Claxia Posted June 29, 2019 Posted June 29, 2019 Hello, I have an issue and I don't know what's wrong :c I updated the game and mods (1.52.100, Nisa's, WW and MCCC) and also added new clothing that was trending on SimsResource. Yet when I started the game last night, it gave me an error and when I try to place doors, it says with a red box "Script calling error" (I'm not sure if this is the correct translation, I play the game on Spanish and it says "Error the llamada de script"). I used lastexception.com to see the errors and it showed " 'wickedwhims.utils_inventory' module.", " 'turbolib.cas_util' module.", " 'turbolib.events' module." and " Outdated Tunable Resource requires removing.". It also says Extreme Violence is out of date but I don't have the script installed anymore (but maybe I left a .PACKAGE file)  Here's the last exception from a few minutes ago  Thank you in advance! lastException.txt
procian Posted June 29, 2019 Posted June 29, 2019 4 minutes ago, Claxia said: Hello, I have an issue and I don't know what's wrong :c I updated the game and mods (1.52.100, Nisa's, WW and MCCC) and also added new clothing that was trending on SimsResource. Yet when I started the game last night, it gave me an error and when I try to place doors, it says with a red box "Script calling error" (I'm not sure if this is the correct translation, I play the game on Spanish and it says "Error the llamada de script"). I used lastexception.com to see the errors and it showed " 'wickedwhims.utils_inventory' module.", " 'turbolib.cas_util' module.", " 'turbolib.events' module." and " Outdated Tunable Resource requires removing.". It also says Extreme Violence is out of date but I don't have the script installed anymore (but maybe I left a .PACKAGE file)  Here's the last exception from a few minutes ago  Thank you in advance! lastException.txt 191.89 kB · 0 downloads Extreme violence.....check for any files you may have missed. Also double check you really do have the latest B/D and W/P. 1
smjm81 Posted June 29, 2019 Posted June 29, 2019 16 minutes ago, Claxia said: Hello, I have an issue and I don't know what's wrong :c I updated the game and mods (1.52.100, Nisa's, WW and MCCC) and also added new clothing that was trending on SimsResource. Yet when I started the game last night, it gave me an error and when I try to place doors, it says with a red box "Script calling error" (I'm not sure if this is the correct translation, I play the game on Spanish and it says "Error the llamada de script"). I used lastexception.com to see the errors and it showed " 'wickedwhims.utils_inventory' module.", " 'turbolib.cas_util' module.", " 'turbolib.events' module." and " Outdated Tunable Resource requires removing.". It also says Extreme Violence is out of date but I don't have the script installed anymore (but maybe I left a .PACKAGE file)  Here's the last exception from a few minutes ago  Thank you in advance! lastException.txt 191.89 kB · 1 download Quote \\version_vault\\LL\LL_0_990c\NisaK As procian said, it looks like you are still using a old version of Nisa's WP. Delete the old files and download and install the latest.  The WP mod is also dependent on both basemental's mod and WW so make sure all of them are updated.  Quote sims4.tuning.instances.DG:ExtremeViolence_StealMoneyFail Quote sims4.tuning.instances.RTF:TakeManualSelfie_Instagram "Interaction Extreme violence and road to fame need to be updated as well.   1
Zeebubnaoi Posted June 29, 2019 Posted June 29, 2019 Hello ! I got this error whenever I try to place a door on a lot: "Script call fail"; I don't really understand what's the matter, can someone help ? Here's the latest LastException file I got. Â Thanks for the help ! https://filebin.net/yoj8dv22fy3xoll0/lastException.txt?t=f6mkcip0 Â Â
SakuraAngel1 Posted June 29, 2019 Posted June 29, 2019 So, I'm at my wits end here. I've been downloading and installing WW for a couple of years now without a problem and suddenly with versions 4.3.4.142b and 4.3.4.142c, I'm experiencing issues with the mod not showing up in the game...AT ALL.  With 4.3.4.142b, there was a minor issue where the mod would work, but I had floating tongues everywhere. It was no big deal at first, but then the next version came out and now the 4.3.4.142c version does not show up in the game, although it shows up properly in the Mods list upon startup.  I've spent almost an entire week trying to figure what went wrong. I've updated all of my mods, my animations, and even REINSTALLED the game (including all of the expansions and stuff packs) and absolutely nothing...just the same issue!  My game is up to date with version 1.52.100.1020 and even the lastException assistant isn't sure of what to tell me ('Unknown Error: An error in your file has not been recognized.')  Side Note: The only other script mods showing up are Basemental Drugs and Wicked Perversions (which I removed, but nothing still)...yet, oddly enough even MC Command Center isn't displaying in game too.  Attached is my lastException file (if you need more, I have a shit ton...which is also weird). lastUIException_63697513185.txt
Claxia Posted June 29, 2019 Posted June 29, 2019 Thank you very much @smjm81 and @procian!! I feel like Basemental was the problem because I did download the lastest Nisa's update, at least I had to overwrite the file when I download it again. //thonk// (And yeah, I updated violence and fame scripts too) Again, thank you very much! ? I should learn how to fix these things on my own X'D 1
NordicSwE Posted June 29, 2019 Posted June 29, 2019 My Wicked Whims does not work? I have the newest version. I have MC Command Center installed latest version too. Are there som conflicts between the mods?
Downloader Posted June 29, 2019 Posted June 29, 2019 Recently, as in yesterday, I converted to full HQ mod (Sources 01, 02) and used TS4HQ Converter by CmarNYC for all my CAS CC, apparently successfully, so started a fresh world, amazingly I am not getting that many Last Exceptions, bar one that popped today as follows (exception text within):  Spoiler 06/29/19 07:20:27 Traceback (most recent call last):  File ".\WickedWhims 4.3.5.142c\turbolib2\exceptions\exception_watcher_wrapper.py", line 24, in wrapper  File ".\WickedWhims 4.3.5.142c\wickedwhims\main\game_handlers\tick_handler.py", line 160, in update  File ".\WickedWhims 4.3.5.142c\wickedwhims\nudity\special\peeping\npc.py", line 112, in _attempt_spawn_peeping_npc_sim_on_game_update  File ".\WickedWhims 4.3.5.142c\wickedwhims\nudity\special\peeping\npc.py", line 125, in spawn_peeping_npc_sim  File ".\WickedWhims 4.3.5.142c\wickedwhims\nudity\special\peeping\npc.py", line 256, in _get_peeping_npc_sim  File ".\WickedWhims 4.3.5.142c\wickedwhims\nudity\special\peeping\npc.py", line 309, in _create_peeping_npc_household  File ".\WickedWhims 4.3.5.142c\wickedwhims\utils_appearance.py", line 62, in set_sim_appearance_data  File "CNScripts/CNWWScripts\cncustom\turbolib2\wrappers\sim\cnturbosimcasmixin.py", line 295, in set_appearance_attributes  File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 322, in Setter AttributeError: Assignment not allowed to repeated field "face_modifiers" in protocol message object.  I had noticed the peeping sims weren't really showing up much if at all but initially thought nothing of it so idk if its important but figured I'd make whoever looks at these things aware.  I also noticed something odd on starting the new world which I'm guessing was something to do with all the THQ packs and CC conversions, nobody was wearing their normal outfits for any of their categories till told to switch then they seemed to remain normal and within the limitations of their saves outfits, I mention this because I did see the male and he looked totally different from my last couple of worlds, usually a baldy brown haired dude, this time a ginger updo... thing... so idk how or if it may be interfering somehow as I dont know if the new world appearance is totally random or predefined.  Anyhoo, hope its relevant.  On an unrelated side note, can anyone say, in IM if needed so its not off topic, if you edit an existing sim in full cas can you then in future import that appearance to the same sim in a new game without damaging anything, like, if you just import the saved edited family I'm guessing that would bork the game but manually changing the ones that I find dull every single time I start a new world gets old. 1
RUASim21 Posted June 29, 2019 Posted June 29, 2019 34 minutes ago, NordicSwE said: My Wicked Whims does not work? I have the newest version. I have MC Command Center installed latest version too. Are there som conflicts between the mods? What version is your game?Â
smjm81 Posted June 29, 2019 Posted June 29, 2019 1 hour ago, Zeebubnaoi said: Hello ! I got this error whenever I try to place a door on a lot: "Script call fail"; I don't really understand what's the matter, can someone help ? Here's the latest LastException file I got.  Thanks for the help ! https://filebin.net/yoj8dv22fy3xoll0/lastException.txt?t=f6mkcip0  Quote Exception encountered when trying to load relationship between 20550767888371074 and 680331751932895910 Looks like road to fame mod but I can't say for sure. Alot of relationship errors -- looks like the game can't find the associated sims in the game.  If you have any relationship mods like meangingful stories, slice of life or road to fame.....be sure they're updated.  If you recently deleted any sims, this can cause it too. Check for updates, delete the last exception file and localthumbcache and then start a new game just to test it (you don't have to save it). If you get a new LE post it here. 1 hour ago, SakuraAngel1 said: So, I'm at my wits end here. I've been downloading and installing WW for a couple of years now without a problem and suddenly with versions 4.3.4.142b and 4.3.4.142c, I'm experiencing issues with the mod not showing up in the game...AT ALL.  With 4.3.4.142b, there was a minor issue where the mod would work, but I had floating tongues everywhere. It was no big deal at first, but then the next version came out and now the 4.3.4.142c version does not show up in the game, although it shows up properly in the Mods list upon startup.  I've spent almost an entire week trying to figure what went wrong. I've updated all of my mods, my animations, and even REINSTALLED the game (including all of the expansions and stuff packs) and absolutely nothing...just the same issue!  My game is up to date with version 1.52.100.1020 and even the lastException assistant isn't sure of what to tell me ('Unknown Error: An error in your file has not been recognized.')  Side Note: The only other script mods showing up are Basemental Drugs and Wicked Perversions (which I removed, but nothing still)...yet, oddly enough even MC Command Center isn't displaying in game too.  Attached is my lastException file (if you need more, I have a shit ton...which is also weird). lastUIException_63697513185.txt 1.18 kB · 2 downloads  LastUIexception files doesn't tell much. Could you post the last exception text file? Only the latest one which is named "lastException" with no numbers after it.  Post the lastexception file and then try this <---we're gonna start from scratch to make sure the folder structure is right.  1) Navigate to Documents\Electronic Arts\ and rename "The Sims 4" folder to "Backup". This way you don't lose anything. 2) Start the game (this will recreate a new separate"The Sims 4" folder in Documents\Electronic Arts\. 3) Go to game options and check the box that says "Script Mods Allowed". 4) Download MC from here: https://deaderpool-mccc.com/#/releases 5) Go to Documents\Electronic Arts\The Sims 4\Mods. Create a folder named "MC". 6) Unzip the MC archive you downloaded and place all of the files in the newly created folder named "MC" <--DO NOT put the archive in your mod folder! 7) Then Follow this: Download wickedwhims again from here: https://wickedwhimsmod.com/help#/download/ You should have an archive folder named "WickedWhims 4.3.5.142b - 16 June 2019". Double-click on the folder archive to open it. Inside that archive, you should have 1 folder named "WickedWhimsMod" and a separate file named "OPTIONAL WINDOWS AUTO INSTALLER". Double click the Auto-installer. When a pop-up comes up asking you to either "Extract All or Run or Cancel".......select Run. That's it. DOne. Wickedwhims is installed properly.   8)) Go to Documents\Electronic Arts\The Sims 4\Mods and create a folder named "Animations" 9) Take all of your animations from the folder you named "backup" earlier and move all of them in the "Animations" folder. 10) Go to Documents\Electronic Arts\The Sims 4\Mods and create a folder named "Basemental Drugs" 11) Download Basementals drugs from here: https://basementalcc.com/download/ 12) Unzip the archive Basemental-Drugs-3.9.8.18.100 and move all files to the "Basemental Drugs" folder 13) Download WP, the WW Hotfix 2.1 and the Blush_Blank_Override  from here: https://www.loverslab.com/files/file/5002-nisa’s-wicked-perversions/ 14) Unzip the WP zip file and move the NisasWickedPerversions folder to \Mods. 15) Unzip the "NisaK_Blush_Blank_Override" and move it to the NisasWickedPerversions folder. 16) Move the "WW_Hotpatch.ts4script" file to \Mods <----DO NOT PUT THIS FILE IN A SUBFOLDER!  Your mod folder should now look like this: https://i.imgur.com/7n0SQDd.png   17) Start a new game and check that everything is working (it should). 18) If everything is working then move your save file from the "backup" folder to Documents\Electronic Arts\The Sims 4\saves 19) Load the game and try it again. If everything is working then start moving some mods over from 'backup" into the new Mod folder (be sure all are up-to-date and compatible with 1.52.100 -> You can use this link as a reference (Note: it's not perfect)  SimsVIP Mod List (April Patch 1.51.75 ) - Google Sheets  (By the way, I only dumbed this down for others who are new. I know you said you how to install mods and whatnot. 2
smjm81 Posted June 29, 2019 Posted June 29, 2019 @Downloader The error you're getting is from one of CN's mods. Make sure they're updated. 16 minutes ago, Downloader said: On an unrelated side note, can anyone say, in IM if needed so its not off topic, if you edit an existing sim in full cas can you then in future import that appearance to the same sim in a new game without damaging anything, like, if you just import the saved edited family I'm guessing that would bork the game but manually changing the ones that I find dull every single time I start a new world gets old. If I'm understanding this right, then yes, you can edit any sim and then save them in your library to be used in any world/save. Just be sure that if you use any CC when editing them that the CC is still installed. 1
Downloader Posted June 29, 2019 Posted June 29, 2019 2 hours ago, Zeebubnaoi said: Hello ! I got this error whenever I try to place a door on a lot: "Script call fail"; I don't really understand what's the matter, can someone help ? Here's the latest LastException file I got.  Thanks for the help ! https://filebin.net/yoj8dv22fy3xoll0/lastException.txt?t=f6mkcip0   May not help but I know the last update to Basemental Drugs fixed an issue of all doors being removed and unable to place with last exceptions, just in case you use that mod and haven't updated in the last week or so.  7 minutes ago, smjm81 said: @Downloader The error you're getting is from one of CN's mods. Make sure they're updated. If I'm understanding this right, then yes, you can edit any sim and then save them in your library to be used in any world/save. Just be sure that if you use any CC when editing them that the CC is still installed. Thank you, I will look into those for updates, as for the CAS thing, what I mean for example is, if I cant stand "Summer Holiday" sim for example and edit the hell out of them including different traits (she is my drug dealer in the first town, I have a few default sims for things like drugs, hookers etc), can that updated look/personality be imported overwriting the default one without messing with her job/relationships etc or is it a full on cut out the old and replace with the new thing.Â
smjm81 Posted June 29, 2019 Posted June 29, 2019 10 minutes ago, Downloader said: Thank you, I will look into those for updates, as for the CAS thing, what I mean for example is, if I cant stand "Summer Holiday" sim for example and edit the hell out of them including different traits (she is my drug dealer in the first town, I have a few default sims for things like drugs, hookers etc), can that updated look/personality be imported overwriting the default one without messing with her job/relationships etc or is it a full on cut out the old and replace with the new thing. Yeah you can move the edited version of Holiday as long as she is saved in your library (the traits should still be the same as long as you have the mods installed). But this create 2 Holidays and so you would have to remove the vanilla one from the world and replace it yours.  However, and don't quote me on this, but I think her relationships and job do not carry over. But I can't say for sure. 1
SakuraAngel1 Posted June 29, 2019 Posted June 29, 2019 @smjm81 Oops, was in a rush to build my Sim's sex dungeon and didn't realize I gave you the UI one. This is the one from earlier: lastException.txt  Even with the steps that you gave me above, I got this same lastException.txt and I honestly can't figure it out. I haven't moved any folders from the backup into the new Sims 4 folder, just the freshly re-downloaded script files and animations are remaining. But it's still telling me that something is outdated...  I really hope it's something simple and easy to fix, because I still have a migraine from re-installing this entire game and its packs.
B10HAZARD. Posted June 29, 2019 Posted June 29, 2019 Reference for anyone, this may help. This is my current Mods folder. "I get zero LE's with this loadout".  Also check all your CC in sims4studio. I found "lot's" of clothes that were broken after the latest game update. Make sure you have the mod latest versions.  Also, Body folder and the Tongue Folder. these files work so make sure yours match. Have fun & happy Simmin. B10.  2
smjm81 Posted June 29, 2019 Posted June 29, 2019 1 hour ago, SakuraAngel1 said: @smjm81 Oops, was in a rush to build my Sim's sex dungeon and didn't realize I gave you the UI one. This is the one from earlier: lastException.txt  Even with the steps that you gave me above, I got this same lastException.txt and I honestly can't figure it out. I haven't moved any folders from the backup into the new Sims 4 folder, just the freshly re-downloaded script files and animations are remaining. But it's still telling me that something is outdated...  I really hope it's something simple and easy to fix, because I still have a migraine from re-installing this entire game and its packs. Yeah something is still not loading right when it should and I suspect it's either because of folder structure or a needed file is missing from one of the mods. Could you post a list of your Mod folder structure?  I see your on a PC so do this   Quote  Create a list of the Mods directory (very easy). See this GIF for reference>> https://imgur.com/a/h1YE1bM  1) Go to \Documents\Electronic Arts\The Sims 4\Mods 2) Click on any EMPTY spot in the address bar at the top 3) Type cmd and press enter 4) Type the command below and press enter dir /s > mod.txt 5) You should now see a txt file in your Mods folder called "mod". Upload this file.
CrispJr Posted June 30, 2019 Posted June 30, 2019 Possible bug and my report:  There seems to be some sort of conflict with high level naturism and peeping/sexual reactions. (This could possibly be more specifically an incest issue) While at low level naturism, a character can observe sexual acts without becoming embarrassed. (I assume this is only the case because the characters in question are lovers) When a character has level 5 Naturism, (possibly level 4) any character that views the sims with level 5 (or 4?) naturism gets immediately embarrassed and leaves the room/view of the window. I found this out by disabling, "Naturism and Exhibitionist Switch" which seems to circumvent the issue. I tested further by dropping naturism down to 3 with MCCC on the "afflicted" character and the issue is also fixed. If you fail to recreate the issue, try doing it on two characters with the "incest" trait.  Thanks, Crisp.
twilight160 Posted June 30, 2019 Posted June 30, 2019 Something I tried today: I noticed on another thread that someone was having problems with tanning/sunburns not appearing correctly and a reply indicated that it may be due to custom skintones. I removed the Better Body extended skintones AND the Turbodriver skintone package and, afterwards, my bathing outfits for mermaids and skinny dipping began to work correctly. I have tried tubs and skinny dipping in several areas and no longer get the random outfit on the nude skin issue. Hope this helps!
Boedicia Posted June 30, 2019 Posted June 30, 2019 Hi,  I keep on getting these LE errors when using WickedWhims. Also i would like to point out that everytime my sims go to the toilet, afterwards they are topless and i need to manually dress them back in their top. I have had the topless bug for quite some time and quite frankly have dismissed it but i thought i would point it out as im here anyway posting an error. 2 birds 1 stone so to speak   WickedWhims_4.3.5.142c_Exception.txt
SakuraAngel1 Posted June 30, 2019 Posted June 30, 2019 Wow. Finally got it to work. Â Turned out that all I needed to do was buy a $40 expansion pack that I didn't want. ? Â Funny how desperation works and now I have mermaids... Â Good night, internet. ? 4
smjm81 Posted June 30, 2019 Posted June 30, 2019 3 hours ago, Boedicia said: Hi,  I keep on getting these LE errors when using WickedWhims. Also i would like to point out that everytime my sims go to the toilet, afterwards they are topless and i need to manually dress them back in their top. I have had the topless bug for quite some time and quite frankly have dismissed it but i thought i would point it out as im here anyway posting an error. 2 birds 1 stone so to speak   WickedWhims_4.3.5.142c_Exception.txt 18.52 kB · 6 downloads Quote [TurboLib] Failed to run '_wickedwhims_update_sim_outfit_on_occult_change' method from 'WickedWhims' Install NisaK's WW hotfix here and place it your mod folder. Then delete the LE and localthumbcache.
procian Posted June 30, 2019 Posted June 30, 2019 10 hours ago, Claxia said: Thank you very much @smjm81 and @procian!! I feel like Basemental was the problem because I did download the lastest Nisa's update, at least I had to overwrite the file when I download it again. //thonk// (And yeah, I updated violence and fame scripts too) Again, thank you very much! ? I should learn how to fix these things on my own X'D If a mod is a problem an L/E usually mentions it by name.
DarkAudit Posted June 30, 2019 Posted June 30, 2019 5 hours ago, CrispJr said: Possible bug and my report:  There seems to be some sort of conflict with high level naturism and peeping/sexual reactions. (This could possibly be more specifically an incest issue) While at low level naturism, a character can observe sexual acts without becoming embarrassed. (I assume this is only the case because the characters in question are lovers) When a character has level 5 Naturism, (possibly level 4) any character that views the sims with level 5 (or 4?) naturism gets immediately embarrassed and leaves the room/view of the window. I found this out by disabling, "Naturism and Exhibitionist Switch" which seems to circumvent the issue. I tested further by dropping naturism down to 3 with MCCC on the "afflicted" character and the issue is also fixed. If you fail to recreate the issue, try doing it on two characters with the "incest" trait.  Thanks, Crisp. So it's the 5 naturism sim getting embarrassed, is that correct? If so, yeah, that sounds broken.
aicare Posted June 30, 2019 Posted June 30, 2019 On 6/26/2019 at 6:29 AM, SkyBarbie said: There are several reasons for this. Check the following:  1. Are you running the latest version of Sims 4? The current version is 1.52.100.1020 (as of June 20, 2019). You can check this by opening GameVersion.txt in your Sims 4 folder (view attachment). Wicked Whims will not work with pirated copies of the game. You must be using Origin with a legal copy of The Sims 4.  2. Are you running the latest version of Wicked Whims? The current version is 4.3.5.142C (as of June 22, 2019).  3. Do you have Mods and Script Mods enabled in your Sims 4 game options? (view attachment) These options will not activate until you restart your game (if they weren't enabled previously). Both of these options are automatically disabled after all major Sims 4 game updates.  4. Is your Mods folder in the correct location? (view attachment)  5. Are you using a Resource.cfg file in your Sims 4 Mods folder? (see attachments - use my attached one if needed)  6. Do you have the correct WW files in your Sims 4 Mods folder? (view attachment)  7. Are you using Wicked Whims related mods that may not support the current version of Wicked Whims? (Wicked Perversions, Basemental Drugs, etc.) Try removing these mods and try again. Check their sites for updates and support information. If WW related mods don't expressly say that they support the version of Wicked Whims that you are using they WILL NOT WORK.  8. Check all of your mods for updates. If your game isn't running correctly use the 50/50 rule. Remove 50% of the mods in your Mods folder until the problem goes away; then add the last group you removed back in a little bit at a time until the problem reappears. This way you can narrow down and remove the offending mod. You can also remove all mods to see if the problem exists in the vanilla game (create a new game when testing this as your existing save games may have mod information in them or could even be corrupted). Narrow the problem down until you find the solution.  It is also a good idea to add new mods into a specific folder to test them. Then, after they have been performing well for a while without issues you can move them into their correct permanent location in your Mods folder.  Maintaining, organizing, and updating your Sims 4 Mods folder needs to become a hobby.      Resource.cfg 390 B · 36 downloads Can we pin this or something so it doesn't get lost? That way we can just point it out to about 90% of people asking why it doesn't work. 2
angiebaby23 Posted June 30, 2019 Posted June 30, 2019 4 minutes ago, aicare said: Maintaining, organizing, and updating your Sims 4 Mods folder needs to become a hobby. Truest words I ever heard.
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