buriring Posted September 16, 2011 Posted September 16, 2011 i'm enjoying your mode. but i'm sick and tired of female-female animations. -how do i raXe female fiend "doggy style" with my female character? any option available? or any item likes strap-on available? i can't find it out.. thanx.
UDLR Posted September 17, 2011 Author Posted September 17, 2011 I was wondering if an option not to strip the player character during consensual sex could be added. Added to the todo list. Hello. I liked your work. I have translated this mod into Russian (only for personal use). I have some simple questions. - How to cure STD of the companion? - How I can protect him from STD? Simply to give him a condom? Thanks. Unfortunately' date=' there is no way to cure companions (or anyone else). Never really occurred to me, will look into adding such a feature. Prevention is the same as the player, just give them condoms. i'm enjoying your mode. but i'm sick and tired of female-female animations. -how do i raXe female fiend "doggy style" with my female character? any option available? or any item likes strap-on available? i can't find it out.. thanx. At this time, there are no strap-ons available, no futa either. Some of the released plugins give the player control over what kind of action is performed, but thats consensual.
Sensual Nautilus Posted September 17, 2011 Posted September 17, 2011 brilliant work so far. This may be two dumn questions but it would be nice to be enlightened of it. -At a certain stage, rapeage suddenly stops, parallel to that all the digits of the "status" from the sexout handbook changes from 1 to 0, is it related to the problem and if so how do i refill it? -I have read consensual sex is actually present in the mod. Can somebody tell me how to initiate consensual sex from another character? it would be most splendid to have these questions answered
evp Posted September 17, 2011 Posted September 17, 2011 Unfortunately' date=' there is no way to cure companions (or anyone else). Never really occurred to me, will look into adding such a feature. Prevention is the same as the player, just give them condoms. [/quote'] Cass have raped some times. She has caught all STDs. I have seen it in the console. I have some questions: How STDs influence statistics NPC? The same as at the player? If I give her a condom, what probability that she will use it? Thanks.
Tregarin Posted September 17, 2011 Posted September 17, 2011 brilliant work so far. This may be two dumn questions but it would be nice to be enlightened of it. -At a certain stage' date=' rapeage suddenly stops, parallel to that all the digits of the "status" from the sexout handbook changes from 1 to 0, is it related to the problem and if so how do i refill it?[/quote'] Are you meaning the Stalker Status that's changed? If you are, the only way I've ever found to reset that is to save, deactivate SexoutRaper, load, save again, reactivate SexoutRaper, reload. -I have read consensual sex is actually present in the mod. Can somebody tell me how to initiate consensual sex from another character? http://www.loverslab.com/showthread.php?tid=1883 would be your friend here... both that mod, and the SmallTalk mod it mentions are something you'd want. Bear in mind that it only goes for Opposite sex partners so far. If you want consensual sex with the reward of drugs, then http://www.loverslab.com/showthread.php?tid=1889 will allow you to experience the whole Crack Whore role. (still WIP, but it works enough)
Tregarin Posted September 17, 2011 Posted September 17, 2011 If I give her a condom' date=' what probability that she will use it? [/quote'] If I had to guess, I'd say the probability is going to be the same one you have set for yourself...
Guest Loogie Posted September 17, 2011 Posted September 17, 2011 The prostitute mod is also consensual so long as you don't mind being a filthy, filthy whore.
Tregarin Posted September 17, 2011 Posted September 17, 2011 The prostitute mod is also consensual so long as you don't mind being a filthy' date=' filthy whore. [/quote'] Dammit... I just remembered that and was goign to post it. Here's a link to the MKII version with Loogie's Dialogue added. http://www.loverslab.com/showthread.php?tid=1827
UDLR Posted September 17, 2011 Author Posted September 17, 2011 If I give her a condom' date=' what probability that she will use it? [/quote'] If I had to guess, I'd say the probability is going to be the same one you have set for yourself... This is correct. How STDs influence statistics NPC? The same as at the player? Yes, its the same. Except for aids, only the player suffers from the HP loss.
evp Posted September 17, 2011 Posted September 17, 2011 To receive the companion with defective characteristics, and not to have possibility to cure him is it very badly... Please, tell to me a command in the console to remove STDs.
UDLR Posted September 17, 2011 Author Posted September 17, 2011 Give them a treatment kit, and have them use it. After giving them one, target them in the console and type EquipItem ##0075A7 Edit: Had wrong value Where ## is the load order ID for Sexout.esm. Just like with the player, this will cure one STD. Just a note, this will show a message saying that YOU were cured, even though they were.
evp Posted September 17, 2011 Posted September 17, 2011 Great! It's working. Now, it is necessary to embody it in the interface. Thanks!
Disc78 Posted September 18, 2011 Posted September 18, 2011 In the Original post is this: "Animations are from Animated Prostitution, SexusNV, Sexual Innuendo, Donkey's recently posted dog animation, and GrimReaper's Deathclaw animation. Sounds are from Lovers Vibrator model by Backsteppo's "Some Clothes" for Fallout3" Does this mean i can uninstall Animated Prostitution and Sexual Innuendo from my long list of installed mods? I am also using the new Work Girl Tryout, or now named SexoutProstitution addon, so is it safe to disable the above mention mods and wsex?
Guest Loogie Posted September 18, 2011 Posted September 18, 2011 The gang tyrouts haven't been implemented yet. I've been disabling prostitution and powder gangers in Tryout's little black book. I'm going to disable it faction by faction until we release them all, then uninstall.
lucacciari Posted September 18, 2011 Posted September 18, 2011 Thanks for your help' date=' I really appreciated it... All that I have done is: Download data pack and plugin pack; put the file of data pack and the esm./esp. in the New Vegas' data folder; I've tried to active the mod several times with FOMM or with the luncher but nothing seems to change... I also tried to deactivate other mods... I have nvse 2.9 and the updated version of Fallout Maybe it be due for dead money dlc? Sorry if I seem too annoying... Hope you understand [/quote'] Hmm... ok. can you post your load order for your mods? Also, can you go into "tools" in FOMM, see if Archive Invalidation is ticked. If it is, click it to deactivate it and ok the pop-up... close FOMM, re-open FOMM, and reactivate it. If it isn't there, activate it. (adding mods after the last time AI was done can cause issues to develop) I'm not sure what the DLC's might do to cause this... I have them all and it works fine with them. As long as you're up to date with the main game, it shouldn't be a problem. OK, don't work by toggle archive invalidation... My load order is this: dead money.esm, falloutnv.esm, classic/caravan/tribal/mercenary packs esm., sexout.esm, sexout prostitutes/rapers, centered camera, populated casino, noautoaim, realistic headshot, and some mods of clothes and gun...
Tregarin Posted September 18, 2011 Posted September 18, 2011 My load order is this:dead money.esm' date=' falloutnv.esm, classic/caravan/tribal/mercenary packs esm., sexout.esm, sexout prostitutes/rapers, centered camera, populated casino, noautoaim, realistic headshot, and some mods of clothes and gun... [/quote'] Ok, try having it along these lines... FalloutNV.esm DeadMoney.esm pre-orderpack.esm's any other .esm's you have. Sexout.esm any .esp's Sexout prostitutes/rapers.esp's It could be that some of the esp's you have after the sexout .esp's are in conflict, so having Sexout last should make a difference if that is the case. I'm going to disable all my DLC's except DM... see if that does anything on my end.
Tregarin Posted September 18, 2011 Posted September 18, 2011 Welp... nearly an hour of testing later, both with a current game and a fresh start, and I can say that having (or not having) the DLC's makes no difference. Books showed up fine, settings worked like a charm, Sunny got raped repeatedly by Cheyenne. (I knew there was more than just friendship there! ) The only thing I can think of is there is something in your mod list that is conflicting with Sexout. If it isn't that, then there is nothing I can suggest other than hoping someone else can sort this for you.
dcp7010 Posted September 20, 2011 Posted September 20, 2011 Hello not have the courage to read the 55 pages I have two questions: can we change the position during the act ? can we adjust the positions ? thank you
Tregarin Posted September 20, 2011 Posted September 20, 2011 No, and no. (who knows though, that might change) Fuck me, I'm an idiot.
Zhongda Posted September 20, 2011 Posted September 20, 2011 Hello not have the courage to read the 55 pages I have two questions: can we change the position during the act ? can we adjust the positions ? thank you 1. Yes, using the comma and period keys. 2. Not that I know of.
Tregarin Posted September 20, 2011 Posted September 20, 2011 Hello not have the courage to read the 55 pages I have two questions: can we change the position during the act ? can we adjust the positions ? thank you 1. Yes' date=' using the comma and period keys. 2. Not that I know of. [/quote'] Wait, WHAT?!? You are kidding me!! I'mma gonna have to see if it works... if so, YIPPEE! :edit: Yep, it works all right... and I've just discovered that Animation #8 is just wrong.
Guest Loogie Posted September 20, 2011 Posted September 20, 2011 Position switching is a debug tool, so it might be a little flaky. Also may not be a feature in future releases.
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