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I've been using this mod for a long long time.. I had the no McM bug after the last update and had to download the fix. Now since upgrading to V 6.0, all is well on older saves, and tells me that it upgraded to 6.0, but any new game started the mod will not work at all. 

Went back to and old save to verify it working, and it was on multiple characters. It just refuses to work on any new game.  I can disable the plugin in the plugins list and start the game and load the new save. It doesn't tell me that the mod is missing.  Guess I could try installing the older version then the fix, starting a new game then try the upgrade, but seems a lot of work for each new game. (I'll try that next) 

I have also tried Uninstalling and redownloading/ reinstalling, with no change. Still works fine on older saves. Just not new ones.

 Oh btw.... I can access all of the clothing ect through additem menu in the new game, even though the new game wont load the mod. 

 

Edit: Although I have never said...Thank you for this awesome mod, and all you do for us in this truly amazing community :)

 

From, troubleshooting #1, what happens if you try these?...

  • in console, type   setstage SKI_ConfigManagerInstance 1
  • If the problem only occurs starting a new game... try loading this mod after making your initial save (disable this mod, start new game, save, exit, enable this mod, load your save)

If they don't help, I'd like to see your papyrus log following a new game start. How to get the log is in the FAQs.

 

Thanks, I'll try that. 

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Teaser for next release

 

 

only so that it can be turned off in the MCM ... :wacko:

It's voluntary to activate.

 

And generally it would be advisable to make a button that would disconnect effects from the walls of words and standing stones before the start of the quest ... it's just that not everyone likes this feature ..

I feel that this is not needed because you can use the Advance Hot Key (press and hold space bar by default), to skip them.

 

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 Those mushrooms look amazing, especially the wall of mushrooms. It's a bit

like a glory hole setting - without the holes ;)

 

 I hope you'll assign some potential side effects to intimate contact with the mushrooms :rolleyes:

 

Art assets are made by Aradia. Great quality :)

Yes there's side effects of course :P Hallucination! You can read the details under the "next release" spoiler button here.

 

Here's another species lol...

post-1196286-0-70260100-1508294902_thumb.jpg

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I seem to have a slight problem with the latest version. Everything works great until I've fetched the first dibella statue. Quest log says that Cassia should show up with a letter soon, but she sure does take her time. Over two hours of play time with many fasttravels have gone by and no Cassia.

With the refid from the first delivery, teleporting her to player yields nothing, teleporting player to her id moves me to outside the sepulcher with no Cassia and *cassiaencounters quest is at stage 10 if that helps.

Link to comment

I seem to have a slight problem with the latest version. Everything works great until I've fetched the first dibella statue. Quest log says that Cassia should show up with a letter soon, but she sure does take her time. Over two hours of play time with many fasttravels have gone by and no Cassia.

With the refid from the first delivery, teleporting her to player yields nothing, teleporting player to her id moves me to outside the sepulcher with no Cassia and *cassiaencounters quest is at stage 10 if that helps.

 

Set VirginEnableCassia to 3

Then change locations, to a city once or twice

 

If that does not do it show me your papyrus log after trying. How to get your log is in the FAQs if you need.

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one of the users encountered such a problem:

 

After upgrading to 6.0 on the character, the texture of normal maps, glitter, etc. began to disappear periodically. Namely, the body, clothing, weapons and even make-up, for example, this happens after activating the statues, spits, shrine loves, if all this is in the interior, after the exit to the exterior, textures may disappear, in versions below 6.0 this was not.

tried to get him to get a papyrus log, but he did not send anything ...
how to answer I do not know ...
I personally have a good game ...

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one of the users encountered such a problem:

 

After upgrading to 6.0 on the character, the texture of normal maps, glitter, etc. began to disappear periodically. Namely, the body, clothing, weapons and even make-up, for example, this happens after activating the statues, spits, shrine loves, if all this is in the interior, after the exit to the exterior, textures may disappear, in versions below 6.0 this was not.

 

No change in 6.0 that could cause this. I doubt it has anything to do with this mod, but it could be a corrupt save. To rule out the corrupt save... Get him/her to try a new game just as a test. Use "Skip Initial Portion of Story" in MCM Misc tab to get to the content quickly.

  • If the problem does not occur with the new game, it's most likely a corrupt save
  • If it does occur, could be a mod conflict. Some other mod added/changed maybe? To help any more I definitely need screenshot and the log. I really don't understand the description with no picture
Link to comment

No change in 6.0 that could cause this. I doubt it has anything to do with this mod, but it could be a corrupt save. To rule out the corrupt save... Get him/her to try a new game just as a test. Use "Skip Initial Portion of Story" in MCM Misc tab to get to the content quickly.

  • If the problem does not occur with the new game, it's most likely a corrupt save
  • If it does occur, could be a mod conflict. Some other mod added/changed maybe? To help any more I definitely need screenshot and the log. I really don't understand the description with no picture

promised to do it all ...

Link to comment

I have a Quick Question. Also something to report. Could the YPS Immersive Fashion Mod make the "Virgin Chastity Piercing" an actual piercing ? The Mod can detect piercings and im guessing its by searching for Items with the Word "Piercing" in them.

Because when Noctural puts the Anal Plug into me this happens "The Plug slides ride out missing a Chastity Belt"

I installed a Mod now which allows me to wear a non Device Anal Torch. A Workaround for now.

 

-Wish

Link to comment

No change in 6.0 that could cause this. I doubt it has anything to do with this mod, but it could be a corrupt save. To rule out the corrupt save... Get him/her to try a new game just as a test. Use "Skip Initial Portion of Story" in MCM Misc tab to get to the content quickly.

  • If the problem does not occur with the new game, it's most likely a corrupt save
  • If it does occur, could be a mod conflict. Some other mod added/changed maybe? To help any more I definitely need screenshot and the log. I really don't understand the description with no picture

like a log clean ... still writes that if you turn off the effects of splashes and blood, everything becomes good ... 

Mod was installed on a clean game with a minimal set of mods, as he writes.

Papyrus.0.log

post-1172786-0-65273400-1508584692_thumb.jpg

Link to comment

 

I seem to have a slight problem with the latest version. Everything works great until I've fetched the first dibella statue. Quest log says that Cassia should show up with a letter soon, but she sure does take her time. Over two hours of play time with many fasttravels have gone by and no Cassia.

With the refid from the first delivery, teleporting her to player yields nothing, teleporting player to her id moves me to outside the sepulcher with no Cassia and *cassiaencounters quest is at stage 10 if that helps.

 

Set VirginEnableCassia to 3

Then change locations, to a city once or twice

 

If that does not do it show me your papyrus log after trying. How to get your log is in the FAQs if you need.

 

 
Unfortunetely it didn't, log is below, entered command and city hopped a few times. Now, I could always setstage the quest and give myself the book, but I'm worried this will mess more stuff up and I'd rather go back to an earlier save now than later if that's the case. (Oh, and thank you for all your efforts! Both in creating this awesome mod and being so active in supporting. Above and beyond! <3 )

 

 

[10/21/2017 - 04:24:39PM] VM is thawing...
[10/21/2017 - 04:24:48PM] [Zad]: [OrganicVibrateEffect] Loaded: 20%
[10/21/2017 - 04:24:48PM] SEXLAB - Loaded: Version 16200 / 16200
[10/21/2017 - 04:24:48PM] [STEB] Registering events
[10/21/2017 - 04:24:48PM] [Zad]: [teaser] Loaded: 0%
[10/21/2017 - 04:24:48PM] GagSFX: OnPlayerLoadGame() Triggered
[10/21/2017 - 04:24:48PM] GagSFX: Hook Start:2
[10/21/2017 - 04:24:48PM] [Zad]: [Finisher Plug] Loaded: 0%
[10/21/2017 - 04:24:48PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200
[10/21/2017 - 04:24:48PM] error: Native static function TESTScanCellNPCsByFaction could find no matching static function on linked type MiscUtil. Function will not be bound.
[10/21/2017 - 04:24:48PM] GagSFX: Hook done
[10/21/2017 - 04:24:48PM] [CF][Framework] Creature Framework RC12 (10010) is initialising
[10/21/2017 - 04:24:48PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>] OnPlayerLoadGame...
[10/21/2017 - 04:24:48PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0C00588C)>]OnPlayerLoadGame() calling MakeAliasesEyesRed()
[10/21/2017 - 04:24:48PM] sluts: kicker checking for CFTO (accursed be its name)
[10/21/2017 - 04:24:48PM] sluts_kicker: load event detected
[10/21/2017 - 04:24:48PM] [Zad]: [Trip over] Loaded: 20%
[10/21/2017 - 04:24:48PM] FNIS AA started (load)
[10/21/2017 - 04:24:48PM] [dlc1vampireturnscript <DLC1VampireTurn (0C00588C)>]MakeAliasesEyesRed()
[10/21/2017 - 04:24:48PM] DLC2InitCrossDLCScript found: [DLC1VQ01QuestScript <DLC1VQ01 (0C00352A)>], [byohrelationshipadoptionscript <BYOHRelationshipAdoption (0B0042B4)>]
[10/21/2017 - 04:24:48PM] [Zad]: [Draugr plug vibration] Loaded: 25%
[10/21/2017 - 04:24:48PM] [Zad]: QuestMonitor is now watching for device events.
[10/21/2017 - 04:24:48PM] [Zad]: Stopping Sergius' Experiment...
[10/21/2017 - 04:24:48PM] SOS Maintenance: loaded version is 300004
[10/21/2017 - 04:24:48PM] SOS Maintenance: 300004 is update
[10/21/2017 - 04:24:48PM] [FloppySOS] Initialization start
[10/21/2017 - 04:24:48PM] [Zad]: DevicesUnderneath::Maintenance()
[10/21/2017 - 04:24:48PM] [CF][Framework] JContainers 3.3 is installed
[10/21/2017 - 04:24:48PM] [CF][Framework] SexLab 1.62 is installed
[10/21/2017 - 04:24:48PM] [CF][Framework] SexLab Aroused 20140124 is installed
[10/21/2017 - 04:24:48PM] SLAL: SLAL: OnLoad
[10/21/2017 - 04:24:48PM] [slnc] [slncMainQuestScript <slncControllerQuest (2B0110DF)>]: OnLoadGame() Begin
[10/21/2017 - 04:24:48PM] [slnc] [slncMainQuestScript <slncControllerQuest (2B0110DF)>]: DawnGuard esp installed and activated.
[10/21/2017 - 04:24:48PM] [slnc] [slncMainQuestScript <slncControllerQuest (2B0110DF)>]: DragonBorn esp installed and activated.
[10/21/2017 - 04:24:48PM] [slnc] [slncMainQuestScript <slncControllerQuest (2B0110DF)>]: OnLoadGame() End
[10/21/2017 - 04:24:48PM] [Zad]: [Tight Gloves] Loaded: 15%
[10/21/2017 - 04:24:48PM] [DFW] Cleaning Nearby: 51.213001
[10/21/2017 - 04:24:48PM] [Zad]: [Belted Empty] Loaded: 10%
[10/21/2017 - 04:24:48PM] [Zad]: [Plug Moan] Loaded: 10%
[10/21/2017 - 04:24:48PM] [Zad]: [Drip] Loaded: 10%
[10/21/2017 - 04:24:48PM] [Zad]: [Stamina Drain] Loaded: 50%
[10/21/2017 - 04:24:48PM] [Zad]: [Mounted] Loaded: 100%
[10/21/2017 - 04:24:48PM] [Zad]: [Chaos Plugs] Loaded: 25%
[10/21/2017 - 04:24:48PM] [Zad]: [Periodic Shocks] Loaded: 25%
[10/21/2017 - 04:24:48PM] [Zad]: [Restraints+Armor] Loaded: 7%
[10/21/2017 - 04:24:48PM] [Zad]: [Blindfold Mystery] Loaded: 1%
[10/21/2017 - 04:24:48PM] [Zad]: [Vibration] Loaded: 25%
[10/21/2017 - 04:24:48PM] [Zad]: [Belt Chafing] Loaded: 10%
[10/21/2017 - 04:24:48PM] [Zad]: [Posture Collar] Loaded: 10%
[10/21/2017 - 04:24:48PM] [Zad]: [Wet Padding] Loaded: 10%
[10/21/2017 - 04:24:48PM] [Zad]: [Bra Chafing] Loaded: 10%
[10/21/2017 - 04:24:48PM] [Zad]: [Bump Pumps] Loaded: 17%
[10/21/2017 - 04:24:48PM] [Zad]: [Nipple Piercings] Loaded: 55%
[10/21/2017 - 04:24:48PM] SexLab Dialogues: Reset SexLab events
[10/21/2017 - 04:24:48PM] [_sdras_load] Calling version check
[10/21/2017 - 04:24:48PM] [_sdras_load] Test storageUtil issue
[10/21/2017 - 04:24:48PM] [_sdras_load]     _SD_sSleepPose: 
[10/21/2017 - 04:24:48PM] [_sdras_load]     xpopVersionStr: V033 Patch 8t
[10/21/2017 - 04:24:48PM] [_sdras_load]     SexLab.SavedVoice: 
[10/21/2017 - 04:24:48PM] [Zad]: [Mana Drain] Loaded: 50%
[10/21/2017 - 04:24:49PM] DT: Update - Check for updates...
[10/21/2017 - 04:24:49PM] DT: check for sanguinesDebauchery OK!
[10/21/2017 - 04:24:49PM] DT: check for SexLab Separate Orgasm OK!
[10/21/2017 - 04:24:49PM] DT: check for Deviously Cursed Loot OK!
[10/21/2017 - 04:24:49PM] [Zad]: [Arm cuff fumble] Loaded: 16%
[10/21/2017 - 04:24:49PM] [Zad]: QuestMonitor is now watching for device events.
[10/21/2017 - 04:24:49PM] [Zad]: Stopping Sergius' Experiment...
[10/21/2017 - 04:24:49PM] [Zad]: Set Device Hider slot to 41.
[10/21/2017 - 04:24:49PM] [SD] Registering Alicia player start
[10/21/2017 - 04:24:49PM] [Zad]: [Armbinder Struggle] Loaded: 15%
[10/21/2017 - 04:24:49PM] [_sdras_load] Calling _sd_player maintenance
[10/21/2017 - 04:24:49PM] [_sdras_player] Register events
[10/21/2017 - 04:24:49PM] SexLab Dialogues: Reset SexLab events
[10/21/2017 - 04:24:49PM] [_sdras_load] Init SD+ FNIS aa
[10/21/2017 - 04:24:49PM] FNIS aa GetAAprefixList mod: sanguinesDebauchery nMods: 5
[10/21/2017 - 04:24:49PM] FNIS aa GetAAmodID mod: sanguinesDebauchery prefix: sdc modID:1
[10/21/2017 - 04:24:49PM] FNIS aa GetAAsetList mod: sanguinesDebauchery nSets: 40
[10/21/2017 - 04:24:49PM] FNIS aa GetGroupBaseValue - mod/id:sanguinesDebauchery/1 group:10 return:6
[10/21/2017 - 04:24:49PM] FNIS aa GetAAsetList mod: sanguinesDebauchery nSets: 40
[10/21/2017 - 04:24:49PM] FNIS aa GetGroupBaseValue - mod/id:sanguinesDebauchery/1 group:11 return:6
[10/21/2017 - 04:24:49PM] FNIS aa GetAAsetList mod: sanguinesDebauchery nSets: 40
[10/21/2017 - 04:24:49PM] FNIS aa GetGroupBaseValue - mod/id:sanguinesDebauchery/1 group:0 return:6
[10/21/2017 - 04:24:49PM] FNIS aa GetAAprefixList mod: DeviousDevices nMods: 5
[10/21/2017 - 04:24:49PM] FNIS aa GetAAmodID mod: DeviousDevices prefix: abc modID:0
[10/21/2017 - 04:24:49PM] FNIS aa GetAAsetList mod: DeviousDevices nSets: 40
[10/21/2017 - 04:24:49PM] FNIS aa GetGroupBaseValue - mod/id:DeviousDevices/0 group:0 return:1
[10/21/2017 - 04:24:49PM] [SD] SD+ FNIS aa loaded
[10/21/2017 - 04:24:49PM] [SD] Register devious outfits
[10/21/2017 - 04:24:49PM] [SD] 		Registering leather collar
[10/21/2017 - 04:24:49PM] attempting re-attach
[10/21/2017 - 04:24:49PM] sluts: not tethered
[10/21/2017 - 04:24:49PM] sluts: CFTO not detected
[10/21/2017 - 04:24:49PM] [Zad]: [Restrictive Collar] Loaded: 15%
[10/21/2017 - 04:24:49PM] [DFW] Game Loaded.
[10/21/2017 - 04:24:49PM] ERROR:  (4C04A6E1): cannot fetch variable named FNISaa_boweqp of type int, returning 0.
stack:
	[ (4C04A6E1)].Actor.GetAnimationVariableInt() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1553
	[None].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1559
	[None].XPMSEWeaponStyleScaleEffect.SaveFNISaas() - "XPMSEWeaponStyleScaleEffect.psc" Line 501
	[None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 473
	[None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 397
	[None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 218
[10/21/2017 - 04:24:49PM] [Zad]: RebuildSlotmask()
[10/21/2017 - 04:24:49PM] [Zad]: [Blindfold Trip] Loaded: 10%
[10/21/2017 - 04:24:49PM] ERROR:  (0001A66D): cannot fetch variable named FNISaa_bowatk of type int, returning 0.
stack:
	[ (0001A66D)].TrainerGoldScript.GetAnimationVariableInt() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1553
	[None].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1559
	[None].XPMSEWeaponStyleScaleEffect.SaveFNISaas() - "XPMSEWeaponStyleScaleEffect.psc" Line 500
	[None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 473
	[None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 397
	[None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 218
[10/21/2017 - 04:24:49PM] [Virgin]: Load Game Init - Shout Like a Virgin v6.0 INITIALIZED
[10/21/2017 - 04:24:49PM] [Zad]: [Tight Corset] Loaded: 15%
[10/21/2017 - 04:24:49PM] InitWidgetLoader()
[10/21/2017 - 04:24:49PM] zbfExternal: Compatibility checking
[10/21/2017 - 04:24:49PM] zbfExternal: -------------------------------------------------------
[10/21/2017 - 04:24:49PM] zbfExternal:                    SexLab version: 16200
[10/21/2017 - 04:24:49PM] zbfExternal:                 SlaveTats version: 1.0.0
[10/21/2017 - 04:24:49PM] [slaMainScr <sla_Main (04042D62)>]: starting maintenance... Update frequency 120.000000
[10/21/2017 - 04:24:49PM] zbfExternal:                  RaceMenu version: 7
[10/21/2017 - 04:24:49PM] zbfExternal: Non SexLab Animation Pack version: 0
[10/21/2017 - 04:24:49PM] zbfExternal: -------------------------------------------------------
[10/21/2017 - 04:24:49PM] zbfExternal:                    SexLab support: TRUE
[10/21/2017 - 04:24:49PM] zbfExternal:                   Overlay support: TRUE
[10/21/2017 - 04:24:49PM] zbfExternal:      Non SexLab Animation support: False
[10/21/2017 - 04:24:49PM] zbfExternal: -------------------------------------------------------
[10/21/2017 - 04:24:49PM] [Zad]: [Yoke Struggle] Loaded: 20%
[10/21/2017 - 04:24:49PM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call
stack:
	[_SD_controller (3D000D64)]._sdqs_fcts_outfit.isArmbinderEquipped() - "_sdqs_fcts_outfit.psc" Line 1264
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 499
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp137"
stack:
	[_SD_controller (3D000D64)]._sdqs_fcts_outfit.isArmbinderEquipped() - "_sdqs_fcts_outfit.psc" Line 1264
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 499
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call
stack:
	[_SD_controller (3D000D64)]._sdqs_fcts_outfit.isYokeEquipped() - "_sdqs_fcts_outfit.psc" Line 1285
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 499
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp141"
stack:
	[_SD_controller (3D000D64)]._sdqs_fcts_outfit.isYokeEquipped() - "_sdqs_fcts_outfit.psc" Line 1285
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 499
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 514
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 514
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 514
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtidle base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 515
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 515
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 515
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mt base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 516
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 516
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 516
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _mtx base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 517
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 517
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 517
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakidle base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 518
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 518
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 518
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: sanguinesDebauchery actor:  group: _sneakmt base: 0 number: 0
[10/21/2017 - 04:24:49PM] [Zad]: Remove_ABC()
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 202
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 202
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 202
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _h2heqp base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 203
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 203
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 203
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _h2hidle base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 204
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 204
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 204
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _h2hatkpow base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 205
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 205
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 205
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _h2hatk base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 206
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 206
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 206
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _h2hstag base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 207
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 207
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 207
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _jump base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 208
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 208
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 208
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _sneakmt base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 209
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 209
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 209
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _sneakidle base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 210
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 210
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 210
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _sprint base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 212
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 212
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 212
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _shout base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 213
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 213
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 213
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _mtx base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 214
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 214
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 214
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _mt base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 215
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 215
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 215
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _mtturn base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetBaseObject() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 216
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call GetName() on a None object, aborting function call
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 216
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 65
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 216
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] FNIS aa SetAnimGroup BAD PARAMETER(S) mod: DeviousDevices actor:  group: _mtidle base: 0 number: 0
[10/21/2017 - 04:24:49PM] ERROR: Cannot call SetAnimationVariableInt() on a None object, aborting function call
stack:
	[zadQuest (0700F624)].zadboundcombatscript.SetAA() - "zadBoundCombatScript.psc" Line 217
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 150
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call
stack:
	[zadQuest (0700F624)].zadboundcombatscript.GetSecondaryAAState() - "zadBoundCombatScript.psc" Line 69
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 153
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] WARNING: Assigning None to a non-object variable named "::temp7"
stack:
	[zadQuest (0700F624)].zadboundcombatscript.GetSecondaryAAState() - "zadBoundCombatScript.psc" Line 69
	[zadQuest (0700F624)].zadboundcombatscript.Remove_ABC() - "zadBoundCombatScript.psc" Line 153
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.ResetStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 520
	[_SD_controller (3D000D64)]._sdqs_fcts_constraints.UpdateStanceOverrides() - "_sdqs_fcts_constraints.psc" Line 502
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player._maintenance() - "_SDRAS_player.psc" Line 264
	[alias _SDRA_player on quest _SD_controller (3D000D64)]._sdras_player.OnPlayerLoadGame() - "_SDRAS_player.psc" Line ?
[10/21/2017 - 04:24:49PM] [SD] Stance override OFF
[10/21/2017 - 04:24:49PM] ========== Auto Unequip Ammo: Scanning for supported plugins...
[10/21/2017 - 04:24:49PM] [Zad]: QuestMonitor is now tracking player.
[10/21/2017 - 04:24:49PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!
[10/21/2017 - 04:24:49PM] ERROR: File "XFLMain.esm" does not exist or is not currently loaded.
stack:
	<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
	[AUA (3000C6C2)].AUAQuestScript.GameLoaded() - "AUAQuestScript.psc" Line 40
	[AUA (3000C6C2)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 73
[10/21/2017 - 04:24:49PM] ========== Auto Unequip Ammo: Scan complete.
[10/21/2017 - 04:24:49PM] DT: Update - Not update requied
[10/21/2017 - 04:24:49PM] DT: Change location - START
[10/21/2017 - 04:24:49PM] DT: Change location - PROCESS ACTOR:0
[10/21/2017 - 04:24:49PM] [Zad]: [Horny] Loaded: 5%
[10/21/2017 - 04:24:49PM] [Zad]: [Health Drain] Loaded: 50%
[10/21/2017 - 04:24:49PM] [slaMainScr <sla_Main (04042D62)>]: registered for maintenance
[10/21/2017 - 04:24:49PM] [Zad]: [Harness] Loaded: 10%
[10/21/2017 - 04:24:49PM] SEXLAB - NOTICE: ValidateActor(Ellie) -- TRUE -- HIT
[10/21/2017 - 04:24:49PM] [slaMainScr <sla_Main (04042D62)>]: starting maintenance... Update frequency 120.000000
[10/21/2017 - 04:24:49PM] [slaMainScr <sla_Main (04042D62)>]: registered for maintenance
[10/21/2017 - 04:24:49PM] [DFW] Game Loaded Done: 0.278000
[10/21/2017 - 04:24:49PM] [Zad]: adding tag Zap for Collar (Leather)
[10/21/2017 - 04:24:49PM] [DFWS] Game Loaded.
[10/21/2017 - 04:24:49PM] [Zad]: adding tag Leather for Collar (Leather)
[10/21/2017 - 04:24:49PM] [Zad]: adding tag Collar for Collar (Leather)
[10/21/2017 - 04:24:49PM] [SD] 		Registering iron collar
[10/21/2017 - 04:24:49PM] [DFWS] Game Loaded Done: 0.119999
[10/21/2017 - 04:24:49PM] [DFW] Nearby Seen Done: 60.776001
[10/21/2017 - 04:24:49PM] Cannot open store for class "consoleutil", missing file?
[10/21/2017 - 04:24:49PM] ERROR: Unable to obtain function call information - returning None
stack:
	[zadQuest (0700F624)].zadbq00.checkBlindfoldDarkFog() - "zadBQ00.psc" Line 143
	[zadQuest (0700F624)].zadbq00.Maintenance() - "zadBQ00.psc" Line 154
	[alias Player on quest zadQuest (0700F624)].zadPlayerScript.OnPlayerLoadGame() - "zadPlayerScript.psc" Line 14
[10/21/2017 - 04:24:49PM] [Zad]: Starting update chain.
[10/21/2017 - 04:24:49PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (0001A684)>] - wildcard:0
[10/21/2017 - 04:24:49PM] [Zad]: Devious Devices is now creating animations.
[10/21/2017 - 04:24:49PM] SEXLAB - GetSetAnimation(DDBeltedSolo): get
[10/21/2017 - 04:24:49PM] SEXLAB - GetSetAnimation(DDArmbinderSolo): get
[10/21/2017 - 04:24:49PM] SEXLAB - GetSetAnimation(DDYokeSolo): get
[10/21/2017 - 04:24:49PM] [Zad]: EnableEventProcessing()
[10/21/2017 - 04:24:49PM] [Zad]: Rehooking Mod Events
[10/21/2017 - 04:24:49PM] [SS] Devious Framework Detected.
[10/21/2017 - 04:24:49PM] [DFW] Get Vulnerability: 60.875000
[10/21/2017 - 04:24:49PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:24:49PM] [DFW] Nearby Seen Done: 60.984001
[10/21/2017 - 04:24:50PM] DT: DTTools::isValid - Check Actor[Actor < (3C051CDA)>] - wildcard:0
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Zap for Collar (Iron)
[10/21/2017 - 04:24:50PM] [Zad]: adding tag IRON for Collar (Iron)
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Metal for Collar (Iron)
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Collar for Collar (Iron)
[10/21/2017 - 04:24:50PM] [SD] 		Registering iron arm cuffs
[10/21/2017 - 04:24:50PM] [DFW] Nearby Seen Done: 61.374001
[10/21/2017 - 04:24:50PM] [FloppySOS] Initialization complete
[10/21/2017 - 04:24:50PM] FNIS aa GetAAprefixList mod: XPMSE nMods: 5
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] FNIS aa GetAAsetList mod: XPMSE nSets: 40
[10/21/2017 - 04:24:50PM] [DFW] Cleaning Nearby Done: 61.443001
[10/21/2017 - 04:24:50PM] [DFW] Update Done: 61.466999
[10/21/2017 - 04:24:50PM] [DFW] Nearby Seen Done: 61.568001
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Zap for Iron Cuffs
[10/21/2017 - 04:24:50PM] [Zad]: adding tag IRON for Iron Cuffs
[10/21/2017 - 04:24:50PM] XPMSE MainQuest Initialization successful.
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Metal for Iron Cuffs
[10/21/2017 - 04:24:50PM] [DDe].::.iDDeConfigStartup: CheckVersions():->
[10/21/2017 - 04:24:50PM] [POP].::.xpoConfigStartup: CheckVersions
[10/21/2017 - 04:24:50PM] [POP].::.xpoConfigStartup: xpoPatchRegEvents()
[10/21/2017 - 04:24:50PM] [POP].::.xpoPatchRegEvents():-> POP version Patch 8t.
[10/21/2017 - 04:24:50PM] [DDe].::.iDDeConfigStartup: iDDeIniModEvents():->
[10/21/2017 - 04:24:50PM] [DDe].::.iDDeRegEvents():-> Start! with events set to All and log as TRUE!
[10/21/2017 - 04:24:50PM] [Zad]: ZadNpc::DoRegister(1.438385)
[10/21/2017 - 04:24:50PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:24:50PM] [POP].::.xpopGotMod():-> xpopCheckForMods() -> SexLabSkoomaWhore.esp - not found!
[10/21/2017 - 04:24:50PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:24:50PM] [DDe].::.iDDeLoadLibs():-> Start!
[10/21/2017 - 04:24:50PM] [DDe].::.iDDeLoadLibs():-> DDe -:- Loading Database!
[10/21/2017 - 04:24:50PM] [POP].::.RegisterForModEvent's: POP -:- Ready!
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Arms for Iron Cuffs
[10/21/2017 - 04:24:50PM] [Zad]: RepopulateNpcs()
[10/21/2017 - 04:24:50PM] [DDe].::.iDDeGotMod():-> iDDeLibs.iDDeSetLibs() -> SDpatch - Fixes.esp - not found!
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Armbinder for Iron Cuffs
[10/21/2017 - 04:24:50PM] [SD] 		Registering iron leg cuffs
[10/21/2017 - 04:24:50PM] DT: DTTools::isValid - Check Actor[Actor < (0010EBAF)>] - wildcard:0
[10/21/2017 - 04:24:50PM] [DDe].::.iDDeRegEvents():-> DDe -:- Ready!
[10/21/2017 - 04:24:50PM] [DFW] Nearby Seen Done: 62.066002
[10/21/2017 - 04:24:50PM] [Zad]: Not repopulating NPC slots: Feature is disabled.
[10/21/2017 - 04:24:50PM] [DFW] Nearby Seen Done: 62.111000
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Zap for Cuffs (Iron) (Legs)
[10/21/2017 - 04:24:50PM] [Zad]: adding tag IRON for Cuffs (Iron) (Legs)
[10/21/2017 - 04:24:50PM] [Zad]: ==========Begin Compatibility Checks==========
[10/21/2017 - 04:24:50PM] [Zad]: Please note that Errors related to missing files should be ignored.
[10/21/2017 - 04:24:50PM] [Zad]: [ Dependency Checks ]
[10/21/2017 - 04:24:50PM] [Zad]: DDi version [6.000000]: OK
[10/21/2017 - 04:24:50PM] [Zad]: assets version [3.000000]: OK
[10/21/2017 - 04:24:50PM] [Zad]: ZaZ Animation Pack version [610.000000]: OK
[10/21/2017 - 04:24:50PM] [Zad]: Aroused version [20140124.000000]: OK
[10/21/2017 - 04:24:50PM] [Zad]: SexLab version [16200.000000]: OK
[10/21/2017 - 04:24:50PM] [Zad]: [ Third Party Mod Compatibility Checks ]
[10/21/2017 - 04:24:50PM] [Zad]: [ Sanity Checks ]
[10/21/2017 - 04:24:50PM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK
[10/21/2017 - 04:24:50PM] [Zad]: ==========End Compatibility Checks==========
[10/21/2017 - 04:24:50PM] [Zad]: Initializing Events arrays.
[10/21/2017 - 04:24:50PM] [Zad]: zadEventSlots::Maintenance()
[10/21/2017 - 04:24:50PM] [Zad]: Config Interval:1.500000. Total number of events: 7. Next staggered update in 0.214286
[10/21/2017 - 04:24:50PM] [Zad]: adding tag Metal for Cuffs (Iron) (Legs)
[10/21/2017 - 04:24:51PM] [DFW] Nearby Seen Done: 62.209999
[10/21/2017 - 04:24:51PM] [Zad]: adding tag Legs for Cuffs (Iron) (Legs)
[10/21/2017 - 04:24:51PM] GagSFX: Registering for SexLab Voice Slot Event
[10/21/2017 - 04:24:51PM] GagSFX: GagFX v1.040000 ready.
[10/21/2017 - 04:24:51PM] [Zad]: [Tight Gloves] Registered. Event #0
[10/21/2017 - 04:24:51PM] [Zad]: [Periodic Shocks] Registered. Event #1
[10/21/2017 - 04:24:51PM] [Zad]: [Mounted] Registered. Event #2
[10/21/2017 - 04:24:51PM] [Zad]: [Blindfold Trip] Registered. Event #3
[10/21/2017 - 04:24:51PM] [Zad]: [Armbinder Struggle] Registered. Event #4
[10/21/2017 - 04:24:51PM] [Zad]: [Draugr plug vibration] Registered. Event #5
[10/21/2017 - 04:24:51PM] [Zad]: adding tag Cuffs for Cuffs (Iron) (Legs)
[10/21/2017 - 04:24:51PM] [SD] 		Registering wooden gag
[10/21/2017 - 04:24:51PM] [Zad]: [Mana Drain] Registered. Event #7
[10/21/2017 - 04:24:51PM] [Zad]: [Finisher Plug] Registered. Event #6
[10/21/2017 - 04:24:51PM] [Zad]: [Plug Moan] Registered. Event #9
[10/21/2017 - 04:24:51PM] [Zad]: [Drip] Registered. Event #10
[10/21/2017 - 04:24:51PM] [Zad]: [Stamina Drain] Registered. Event #11
[10/21/2017 - 04:24:51PM] [FloppySOS] Hooked into SOS animation events
[10/21/2017 - 04:24:51PM] [Zad]: [Restrictive Collar] Registered. Event #12
[10/21/2017 - 04:24:51PM] [Zad]: [Belted Empty] Registered. Event #8
[10/21/2017 - 04:24:51PM] [Zad]: [Tight Corset] Registered. Event #13
[10/21/2017 - 04:24:51PM] [Zad]: [Restraints+Armor] Registered. Event #14
[10/21/2017 - 04:24:51PM] [DFW] Nearby Seen Done: 62.416000
[10/21/2017 - 04:24:51PM] DT: DTTools::isValid - Check Actor[Actor < (001000F7)>] - wildcard:0
[10/21/2017 - 04:24:51PM] [Zad]: [Yoke Struggle] Registered. Event #15
[10/21/2017 - 04:24:51PM] [Zad]: [Horny] Registered. Event #16
[10/21/2017 - 04:24:51PM] [Zad]: Maintenance_ABC()
[10/21/2017 - 04:24:51PM] [Zad]: adding tag Zap for Gag (Simple) (WoodBit)
[10/21/2017 - 04:24:51PM] [Zad]: [Blindfold Mystery] Registered. Event #17
[10/21/2017 - 04:24:51PM] [Zad]: [Vibration] Registered. Event #18
[10/21/2017 - 04:24:51PM] [DFW] Update Event: 62.488998
[10/21/2017 - 04:24:51PM] [Zad]: Begin skse print test.
[10/21/2017 - 04:24:51PM] [Zad]: End skse print test.
[10/21/2017 - 04:24:51PM] [Zad]: Monitoring Camera state.
[10/21/2017 - 04:24:51PM] [Zad]: [Nipple Piercings] Registered. Event #20
[10/21/2017 - 04:24:51PM] [DFW] Update Done: 62.521000
[10/21/2017 - 04:24:51PM] [Zad]: adding tag WOOD for Gag (Simple) (WoodBit)
[10/21/2017 - 04:24:51PM] [Zad]: [Health Drain] Registered. Event #21
[10/21/2017 - 04:24:51PM] [Zad]: [Posture Collar] Registered. Event #22
[10/21/2017 - 04:24:51PM] [Helpless]: Checking DDi version, reported: 6.000000, OK
[10/21/2017 - 04:24:51PM] [Zad]: [Belt Chafing] Registered. Event #19
[10/21/2017 - 04:24:51PM] [Helpless]: Checking ZAP version, reported: 610, OK
[10/21/2017 - 04:24:51PM] [Helpless]: Found Dawnguard
[10/21/2017 - 04:24:51PM] [Zad]: [Wet Padding] Registered. Event #23
[10/21/2017 - 04:24:51PM] [Zad]: [Bra Chafing] Registered. Event #24
[10/21/2017 - 04:24:51PM] [Zad]: adding tag Leather for Gag (Simple) (WoodBit)
[10/21/2017 - 04:24:51PM] [Zad]: [Bump Pumps] Registered. Event #25
[10/21/2017 - 04:24:51PM] [Zad]: [Harness] Registered. Event #26
[10/21/2017 - 04:24:51PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:24:51PM] [Helpless]: Found Captured Dreams
[10/21/2017 - 04:24:51PM] [Zad]: adding tag Gag for Gag (Simple) (WoodBit)
[10/21/2017 - 04:24:51PM] [SD] 		Registering leather blinds
[10/21/2017 - 04:24:51PM] [Zad]: [Arm cuff fumble] Registered. Event #27
[10/21/2017 - 04:24:51PM] [Zad]: [Trip over] Registered. Event #28
[10/21/2017 - 04:24:51PM] [Helpless]: Deviously Helpless 1.15d loaded.
[10/21/2017 - 04:24:51PM] [Zad]: [teaser] Registered. Event #29
[10/21/2017 - 04:24:51PM] [Zad]: [Chaos Plugs] Registered. Event #30
[10/21/2017 - 04:24:51PM] DT: DTTools::isValid - Check Actor[Actor < (000CDD73)>] - wildcard:0
[10/21/2017 - 04:24:51PM] [Zad]: adding tag Zap for Blindfold
[10/21/2017 - 04:24:51PM] [Zad]: adding tag Leather for Blindfold
[10/21/2017 - 04:24:51PM] [Zad]: adding tag Blindfold for Blindfold
[10/21/2017 - 04:24:51PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:24:51PM] DT: DTTools::isValid - Check Actor[Actor < (230C004A)>] - wildcard:0
[10/21/2017 - 04:24:52PM] DT: DTTools::isValid - Check Actor[Actor < (3C051CD9)>] - wildcard:0
[10/21/2017 - 04:24:52PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:24:52PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:24:52PM] DT: Change location - ADDITIONAL STUFF...
[10/21/2017 - 04:24:52PM] [Zad]: Set slot mask to [338165760]: 338165760
[10/21/2017 - 04:24:52PM] [CF][Framework] Sending register event
[10/21/2017 - 04:24:52PM] [slnc] [slncMainQuestScript <slncControllerQuest (2B0110DF)>]: OnCreatureFrameworkRegister() Begin
[10/21/2017 - 04:24:52PM] [slnc] [slncMainQuestScript <slncControllerQuest (2B0110DF)>]: OnCreatureFrameworkRegister() Registering
[10/21/2017 - 04:24:52PM] [slnc] [slncaddondgscript <slncAddonDG (2D002F9A)>]: AddonDG.registerStuff()
[10/21/2017 - 04:24:52PM] [slnc] [slncaddondbscript <slncAddonDB (2C005911)>]: AddonDB.registerStuff()
[10/21/2017 - 04:24:52PM] [slnc] [slncMainQuestScript <slncControllerQuest (2B0110DF)>]: OnCreatureFrameworkRegister() End
[10/21/2017 - 04:24:52PM] [DFW] Unequip Event: 63.373001
[10/21/2017 - 04:24:52PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:24:52PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:24:52PM] [DFW] Equip Event: 63.408001
[10/21/2017 - 04:24:52PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemRemoved [Armor < (07040F0C)>], itemCount=1
[10/21/2017 - 04:24:52PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:24:52PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemAdded [Armor < (07040F0C)>], itemCount=1
[10/21/2017 - 04:24:52PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:24:52PM] [DFW] Unequip Event: 63.676998
[10/21/2017 - 04:24:52PM] ERROR: Unable to call Delete - no native object bound to the script object, or object is of incorrect type
stack:
	[Item 1 in container  (00000014)].zadHiderScript.Delete() - "<native>" Line ?
	[Item 1 in container  (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5
[10/21/2017 - 04:24:52PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:24:52PM] [DFW] Update Event: 63.676998
[10/21/2017 - 04:24:52PM] [DFW] Unequip Done (None): 63.719002
[10/21/2017 - 04:24:52PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (0010E2B6)>] - wildcard:0
[10/21/2017 - 04:24:52PM] [DFW] Cleaning Nearby: 63.737000
[10/21/2017 - 04:24:52PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:24:52PM] [DFW] Equip Done (None): 63.847000
[10/21/2017 - 04:24:52PM] [DFW] Equip Event: 63.700001
[10/21/2017 - 04:24:52PM] [DFW] Equip Done (None): 63.938000
[10/21/2017 - 04:24:52PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (0002C90F)>] - wildcard:0
[10/21/2017 - 04:24:52PM] [DFW] Unequip Done (None): 63.976002
[10/21/2017 - 04:24:52PM] [FloppySOS] Cloak effect applied
[10/21/2017 - 04:24:52PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:24:53PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:24:53PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:24:53PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:24:53PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:24:53PM] DT: Change location - STOP
[10/21/2017 - 04:24:53PM] DT: DTTools::isValid - Check Actor[Actor < (00037081)>] - wildcard:0
[10/21/2017 - 04:24:53PM] [FloppySOS] Cloak effect applied
[10/21/2017 - 04:24:53PM] [DFW] Cleaning Nearby Done: 64.946999
[10/21/2017 - 04:24:53PM] [DFW] Update Done: 64.964996
[10/21/2017 - 04:24:53PM] [DFW] Get Vulnerability: 64.901001
[10/21/2017 - 04:24:53PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:24:53PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (0001A6A4)>] - wildcard:0
[10/21/2017 - 04:24:54PM] DT: 1 -Summary: Ellie - boots-1.000000
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - corset-1.000000
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - harness97.677002
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - armcuffs97.666206
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - legcuffs97.997391
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - gag76.116158
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - collar98.065781
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - Chastity belt97.590004
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - Chastity bra51.992825
[10/21/2017 - 04:24:54PM] DT: 1- Summary: Ellie - Gloves-1.000000
[10/21/2017 - 04:25:02PM] DT: 1- Summary: Ellie - Armbinder9.411000
[10/21/2017 - 04:25:03PM] DT: 2 -Summary: Ellie - boots-1.000000
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - corset-1.000000
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - harness97.734604
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - armcuffs97.732208
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - legcuffs98.123390
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - gag76.164154
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - collar98.113777
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - Chastity belt97.638000
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - Chastity bra51.992825
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - Gloves-1.000000
[10/21/2017 - 04:25:03PM] DT: 2- Summary: Ellie - Armbinder9.411000
[10/21/2017 - 04:25:04PM] DT: speedAttack:0.030269
[10/21/2017 - 04:25:08PM] sluts: no tether - nothing to do
[10/21/2017 - 04:25:18PM] ERROR: File "RealisticNeedsAndDiseases.esp" does not exist or is not currently loaded.
stack:
	<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
	[alias PlayerRef on quest PAF_MainQuest (1F0012C8)].PAF_PlayerAliasScript.CheckRND() - "PAF_PlayerAliasScript.psc" Line 17
	[alias PlayerRef on quest PAF_MainQuest (1F0012C8)].PAF_PlayerAliasScript.OnPlayerLoadGame() - "PAF_PlayerAliasScript.psc" Line 12
[10/21/2017 - 04:25:18PM] ERROR: File "RealisticNeedsAndDiseases.esp" does not exist or is not currently loaded.
stack:
	<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
	[alias PlayerRef on quest PAF_MainQuest (1F0012C8)].PAF_PlayerAliasScript.CheckRND() - "PAF_PlayerAliasScript.psc" Line 18
	[alias PlayerRef on quest PAF_MainQuest (1F0012C8)].PAF_PlayerAliasScript.OnPlayerLoadGame() - "PAF_PlayerAliasScript.psc" Line 12
[10/21/2017 - 04:25:18PM] ERROR: File "RealisticNeedsAndDiseases.esp" does not exist or is not currently loaded.
stack:
	<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
	[alias PlayerRef on quest PAF_MainQuest (1F0012C8)].PAF_PlayerAliasScript.CheckRND() - "PAF_PlayerAliasScript.psc" Line 19
	[alias PlayerRef on quest PAF_MainQuest (1F0012C8)].PAF_PlayerAliasScript.OnPlayerLoadGame() - "PAF_PlayerAliasScript.psc" Line 12
[10/21/2017 - 04:25:18PM] [CF][Framework] Beginning JSON registration
[10/21/2017 - 04:25:18PM] [CF][Framework] Found 5 JSON files in creatures.d
[10/21/2017 - 04:25:18PM] [CF][Framework] Already loaded file slnc-db.json; skipping
[10/21/2017 - 04:25:18PM] [CF][Framework] Already loaded file slnc-dg.json; skipping
[10/21/2017 - 04:25:18PM] [CF][Framework] Already loaded file slnc-mnc-db.json; skipping
[10/21/2017 - 04:25:18PM] [CF][Framework] Already loaded file slnc-mnc-dg.json; skipping
[10/21/2017 - 04:25:18PM] [CF][Framework] Already loaded file slnc.json; skipping
[10/21/2017 - 04:25:18PM] [CF][Framework] Finished JSON registration
[10/21/2017 - 04:25:18PM] [CF][Framework] Forcing active actor restart
[10/21/2017 - 04:25:18PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:25:18PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:25:18PM] [DFW] Update Event: 82.862999
[10/21/2017 - 04:25:18PM] [DFW] Cleaning Nearby: 82.885002
[10/21/2017 - 04:25:19PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, False
[10/21/2017 - 04:25:19PM] DT: -- Devious Training Table --
[10/21/2017 - 04:25:19PM] DT:   speedBuff:15.500000
[10/21/2017 - 04:25:19PM] DT:   carryBuff:20.850002
[10/21/2017 - 04:25:19PM] DT: ----------------------------
[10/21/2017 - 04:25:19PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:25:19PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:25:19PM] [DFW] Cleaning Nearby Done: 83.304001
[10/21/2017 - 04:25:19PM] [DFW] Update Done: 83.328003
[10/21/2017 - 04:25:19PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil.
[10/21/2017 - 04:25:19PM] [CF][Creature] Finished on ["Stray Dog" [Actor < (3C059452)>]]
[10/21/2017 - 04:25:19PM] [CF][Framework] Didn't deactivate actor ["Stray Dog" [Actor < (3C059452)>]]; restarting
[10/21/2017 - 04:25:19PM] [CF][Creature] Removing both API armours from ["Stray Dog" [Actor < (3C059452)>]] and doing nothing else
[10/21/2017 - 04:25:19PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, False
[10/21/2017 - 04:25:19PM] DT: End process
[10/21/2017 - 04:25:19PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:25:19PM] SEXLAB - NOTICE: ValidateActor(Ellie) -- TRUE -- MISS
[10/21/2017 - 04:25:20PM] [DFW] Update Event: 84.397003
[10/21/2017 - 04:25:20PM] [DFW] Update Done: 84.442001
[10/21/2017 - 04:25:20PM] [DFW] Get Vulnerability: 84.864998
[10/21/2017 - 04:25:20PM] SlaveTats: Beginning synchronization for Ellie
[10/21/2017 - 04:25:20PM] SlaveTats: Nothing has changed. Cancelling synchronization.
[10/21/2017 - 04:25:20PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:25:25PM] VM is freezing...
[10/21/2017 - 04:25:25PM] VM is frozen
[10/21/2017 - 04:25:27PM] Saving game...
[10/21/2017 - 04:25:43PM] VM is thawing...
[10/21/2017 - 04:25:43PM] [DLC2PillarBuilderActorScript < (0A0177DD)>]OnPackageStart()
[10/21/2017 - 04:25:43PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:43PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] DT: Change location - START
[10/21/2017 - 04:25:44PM] DT: Change location - PROCESS ACTOR:0
[10/21/2017 - 04:25:44PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0C00588C)>]OnLocationChange()
[10/21/2017 - 04:25:44PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]: [Location < (00018A56)>], [Location < (00018A5A)>]
[10/21/2017 - 04:25:44PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] PlayerChangeLocation: oldloc=[Location < (00018A56)>], newloc=[Location < (00018A5A)>]
[10/21/2017 - 04:25:44PM] [dlc1radiantscript <DLC1Radiant (0C004C1C)>]CreateQuestBasedOnLocation([Location < (00018A5A)>])
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:44PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:45PM] SLKR: One hour passes. Checking ...
[10/21/2017 - 04:25:45PM] SLKR: Night
[10/21/2017 - 04:25:45PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:45PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:45PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:45PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:25:46PM] [Virgin}: Periodic Checks
[10/21/2017 - 04:25:46PM] [Virgin}: Periodic Checks
[10/21/2017 - 04:25:46PM] PJ_HelpingMouth:FillAliases - chance is 0 or not full enough; abort
[10/21/2017 - 04:25:46PM] [dlc1radiantscript <DLC1Radiant (0C004C1C)>]CreateQuestBasedOnLocation([Location < (00018A5A)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[10/21/2017 - 04:25:46PM] SLKR: Walled city
[10/21/2017 - 04:25:46PM] [Zad]: ZadNpc::OnUpdateGameTime()
[10/21/2017 - 04:25:46PM] [DFW] Location Change: Whiterun => Solitude (Solitude)
[10/21/2017 - 04:25:46PM] [DFW] Update Event: 110.577003
[10/21/2017 - 04:25:46PM] Updating Orphanables Status: ------------------------
[10/21/2017 - 04:25:46PM] SlaveTats: Beginning synchronization for Ellie
[10/21/2017 - 04:25:46PM] SlaveTats: Nothing has changed. Cancelling synchronization.
[10/21/2017 - 04:25:46PM] [DFW] Cleaning Nearby: 111.017998
[10/21/2017 - 04:25:46PM] [Zad]: ZadNpc::DoRegister(1.499899)
[10/21/2017 - 04:25:47PM] [default2StateActivator < (00018443)>] Enabling Collision
[10/21/2017 - 04:25:47PM] [CF][Main Quest] Skipping cloak application; API is restarting active actors
[10/21/2017 - 04:25:47PM] SLKR: 2 nearby NPCs
[10/21/2017 - 04:25:47PM] SLKR: Calculated chance is -15%
[10/21/2017 - 04:25:47PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:25:47PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:25:47PM] [Zad]: UpdateExposure([Actor < (00000014)>],0.500000,False)
[10/21/2017 - 04:25:48PM] [slaMainScr <sla_Main (04042D62)>]:Defered maintenance...
[10/21/2017 - 04:25:48PM] [slaMainScr <sla_Main (04042D62)>]: found Devious Devices - Assets.esm
[10/21/2017 - 04:25:48PM] [DFW] Clear Nearby 0x0002C90F: Brenuin
[10/21/2017 - 04:25:48PM] [DFW] Get Vulnerability: 112.735001
[10/21/2017 - 04:25:48PM] [DFW] Vulnerability: 70
[10/21/2017 - 04:25:48PM] [DFW] Clear Nearby 0x00037081: Whiterun Guard
[10/21/2017 - 04:25:48PM] [slaMainScr <sla_Main (04042D62)>]: Enabled Desire spell
[10/21/2017 - 04:25:48PM] [slaMainScr <sla_Main (04042D62)>]: Updated notification key to 49
[10/21/2017 - 04:25:48PM] [slaMainScr <sla_Main (04042D62)>]: finished maintenance
[10/21/2017 - 04:25:49PM] [CF][Framework] Cleared log Form DB
[10/21/2017 - 04:25:49PM] [DFW] Clear Nearby 0x001000F7: Whiterun Guard
[10/21/2017 - 04:25:49PM] [CF][Framework] Creature Framework is done initialising
[10/21/2017 - 04:25:49PM] [CF][Creature] Started on ["Jaree-Ra" [Actor < (000198B9)>]] with race/skin ["argonian" [Race <ArgonianRace (00013740)>]]["" [Armor < (00069CE3)>]]
[10/21/2017 - 04:25:49PM] [Zad]: Processing [Periodic Shocks]
[10/21/2017 - 04:25:49PM] SOS Actor Schlongify: new schlong for Gisli got schlong index 4 size 10
[10/21/2017 - 04:25:49PM] [DFW] Clear Nearby 0x2302FD3D: Claudius
[10/21/2017 - 04:25:49PM] SOS Actor Schlongify: new schlong for Jala got schlong index 6 size 8
[10/21/2017 - 04:25:49PM] SOS Actor Schlongify: new schlong for Illdi got schlong index 6 size 7
[10/21/2017 - 04:25:49PM] [Zad]: BaseLinkedEvent::Eval(Periodic Shocks)
[10/21/2017 - 04:25:49PM] [CF][Main Quest] The cloak is being applied for the first time since game load
[10/21/2017 - 04:25:49PM] SOS Actor Schlongify: new schlong for Walking Book got schlong index 4 size 4
[10/21/2017 - 04:25:49PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:25:50PM] SOS Actor Schlongify: new schlong for Evette San got schlong index 4 size 8
[10/21/2017 - 04:25:50PM] [DFW] Clear Nearby 0x0001A68A: Jon Battle-Born
[10/21/2017 - 04:25:50PM] SOS Actor Schlongify: new schlong for Vivienne Onis got schlong index 4 size 5
[10/21/2017 - 04:25:50PM] [FloppySOS] Cloak effect applied
[10/21/2017 - 04:25:50PM] [CF][Creature] ["Jaree-Ra" [Actor < (000198B9)>]] unaroused
[10/21/2017 - 04:25:50PM] SEXLAB - NOTICE: ValidateActor(Ellie) -- TRUE -- HIT
[10/21/2017 - 04:25:50PM] [DFW] Clear Nearby 0x0001A685: Olfina Gray-Mane
[10/21/2017 - 04:25:50PM] [CF][Creature] Not doing anything on ["Jaree-Ra" [Actor < (000198B9)>]]; slot restrictions have equipped items
[10/21/2017 - 04:25:52PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:25:52PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:25:52PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:25:52PM] [DFW] Clear Nearby 0x3C051CDA: Berry
[10/21/2017 - 04:25:52PM] DT: Change location - ADDITIONAL STUFF...
[10/21/2017 - 04:25:53PM] [DCUR] Scanning for followers
[10/21/2017 - 04:25:53PM] [DFW] Clear Nearby 0x0010E2B6: Lillith Maiden-Loom
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Svari" [Actor < (0001A636)>]]; creature isn't registered; race=["nord" [Race <NordRaceChild (0002C65B)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Ahtar" [WIDeadBodyCleanupScript < (000198B0)>]]; creature isn't registered; race=["redguard" [Race <RedguardRace (00013748)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Solitude Guard" [Actor < (0010C06D)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Evette San" [WIDeadBodyCleanupScript < (000198B3)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [DFW] Get Vulnerability: 117.559998
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Walking Book" [Actor < (3C0771BE)>]]; creature isn't registered; race=["High Elf" [Race <HighElfRace (00013743)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Noster Eagle-Eye" [WIDeadBodyCleanupScript < (000198BD)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [DFW] Vulnerability: 70
[10/21/2017 - 04:25:53PM] [DFW] Clear Nearby 0x0001A69A: Ysolda
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Solitude Guard" [Actor < (0002E1D3)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Vivienne Onis" [WIDeadBodyCleanupScript < (000198D3)>]]; creature isn't registered; race=["breton" [Race <BretonRace (00013741)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Solitude Guard" [Actor < (0002E1B6)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Solitude Guard" [Actor < (0002E1D1)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Solitude Guard" [Actor < (0002E1BB)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Sorex Vinius" [WIDeadBodyCleanupScript < (000198A3)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Framework] Didn't activate actor ["Jaree-Ra" [Actor < (000198B9)>]]; already has effect
[10/21/2017 - 04:25:53PM] WARNING: Assigning None to a non-object variable named "::temp6"
stack:
	[Active effect 2 on  (000198B9)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Fihada" [WIDeadBodyCleanupScript < (000198B1)>]]; creature isn't registered; race=["redguard" [Race <RedguardRace (00013748)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Kayd" [Actor < (000198CA)>]]; creature isn't registered; race=["redguard" [Race <RedguardRaceChild (0002C65A)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Jala" [WIDeadBodyCleanupScript < (000198AF)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Minette Vinius" [Actor < (000198A4)>]]; creature isn't registered; race=["nord" [Race <NordRaceChild (0002C65B)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [DFW] Clear Nearby 0x0001A675: Carlotta Valentia
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Octieve San" [WIDeadBodyCleanupScript < (000198B4)>]]; creature isn't registered; race=["breton" [Race <BretonRace (00013741)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Beirand" [WIDeadBodyCleanupScript < (000198D8)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Illdi" [WIDeadBodyCleanupScript < (000198D1)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [DFW] Cleaning Nearby Done: 118.000000
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Solitude Guard" [Actor < (0002E1EB)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:53PM] [DFW] Update Done: 118.077003
[10/21/2017 - 04:25:53PM] [slautilscr <sla_Framework (0404290F)>]: Ellie got -30 exposure for 
[10/21/2017 - 04:25:53PM] [Zad]: Config Interval:1.500000. Total number of events: 7. Next staggered update in 0.214286
[10/21/2017 - 04:25:53PM] [CF][Creature Apply] Failure on ["Solitude Guard" [Actor < (0002E1B5)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:54PM] [CF][Creature Apply] Failure on ["Solitude Guard" [Actor < (0010C06C)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:54PM] [CF][Creature Apply] Failure on ["Gisli" [WIDeadBodyCleanupScript < (000198B5)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:54PM] [CF][Creature Apply] Failure on ["Addvar" [WIDeadBodyCleanupScript < (000198D4)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:54PM] [CF][Creature Apply] Failure on ["Fjora Cruel-Sea" [Actor < (3C0239EE)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:54PM] DT: Change location - STOP
[10/21/2017 - 04:25:54PM] RNPC: Periodic update check.
[10/21/2017 - 04:25:55PM] [DFW] Update Event: 119.224998
[10/21/2017 - 04:25:55PM] [DFW] Cleaning Nearby: 119.287003
[10/21/2017 - 04:25:55PM] [DFW] Cleaning Nearby Done: 119.410004
[10/21/2017 - 04:25:55PM] [DFW] Update Done: 119.441002
[10/21/2017 - 04:25:55PM] DT: Start process
[10/21/2017 - 04:25:56PM] -------------------
[10/21/2017 - 04:25:56PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (000198B4)>] - wildcard:0
[10/21/2017 - 04:25:56PM] [DFW] Update Event: 120.552002
[10/21/2017 - 04:25:56PM] [DFW] Update Done: 120.570000
[10/21/2017 - 04:25:56PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (000198D3)>] - wildcard:0
[10/21/2017 - 04:25:56PM] [DFW] Get Vulnerability: 120.722000
[10/21/2017 - 04:25:56PM] [DFW] Vulnerability: 70
[10/21/2017 - 04:25:56PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (000198BD)>] - wildcard:0
[10/21/2017 - 04:25:56PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (000198B5)>] - wildcard:0
[10/21/2017 - 04:25:57PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (000198A3)>] - wildcard:0
[10/21/2017 - 04:25:57PM] [DFW] Update Event: 121.595001
[10/21/2017 - 04:25:57PM] [DFW] Update Done: 121.626999
[10/21/2017 - 04:25:57PM] DT: DTTools::isValid - Check Actor[Actor < (000198B9)>] - wildcard:0
[10/21/2017 - 04:25:57PM] [DCUR] Periodical update starts
[10/21/2017 - 04:25:57PM] [DCUR] Hourly events processing
[10/21/2017 - 04:25:57PM] [DCUR] Rare periodic events processing
[10/21/2017 - 04:25:57PM] DT: 1 -Summary: Ellie - boots-1.000000
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - corset-1.000000
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - harness97.734604
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - armcuffs97.732208
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - legcuffs98.123390
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - gag76.164154
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - collar98.113777
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - Chastity belt97.638000
[10/21/2017 - 04:25:57PM] [DCUR] Clearing surrendered NPCs 
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - Chastity bra51.992825
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - Gloves-1.000000
[10/21/2017 - 04:25:57PM] DT: 1- Summary: Ellie - Armbinder9.411000
[10/21/2017 - 04:25:58PM] [CF][Creature Apply] Failure on ["Captain Aldis" [WIDeadBodyCleanupScript < (00041FB9)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:25:58PM] DT: 2 -Summary: Ellie - boots-1.000000
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - corset-1.000000
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - harness97.739403
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - armcuffs97.738205
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - legcuffs98.134193
[10/21/2017 - 04:25:58PM] [DCUR] Adding 10 exposure to player for wearing restraints.
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - gag76.168358
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - collar98.117981
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - Chastity belt97.642204
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - Chastity bra51.992825
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - Gloves-1.000000
[10/21/2017 - 04:25:58PM] DT: 2- Summary: Ellie - Armbinder9.411000
[10/21/2017 - 04:25:58PM] [slautilscr <sla_Framework (0404290F)>]: Ellie got 30 exposure for 
[10/21/2017 - 04:25:58PM] [DCUR] Scanning for followers
[10/21/2017 - 04:25:59PM] DT: speedAttack:0.030269
[10/21/2017 - 04:25:59PM] [DCUR] Currently there are 0 bound girls active.
[10/21/2017 - 04:25:59PM] [Zad]: RemoveDevice called for Virgin Ankle Chain Gold
[10/21/2017 - 04:25:59PM] [Zad]: Acquired mutex, removing Virgin Ankle Chain Gold
[10/21/2017 - 04:25:59PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:25:59PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:25:59PM] [DFW] Unequip Event: 124.094002
[10/21/2017 - 04:25:59PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemRemoved [Armor < (5501E57E)>], itemCount=1
[10/21/2017 - 04:25:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:25:59PM] [Zad]: OnUnequipped(Ellie: Virgin Ankle Chain Gold)
[10/21/2017 - 04:25:59PM] [Zad]: Detected removal token. Done.
[10/21/2017 - 04:25:59PM] [DFW] Unequip Done:  124.133003
[10/21/2017 - 04:25:59PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemRemoved [Armor < (5501E57D)>], itemCount=1
[10/21/2017 - 04:25:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:25:59PM] [DFW] Unequip Event: 124.107002
[10/21/2017 - 04:25:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:25:59PM] [DFW] Unequip Done:  124.213997
[10/21/2017 - 04:25:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:26:00PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemAdded [Armor < (5501E57D)>], itemCount=1
[10/21/2017 - 04:26:00PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:26:00PM] [Zad]: OnContainerChanged()
[10/21/2017 - 04:26:00PM] [DFW] Equip Event: 124.314003
[10/21/2017 - 04:26:00PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:26:00PM] [Zad]: OnEquipped(Ellie: Virgin Ankle Chain Gold)
[10/21/2017 - 04:26:00PM] [Zad]: No menus are open. Equipping silently.
[10/21/2017 - 04:26:00PM] [DFW] Equip Done:  124.363998
[10/21/2017 - 04:26:00PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:26:00PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:26:00PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:26:00PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:26:00PM] [Zad]: Sending device event DeviceEquippedAnkle Chains(Ellie:1)
[10/21/2017 - 04:26:00PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemAdded [Armor < (5501E57E)>], itemCount=1
[10/21/2017 - 04:26:00PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:26:00PM] [DFW] Equip Event: 124.597000
[10/21/2017 - 04:26:00PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:26:00PM] [DFW] Equip Done:  124.630997
[10/21/2017 - 04:26:00PM] [Zad]: SyncInventory(): Equipping Ankle Chains.
[10/21/2017 - 04:26:00PM] [Zad]: RestraintScript OnEquippedPost Legs
[10/21/2017 - 04:26:01PM] [DCUR] Sex attacks are disabled!
[10/21/2017 - 04:26:04PM] VM is freezing...
[10/21/2017 - 04:26:04PM] VM is frozen
[10/21/2017 - 04:26:06PM] Saving game...
[10/21/2017 - 04:26:21PM] VM is thawing...
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] [DLC2PillarBuilderActorScript < (0A0177DD)>]OnPackageStart()
[10/21/2017 - 04:26:21PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0C00588C)>]OnLocationChange()
[10/21/2017 - 04:26:21PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]: [Location < (00018A5A)>], [Location < (00018A58)>]
[10/21/2017 - 04:26:21PM] DT: Change location - START
[10/21/2017 - 04:26:21PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] PlayerChangeLocation: oldloc=[Location < (00018A5A)>], newloc=[Location < (00018A58)>]
[10/21/2017 - 04:26:21PM] DT: Change location - PROCESS ACTOR:0
[10/21/2017 - 04:26:21PM] [dlc1radiantscript <DLC1Radiant (0C004C1C)>]CreateQuestBasedOnLocation([Location < (00018A58)>])
[10/21/2017 - 04:26:21PM] [Virgin}: Periodic Checks
[10/21/2017 - 04:26:21PM] SLKR: One hour passes. Checking ...
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:21PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:22PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:23PM] PJ_HelpingMouth:FillAliases - chance is 0 or not full enough; abort
[10/21/2017 - 04:26:24PM] SLKR: Walled city
[10/21/2017 - 04:26:24PM] [DFW] Update Event: 148.479004
[10/21/2017 - 04:26:24PM] [Zad]: ZadNpc::OnUpdateGameTime()
[10/21/2017 - 04:26:24PM] [dlc1radiantscript <DLC1Radiant (0C004C1C)>]CreateQuestBasedOnLocation([Location < (00018A58)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[10/21/2017 - 04:26:24PM] [DFW] Checking Collared
[10/21/2017 - 04:26:24PM] [DFW] Location Change: Solitude => Riften (Riften)
[10/21/2017 - 04:26:24PM] Updating Orphanables Status: ------------------------
[10/21/2017 - 04:26:24PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:24PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:24PM] DT: -- Devious Training Table --
[10/21/2017 - 04:26:24PM] DT:   speedBuff:15.500000
[10/21/2017 - 04:26:24PM] DT:   carryBuff:20.850002
[10/21/2017 - 04:26:24PM] DT: ----------------------------
[10/21/2017 - 04:26:24PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:24PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:24PM] [SD] Expire Slave Factions for [Actor < (00000014)>]
[10/21/2017 - 04:26:24PM] [CF][Creature] Finished on ["Jaree-Ra" [Actor < (000198B9)>]]
[10/21/2017 - 04:26:24PM] [SD] Expire Slave Tats for [Actor < (00000014)>]
[10/21/2017 - 04:26:25PM] [DFW] Get Vulnerability: 149.516998
[10/21/2017 - 04:26:25PM] [DFW] Registering Nearby 0x0004583A: Riften Guard
[10/21/2017 - 04:26:25PM] [Zad]: ZadNpc::DoRegister(1.499887)
[10/21/2017 - 04:26:25PM] [DFW] Registering Nearby 0x00019DF7: Mjoll the Lioness
[10/21/2017 - 04:26:25PM] SlaveTats: Beginning synchronization for Ellie
[10/21/2017 - 04:26:25PM] SlaveTats: Nothing has changed. Cancelling synchronization.
[10/21/2017 - 04:26:25PM] [DFW] Registering Nearby 0x00019DF8: Aerin
[10/21/2017 - 04:26:25PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:26:25PM] [DFW] Registering Nearby 0x0003BE26: Maul
[10/21/2017 - 04:26:25PM] [DFW] Checking Arms Locked
[10/21/2017 - 04:26:25PM] SLKR: 0 nearby NPCs
[10/21/2017 - 04:26:25PM] SLKR: Calculated chance is -35%
[10/21/2017 - 04:26:26PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:26PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:26PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:26PM] [Zad]: UpdateExposure([Actor < (00000014)>],0.500000,False)
[10/21/2017 - 04:26:26PM] [CF][Framework] Deactivated actor ["Jaree-Ra" [Actor < (000198B9)>]]
[10/21/2017 - 04:26:26PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:26PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:26PM] [POP].::.xpoCrimeScanner: (Scanning) OnUpdate
[10/21/2017 - 04:26:26PM] [DFW] Checking Gagged
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Balimund" [WIDeadBodyCleanupScript < (00019DF1)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Snilf" [WIDeadBodyCleanupScript < (00044A8E)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:26PM] [DFW] Checking Hobbled
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Maul" [Actor < (0003BE26)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Riften Guard" [Actor < (00045827)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Marise Aravel" [WIDeadBodyCleanupScript < (00019E14)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Sapphire" [Actor < (000C19A5)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:26PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:26PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:26PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:26PM] [CF][Creature] Removing both API armours from ["Jaree-Ra" [Actor < (000198B9)>]] and doing nothing else
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Grelka" [WIDeadBodyCleanupScript < (0004E0B3)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Aerin" [WIDeadBodyCleanupScript < (00019DF8)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:26PM] [CF][Framework] Activating actor ["Madesi" [WIDeadBodyCleanupScript < (00021EA6)>]]
[10/21/2017 - 04:26:26PM] [CF][Creature Apply] Failure on ["Bolli" [WIDeadBodyCleanupScript < (00019DD7)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Brand-Shei" [WIDeadBodyCleanupScript < (00019DDC)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [DFW] Checking Locked Up
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Riften Guard" [Actor < (0004584C)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [CF][Framework] Activating actor ["Slave Trainer" [Actor < (3C006A12)>]]
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Hostage" [Actor < (3C006A14)>]]; creature isn't registered; race=["breton" [Race <BretonRace (00013741)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Mjoll the Lioness" [WIDeadBodyCleanupScript < (00019DF7)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Hostage" [Actor < (3C0074EE)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Riften Guard" [Actor < (0004582E)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Edda" [WIDeadBodyCleanupScript < (00044A8D)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Shadr" [WIDeadBodyCleanupScript < (00019E00)>]]; creature isn't registered; race=["redguard" [Race <RedguardRace (00013748)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Riften Guard" [Actor < (0004583A)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:27PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:27PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Bersi Honey-Hand" [WIDeadBodyCleanupScript < (00019DD0)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] WARNING: Assigning None to a non-object variable named "::temp6"
stack:
	[Active effect 1 on  (00021EA6)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[10/21/2017 - 04:26:27PM] SOS Actor Schlongify: new schlong for Bersi Honey-Hand got schlong index 3 size 10
[10/21/2017 - 04:26:27PM] [CF][Creature Apply] Failure on ["Ungrien" [WIDeadBodyCleanupScript < (00019DDD)>]]; creature isn't registered; race=["Wood Elf" [Race <WoodElfRace (00013749)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:27PM] SEXLAB - NOTICE: ValidateActor(Ellie) -- TRUE -- HIT
[10/21/2017 - 04:26:27PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, False
[10/21/2017 - 04:26:27PM] [SD] SLavery exposure: 0 - level: 0
[10/21/2017 - 04:26:27PM] WARNING: Assigning None to a non-object variable named "::temp6"
stack:
	[Active effect 1 on  (3C006A12)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[10/21/2017 - 04:26:27PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:27PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:27PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:28PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:28PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:28PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:28PM] [FloppySOS] Cloak effect applied
[10/21/2017 - 04:26:28PM] [DFW] Update Done: 152.679993
[10/21/2017 - 04:26:28PM] [CF][Creature] Started on ["Madesi" [WIDeadBodyCleanupScript < (00021EA6)>]] with race/skin ["argonian" [Race <ArgonianRace (00013740)>]]["" [Armor < (00069CE3)>]]
[10/21/2017 - 04:26:28PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:28PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:28PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:28PM] [CF][Creature] Started on ["Slave Trainer" [Actor < (3C006A12)>]] with race/skin ["khajiit" [Race <KhajiitRace (00013745)>]]["" [Armor < (00069CE3)>]]
[10/21/2017 - 04:26:29PM] [DFW] Get Vulnerability: 153.634003
[10/21/2017 - 04:26:29PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:26:29PM] [DFW] Update Event: 153.947006
[10/21/2017 - 04:26:29PM] [DFW] Cleaning Nearby: 154.080994
[10/21/2017 - 04:26:30PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:30PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:30PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:30PM] [DFW] Cleaning Nearby Done: 154.255005
[10/21/2017 - 04:26:30PM] [DFW] Update Done: 154.343002
[10/21/2017 - 04:26:30PM] [CF][Creature] ["Madesi" [WIDeadBodyCleanupScript < (00021EA6)>]] unaroused
[10/21/2017 - 04:26:30PM] [CF][Creature] Not doing anything on ["Madesi" [WIDeadBodyCleanupScript < (00021EA6)>]]; slot restrictions have equipped items
[10/21/2017 - 04:26:30PM] [CF][Creature] ["Slave Trainer" [Actor < (3C006A12)>]] unaroused
[10/21/2017 - 04:26:30PM] [CF][Creature] Not doing anything on ["Slave Trainer" [Actor < (3C006A12)>]]; slot restrictions have equipped items
[10/21/2017 - 04:26:30PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:26:30PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:30PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:30PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:31PM] SOS Actor Schlongify: new schlong for Hemming Black-Briar got schlong index 2 size 1
[10/21/2017 - 04:26:31PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:26:31PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:26:31PM] [DFW] Update Event: 155.608994
[10/21/2017 - 04:26:31PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:26:31PM] DT: Change location - ADDITIONAL STUFF...
[10/21/2017 - 04:26:31PM] DT: recursive updateVisualEffects (actor is busy now)
[10/21/2017 - 04:26:31PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:31PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:31PM] [DFW] Update Done: 155.774002
[10/21/2017 - 04:26:32PM] [DCUR] Periodical update starts
[10/21/2017 - 04:26:32PM] [Zad]: Processing [Plug Moan]
[10/21/2017 - 04:26:32PM] [CF][Creature Apply] Failure on ["Romlyn Dreth" [WIDeadBodyCleanupScript < (00019DE1)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:32PM] [CF][Creature Apply] Failure on ["Maven Black-Briar" [Actor < (00019DD1)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:32PM] [CF][Creature Apply] Failure on ["Brynjolf" [Actor < (00020545)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:32PM] DT: Change location - STOP
[10/21/2017 - 04:26:32PM] [CF][Creature Apply] Failure on ["Hemming Black-Briar" [WIDeadBodyCleanupScript < (00019DD2)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:32PM] [DFW] Update Event: 156.951004
[10/21/2017 - 04:26:32PM] [Zad]: Config Interval:1.500000. Total number of events: 7. Next staggered update in 0.214286
[10/21/2017 - 04:26:32PM] [DFW] Update Done: 157.074005
[10/21/2017 - 04:26:33PM] [DFW] Get Vulnerability: 157.115997
[10/21/2017 - 04:26:33PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:26:33PM] [DCUR] Hourly events processing
[10/21/2017 - 04:26:33PM] [DCUR] Rare periodic events processing
[10/21/2017 - 04:26:33PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, False
[10/21/2017 - 04:26:33PM] -------------------
[10/21/2017 - 04:26:34PM] DT: DTCore::newDay - start
[10/21/2017 - 04:26:34PM] DT: DTCore::newDay - UpdateVisuals
[10/21/2017 - 04:26:34PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:34PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:34PM] [DFW] Update Event: 158.218994
[10/21/2017 - 04:26:34PM] [DFW] Cleaning Nearby: 158.343994
[10/21/2017 - 04:26:34PM] [DCUR] Clearing surrendered NPCs 
[10/21/2017 - 04:26:34PM] [DFW] Cleaning Nearby Done: 158.731003
[10/21/2017 - 04:26:34PM] [DFW] Update Done: 158.774002
[10/21/2017 - 04:26:34PM] [DFW] Nearby Seen Done: 158.953003
[10/21/2017 - 04:26:34PM] [DFW] Nearby Seen Done: 158.953003
[10/21/2017 - 04:26:34PM] [DFW] Nearby Seen Done: 159.201004
[10/21/2017 - 04:26:35PM] [DFW] Nearby Seen Done: 159.263000
[10/21/2017 - 04:26:35PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:26:35PM] SEXLAB - NOTICE: ValidateActor(Ellie) -- TRUE -- HIT
[10/21/2017 - 04:26:35PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:26:35PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:26:35PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:26:35PM] [DCUR] Adding 10 exposure to player for wearing restraints.
[10/21/2017 - 04:26:35PM] DT: End process
[10/21/2017 - 04:26:35PM] [DFW] Update Event: 159.865997
[10/21/2017 - 04:26:35PM] [DFW] Update Done: 159.916000
[10/21/2017 - 04:26:35PM] [slautilscr <sla_Framework (0404290F)>]: Ellie got 30 exposure for 
[10/21/2017 - 04:26:35PM] SEXLAB - NOTICE: ValidateActor(Ellie) -- TRUE -- HIT
[10/21/2017 - 04:26:35PM] [DCUR] Scanning for followers
[10/21/2017 - 04:26:35PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemAdded [Armor < (1F006E79)>], itemCount=1
[10/21/2017 - 04:26:35PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:26:35PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:35PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:36PM] [DFW] Equip Event: 160.229996
[10/21/2017 - 04:26:36PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:26:36PM] [DFW] Equip Done (None): 160.423996
[10/21/2017 - 04:26:36PM] [DFW] Get Vulnerability: 160.542007
[10/21/2017 - 04:26:36PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:26:36PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:26:36PM] [DFW] Update Event: 160.966995
[10/21/2017 - 04:26:36PM] [DFW] Update Done: 160.990997
[10/21/2017 - 04:26:36PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:26:36PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:26:36PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:26:37PM] [DCUR] Currently there are 0 bound girls active.
[10/21/2017 - 04:26:37PM] [DFW] Update Event: 162.052994
[10/21/2017 - 04:26:37PM] [DFW] Cleaning Nearby: 162.076004
[10/21/2017 - 04:26:37PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:26:37PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:26:38PM] [CF][Creature Apply] Failure on ["Haelga" [WIDeadBodyCleanupScript < (00019DDA)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:26:38PM] [DFW] Cleaning Nearby Done: 162.235992
[10/21/2017 - 04:26:38PM] [DFW] Update Done: 162.257996
[10/21/2017 - 04:26:38PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, False
[10/21/2017 - 04:26:39PM] [DFW] Update Event: 163.309998
[10/21/2017 - 04:26:39PM] [DFW] Update Done: 163.330994
[10/21/2017 - 04:26:39PM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
[10/21/2017 - 04:26:44PM] VM is freezing...
[10/21/2017 - 04:26:44PM] VM is frozen
[10/21/2017 - 04:26:46PM] Saving game...
[10/21/2017 - 04:26:59PM] VM is thawing...
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] [DLC2PillarBuilderActorScript < (0A0177DD)>]OnPackageStart()
[10/21/2017 - 04:26:59PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnCellDetach() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:26:59PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnDetachedFromCell() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] ERROR: Unable to call UnregisterForAllModEvents - no native object bound to the script object, or object is of incorrect type
stack:
	[None].XPMSEWeaponStyleScaleEffect.UnregisterForAllModEvents() - "<native>" Line ?
	[None].XPMSEWeaponStyleScaleEffect.Unregister() - "XPMSEWeaponStyleScaleEffect.psc" Line 380
	[None].XPMSEWeaponStyleScaleEffect.OnUnload() - "XPMSEWeaponStyleScaleEffect.psc" Line ?
[10/21/2017 - 04:27:00PM] DT: Change location - START
[10/21/2017 - 04:27:00PM] DT: Change location - PROCESS ACTOR:0
[10/21/2017 - 04:27:00PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]: [Location < (00018A58)>], [Location < (00018A56)>]
[10/21/2017 - 04:27:00PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0C00588C)>]OnLocationChange()
[10/21/2017 - 04:27:00PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] PlayerChangeLocation: oldloc=[Location < (00018A58)>], newloc=[Location < (00018A56)>]
[10/21/2017 - 04:27:00PM] [dlc1radiantscript <DLC1Radiant (0C004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>])
[10/21/2017 - 04:27:00PM] [Virgin}: Periodic Checks
[10/21/2017 - 04:27:00PM] SLKR: One hour passes. Checking ...
[10/21/2017 - 04:27:00PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] sending story event [Keyword <BYOHHouseBanditAttackKeyword (0B00520B)>]
[10/21/2017 - 04:27:00PM] PJ_HelpingMouth:FillAliases - chance is 0 or not full enough; abort
[10/21/2017 - 04:27:00PM] [dlc1radiantscript <DLC1Radiant (0C004C1C)>]CreateQuestBasedOnLocation([Location < (00018A56)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[10/21/2017 - 04:27:01PM] SLKR: Walled city
[10/21/2017 - 04:27:01PM] [Zad]: ZadNpc::OnUpdateGameTime()
[10/21/2017 - 04:27:01PM] Updating Orphanables Status: ------------------------
[10/21/2017 - 04:27:01PM] SlaveTats: Beginning synchronization for Ellie
[10/21/2017 - 04:27:01PM] SlaveTats: Nothing has changed. Cancelling synchronization.
[10/21/2017 - 04:27:01PM] [SD] Expire Slave Factions for [Actor < (00000014)>]
[10/21/2017 - 04:27:01PM] [DFW] Get Vulnerability: 185.354004
[10/21/2017 - 04:27:01PM] [DFW] Location Change: Riften => Whiterun (Whiterun)
[10/21/2017 - 04:27:01PM] [SD] Expire Slave Tats for [Actor < (00000014)>]
[10/21/2017 - 04:27:01PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:27:01PM] [CF][Creature] Finished on ["Slave Trainer" [Actor < (3C006A12)>]]
[10/21/2017 - 04:27:01PM] [CF][Creature] Finished on ["Madesi" [WIDeadBodyCleanupScript < (00021EA6)>]]
[10/21/2017 - 04:27:01PM] [DFW] Update Event: 185.882996
[10/21/2017 - 04:27:01PM] [Zad]: ZadNpc::DoRegister(1.499846)
[10/21/2017 - 04:27:01PM] [DFW] Cleaning Nearby: 186.110001
[10/21/2017 - 04:27:01PM] [CF][Framework] Deactivated actor ["Slave Trainer" [Actor < (3C006A12)>]]
[10/21/2017 - 04:27:01PM] [CF][Framework] Deactivated actor ["Madesi" [WIDeadBodyCleanupScript < (00021EA6)>]]
[10/21/2017 - 04:27:02PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:27:02PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:27:02PM] [Zad]: UpdateExposure([Actor < (00000014)>],0.500000,False)
[10/21/2017 - 04:27:02PM] [DFW] Clear Nearby 0x0003BE26: Maul
[10/21/2017 - 04:27:02PM] [CF][Creature] Removing both API armours from ["Slave Trainer" [Actor < (3C006A12)>]] and doing nothing else
[10/21/2017 - 04:27:03PM] [CF][Creature] Removing both API armours from ["Madesi" [WIDeadBodyCleanupScript < (00021EA6)>]] and doing nothing else
[10/21/2017 - 04:27:03PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:27:03PM] [DFW] Clear Nearby 0x0004583A: Riften Guard
[10/21/2017 - 04:27:03PM] SLKR: 1 nearby NPCs
[10/21/2017 - 04:27:03PM] SLKR: Calculated chance is -40%
[10/21/2017 - 04:27:03PM] [SD] SLavery exposure: 0 - level: 0
[10/21/2017 - 04:27:03PM] [DFW] Clear Nearby 0x00019DF7: Mjoll the Lioness
[10/21/2017 - 04:27:04PM] [Zad]: Processing [Nipple Piercings]
[10/21/2017 - 04:27:04PM] [DFW] Clear Nearby 0x00019DF8: Aerin
[10/21/2017 - 04:27:04PM] [DFW] Cleaning Nearby Done: 188.746002
[10/21/2017 - 04:27:04PM] [DFW] Update Done: 188.828995
[10/21/2017 - 04:27:04PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:27:05PM] [Zad]: Config Interval:1.500000. Total number of events: 7. Next staggered update in 0.214286
[10/21/2017 - 04:27:05PM] [DFW] Get Vulnerability: 189.485001
[10/21/2017 - 04:27:05PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:27:05PM] [FloppySOS] Cloak effect applied
[10/21/2017 - 04:27:05PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:27:05PM] [DFW] Update Event: 190.177002
[10/21/2017 - 04:27:06PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:27:06PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:27:06PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:27:06PM] DT: Change location - ADDITIONAL STUFF...
[10/21/2017 - 04:27:06PM] [DFW] Cleaning Nearby: 190.725006
[10/21/2017 - 04:27:06PM] DT: Start process
[10/21/2017 - 04:27:06PM] [DFW] Registering Nearby 0x0001A67C: Adrianne Avenicci
[10/21/2017 - 04:27:06PM] [DFW] Registering Nearby 0x0002C927: Severio Pelagia
[10/21/2017 - 04:27:06PM] [DFW] Registering Nearby 0x0003704E: Whiterun Guard
[10/21/2017 - 04:27:06PM] [DFW] Cleaning Nearby Done: 191.182007
[10/21/2017 - 04:27:07PM] [DFW] Update Done: 191.250000
[10/21/2017 - 04:27:07PM] [CF][Creature Apply] Failure on ["Whiterun Guard" [Actor < (3C006A00)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:07PM] DT: Change location - STOP
[10/21/2017 - 04:27:07PM] [CF][Creature Apply] Failure on ["Olfrid Battle-Born" [WIDeadBodyCleanupScript < (0001A687)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:08PM] [CF][Framework] Activating actor ["Stray Dog" [Actor < (3C059452)>]]
[10/21/2017 - 04:27:08PM] [CF][Framework] Already present in active actors array
[10/21/2017 - 04:27:08PM] [DFW] Update Event: 192.535995
[10/21/2017 - 04:27:08PM] [CF][Creature Apply] Failure on ["Cow" [Actor < (0010EBAF)>]]; creature isn't registered; race=["highlandcow" [Race <CowRace (0004E785)>]] skin=["highlandcow" [Armor < (0004E784)>]]
[10/21/2017 - 04:27:08PM] [CF][Creature Apply] Failure on ["Olava the Feeble" [WIDeadBodyCleanupScript < (0001A699)>]]; creature isn't registered; race=["Old People Race" [Race <ElderRace (00067CD8)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:08PM] [DFW] Update Done: 192.636993
[10/21/2017 - 04:27:08PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:27:08PM] [CF][Creature Apply] Failure on ["Braith" [Actor < (0001A66B)>]]; creature isn't registered; race=["redguard" [Race <RedguardRaceChild (0002C65A)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:08PM] [CF][Creature Apply] Failure on ["Claudius" [Actor < (2302FD3D)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:08PM] [DCUR] Periodical update starts
[10/21/2017 - 04:27:08PM] [DFW] Nearby Seen Done: 192.996994
[10/21/2017 - 04:27:08PM] WARNING: Assigning None to a non-object variable named "::temp6"
stack:
	[Active effect 1 on  (3C059452)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[10/21/2017 - 04:27:08PM] [DFW] Get Vulnerability: 192.996994
[10/21/2017 - 04:27:08PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:27:08PM] [CF][Creature Apply] Failure on ["Slave Trader" [Actor < (230C004A)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Carlotta Valentia" [WIDeadBodyCleanupScript < (0001A675)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Fralia Gray-Mane" [WIDeadBodyCleanupScript < (0001A684)>]]; creature isn't registered; race=["Old People Race" [Race <ElderRace (00067CD8)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] DT: DTTools::isValid - Check Actor[Actor < (00037081)>] - wildcard:0
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Olfina Gray-Mane" [RentRoomScript < (0001A685)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [DFW] Nearby Seen Done: 193.794006
[10/21/2017 - 04:27:09PM] [DFW] Update Event: 193.826004
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Lars Battle-Born" [Actor < (0001A68C)>]]; creature isn't registered; race=["nord" [Race <NordRaceChild (0002C65B)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Whiterun Guard" [Actor < (0003704E)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [DFW] Cleaning Nearby: 193.919006
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Severio Pelagia" [Actor < (0002C927)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Lucia" [Actor < (0B003F5E)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRaceChild (0002C659)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [DFW] Severio Pelagia not aroused (0).  Adjusted: 27.716120
[10/21/2017 - 04:27:09PM] [DFW] Nearby Seen Done: 194.011993
[10/21/2017 - 04:27:09PM] [CF][Creature] Started on ["Stray Dog" [Actor < (3C059452)>]] with race/skin ["Dog" [Race <DogRace (000131EE)>]]["" [Armor < (0004B2C9)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Ysolda" [WIDeadBodyCleanupScript < (0001A69A)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Whiterun Guard" [Actor < (0003707B)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Brenuin" [WIDeadBodyCleanupScript < (0002C90F)>]]; creature isn't registered; race=["redguard" [Race <RedguardRace (00013748)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Amren" [WIDeadBodyCleanupScript < (0001A66A)>]]; creature isn't registered; race=["redguard" [Race <RedguardRace (00013748)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Idolaf Battle-Born" [WIDeadBodyCleanupScript < (0001A689)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [CF][Creature Apply] Failure on ["Jon Battle-Born" [WIDeadBodyCleanupScript < (0001A68A)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:09PM] [DCUR] Hourly events processing
[10/21/2017 - 04:27:10PM] [CF][Creature Apply] Failure on ["Whiterun Guard" [Actor < (001000F7)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:10PM] [CF][Creature Apply] Failure on ["Whiterun Guard" [Actor < (00037081)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:10PM] [CF][Creature Apply] Failure on ["Adrianne Avenicci" [WIDeadBodyCleanupScript < (0001A67C)>]]; creature isn't registered; race=["IMPERIAL" [Race <ImperialRace (00013744)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:10PM] [DCUR] Rare periodic events processing
[10/21/2017 - 04:27:10PM] [DFW] Cleaning Nearby Done: 194.464996
[10/21/2017 - 04:27:10PM] [DFW] Update Done: 194.557999
[10/21/2017 - 04:27:10PM] [CF][Creature] ["Stray Dog" [Actor < (3C059452)>]] unaroused
[10/21/2017 - 04:27:10PM] [CF][Creature] Not equipping normal armour on ["Stray Dog" [Actor < (3C059452)>]]; there is no normal armour
[10/21/2017 - 04:27:10PM] -------------------
[10/21/2017 - 04:27:10PM] DT: DTTools::isValid - Check Actor[WIDeadBodyCleanupScript < (0001A67C)>] - wildcard:0
[10/21/2017 - 04:27:10PM] [slainternalscr <sla_Internal (04083137)>]: Severio Pelagia got 26 exposure for  External Modify Exposure Event
[10/21/2017 - 04:27:11PM] RNPC: Periodic update check.
[10/21/2017 - 04:27:11PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:27:11PM] [DCUR] Clearing surrendered NPCs 
[10/21/2017 - 04:27:11PM] [DFW] Update Event: 195.660995
[10/21/2017 - 04:27:11PM] [DFW] Update Done: 195.714996
[10/21/2017 - 04:27:11PM] DT: DTTools::isValid - Check Actor[Actor < (0003704E)>] - wildcard:0
[10/21/2017 - 04:27:11PM] DT: DTTools::isValid - Check Actor[Actor < (3C006A00)>] - wildcard:0
[10/21/2017 - 04:27:12PM] [DFW] Get Vulnerability: 196.487000
[10/21/2017 - 04:27:12PM] [DCUR] Adding 10 exposure to player for wearing restraints.
[10/21/2017 - 04:27:12PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:27:12PM] [DFW] Update Event: 196.751999
[10/21/2017 - 04:27:12PM] [DFW] Update Done: 196.783005
[10/21/2017 - 04:27:12PM] DT: DTTools::isValid - Check Actor[Actor < (0002C927)>] - wildcard:0
[10/21/2017 - 04:27:12PM] [slautilscr <sla_Framework (0404290F)>]: Ellie got 30 exposure for 
[10/21/2017 - 04:27:13PM] [DCUR] Scanning for followers
[10/21/2017 - 04:27:13PM] [CF][Creature Apply] Failure on ["Whiterun Guard" [Actor < (0003707C)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:13PM] [CF][Creature Apply] Failure on ["Whiterun Guard" [Actor < (00037056)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:13PM] [CF][Creature Apply] Failure on ["Ahlam" [WIDeadBodyCleanupScript < (0001A6A5)>]]; creature isn't registered; race=["redguard" [Race <RedguardRace (00013748)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:13PM] [FloppySOS] Cloak effect applied
[10/21/2017 - 04:27:13PM] DT: 1 -Summary: Ellie - boots-1.000000
[10/21/2017 - 04:27:13PM] [CF][Creature Apply] Failure on ["Heimskr" [WIDeadBodyCleanupScript < (0001A682)>]]; creature isn't registered; race=["nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[10/21/2017 - 04:27:13PM] DT: 1- Summary: Ellie - corset-1.000000
[10/21/2017 - 04:27:14PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:27:14PM] [DFW] Update Event: 198.945007
[10/21/2017 - 04:27:14PM] DT: 1- Summary: Ellie - harness97.739403
[10/21/2017 - 04:27:14PM] [DFW] Cleaning Nearby: 199.029999
[10/21/2017 - 04:27:14PM] [DFW] Registering Nearby 0x0001A699: Olava the Feeble
[10/21/2017 - 04:27:14PM] DT: 1- Summary: Ellie - armcuffs97.738205
[10/21/2017 - 04:27:14PM] DT: 1- Summary: Ellie - legcuffs98.134193
[10/21/2017 - 04:27:14PM] DT: 1- Summary: Ellie - gag76.168358
[10/21/2017 - 04:27:15PM] DT: 1- Summary: Ellie - collar98.117981
[10/21/2017 - 04:27:15PM] DT: 1- Summary: Ellie - Chastity belt97.642204
[10/21/2017 - 04:27:15PM] DT: 1- Summary: Ellie - Chastity bra51.992825
[10/21/2017 - 04:27:15PM] DT: 1- Summary: Ellie - Gloves-1.000000
[10/21/2017 - 04:27:15PM] DT: 1- Summary: Ellie - Armbinder9.411000
[10/21/2017 - 04:27:15PM] [DFW] Clear Nearby 0x0003704E: Whiterun Guard
[10/21/2017 - 04:27:15PM] [DFW] Get Vulnerability: 199.636002
[10/21/2017 - 04:27:15PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:27:15PM] [DFW] Cleaning Nearby Done: 199.817001
[10/21/2017 - 04:27:15PM] [DFW] Update Done: 199.847000
[10/21/2017 - 04:27:15PM] DT: 2 -Summary: Ellie - boots-1.000000
[10/21/2017 - 04:27:15PM] [DFW] Olava the Feeble not aroused (0).  Adjusted: 32.922245
[10/21/2017 - 04:27:15PM] DT: 2- Summary: Ellie - corset-1.000000
[10/21/2017 - 04:27:15PM] [DFW] Nearby Seen Done: 200.108002
[10/21/2017 - 04:27:15PM] [Zad]: RemoveDevice called for Virgin Full Harness
[10/21/2017 - 04:27:15PM] DT: 2- Summary: Ellie - harness97.789803
[10/21/2017 - 04:27:16PM] DT: 2- Summary: Ellie - armcuffs97.792206
[10/21/2017 - 04:27:16PM] [Zad]: Acquired mutex, removing Virgin Full Harness
[10/21/2017 - 04:27:16PM] DT: 2- Summary: Ellie - legcuffs98.243393
[10/21/2017 - 04:27:16PM] DT: 2- Summary: Ellie - gag76.203156
[10/21/2017 - 04:27:16PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemRemoved [Armor < (5507697B)>], itemCount=1
[10/21/2017 - 04:27:16PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:27:16PM] [DFW] Unequip Event: 200.369003
[10/21/2017 - 04:27:16PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:27:16PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:27:16PM] [DFW] Unequip Event: 200.369003
[10/21/2017 - 04:27:16PM] DT: 2- Summary: Ellie - collar98.164780
[10/21/2017 - 04:27:16PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemRemoved [Armor < (55076979)>], itemCount=1
[10/21/2017 - 04:27:16PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:27:16PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:27:16PM] DT: 2- Summary: Ellie - Chastity belt97.695007
[10/21/2017 - 04:27:16PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:27:16PM] [Zad]: OnUnequipped(Ellie: Virgin Full Harness)
[10/21/2017 - 04:27:16PM] [Zad]: Detected removal token. Done.
[10/21/2017 - 04:27:16PM] [DFW] Unequip Done:  200.511002
[10/21/2017 - 04:27:16PM] [DFW] Unequip Done:  200.632004
[10/21/2017 - 04:27:16PM] DT: 2- Summary: Ellie - Chastity bra51.992825
[10/21/2017 - 04:27:16PM] [slainternalscr <sla_Internal (04083137)>]: Olava the Feeble got 32 exposure for  External Modify Exposure Event
[10/21/2017 - 04:27:16PM] DT: 2- Summary: Ellie - Gloves-1.000000
[10/21/2017 - 04:27:16PM] DT: 2- Summary: Ellie - Armbinder9.411000
[10/21/2017 - 04:27:16PM] [DLC2PillarBuilderActorScript < (0A0177DB)>]OnPackageStart()
[10/21/2017 - 04:27:16PM] [DCUR] Currently there are 0 bound girls active.
[10/21/2017 - 04:27:16PM] [DFW] Update Event: 200.932007
[10/21/2017 - 04:27:16PM] [DFW] Checking Collared
[10/21/2017 - 04:27:16PM] [DFW] Checking Gagged
[10/21/2017 - 04:27:16PM] [Zad]: OnContainerChanged()
[10/21/2017 - 04:27:16PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemAdded [Armor < (550BC8A2)>], itemCount=1
[10/21/2017 - 04:27:16PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:27:16PM] [DFW] Checking Locked Up
[10/21/2017 - 04:27:16PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:27:16PM] [DFW] Equip Event: 201.080002
[10/21/2017 - 04:27:16PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:27:17PM] [Zad]: OnEquipped(Ellie: Virgin Full Harness)
[10/21/2017 - 04:27:17PM] [DFW] Equip Done:  201.238007
[10/21/2017 - 04:27:17PM] [Zad]: No menus are open. Equipping silently.
[10/21/2017 - 04:27:17PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:27:17PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:27:17PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:27:17PM] [Zad]: Sending device event DeviceEquippedHarness(Ellie:1)
[10/21/2017 - 04:27:17PM] [DFW] Update Done: 201.593002
[10/21/2017 - 04:27:17PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0B00305D)>]OnItemAdded [Armor < (550BC8A3)>], itemCount=1
[10/21/2017 - 04:27:17PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] UpdateLogCount
[10/21/2017 - 04:27:17PM] [byohhousebuildingscript <BYOHHouseBuilding (0B00305D)>] logcount=0
[10/21/2017 - 04:27:17PM] [Zad]: ReEquipExistingDevices() is working:1
[10/21/2017 - 04:27:17PM] [Zad]: SyncInventory(): Equipping Harness.
[10/21/2017 - 04:27:18PM] [DFW] Equip Event: 202.238007
[10/21/2017 - 04:27:18PM] [DFW] Equip Done:  202.292999
[10/21/2017 - 04:27:18PM] [Zad]: RestraintScript OnEquippedPost BodyHarness
[10/21/2017 - 04:27:18PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:27:18PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:27:18PM] [DFW] Update Event: 202.656998
[10/21/2017 - 04:27:18PM] [DFW] Checking Arms Locked
[10/21/2017 - 04:27:18PM] [DFW] Get Vulnerability: 202.744995
[10/21/2017 - 04:27:18PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:27:18PM] [DFW] Checking Hobbled
[10/21/2017 - 04:27:18PM] [DFW] Checking Locked Up
[10/21/2017 - 04:27:18PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, False
[10/21/2017 - 04:27:19PM] [DFW] Update Done: 203.289993
[10/21/2017 - 04:27:19PM] DT: SPEED REGULATION:
[10/21/2017 - 04:27:19PM] DT: SPEED REGULATION currentValue:585.000000
[10/21/2017 - 04:27:19PM] DT: SPEED REGULATION acceptedValue:150.000000
[10/21/2017 - 04:27:19PM] DT: SPEED REGULATION carryBuff:20.850002
[10/21/2017 - 04:27:19PM] DT: SPEED REGULATION NOTHING TO DO
[10/21/2017 - 04:27:19PM] DT: SPEED REGULATION OUTPUT:-20.850002
[10/21/2017 - 04:27:20PM] [DFW] Update Event: 204.309006
[10/21/2017 - 04:27:20PM] DT: speedAttack:0.016369
[10/21/2017 - 04:27:20PM] [DFW] Cleaning Nearby: 204.337006
[10/21/2017 - 04:27:20PM] [DFW] Cleaning Nearby Done: 204.477997
[10/21/2017 - 04:27:20PM] [DFW] Update Done: 204.505997
[10/21/2017 - 04:27:21PM] [DCUR] Sex attacks are out of cooldown. Checking conditions!
[10/21/2017 - 04:27:21PM] DT: -- Devious Training Table --
[10/21/2017 - 04:27:21PM] DT:   speedBuff:9.940000
[10/21/2017 - 04:27:21PM] DT:   carryBuff:-20.850002
[10/21/2017 - 04:27:21PM] DT: ----------------------------
[10/21/2017 - 04:27:21PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:27:21PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:27:21PM] [DFW] Update Event: 205.524002
[10/21/2017 - 04:27:21PM] [DFW] Update Done: 205.550995
[10/21/2017 - 04:27:21PM] [DFW] Get Vulnerability: 205.882996
[10/21/2017 - 04:27:21PM] [DFW] Vulnerability: 65
[10/21/2017 - 04:27:21PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, False
[10/21/2017 - 04:27:21PM] DT: DTCore::newDay - start
[10/21/2017 - 04:27:21PM] DT: DTCore::newDay - UpdateVisuals
[10/21/2017 - 04:27:21PM] DT: Call DTCore::updateVisualEffects()
[10/21/2017 - 04:27:21PM] DT: DTTools::isValid - Check Actor[Actor < (00000014)>] - wildcard:0
[10/21/2017 - 04:27:22PM] [DFW] Update Event: 206.626007
[10/21/2017 - 04:27:22PM] [DFW] Update Done: 206.679993
[10/21/2017 - 04:27:22PM] [DFW] Registering Nearby 0x00037081: Whiterun Guard
[10/21/2017 - 04:27:22PM] [DFW] Registering Nearby 0x3C006A00: Whiterun Guard
[10/21/2017 - 04:27:22PM] DT: DT2Tools::forceToAllFours - Start: [Actor < (00000014)>], 0, TRUE
[10/21/2017 - 04:27:22PM] DT: DTBody::setBreast - Start, Actor: [Actor < (00000014)>], value0.000000
[10/21/2017 - 04:27:22PM] DT: DTBody::setBelly - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:27:22PM] [DFW] Nearby Slave Owner: Whiterun Guard
[10/21/2017 - 04:27:22PM] DT: DTBody::setButt - Start, Actor: [Actor < (00000014)>], value50.000000
[10/21/2017 - 04:27:22PM] DT: End process
[10/21/2017 - 04:27:23PM] [DFW] Nearby Seen Done: 207.677002
[10/21/2017 - 04:27:23PM] [DFW] Update Event: 207.738998
[10/21/2017 - 04:27:23PM] [DFW] Cleaning Nearby: 207.766006
[10/21/2017 - 04:27:23PM] [DFW] Nearby Seen Done: 207.677002
[10/21/2017 - 04:27:23PM] [DFW] Cleaning Nearby Done: 207.983994
[10/21/2017 - 04:27:23PM] [DFW] Update Done: 208.011993
[10/21/2017 - 04:27:24PM] [DFW] Get Vulnerability: 209.100006
[10/21/2017 - 04:27:24PM] [DFW] Vulnerability: 65

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I have a Quick Question. Also something to report. Could the YPS Immersive Fashion Mod make the "Virgin Chastity Piercing" an actual piercing ? The Mod can detect piercings and im guessing its by searching for Items with the Word "Piercing" in them.

I doubt it's checking for the word piercing in the name. It would detect by keyword.

Because when Noctural puts the Anal Plug into me this happens "The Plug slides ride out missing a Chastity Belt"

I installed a Mod now which allows me to wear a non Device Anal Torch. A Workaround for now.

EDIT: Something is broken here. Mod conflict or corrupt save like discussed in the other thread.

 

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like a log clean ... still writes that if you turn off the effects of splashes and blood, everything becomes good ... 

Mod was installed on a clean game with a minimal set of mods, as he writes.

 

I have no way to recreate this, and no one else reporting a problem like this. Maybe this user has little Video RAM and the new "beam of light" is one more thing that takes it past some limit.

 

So for next release, I will add an option to turn off "beam of light" in the MCM. Maybe it helps.

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I seem to have a slight problem with the latest version. Everything works great until I've fetched the first dibella statue. Quest log says that Cassia should show up with a letter soon, but she sure does take her time. Over two hours of play time with many fasttravels have gone by and no Cassia.

With the refid from the first delivery, teleporting her to player yields nothing, teleporting player to her id moves me to outside the sepulcher with no Cassia and *cassiaencounters quest is at stage 10 if that helps.

 

Set VirginEnableCassia to 3

Then change locations, to a city once or twice

 

If that does not do it show me your papyrus log after trying. How to get your log is in the FAQs if you need.

 

 
Unfortunetely it didn't, log is below, entered command and city hopped a few times. Now, I could always setstage the quest and give myself the book, but I'm worried this will mess more stuff up and I'd rather go back to an earlier save now than later if that's the case. (Oh, and thank you for all your efforts! Both in creating this awesome mod and being so active in supporting. Above and beyond! <3 )

 

The only thing that could explain this is that you are running on a corrupt save. Most common cause of corrupt save is not knowing/following the golden rule.

 

Your log shows that both XPMSE (your skeleton), and FNIS are having big problems. They have spammed 200 errors. While I cant tie those errors to Cassia not wanting to come see you, it would also point to a corrupt save.

 

So while you could use setstage, you will likely just have more problems further along. You need to start a new game. When you do, check that XPMSE and FNIS are no longer generating all these errors.

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The only thing that could explain this is that you are running on a corrupt save. Most common cause of corrupt save is not knowing/following the golden rule.

 

Your log shows that both XPMSE (your skeleton), and FNIS are having big problems. They have spammed 200 errors. While I cant tie those errors to Cassia not wanting to come see you, it would also point to a corrupt save.

 

So while you could use setstage, you will likely just have more problems further along. You need to start a new game. When you do, check that XPMSE and FNIS are no longer generating all these errors.

 

 

That's the weird thing, this is a new game i started for 6.0, after upgrading gave me the same problem but with the first time she shows up instead (Got the gods have heard you message but no Cassia). The multitude errors are super weird for the same reason, nothing changed after game start. So my best guess now would be something has gotten borked in my files or some mysterious incompatibility. >_<

Link to comment

 

 

 

The only thing that could explain this is that you are running on a corrupt save. Most common cause of corrupt save is not knowing/following the golden rule.

 

Your log shows that both XPMSE (your skeleton), and FNIS are having big problems. They have spammed 200 errors. While I cant tie those errors to Cassia not wanting to come see you, it would also point to a corrupt save.

 

So while you could use setstage, you will likely just have more problems further along. You need to start a new game. When you do, check that XPMSE and FNIS are no longer generating all these errors.

 

 

That's the weird thing, this is a new game i started for 6.0, after upgrading gave me the same problem but with the first time she shows up instead (Got the gods have heard you message but no Cassia). The multitude errors are super weird for the same reason, nothing changed after game start. So my best guess now would be something has gotten borked in my files or some mysterious incompatibility. >_<

 

If your log has hundreds of errors like that after you start a new game, it's an install problem. Try sorting with loot if not already. Might need to use process of elimination and start disabling mods till you find the cause (starting a new game each time).

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I have no way to recreate this, and no one else reporting a problem like this. Maybe this user has little Video RAM and the new "beam of light" is one more thing that takes it past some limit.

 

So for next release, I will add an option to turn off "beam of light" in the MCM. Maybe it helps.

Hmm ... wrote that he had 4 GB VRam ... Advised to update the driver ...

P.S. Now look forward to the update ... ;)

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