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Malfdawg's BodySlide Conversions


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Hey Malf. Was wondering... Madutka removed the ApachiSkyHair dependency from the Sweet Pea armor, but it seems that the UUNP conversion still requires that master. An update would be awesome, but no worries if you're busy working on other stuff.

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Awesome thread :D

 

Can you convert any of these to UUNP bodyslide?

 

-Marie Rose DOA5 Cosplay: http://www.loverslab.com/files/file/1874-marie-rose-doa5-cosplay/

 

- Any of the Fox Armors?  http://modtype.doorblog.jp/tag/fox

Especially any of these:

 

- 42: http://modtype.doorblog.jp/archives/41731764.html#more

- 41: http://modtype.doorblog.jp/archives/41634098.html#more

- 45: http://modtype.doorblog.jp/archives/43780124.html#more

- 47: http://modtype.doorblog.jp/archives/45136496.html#more

 

Thanks if you can do any of these!! :D

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I've tried a few of these, and the work is generally very good. The one I've run into a problem I can't solve is the ayame armor. With smaller breasts, the mesh over the breasts is badly distorted/broken looking. It's pretty easy to see in body slide by just selecting the default UNP shape. It looks fine with larger breasts though, and the rest of the armor looks fine with any settings. Can someone point me to a guide or something, or possibly fix the armor?

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I've tried a few of these, and the work is generally very good. The one I've run into a problem I can't solve is the ayame armor. With smaller breasts, the mesh over the breasts is badly distorted/broken looking. It's pretty easy to see in body slide by just selecting the default UNP shape. It looks fine with larger breasts though, and the rest of the armor looks fine with any settings. Can someone point me to a guide or something, or possibly fix the armor?

 

Load the body in outfit studio. Now click on the eye on all the objects except UUNP (top right of screen). 

 

post-365778-0-90364400-1468076896_thumb.png

 

You can see that the reference shape is messed up a little. Now just go to file and change reference, pick UUNP HDT/UUNP special. You will have to adjust the mesh to the reference and then conform it.

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I've tried a few of these, and the work is generally very good. The one I've run into a problem I can't solve is the ayame armor. With smaller breasts, the mesh over the breasts is badly distorted/broken looking. It's pretty easy to see in body slide by just selecting the default UNP shape. It looks fine with larger breasts though, and the rest of the armor looks fine with any settings. Can someone point me to a guide or something, or possibly fix the armor?

 

Load the body in outfit studio. Now click on the eye on all the objects except UUNP (top right of screen). 

 

attachicon.gifCapture.PNG

 

You can see that the reference shape is messed up a little. Now just go to file and change reference, pick UUNP HDT/UUNP special. You will have to adjust the mesh to the reference and then conform it.

 

 

Thank you so much! That was exactly the problem. Took all of about 5 minutes to fix, and I've learned a bit more about body studio.

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Load the body in outfit studio. Now click on the eye on all the objects except UUNP (top right of screen). 

 

attachicon.gifCapture.PNG

 

You can see that the reference shape is messed up a little. Now just go to file and change reference, pick UUNP HDT/UUNP special. You will have to adjust the mesh to the reference and then conform it.

 

 

No way...... that's all it took, I had problems before with other armors and that fixed it.

Thank you so much!

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