davidbonde Posted September 9, 2018 Posted September 9, 2018 12 hours ago, CliftonJD said: you might get lucky with papyrus data transfer from nexus to clean your save of those old mods, but if you do decide to start over you might want to look into mo to keep the uninstalled mods out of your scripts when you're done with them- old saves also clean better with papyrus data transfer if the old scripts are cleaned out of the folders as well well i chickened out of starting all fresh again and just reinstalled AYGAS and will see how it goes from there. if it starts doing it again I will take the plunge and do all fresh with a new install of skyrim etc and maybe try MO insted of NMM as alot of people keep saying its better. but with alot of merged mods iv done its gonna be a big job to install all again but if i have the time it may be worth it. I did used to use cleaner you mention but find FallrimTools ReSaver better to use. anyways thanks, I will see how I get on
CliftonJD Posted September 10, 2018 Posted September 10, 2018 On 9/9/2018 at 11:15 AM, davidbonde said: cleaner no, not cleaner. save cleaner is junk in comparison to papyrus data transfer
davidbonde Posted September 11, 2018 Posted September 11, 2018 18 hours ago, CliftonJD said: no, not cleaner. save cleaner is junk in comparison to papyrus data transfer I use cleaner for unattached instances and undefined elements. Is there something else I should be doing with save files that papyrus data transfer does that cleaner doesnt? Last time I tried PDT is was quite flaky and kept crashing
CliftonJD Posted September 14, 2018 Posted September 14, 2018 On 9/11/2018 at 11:06 AM, davidbonde said: I use cleaner for unattached instances and undefined elements. Is there something else I should be doing with save files that papyrus data transfer does that cleaner doesnt? Last time I tried PDT is was quite flaky and kept crashing ok you'll need a new game as you already said then
Orlando53 Posted October 12, 2018 Posted October 12, 2018 Hi, I use your mod since several monthes and now I ave a problem. If I want to sell a slave I get the first conversation nice to have a slave, but them no furher actiom, so I cant sell the slave. I have installed defeat, which I before not used, but as it is now in the the pah system, it should not create problems. Problem might come after the last update. Any clue? I started a new game, no change. Thanks
Musje Posted October 12, 2018 Author Posted October 12, 2018 8 hours ago, Orlando53 said: Hi, I use your mod since several monthes and now I ave a problem. If I want to sell a slave I get the first conversation nice to have a slave, but them no furher actiom, so I cant sell the slave. I have installed defeat, which I before not used, but as it is now in the the pah system, it should not create problems. Problem might come after the last update. Any clue? I started a new game, no change. Thanks Can you turn on logging in the mod and post a log while trying to sell a slave? Also make sure they are close enough to you when trying to sell
Musje Posted November 2, 2018 Author Posted November 2, 2018 10 hours ago, Yoosha123 said: I have a bug. I enslaved a bandit and tried to sell her to the Bee and Barb, but as soon as I get the gold the entire bar attacks and kills her. Help? What happens if you let the slave go free in that bar, instead of selling her?
p80nchicken Posted November 2, 2018 Posted November 2, 2018 21 hours ago, Yoosha123 said: I have a bug. I enslaved a bandit and tried to sell her to the Bee and Barb, but as soon as I get the gold the entire bar attacks and kills her. Help? I had the same bug. In my experience tying all the other slaves before selling them worked but it's still weird. I had all of whiterun attack my slaves
KainsChylde Posted November 30, 2018 Posted November 30, 2018 Sorry, meant to put this somewhere else. Please delete/ignore.
CliftonJD Posted December 1, 2018 Posted December 1, 2018 On 11/2/2018 at 5:26 PM, p80nchicken said: I had the same bug. In my experience tying all the other slaves before selling them worked but it's still weird. I had all of whiterun attack my slaves i remember that bug when testing the chis invasion now, its unrelated to the "pahe-and you get a slave" addon, but more related to the enslaving sequence. if it was an isolated incident then that's something went wrong with that particular npc. for example, the chis invasion was chock full of bugs like poor usage of the civil war scripts for non-civil war related npc's. if its a habitual issue for ordinary bandits, then we need to bring this issue to the pahe thread with your papyrus log during enslavement
p80nchicken Posted December 11, 2018 Posted December 11, 2018 On 12/1/2018 at 12:31 PM, CliftonJD said: i remember that bug when testing the chis invasion now, its unrelated to the "pahe-and you get a slave" addon, but more related to the enslaving sequence. if it was an isolated incident then that's something went wrong with that particular npc. for example, the chis invasion was chock full of bugs like poor usage of the civil war scripts for non-civil war related npc's. if its a habitual issue for ordinary bandits, then we need to bring this issue to the pahe thread with your papyrus log during enslavement I didn't use Invasion of Skyrim on that save but I was using OBIS and Immersive wenches. Could it be the cause? it feels as if when i sold them they all resetted to bandit faction which is why they were attacked. It's a weird bug
CliftonJD Posted December 12, 2018 Posted December 12, 2018 21 hours ago, p80nchicken said: I didn't use Invasion of Skyrim on that save but I was using OBIS and Immersive wenches. Could it be the cause? it feels as if when i sold them they all resetted to bandit faction which is why they were attacked. It's a weird bug somebody recently posted obis in the pahe thread as failing the leveled actorbase enslavement and yes a failed enslavement has unpredictable results so as hard as i work to prevent it or even to fix it once its happened, a problem from another mod is the hardest to get around until i get time to personally look into what's happening both in-game and behind the scenes during enslavement. i think i've mostly eliminated most if not all bugs from immersive wenches and added obis to my list to look into for the future, but something odd about that mod won't allow me to install it on a running save with out messing up EVRY mod i have installed
mrakaflame Posted February 1, 2019 Posted February 1, 2019 Hey I have a question. When you make a slave, it gets copied right? Then I asume the original is sent to a container. Now when the copy dies or w/e, and for example I want to retract the original back into the world, how do I do this? I want to do this because it seems to mess up some quests when I enslave quest related npc's, and unfortunately don't have save files that would undo that. I would just like to know how this mechanic works exactly
davidbonde Posted August 22, 2019 Posted August 22, 2019 I have Hermir strong heart as a follower. After the empire won I saw a 'instance' of Hermir up for auction, now my follower reacts as thou she is the slave too. Is there a way that only the instance of the NPC becomes a slave rather than all instances of her?
Fetterbr Posted September 7, 2019 Posted September 7, 2019 i just started a new game but i cant get the AYGAS MCM menu to show, both Pahe and HSH is ok.
Musje Posted September 7, 2019 Author Posted September 7, 2019 5 hours ago, Fetterbr said: i just started a new game but i cant get the AYGAS MCM menu to show, both Pahe and HSH is ok. Check your Papyrus log for errors, and make sure you didn't install any of the patches if you don't have the mod thte patch is for.
Fetterbr Posted September 9, 2019 Posted September 9, 2019 Papyrus.1.logPapyrus.1.logPapyrus.1.log On 9/7/2019 at 8:07 PM, Musje said: Check your Papyrus log for errors, and make sure you didn't install any of the patches if you don't have the mod thte patch is for. i started a new game and all MCM input came up but an old problem i also had last time popped up again that i could not enter the restless hunters hub but just crashed to desktop.
nikola2 Posted March 7, 2020 Posted March 7, 2020 In my MCM options ZaZ 8.0+ is listed as MISSING. Other mods recognize ZaZ 8.0+. Will that affect mod, and is it possible to fix? Thanks in advance.
TheRightDoorIsNotTheLeft Posted July 11, 2020 Posted July 11, 2020 On 12/11/2018 at 4:04 PM, p80nchicken said: I didn't use Invasion of Skyrim on that save but I was using OBIS and Immersive wenches. Could it be the cause? it feels as if when i sold them they all resetted to bandit faction which is why they were attacked. It's a weird bug I don't have any of those installed (OBIS, Immersive Wenches) and all my male slaves start attacking people the moment I sell the slave. Only a few female ones did. A few non-essential named NPCs are dead now. No big loss -- I keep those aggressive NPCs at home as trainers.
devilangel13 Posted September 20, 2020 Posted September 20, 2020 I got the same problem with zaz wich is listed as missing but i got it
corvorosso Posted October 6, 2020 Posted October 6, 2020 On 9/7/2019 at 2:22 PM, Fetterbr said: i just started a new game but i cant get the AYGAS MCM menu to show, both Pahe and HSH is ok. i have the same problem. with AYGAS only all work fine. I want try HSH, so installed HSH with AYGAS and ITF patch, and reinstalled AYGAS with HSH and ITF. And now the AYGAS MCN is gone. Any help?
GuruSR Posted November 24, 2020 Posted November 24, 2020 Issues with 0.58c: The first time I actually got to see an auction in Riften, but was it baaad. [11/23/2020 - 03:15:04PM] ERROR: Cannot call IsAttached() on a None object, aborting function call stack: [aygasCore (F600182B)].aygascorescript.ProcessUnattachedOwner() - "aygascorescript.psc" Line 261 [alias Player on quest aygasCore (F600182B)].aygasPlayerScript.ProcessOwners() - "aygasplayerscript.psc" Line 88 [alias Player on quest aygasCore (F600182B)].aygasPlayerScript.OnLocationChange() - "aygasplayerscript.psc" Line 44 [11/23/2020 - 03:16:04PM] Dumping stack 81364760: [11/23/2020 - 03:16:04PM] Frame count: 4 (Page count: 1) [11/23/2020 - 03:16:04PM] State: Waiting on other stack for return (Freeze state: Freezing) [11/23/2020 - 03:16:04PM] Type: Normal [11/23/2020 - 03:16:04PM] Return register: None [11/23/2020 - 03:16:04PM] Has stack callback: No [11/23/2020 - 03:16:04PM] Stack trace: [11/23/2020 - 03:16:04PM] [ (FF001B73)].Actor.GetParentCell() - "<native>" Line ? [11/23/2020 - 03:16:04PM] IP: 0 [11/23/2020 - 03:16:04PM] [aygasCore (F600182B)].aygascorescript.ProcessUnattachedOwner() - "aygascorescript.psc" Line 261 [11/23/2020 - 03:16:04PM] IP: 4739 Instruction: 118 Line: 261 [11/23/2020 - 03:16:04PM] [owner]: [Actor < (0001B123)>] [11/23/2020 - 03:16:04PM] [::temp44]: "Riften" [11/23/2020 - 03:16:04PM] [::temp45]: 0 [11/23/2020 - 03:16:04PM] [::temp46]: "Windhelm" [11/23/2020 - 03:16:04PM] [::NoneVar]: None [11/23/2020 - 03:16:04PM] [::temp47]: True [11/23/2020 - 03:16:04PM] [::temp48]: False [11/23/2020 - 03:16:04PM] [inEventLocation]: False [11/23/2020 - 03:16:04PM] [::temp49]: [Actor < (0001B123)>] [11/23/2020 - 03:16:04PM] [ownerLoc]: "Windhelm" [11/23/2020 - 03:16:04PM] [i]: 0 [11/23/2020 - 03:16:04PM] [D]: 0 [11/23/2020 - 03:16:04PM] [::temp50]: [None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] [11/23/2020 - 03:16:04PM] [::temp51]: [Actor < (00000014)>] [11/23/2020 - 03:16:04PM] [::temp52]: True [11/23/2020 - 03:16:04PM] [slave]: [Actor < (FF001B73)>] [11/23/2020 - 03:16:04PM] [::temp53]: True [11/23/2020 - 03:16:04PM] [::temp54]: True [11/23/2020 - 03:16:04PM] [::temp56]: True [11/23/2020 - 03:16:04PM] [listedOwner]: [Actor < (0001B123)>] [11/23/2020 - 03:16:04PM] [::temp55]: None [11/23/2020 - 03:16:04PM] [::temp57]: [Cell <Wilderness (00038381)>] [11/23/2020 - 03:16:04PM] [::temp58]: [Cell <Wilderness (00038381)>] [11/23/2020 - 03:16:04PM] [::temp59]: True [11/23/2020 - 03:16:04PM] [::temp60]: True [11/23/2020 - 03:16:04PM] [::temp61]: [Actor < (0001B123)>] [11/23/2020 - 03:16:04PM] [F]: None [11/23/2020 - 03:16:04PM] [alias Player on quest aygasCore (F600182B)].aygasPlayerScript.ProcessOwners() - "aygasplayerscript.psc" Line 88 [11/23/2020 - 03:16:04PM] IP: 3827 Instruction: 99 Line: 88 [11/23/2020 - 03:16:04PM] [isZoning]: False [11/23/2020 - 03:16:04PM] [::temp19]: [None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] [11/23/2020 - 03:16:04PM] [::temp20]: [Actor < (0001B123)>] [11/23/2020 - 03:16:04PM] [::temp21]: 30 [11/23/2020 - 03:16:04PM] [::temp22]: "Tracking Revyn Sadri [Cell <WindhelmSadrisUsedWares (00016782)>]" [11/23/2020 - 03:16:04PM] [::NoneVar]: None [11/23/2020 - 03:16:04PM] [::temp23]: True [11/23/2020 - 03:16:04PM] [::temp32]: None [11/23/2020 - 03:16:04PM] [deleteOwners]: [None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] [11/23/2020 - 03:16:04PM] [D]: 0 [11/23/2020 - 03:16:04PM] [i]: 30 [11/23/2020 - 03:16:04PM] [::temp24]: None [11/23/2020 - 03:16:04PM] [::temp25]: True [11/23/2020 - 03:16:04PM] [::temp26]: True [11/23/2020 - 03:16:04PM] [A]: [RentRoomScript < (0001A66E)>] [11/23/2020 - 03:16:04PM] [::temp27]: [Cell <WindhelmSadrisUsedWares (00016782)>] [11/23/2020 - 03:16:04PM] [::temp28]: [Cell <WindhelmSadrisUsedWares (00016782)>] [11/23/2020 - 03:16:04PM] [::temp29]: True [11/23/2020 - 03:16:04PM] [::temp30]: "Tracking Revyn Sadri " [11/23/2020 - 03:16:04PM] [::mangled_a_0]: [Actor < (0001B123)>] [11/23/2020 - 03:16:04PM] [::temp31]: None [11/23/2020 - 03:16:04PM] [P]: None [11/23/2020 - 03:16:04PM] [::temp33]: None [11/23/2020 - 03:16:04PM] [::temp34]: None [11/23/2020 - 03:16:04PM] [::temp35]: None [11/23/2020 - 03:16:04PM] [alias Player on quest aygasCore (F600182B)].aygasPlayerScript.OnUpdate() - "aygasplayerscript.psc" Line 55 [11/23/2020 - 03:16:04PM] IP: 0 Instruction: 0 Line: 55 [11/23/2020 - 03:16:04PM] [::NoneVar]: None [11/23/2020 - 03:16:04PM] Dumping stack 81651929: Oddly enough, not having been in Riften for weeks, I go there to see what the auction looks like there and the script lag from it was stupendous to the point that it was the only thing in a stack dump like above. Then I saw why: One cage wasn't enough! There are 2, no clue why, first time in Riften in weeks and first auction. And yes, two of these too, caused a good deal of lag the both cages, not to mention the guard walking past these two and the two cages, kept getting stuck adding to pathing lag, plus the next slave out, couldn't get out of the cages. I'm not sure, but I think someone farted and they turned to look to see who, because the auctioneer is umm, behind them. These two fought for standing in that spot, making it impossible for the next slave to actually path there, more path lag, more stack failures, the auction took a whole day to finish. If I didn't bump the guard and slaver out of the way, the next slave wouldn't leave the cage, seen that at Whiterun too. Plus the guard wants to "play" with the slave for sale, so every few seconds, the slave would fall out to the ground and then re-X back in. Also, did state this before, using SetRestrained on the player is a baaaaad idea, it instantly causes the player to fall out of Riften's cell space and tada, wind up at the front entrance (like it did in Whiterun). I wonder if standing on the wall would have helped, lost out on a bid because of it. Would recommend using a function to SetRestrained on NPCs doing the "wave" for a bid and for the player, simply stopping the player from moving and then disable/enable the player controls as needed. After the auction, I did collect the 2 people I bought, one would follow, the other one was "stuck" and couldn't follow. Then ran off to be with someone ELSE, no clue where that one went, as I have another one from another owner who won't stop following me around... I go to another location by fast travel, there's that slave someone else owns... GuruSR.
Will55 Posted December 22, 2021 Posted December 22, 2021 reposting this here on CliftonJD's advice. Okay IMO this is becoming ridiculous unless sold slaves can be sent away automatically. I guess that I am a slave to slavery success. Half of the inn and about a third of the city population of Solitude are now slaves as everyone brings their slave(s) into the inn. This also applies to Falkreath where if you discounted my followers, slaves were almost in the majority. I found that I could not see two followers in the inn at all although I knew that they were still there. It is okay if you have a top of the line machine with 12-16 gb GPU RAM but I have only 4Gb and it shows. Just imagine if the Skyrim population was doubled as someone said to create a more "alive" world. Now. I can of course just give up the slavery and kill everyone which is contrary to the way that I want to play and the point of PAH. If you take the slavery seriously as have I, there has to be a release valve to decrease the graphics pressure. I realize that being sent to Tamriel is the same as killing them but as a whitewash it will suffice. A non-essential slave purge which sends them to Tamriel (as opposed to Sovngarde) some fixed time after sale could be invoked via an MCM switch and in an ideal solution certain slaves could be marked as essential (and left untouched) which is possible via proteus NPC. This is obviously only a suggestion. 1
EinarrTheRed Posted January 23, 2023 Posted January 23, 2023 Couple of quick questions for Musje 1 - Is there a way using console commands to set the slavery progress for a location back to 0? In my case Riverwood is 4 and I'd like to set it back to 0. Its no big deal if I can't, just was mucking about with something in my current game and slaves being there was causing a conflict. 2 - Can we in a future update get a MCM switch to turn off having losing side Civil War nobles show up as slaves? And/Or possibly a switch to have if filtered by gender (like we can in HSH auction slaves). Thanks!
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