DatKoenma Posted October 28, 2016 Posted October 28, 2016 Alright, I was just making sure. Thanks for the reply.
Leech79 Posted October 28, 2016 Posted October 28, 2016 Hi guys... it's me again! XD I've seen Creature Framework is marked as a conflict in the open post. Is this a very big problem? Will this make the mod unplayable? I really NEED CF!...
Stavaros Posted October 28, 2016 Posted October 28, 2016 Hi guys... it's me again! XD I've seen Creature Framework is marked as a conflict in the open post. Is this a very big problem? Will this make the mod unplayable? I really NEED CF!... I got Creature Framework and its not casing any problems for me with this mod. I got CF before Paradice Halls Enhanced in loading order. Edit: my bad i got Paradice Halls.esm loaded before CF.esm
Leech79 Posted October 28, 2016 Posted October 28, 2016 My game CTD every time i try to go to Fellglow Camp... -.- EDIT: I managed to get to camp fellglow by installing the orginal layam version.... now, how am i supposed to sell slaves?!?!? I talk to master jarek it says "follow me" and nothing more happens....
CliftonJD Posted October 29, 2016 Author Posted October 29, 2016 Hi guys... it's me again! XD I've seen Creature Framework is marked as a conflict in the open post. Is this a very big problem? Will this make the mod unplayable? I really NEED CF!... the conflict was marked in version 6.x due to issues during the enslavement process it gave none object slaves - lots of issues with those slaves if you get lucky the problem(conflict) with it has been solved with this update in 1 of the many fixes in 7.0 My game CTD every time i try to go to Fellglow Camp... -.- EDIT: I managed to get to camp fellglow by installing the orginal layam version.... now, how am i supposed to sell slaves?!?!? I talk to master jarek it says "follow me" and nothing more happens.... hope you didn't save that - once you've already chosen the updated camp your best option is to stick with it - if you're getting ctd's from "Fellglow Slave Camp Rebuild v1.4.3" included in the archive download "Fellglow Slave Camp Rebuild v1.4.2" from the main page hopefully installing that will still fix your problems, if not i'll give you instructions to clean the save of the camp script the next update(to pahe) will be coming soon with that version of the camp included
CliftonJD Posted October 29, 2016 Author Posted October 29, 2016 well shit you didn't tell me he's invisible, just disabled... Oh sorry i thought it would be obies that when i said "disable" i meant that it's like: go in to the console mark a npc and write the command disable and deselect. He disappears *derp* have you tried resetting the slave from the mcm - if you're in the same room as the slave and reset him then leave the cell thru a door that might force the slave to follow if that doesn't work you'll need to wait for me to make the teleport debug option i have planned Report: It didn't work. Also i did wait a fue sec after klicking Rest on the slave in the mcm so give it time to work its magic just in case. Additional Report: I also have tried the reset mod option the the debug section of the mcm also didn't work. Cool when that update comes out I'll test it and let you know if it works. according to the wiki there, you can take the quest from either of those npc's so you should be able to talk to Ainethach to receive it then talk further to tell him its dealt with already *Kicks the gound like i kid who is embarrassed about doing something bad* You see i didn't talk to Atar i just went in to the mine and started enslaving everyone ;P *derp* There is the lesson "kids" don't do a quest before getting the quest or you might mess something up. finally nailed it you'll have that next upate Is the 7.0.0 verision compatible with the 100 slave esp. or do I have to unistall said esp before I update. reminder to everybody else i've found the problem with it so don't use it, hopefully i remember to remove it this time - already working on integration tho so it's coming soon(not quite this next update, but soon...)
Leech79 Posted October 29, 2016 Posted October 29, 2016 Hi guys... it's me again! XD I've seen Creature Framework is marked as a conflict in the open post. Is this a very big problem? Will this make the mod unplayable? I really NEED CF!... the conflict was marked in version 6.x due to issues during the enslavement process it gave none object slaves - lots of issues with those slavesif you get lucky the problem(conflict) with it has been solved with this update in 1 of the many fixes in 7.0 My game CTD every time i try to go to Fellglow Camp... -.- EDIT: I managed to get to camp fellglow by installing the orginal layam version.... now, how am i supposed to sell slaves?!?!? I talk to master jarek it says "follow me" and nothing more happens.... hope you didn't save that - once you've already chosen the updated camp your best option is to stick with it - if you're getting ctd's from "Fellglow Slave Camp Rebuild v1.4.3" included in the archive download "Fellglow Slave Camp Rebuild v1.4.2" from the main pagehopefully installing that will still fix your problems, if not i'll give you instructions to clean the save of the camp script the next update(to pahe) will be coming soon with that version of the camp included Hi Clift... just to be sure: I should try to overwrite the "Fellglow Slave Camp Rebuild v1.4.3" files with the files from "Fellglow Slave Camp Rebuild v1.4.2"???
EinarrTheRed Posted October 29, 2016 Posted October 29, 2016 Hi Clift... just to be sure: I should try to overwrite the "Fellglow Slave Camp Rebuild v1.4.3" files with the files from "Fellglow Slave Camp Rebuild v1.4.2"??? Correct
Leech79 Posted October 29, 2016 Posted October 29, 2016 Hi guys... it's me again! XD I've seen Creature Framework is marked as a conflict in the open post. Is this a very big problem? Will this make the mod unplayable? I really NEED CF!... the conflict was marked in version 6.x due to issues during the enslavement process it gave none object slaves - lots of issues with those slavesif you get lucky the problem(conflict) with it has been solved with this update in 1 of the many fixes in 7.0 My game CTD every time i try to go to Fellglow Camp... -.- EDIT: I managed to get to camp fellglow by installing the orginal layam version.... now, how am i supposed to sell slaves?!?!? I talk to master jarek it says "follow me" and nothing more happens.... hope you didn't save that - once you've already chosen the updated camp your best option is to stick with it - if you're getting ctd's from "Fellglow Slave Camp Rebuild v1.4.3" included in the archive download "Fellglow Slave Camp Rebuild v1.4.2" from the main page hopefully installing that will still fix your problems, if not i'll give you instructions to clean the save of the camp script the next update(to pahe) will be coming soon with that version of the camp included Hi Clift... just to be sure: I should try to overwrite the "Fellglow Slave Camp Rebuild v1.4.3" files with the files from "Fellglow Slave Camp Rebuild v1.4.2"??? ..and this... worked like a charm!!! The new camp is awesome!! (now i want slaves auctions... you now... not only to sell but also to buy them!) Many thanks guys! I only have one more little ugly problem: When i told my slaves to use the various restrains in the camp, the obey but, the pose is not centered with the restrain object... i remember i have this same problem with other mods in my first Skyrim installation (a loooong time ago... years...). I think this is a common problem, is there any solution? And... if someone have a slave training guide it would be great (but... i think i can figure out this by myself...) Many thanks agai! You are great pervs!
EinarrTheRed Posted October 29, 2016 Posted October 29, 2016 Musje has a slave auction as part of Home Sweet Home, but that's not at Felglow. We are working on a new auction system for both buying and selling slave (meaning you can have a slave auctioned off or bid on a NPC slave being auctioned) but that system is not ready yet. The misalignment with the furniture is a problem with ZAZ and not one we can fix. Basically, and without going into detail, the zaz furniture lacks a 'game component' that tells the NPC how to align itself properly to the furniture and so you get misalignments. On some things, like the MME milk pumps, I was able to somewhat correct this by using navmeshing to help guide the actor into the right position, but with much of the bondage furniture that's not possible. Glad you like the rebuilt camp, I had a lot of fun building it and hope to add more to it when time allows.
Leech79 Posted October 29, 2016 Posted October 29, 2016 Too sad ther's no solution to the furniture alignment... Not even a workaround? Like... freezing and free moving slaves with some other mods? oO (i'm evil... i know...) XD
Stavaros Posted October 29, 2016 Posted October 29, 2016 Too sad ther's no solution to the furniture alignment... Not even a workaround? Like... freezing and free moving slaves with some other mods? oO (i'm evil... i know...) XD In the Home sweet Home mod you can place restraining devises in you player houses and as fare as I can tell there only miner misalignment there mostly cased by different scaling of the char but i might just be lucky. You can also tied up the slaves you have stored in the House Cells atleast. (Warning: I have notist some time when I tie up a Slave even in just Paradise Halls in it self and leave the world cell the AI sometimes break so they can't do anything other then be tied up) Like have have stated before I highly recommend getting Paradise Halls - Home sweet Home to get even more out of this mod.
Leech79 Posted October 29, 2016 Posted October 29, 2016 Ok Stav... i'll definitely take a look at Paradise Halls - Home sweet Home... thanks for the tips!
EinarrTheRed Posted October 29, 2016 Posted October 29, 2016 Sometimes a slave if you've left them tied up for awhile get's sort of "stuck" that way. If this happens after you remove the restraints, restrain them again and then as soon as they stand up tell them to follow you. I find this usually breaks them out of it and gets them moving normally again. In general anytime I release a PAHE slave from restraints I tell them to follow me even if I intend to tell them to wait there. It seems to help clear out their previous behaviors and allow them to follow commands. If you are using MME with a PAHE slave you may notice they sort of get stuck in the milk pump and you get no dialog option to have them follow you. This is just how MME and PAHE interact, nothing is actually broken. MME tells the slave they are restrained while being milked (this happens to PAHE slaves whether you use bound or unbound milk pumps). When they are done milking press '9' for a few seconds to stop the milk pump and get them to stand up. Now talk to the slave and use the dialog menu option 'Remove Restraints'. They'll do a brief kneel and stand back up. Now you will have the 'Follow me" dialog option and they will do so.
CliftonJD Posted October 29, 2016 Author Posted October 29, 2016 Sometimes a slave if you've left them tied up for awhile get's sort of "stuck" that way. If this happens after you remove the restraints, restrain them again and then as soon as they stand up tell them to follow you. I find this usually breaks them out of it and gets them moving normally again. In general anytime I release a PAHE slave from restraints I tell them to follow me even if I intend to tell them to wait there. It seems to help clear out their previous behaviors and allow them to follow commands. that was done intentionally so they don't run off when you release them from their cuffs
acklimbo Posted October 30, 2016 Posted October 30, 2016 I'm having a strange issue. The mod works perfectly when I start up a new game, but when I load a saved game it shows a 'status unknown' error in the MCM menu. Trying to restart the mod from the MCM doesn't work. All the items show up fine but there's no enslave option. I've heard there's a spell to force a restart but I can't find it. Like I said the mod works without a hitch when I start a new game.
CliftonJD Posted October 30, 2016 Author Posted October 30, 2016 (edited) I'm having a strange issue. The mod works perfectly when I start up a new game, but when I load a saved game it shows a 'status unknown' error in the MCM menu. Trying to restart the mod from the MCM doesn't work. All the items show up fine but there's no enslave option. you'd have to post your log to see why its not working on the older save I've heard there's a spell to force a restart but I can't find it. Like I said the mod works without a hitch when I start a new game. no, there's a spell to force a start, but that's layam's old spell no longer needed in pahe - we have autostart Edited October 30, 2016 by CliftonJD
6guigui3 Posted October 31, 2016 Posted October 31, 2016 I have a bug that don't seem to occur for other people (at least I didn't find anyone). When I rename a slave, after a few fast travels or cell changes, her name disapears and I can't interact with her anymore. The only fix is to go through the MCM menu and rename her again, which can take a lot of time. Any idea on how to fix it ? Btw, I use immersive wenches and deadly wenches, which seems to be a bit complicated, any issues related to that mod ?
CliftonJD Posted October 31, 2016 Author Posted October 31, 2016 I have a bug that don't seem to occur for other people (at least I didn't find anyone). When I rename a slave, after a few fast travels or cell changes, her name disapears and I can't interact with her anymore. The only fix is to go through the MCM menu and rename her again, which can take a lot of time. Any idea on how to fix it ? Btw, I use immersive wenches and deadly wenches, which seems to be a bit complicated, any issues related to that mod ? the older versions of pahe had alot of reports about wenches, but you'd be the first to report a problem with wenches on the current version either way you'll have to post your log to find the problem
Stavaros Posted October 31, 2016 Posted October 31, 2016 I have a bug that don't seem to occur for other people (at least I didn't find anyone). When I rename a slave, after a few fast travels or cell changes, her name disapears and I can't interact with her anymore. The only fix is to go through the MCM menu and rename her again, which can take a lot of time. Any idea on how to fix it ? Btw, I use immersive wenches and deadly wenches, which seems to be a bit complicated, any issues related to that mod ? I have a bug that don't seem to occur for other people (at least I didn't find anyone). When I rename a slave, after a few fast travels or cell changes, her name disapears and I can't interact with her anymore. The only fix is to go through the MCM menu and rename her again, which can take a lot of time. Any idea on how to fix it ? Btw, I use immersive wenches and deadly wenches, which seems to be a bit complicated, any issues related to that mod ? the older versions of pahe had alot of reports about wenches, but you'd be the first to report a problem with wenches on the current version either way you'll have to post your log to find the problem Oh is that where that problem came from i had it for a wail but then there was a updater and I reorganized my mods and so on and the problem just disappeared. Then again i only had the name problem with slaves that where set to fight for me.
CliftonJD Posted October 31, 2016 Author Posted October 31, 2016 I have a bug that don't seem to occur for other people (at least I didn't find anyone). When I rename a slave, after a few fast travels or cell changes, her name disapears and I can't interact with her anymore. The only fix is to go through the MCM menu and rename her again, which can take a lot of time. Any idea on how to fix it ? Btw, I use immersive wenches and deadly wenches, which seems to be a bit complicated, any issues related to that mod ? I have a bug that don't seem to occur for other people (at least I didn't find anyone). When I rename a slave, after a few fast travels or cell changes, her name disapears and I can't interact with her anymore. The only fix is to go through the MCM menu and rename her again, which can take a lot of time. Any idea on how to fix it ? Btw, I use immersive wenches and deadly wenches, which seems to be a bit complicated, any issues related to that mod ? the older versions of pahe had alot of reports about wenches, but you'd be the first to report a problem with wenches on the current version either way you'll have to post your log to find the problem Oh is that where that problem came from i had it for a wail but then there was a updater and I reorganized my mods and so on and the problem just disappeared. Then again i only had the name problem with slaves that where set to fight for me. no, that problem so far doesn't come from wenches, i have wenches and have never had any issues with them along with another beta tester if you had this problem you should have posted your log when you had it the only mod that's known to conflict with pahe enough to cause the names to disappear is listed on the main page as creature framework - needs retesting with the current version... older versions of pahe had issues with civil war markers and any mod that makes use of those markers would fail as a result
Leech79 Posted October 31, 2016 Posted October 31, 2016 ok guys... i need some help again. I can't understand if i am doing something wrong or else... Is there a best way to train slaves? What i have to do to obtain the best results? I've got enslaved bandits become stuck, everything i do, i can't get them out from the TIED state... other times... i've seen them having "Follow player" state but not following me at all. Any help will be apreciated! edit: I've tried what EinarrTheRed said... in fact, his tips helped me in some cases. But... sometime my slaves remain TIED without the option to remove restrain even if i re-tie them...
CliftonJD Posted November 1, 2016 Author Posted November 1, 2016 ok guys... i need some help again. I can't understand if i am doing something wrong or else... Is there a best way to train slaves? What i have to do to obtain the best results? I've got enslaved bandits become stuck, everything i do, i can't get them out from the TIED state... other times... i've seen them having "Follow player" state but not following me at all. Any help will be apreciated! edit: I've tried what EinarrTheRed said... in fact, his tips helped me in some cases. But... sometime my slaves remain TIED without the option to remove restrain even if i re-tie them... remove the restraints then tell the slave to follow, if you don't give the order to follow it won't do it
Leech79 Posted November 1, 2016 Posted November 1, 2016 This is what EinarrTheRed said. This is not the case. My slaves don't seems to react to anything. If i restrain them and free them again they don't follow even if i tell them to follow. I can use the dialogue to tie them at will and the dialogue to free them never appears. The dialogue "Follow me" appear even if they are tied... This happened when i've left my slaves in the Fellglow Camp (someone tied, others waiting). And there i've have enslaved one of the camp's slaves. Don't know if this helps.... I'm trying to keep my slaves out of the camp... let's see what happen... Edit: btw... where can i find the Papyrus log?
Cruizen Posted November 1, 2016 Posted November 1, 2016 I've found that Further Lover's Comfort tends to hijack the PAHE slaves. It could cause problems like slaves standing around, disappearing, or running away without actually trying to escape. YMMV.
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