Bad Dog Posted January 6, 2018 Author Posted January 6, 2018 Look upthread. Those are furries. When furries get it on, that's yiffy. 1
TheRealMissAmber Posted January 6, 2018 Posted January 6, 2018 You know what I have seen that a few times. It never clicked. Gotcha. Thank you for telling me what it means. Not really my thing but there is some interesting stuff so I'm just going to lurk a bit.
Theodore Locke Posted January 6, 2018 Posted January 6, 2018 With the recent developments, would it be at all safe to assume (if not, request?) A YAS Patch for Devious Devices, and for Captured Dreams, even?
ianpal123 Posted January 6, 2018 Posted January 6, 2018 heres a SFW screenshot of my mage character, hope its clear enough 5
Blaze69 Posted January 6, 2018 Posted January 6, 2018 3 hours ago, Theodore Locke said: With the recent developments, would it be at all safe to assume (if not, request?) A YAS Patch for Devious Devices, and for Captured Dreams, even? Maybe. I assume by "patch" you mean one that fixes the NPCs, right? Because the devices themselves are already taken care of by my patch for the DD Beast Race Refits. The ones that have existing beast meshes, anyway; there's still some items that use human meshes but there's nothing I can do about it. In that case, DD itself doesn't need a patch because it doesn't include NPCs. If anything, it's only Captured Dreams that would need a patch, and also Cursed Loot if you use it as well. CD has not yet been updated to DD 4.0 so I'm not going to try it out yet, and as for Cursed Loot, I am using at the moment and have a half-assed YA patch for it but I would have to clean it up a bit and pack everything up so it would take me a bit to post it if I were to do so. 26 minutes ago, ianpal123 said: heres a SFW screenshot of my mage character, hope its clear enough That looks awesome, great job!
origamifan Posted January 6, 2018 Posted January 6, 2018 Hi everyone! Small question: Am I the only one who uses warmonger armory? Because I noticed a "bug" with one of the armors (the noble female vampire robe, which has apparent furless skin) and fixed it with tes5edit by converting it to the male model of the robe. Would anyone be interested in having the edited esp?
ianpal123 Posted January 6, 2018 Posted January 6, 2018 11 minutes ago, Blaze69 said: 42 minutes ago, ianpal123 said: heres a SFW screenshot of my mage character, hope its clear enough That looks awesome, great job! Thnx
origamifan Posted January 6, 2018 Posted January 6, 2018 Here's another screenshot. Tried to apply all your advices. 1
Bad Dog Posted January 6, 2018 Author Posted January 6, 2018 @ianpal, fabulous, that one's definitely going in. re Warmonger Armory, sure, but I'm not going to do anything with it until I have the Cellans sorted. 1
KestrelSky Posted January 6, 2018 Posted January 6, 2018 I haven't had any issues with NPCs from Captured dreams being yiff-ified by regular YA, but the male slave-owner quest guy from cursed loot has a human face with popped out eyeballs and wolf mouth (stuff of nightmares). Edit: In devious devices there is a clit/PA piercing which doesn't currently work with BD hoodie schlongs, would fixing that be difficult?
Blaze69 Posted January 6, 2018 Posted January 6, 2018 1 hour ago, origamifan said: Here's another screenshot. Tried to apply all your advices. See, you are on the good track there . Unfortunately there is only so much that can be done with vanilla graphics and no ENB, but this is certainly an improvement over your previous pics. 25 minutes ago, KestrelSky said: I haven't had any issues with NPCs from Captured dreams being yiff-ified by regular YA, but the male slave-owner quest guy from cursed loot has a human face with popped out eyeballs and wolf mouth (stuff of nightmares). Oh, yeah, that Leon guy. He uses a custom younger-looking head texture and for some reason Kimy thought the best way to assign it was to give him a custom head record altogether. Since that head is still human, the end result is the stuff of nightmares you mention, lol. But it's easy to fix, you only need to delete his custom head from his head part list in TES5Edit and he should get a wolf head as intended. 25 minutes ago, KestrelSky said: Edit: In devious devices there is a clit/PA piercing which doesn't currently work with BD hoodie schlongs, would fixing that be difficult? It would require editing Leito's meshes (which is what's used in the male patch for DD) to fit the Hoodie schlonggs, but even then it's impossible to account for the different stages so on the Anthro one it would look wrong on non-fully-erect meshes and on the sheath it would basically float on its own on the sheathed meshes. Also as I've stated already DD and males simply do not get along (and part of it seems to be by design, or at least that's what Veladarius' comments and the attitude of the devs lead me to believe). So I don't think it would be worth it in the first place anyway.
origamifan Posted January 6, 2018 Posted January 6, 2018 8 minutes ago, Blaze69 said: See, you are on the good track there . Unfortunately there is only so much that can be done with vanilla graphics and no ENB, but this is certainly an improvement over your previous pics. owo thanks! though I prefer to run with vanilla graphics and no ENB because I'm afraid of the loss of performance and possibles ctd
origamifan Posted January 6, 2018 Posted January 6, 2018 2 hours ago, Bad Dog said: re Warmonger Armory, sure, but I'm not going to do anything with it until I have the Cellans sorted. I feel like there's a misunderstanding. I wasn't asking for a patch, I was asking if anyone needed that patch (which I already made and tested.) .Also there's technically no dependancies from YA.
KestrelSky Posted January 6, 2018 Posted January 6, 2018 2 hours ago, Blaze69 said: But it's easy to fix, you only need to delete his custom head from his head part list in TES5Edit and he should get a wolf head as intended. Thanks Blaze! It's too bad about DD and males, I actually made a rough patch for males a couple years ago and had a rough time working with the meshes so I never kept up on it. 1
Bad Dog Posted January 6, 2018 Author Posted January 6, 2018 Yes, and feel free to post it in the thread. But if I'm going to put it in the OP I have to load Warmonger and your patch and test it out.
L0ne_W0lf Posted January 7, 2018 Posted January 7, 2018 Kind of a long shot, and may go against the vision of the mod...but is there any way to actually separate the feline variants into their own sorta...sub race mods? While there are the "unique player character" versions of the tiger and snow leopard, I think, I love the look and textures of some of the felines, and it would be interesting to create characters/NPCs with them, without having to have all of YA installed.
poblivion Posted January 7, 2018 Posted January 7, 2018 Hi, did anyone convert Smilodon Tail by NightroModzz to be used in the game?
Blaze69 Posted January 7, 2018 Posted January 7, 2018 31 minutes ago, poblivion said: Hi, did anyone convert Smilodon Tail by NightroModzz to be used in the game? Not yet, and I'm not sure if it will ever be used, but in the meantime if you want a short tail you can try using Bad Dog's Lungari tail. You can get it from my updated Lungaris race mod. Also since the Lungaris body textures are basically desaturated Sabrelion textures from YA, if you use a lion character you would only need to add some color to the tail textures (to "reverse" the desaturation) so they match the lion ones again.
poblivion Posted January 7, 2018 Posted January 7, 2018 46 minutes ago, Blaze69 said: Not yet, and I'm not sure if it will ever be used, but in the meantime if you want a short tail you can try using Bad Dog's Lungari tail. You can get it from my updated Lungaris race mod. Also since the Lungaris body textures are basically desaturated Sabrelion textures from YA, if you use a lion character you would only need to add some color to the tail textures (to "reverse" the desaturation) so they match the lion ones again. Thanks for the tip, it's a beautiful tail for a rabbit, but it's not good for a cat. Tail by NightroModzz I like it more.
Blaze69 Posted January 7, 2018 Posted January 7, 2018 20 minutes ago, poblivion said: Thanks for the tip, it's a beautiful tail for a rabbit, but it's not good for a cat. Tail by NightroModzz I like it more. I know, and i like it better too, but I already tried to get the tail ingame and it didn't work out. Bad Dog may be able to do it, but with the backlog of stuff on his to-do list (the Cellan race being first AFAIK), I'd say it's unfortunately not going to happen anytime soon.
origamifan Posted January 7, 2018 Posted January 7, 2018 Forget my previous point about warmonger armory, the conflict was in fact with another mod I used, Vampires Fight With Claws. Loading it above YA was enough to fix the problem. Apologies. I sometimes posts without a second thought.
Bad Dog Posted January 7, 2018 Author Posted January 7, 2018 17 hours ago, L0ne_W0lf said: Kind of a long shot, and may go against the vision of the mod...but is there any way to actually separate the feline variants into their own sorta...sub race mods? While there are the "unique player character" versions of the tiger and snow leopard, I think, I love the look and textures of some of the felines, and it would be interesting to create characters/NPCs with them, without having to have all of YA installed. Yes, I've thought about putting them on on Nexus as standalone race mods. But then someone said something to me about otters...
Bad Dog Posted January 7, 2018 Author Posted January 7, 2018 Grab the tail off the hyenas to use as a smilodon tail? It's kinda short and stubby with some shape to it. The lungaris are looking good, glad you put that together. Maybe I need to get the rabbits back into my YA setup. I totally think the otters are going there. No reason not to add more species as different races.
Blaze69 Posted January 7, 2018 Posted January 7, 2018 28 minutes ago, Bad Dog said: The lungaris are looking good, glad you put that together. Maybe I need to get the rabbits back into my YA setup. I totally think the otters are going there. No reason not to add more species as different races. Thanks! And you mean add them as their own custom races bundled with YA? Sure, that could be nice. The Lungaris plugin already includes a few NPCs and a new location, and AFAIK the plans to add Cellan NPCs are still standing, so I can see that happening for both of them (and any other that may come in the future). Speaking of which, if/when those NPCs are added and you want to give them dialogue or quests or stuff like that, I can lend a hand with it. Can't do very fancy stuff yet, but I've been doing some work on the NPC plugin for the sharks and I kinda way my way around it now . Oh, and also found a way to add soft links to SL, so you can add scenes or dialogues that lead to sexy times if you have SL but are harmlessly skipped if you don't and don't actually make SL a hard requirement. Just for the record.
Bad Dog Posted January 8, 2018 Author Posted January 8, 2018 Soft links are cool. I'm not going to get into anything complicated with quests... I don't think. That's GLDescribe's baliwick. I want to add a few NPCs to the unused boat in solitude and give them routines and such, mostly for practice. But I'll make it a separate ESP so anything more complicated won't conflict. I was just saying I'll add them to my game. They could go into YA but don't need to unless there's interest. So maybe the MSN seams kinda suck. Also I dropped the missing _1 body into a hands mesh. Clearly too long in front of the computer.
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