SirCrazy Posted January 9, 2019 Posted January 9, 2019 3 hours ago, MrCruelJohn said: I made a bat file that moves me to "vault 111" which is exterior. As well as a bat file to re-equip my missing pipboy. I installed a mod that added another exit to vault 111 to get around this problem. Hopefully in the future, it will not be necessary. https://www.nexusmods.com/fallout4/mods/18076 2
MrCruelJohn Posted February 7, 2019 Posted February 7, 2019 Stumbled across the skyrim version of this... jealous a bit. Wondering if more will be coming in future? I played skyrim and just looking at the fullness of mods there. Thanks for the great mod. 1
carlj67 Posted February 8, 2019 Posted February 8, 2019 For those of you experiencing an infinite load screen after accessing the chest in vault 111, the problem is that the script loads multiple text boxes as part of that scene that all require you to click on [OK] to clear each box. Unfortunately, the screen goes blank before you can see these boxes. They are still there waiting for you to click [OK}. The solution is to just hit ENTER several times until you no longer here any audible clicks. The game should then load and proceed. A word of advice: Pick up the PIPBOY, open the vault and loot the area before accessing the chest. This is because some arm restraints will cause the PIPBOY to pop off your wrist and fall on the ground when you try to open the vault or pick thing up after being bound. Some people have also complained that their P{PBOY won't show on their wrists when they first exit the vault. I think this is caused by a game tutorial zone around the entrance that runs first time you exit the vault and includes some PIPBOY hints. The solution is to walk away from the entrance towards the path to Sanctuary. Once your PIPBOY re-appears, you can go back up and loot the entrance area.
Guest Posted February 16, 2019 Posted February 16, 2019 Great mod, thank you! However, in the combat surrender scenario I always end up equipped with a latex restraint dress. Pretty frustrating, as there are a lot of other devices you might prefer over this one. I for example prefer handcuffs and slave collar. The mod seems to force the latex dress on the player instead. Is there a way to define which devices I would like to be equipped on my character? I tried Roggvir's DD Items Manager to eliminate the devices I don't want, but it doesn't seem to work with this mod.
Ravecreator Posted February 20, 2019 Posted February 20, 2019 Hello there. Small Problem with custom clothes (in that case Absolutely Skimpy Attire). When the Cursed collar is equipped i can dress those outfits without that the Collar delivers a shock. Is there a way to fix this on my own (like adding keywords or so)? Thanks for any help
MrCruelJohn Posted February 20, 2019 Posted February 20, 2019 4 hours ago, Ravecreator said: Hello there. Small Problem with custom clothes (in that case Absolutely Skimpy Attire). When the Cursed collar is equipped i can dress those outfits without that the Collar delivers a shock. Is there a way to fix this on my own (like adding keywords or so)? Thanks for any help It's a slot issue. Have to find out what slot it looks for and put your clothes in that slot in FO4eXedit. At least for what I do. Then save those modified esp files for a reinstall if you have to... pain to do over and over. I have same issue with sexual harrassment. Says I am naked when not. And the chest armor check does catch the mod as showing I am dressed. RSE Elements properly sees if you are naked or not. Can go ask over there what slots is best? John
Kimy Posted February 20, 2019 Author Posted February 20, 2019 Vanilla Papyrus makes it hilariously difficult to find out if/what item is worn in certain slots. Mods using F4SE have it easier, but DD/DCW do not use it. The creator of that clothing mod probably forgot to tag its gear with the proper keywords, so there is a good chance DCW won't see them.
MrCruelJohn Posted February 20, 2019 Posted February 20, 2019 20 minutes ago, Kimy said: Vanilla Papyrus makes it hilariously difficult to find out if/what item is worn in certain slots. Mods using F4SE have it easier, but DD/DCW do not use it. The creator of that clothing mod probably forgot to tag its gear with the proper keywords, so there is a good chance DCW won't see them. Will we be seeing more DCW content from you by any chance. More quests etc like you have in skyrim? John By the way your doppleganger thinks I am gorgeous in memory den. Lol.
Kimy Posted February 20, 2019 Author Posted February 20, 2019 58 minutes ago, MrCruelJohn said: Will we be seeing more DCW content from you by any chance. More quests etc like you have in skyrim? John By the way your doppleganger thinks I am gorgeous in memory den. Lol. Yes, I still totally plan to work on DCW. I just need some clones of me. Haha! 1
MrCruelJohn Posted February 20, 2019 Posted February 20, 2019 4 minutes ago, Kimy said: Yes, I still totally plan to work on DCW. I just need some clones of me. Haha! Well... unique is always better. I have to go to the shop since I rarely ever get locked into them. Haha. Usually there to reset my mental attributes.... and your doppleganger doesnt help! I have half thought of going back to skyrim now I see what's there.. but setting up new mods and load order etc.... just doesnt interest me at the moment. Your work alone is tempting. I do appreciate what you do for the community. John
Vallarie Posted February 27, 2019 Posted February 27, 2019 On 2/20/2019 at 10:28 AM, Kimy said: Yes, I still totally plan to work on DCW. I just need some clones of me. Haha! Kimmy your mod is amazing! The only trouble that I am having may be a bit out of your hands. Specifically, I would like to be able to select which restraints are able to trap the player (I hate yokes) and maybe tone down a bit of the number of times the vibrator makes my character moan. Heck disable sound feature would be just great. Thank you again for such an amazing mod! I went out of my way and done some CK modifications so now the gold chastity bra is actually a chemo machine that will irradiate your heart until it pops or you remove the bra. Similar with some iron plugs. It's only +1 radiation per tick (God knows how many millisieverts that is) but over time it's lethal enough if ignored. It makes the devices more dangerous I wanted to do some more work like make the latex hood suffocate you, make the slave collar explode your head off, and inflatable plug blow your character up (which would require some hard code scripting to make the stomach expand until character explodes).
EvaVaultGirl Posted March 4, 2019 Posted March 4, 2019 Hello How do you have to enter the commands have tried many different times but no one has worked here are the combinations dcw_cursedlootchance:20 dcw_cursedlootchance20 dcw_cursedlootchance 20 dcw_cursedlootchance20% dcw_cursedlootchance 20% see the screenshot Mod Loader Vortex (Nexus) Please Help Sorry for bad English Translate by Google EDIT: and have the following problem, when I go through a door with loading screen, comes an endless loading screen What can I do
MrCruelJohn Posted March 4, 2019 Posted March 4, 2019 38 minutes ago, Schranza21 said: Hello How do you have to enter the commands have tried many different times but no one has worked here are the combinations dcw_cursedlootchance:20 dcw_cursedlootchance20 dcw_cursedlootchance 20 dcw_cursedlootchance20% dcw_cursedlootchance 20% see the screenshot Mod Loader Vortex (Nexus) Please Help Sorry for bad English Translate by Google To shut off the Jack the Belter use: set dcw_enableBeltedQuest to 0 set dcw_enableCombatSurrender to 0.0 set dcw_jackquestchance to 0 set dcw_jackquestchancesleep to 0 (I made a BAT file and placed into your fallout 4 game folder... start a new game and hit console and type "bat xxxx" where xxx is the txt file name you created... do this before you step in the pod and put on the new clothes... I do it before I run, or during the run towards the vault. Or install the below MCM menu to set all your chances.... and 20% is way too high... cursed loot at 4% is playable... unless you want to be in gear all the time..... NOTE: I am not the creator of the below menu. I apologize to the Mod Author who made it, or the person that linked it for me. If the MA does say who he/she is, please push all credit to them. John Deviously Cursed Menu.7z
Erebea Posted March 4, 2019 Posted March 4, 2019 Deviously cursed menu was made by markdf https://www.loverslab.com/files/file/5855-deviously-cursed-menu/ 2
EvaVaultGirl Posted March 5, 2019 Posted March 5, 2019 Thx @Erebea and @MrCruelJohn Have a few questions about the mod 1. How can I tell if the mod is 100% working? (Jump already 6h with at first bondage without change through the world) 2. Is the Fallout 4 quest necessary? 3. Count all containers or only certain ones (Crates, healing containers, toolbox) 4. Drop-chance container Take with E item or open R box Translate by Google Translater Thank you in advance
MrCruelJohn Posted March 5, 2019 Posted March 5, 2019 50 minutes ago, Schranza21 said: Thx @Erebea and @MrCruelJohn Have a few questions about the mod 1. How can I tell if the mod is 100% working? (Jump already 6h with at first bondage without change through the world) 2. Is the Fallout 4 quest necessary? 3. Count all containers or only certain ones (Crates, healing containers, toolbox) 4. Drop-chance container Take with E item or open R box Translate by Google Translater Thank you in advance About the time I think it isnt working, it works and I get trapped. If you open a lot of containers, then your exposure to the roll if chance goes up. Not sure what quest you ask about. No quest from game. Some containers may roll higher chance. I do not know the internal calculations. My experience is any container. Even i can get trapped by the workshop ... I may have scrapped container in settlement with trap. Take something from workshop, trapped. And open or scroll through inventory I have been trapped both ways. Random keys show up either method as well. John Edit: you may have to leave cell so containers respawning.
OlBenny Posted March 17, 2019 Posted March 17, 2019 On 2/20/2019 at 11:28 AM, Kimy said: Yes, I still totally plan to work on DCW. I just need some clones of me. Haha! Hello! I came here for two reason, and that was one of them. I was wondering if DCW was going to see any love anytime soon. It has been, indeed, a long time. So, yay!, this is wonderful to hear. The second reason, which is for anyone not just Kimy, but after successfully unlocking a device, shouldn't the key get destroyed? I know that happens with the Skyrim version, but it's not with this version. Is this % based? If so, is there console command? I'm not finding anything on the OP, and I'm not finding anything with "help dcw 0" in-game. ☹️
csacskamacska Posted March 20, 2019 Posted March 20, 2019 This is a high thing. The only problem is that the subject is not there. The way one trap after another ... bah ... I will never get out. Where is King Jack? At the specified location, no. It is possible that the FP-based brothel house do not go together? The "JonsMod" (Northern Springs DLC) Quinton constantly sitting there. He's sure he's confusing where he should be. He always sitting in the brothel and harassment. Ez egy hatalmas dolog. Az egyetlen probléma, hogy a téma nincs sehol. Az úton egyik csapda a másik után ... bah ... Sosem jutok ki. Hol van Jancsi? A megadott helyen nincs. (Ha a fehér az szürke... akkor rengeteg lehet a hiba. De mondjuk ez nem ide tartozik.) Lehetséges, hogy az FP alapú bordélyházzal nem fér össze? A "JonsMod" Quinton -ja teljesen zavarodott (Északi források DLC). Ő biztos összekeveri, hol kellene lennie. bah... Ő mindig a bordélyba ül és zaklat.
csacskamacska Posted March 21, 2019 Posted March 21, 2019 On 1/7/2019 at 12:02 AM, SirCrazy said: Vault 111, the lift ...bah. console, open: "coc vault111ext" ... and... husssss.....
csacskamacska Posted March 21, 2019 Posted March 21, 2019 On 2/16/2019 at 4:29 PM, overlot115 said: Roggvir's DD Items Manager *there is something else! (Sorry not Chinese. ) "DD item manager" *after every change, it is recommended to relaunch the game or 5-15 minutes waiting for the setting. (minden változtatás után ajánlott a játék újraindítása vagy 5-15 perc várakozás a beállításra közbe pár cellaváltás.)
Wonko486 Posted March 21, 2019 Posted March 21, 2019 Yay! Glad Kimy still wants to work on this. I'd love to see an update, even if it just fixes the items that vendor kimy sells. A good number of them don't work on anyone but the player.
Vampia39 Posted March 23, 2019 Posted March 23, 2019 I seem to have run into an issue where DCW no longer seems to be spawning devices... in the first two hours I managed to get slaver's collar AND belted.... and some time after belted all DD's stopped spawning in containers.... i've put another 2-3 hours in since and not a single key or device. I'm not yet sure if this is by design and I have to finish the belted quest, or if some scripting broke?
Wonko486 Posted March 23, 2019 Posted March 23, 2019 Keys are still supposed to drop, but traps and devices don't while belted. Hmmm, belted by what? Random trap or Jack? Cause if it's jack you need to finish the quest before anything else will work.
Vampia39 Posted March 23, 2019 Posted March 23, 2019 Yes belted by jack, sorry for not mentioning that earlier... ok that explains it... guess I know where my focus is going to be now. Thanks much!
canzetr Posted April 9, 2019 Posted April 9, 2019 Got this problem recently where first save after triggering a trap takes a very long time, the game acts like it's not responding(in task manager as well) radio still plays in the background, clicking anywhere displays standard windows "program not responding" window with wait and close the program, sometimes it goes through after some waiting (happened with nipple clamps and few plugs) but sometimes it just stays like that until closed (catsuit for sure, can't remember if anything else). Anyway love your work, both cursed loot and wasteland are great, and I'd love to see DCW grow to the state that DCL is right now
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