair too. No biggie there as I just keep Mikoto at the end of the load list now. :)

Posted

Also I added a hair style recently for sam. Could that be messing up the beauty mods?

 

There are changes in the breeder ESP to the default caucasian race (ref 00000019), that's what's doing it.

Posted

There are also changes to the default scorpion (crRadscorpion1small) which should be removed. Looks like just adding to a faction, which you can do in a script instead. Changes to the bark scorpion script as well, that I haven't looked at the purpose behind (VERT3BarkScorpionGulchScript).

Posted

Looks like cauc isn't the only one that was copied though.. hispanic, asian, ghoul, etc. records are all present in the breeder esp. These copied records are "undoing" most of what mikotos ESM does, which is then being redone by the mikoto ESP, if it is loaded after breeder.

Posted

i'm curious about the lacuation part :D .. is it functioning upon events after entering S.Gulch,Farm,Bloatfly Cave or just a toggle as mentioned in the front page?

Guest user29
Posted

so how do i go about adding a custom hair to a race without modifying the race? Also lactation begins as long as it's toggled on once you're pregnant and runs for as long as you're pregnant.

Guest user29
Posted

Ah. That's really annoying.

Posted

In post #784 in the brutalrapers thread there is a version of brutalrapers posted which adds bighorners to goodspring. Pretty sure they have the same problem as the breeder one's.

 

have asked hal to put a copy in with the old name in SCR.

 

For now' date=' as I said before, anyone with the difficulty can go to data\meshes\creatures\nvbighorner\ and copy nvbighorner.nif to BigHorner+Penis.nif, which should fix any issues related to that file being gone.

 

Sorry take up a post here user29 but I added the bighorner+penis nif as a seperate data download on the brutalrapers version mentioned here in case someone needs the file and doesn't feel comfortable changing the name:D

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