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WickedWhims


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Posted
1 hour ago, b7696619 said:

I wouldn't think it would take that long... they tweeted and said the October 6th update did not break WW so they left it as is. When the Eco Living patch came out, WW updated the same day, and when Batuu patch came out it took a day. It probably wont take too long.

i hope so, im just seating here refreshing the page lol. i did get some chores done ?

Posted
33 minutes ago, lonewolf2117 said:

i hope so, im just seating here refreshing the page lol. i did get some chores done ?

WW itself wasn't too broken by the patch, so it should be fine to use as far as I know, there are only minor bugs, nothing game breaking.

Posted
1 hour ago, lonewolf2117 said:

i hope so, im just seating here refreshing the page lol. i did get some chores done ?

WW work but there mode not like Basemental-Drugs and NisaWickedPerversionsv

So NisaWickedPerversionsv dead for now LOL when Basemental-Drugs up will NisaWickedPerversionsv come or he need to change the mod

Posted
11 minutes ago, powergo said:

WW work but there mode not like Basemental-Drugs and NisaWickedPerversionsv

So NisaWickedPerversionsv dead for now LOL when Basemental-Drugs up will NisaWickedPerversionsv come or he need to change the mod

ah crap.... using both those mods too, the sims version of myself in my game pops adderall, I happen to do the same irl since I have ADHD, I find it weird that you can't take ADHD trait along with genius, lots of geniuses irl has ADHD as well. two of my housemates in my game are also highly dependent on nisawickedperversions.... crap...

Posted
51 minutes ago, powergo said:

WW work but there mode not like Basemental-Drugs and NisaWickedPerversionsv

So NisaWickedPerversionsv dead for now LOL when Basemental-Drugs up will NisaWickedPerversionsv come or he need to change the mod

Nisa’s Wicked Perversions LL.2.7e mod was just updated 15min ago yay!! 1 down 2 to go. . . (basemental and ww, assuming my other mods are working fine.)

Posted
50 minutes ago, heroiclittlewaffle said:

Hi im new to sims 4 modding I just started like 2 days ago   

So for every update we have to wait for Basemental drugs, Nisa's Wicked perversions, and Wicked Whims to update as well?

If you want to use all your mods, yes.

 

If you already updated, then you're going to have to wait. As I type this BMD is still needing an update, among others.

 

If you haven't, DON'T. At least not yet. Wait for your preferred mods to update first, then once you've got 'em all on hand, install them and THEN update.

Posted

I'm not running into any issues with WW. Try re-downloading, also might just be the Resource.cfg file, sometimes that file needs to be changed when an update comes out.

Posted
44 minutes ago, carnation77 said:

The vanilla game post update crashes after a bunch of minutes of game play and repairing is no help, so I imagine a patch to the patch will be needed lol.

Therefore, I would suggest people to wait before updating even after all their mods have been updated.

 

Edit: https://answers.ea.com/t5/Technical-Issues-PC/Sims-4-crashing-during-gameplay-after-Nov-2020-update/td-p/9716510

I am running quite okay with most of my mods updated or okay (apart from waiting for WW, MCCC was updated, Scarlet's and LittleMsSam's mod were eitehr updated too or are okay), no crashes yet. The only issue so far is that my mermaid sim in my side-save is swimming through the floor in his mermaid form when exiting the ocean instead of shifting back to human form.

Posted

I have lost some CC objects: several beds, kitchen cabinets, dishwashers, sofas, and most likely other items of technology and decor. They are not in build mode, but they are in my mods folder.

Posted
53 minutes ago, Milik said:

I have lost some CC objects: several beds, kitchen cabinets, dishwashers, sofas, and most likely other items of technology and decor. They are not in build mode, but they are in my mods folder.

It's most likely caused by Basemental Drugs.

Posted
48 minutes ago, Milik said:

I have lost some CC objects: several beds, kitchen cabinets, dishwashers, sofas, and most likely other items of technology and decor. They are not in build mode, but they are in my mods folder.

That error is because of Basemental Drugs. So you need to temporary remove that mod if you want the objects back.

 

WW for me still works.

Posted
59 minutes ago, Smelly Cat said:

Эта ошибка вызвана базовыми препаратами. Поэтому вам нужно временно удалить этот мод, если вы хотите вернуть объекты.

 

WW у меня все еще работает.

I played a little, but as soon as I noticed the missing objects, I left the game without saving. I hope all be fine. I will wait for a fix.

Posted

I saw there is allrdy a new Basemental Version out there.
Even if the Forum Post says 5.11.120 - 01 Apr 2020
If u click the download link to the website, website says "7.13.132  -  11/11/20"
So prob its allrdy fixed :)

Posted
33 minutes ago, HappyHentai said:

I saw there is allrdy a new Basemental Version out there.
Even if the Forum Post says 5.11.120 - 01 Apr 2020
If u click the download link to the website, website says "7.13.132  -  11/11/20"
So prob its allrdy fixed :)

i can confirm basemental is the fix, although it was throwing turbine errors before i updated with the new version of bd my game is working correctly again

Posted

When my Sim is naked and I instruct him to swim, he automatically puts on a swimsuit, not always, but mostly. I know there's a checkbox in the settings whether the Sims should dress in the correct outfit for a particular interaction, but I have a feeling that in the case of hot tub and the pool, the game ignores this settings.

 

Is it a bug?

 

 

Another strange thing is that skinny dipping in the hot tub is impossible in the presence of teenagers, although I have set teenagers to be participate in nutity interactions and I have turned off the "respect children's eyes" option.
Posted
21 hours ago, pixie666 said:

ok so i updated and wicked whims is still working but my poor sims have no couches, counters or beds anymore. script call error on all of them cc or ea 

update your basemental drugs mod that one has the furniture script fail

Posted
49 minutes ago, xfdamian said:

Hello guys.I can't get the teenegers have sex with others.Only with teen can get it done how can I chance that?

Go to sex settings, there should be a checkbox, something along the lines of 'age restriction switch'. It may be a few choices deep.

Posted
On 11/7/2020 at 8:17 AM, ADM Ntek said:

as long as he doesn't start fapping i think we are ok. but i think a sex privacy sign might make sense or maybe a lot trait. i also find it funny whenever my sims have someone over and the start banging in their parents or children's beds.

I think one or both of those would be great!  Maybe you want Sims to respect privacy most of the time, but the sex club you're building would be an exception...  Yep, I would use the lot trait and/or sign if they existed!

 

Some more WW traits might also be interesting, like "Prude: This Sim wants to pretend sex doesn't exist and will run from anything naughty," or "Voyeur: If there's any sex going on nearby, you can bet this Sim will go and watch!"  So a Prude would always leave the room regardless of other privacy settings, while a Voyeur would stick around and watch no matter what.

Posted

I'm getting this on game crash:

 

Cause: Exception when applying action <StatisticAddRelationship Default TunedInterval(lower_bound=-100.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.Listeners> for loot <class 'sims4.tuning.instances.TURBODRIVER:WickedWhims_Loot_StripClub_Customer_Charm_Gain_Small'>

 

I'm also getting this MCCC error that may be related:

 

File "E:\Builds\MCCC_7_5_1\mc_cmd_center\mc_workaround.py", line 221, in inject_apply_added_relationship
AttributeError: 'int' object has no attribute 'get_track'

 

I'm also getting some other mods reference, one is a old script that shouldn't be in this save as it was never on this machine, but it appears it is (must have got imbedded in something that got transferred) and I don't see a way to track it down:

 

File "S:\Workspace\+SrslySims\Gameplay\Simulation Lag Fix\Scripts\SimulationLagFix.py", line 34, in update

 

Posted
7 hours ago, rono said:

I'm also getting this MCCC error that may be related:

 

File "E:\Builds\MCCC_7_5_1\mc_cmd_center\mc_workaround.py", line 221, in inject_apply_added_relationship
AttributeError: 'int' object has no attribute 'get_track'

MCCC now has a second hotpatch fix... v7.5.2

 

Simulation Lag may not be updated yet.

TURBODRIVER also has a Simulation Lag mod but don't know if it's working or needs an update.

 

Posted
10 hours ago, Scorpio said:

MCCC now has a second hotpatch fix... v7.5.2

 

Simulation Lag may not be updated yet.

TURBODRIVER also has a Simulation Lag mod but don't know if it's working or needs an update.

 

That sim lag thing is old, passed through different authors and hasn't been updated in months.  Don't know if it is even relevant.  I took it out once I dug it up.  I was still getting that error last night, so I'll grab that new mccc and hopefully it will go away.  I didn't crash at least, but didn't play for very long either.

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