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OLD - Sexout Pregnancy- Locked Thread (Do Not Use)


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Guest xalien
Posted

I now get armor auto-repair thing going again, I thought we got rid of that one a long time ago.

 

Naked body token is always equipped, regardless whether my char is wearing anything or not. I get a NEW naked bodysuit everytime I get naked so I have a lot of those in my inventory now.

 

Some armor can't be used anymore - it disappears from inventory. So far it happened with one of the armors from DLC (caravan pack?) and metal armor(P2)

 

Can't get pregnant. I had 4 semen (gecko, non-human preg set to 2) and 50 fertility, the console was spawning messages, something like (innacurate, writing from memory)

"pregchance xx <= semencount x semenchance = 4 x 0.6"

I thought if xx would be less than 2.4 the roll would succeed, but then I got 0 and still no pregnancy.

Posted

I now get armor auto-repair thing going again' date=' I thought we got rid of that one a long time ago.

 

Naked body token is always equipped, regardless whether my char is wearing anything or not. I get a NEW naked bodysuit everytime I get naked so I have a lot of those in my inventory now.

 

Some armor can't be used anymore - it disappears from inventory. So far it happened with one of the armors from DLC (caravan pack?) and metal armor(P2)

 

Can't get pregnant. I had 4 semen (gecko, non-human preg set to 2) and 50 fertility, the console was spawning messages, something like (innacurate, writing from memory)

"pregchance xx <= semencount x semenchance = 4 x 0.6"

I thought if xx would be less than 2.4 the roll would succeed, but then I got 0 and still no pregnancy.[/quote']

Unfortunately that debug message is just a rough estimation based on the total number of semen. Otherwise I would need 22 debug messages, one for each semen type.

 

If you have 2 Cauc semen, 2 asian, 2 AfAm, 2 Ghoul semen that will show a total of 8 semen, but what actually happens is the random number is checked against 2 four times, once for each semen type, which now I think of it makes the first one the only one to occur, I'll have to put the random generator at each check instead of using one number for all, if you had only 8 cauc semen then it would be accurate 8 x.6, the .6 comes from the male fertility level set in MCM, .6 = 60%.

Posted

can pregnancy be gotten thru rape in the new update?

 

Rape or not has never mattered I don't think. Rapers had a long standing bug though where it was setting the wrong sextype, don't know if that's been fixed. If it's not vaginal, then pregnancy unpossible. ;)

Posted

can pregnancy be gotten thru rape in the new update?

 

Rape or not has never mattered I don't think. Rapers had a long standing bug though where it was setting the wrong sextype' date=' don't know if that's been fixed. If it's not vaginal, then pregnancy unpossible. ;)

[/quote']

 

Raper does not set the sex type, YOU DO in sexout since the last version (its on autopick).

Posted

can pregnancy be gotten thru rape in the new update?

 

Rape or not has never mattered I don't think. Rapers had a long standing bug though where it was setting the wrong sextype' date=' don't know if that's been fixed. If it's not vaginal, then pregnancy unpossible. ;)

[/quote']

 

Raper does not set the sex type, YOU DO in sexout since the last version (its on autopick).

 

Ah well in that case, pregnancy is going to depend on your pregnancy settings + your sextype random settings, all controlled through MCM.

Posted

New Update 20120819.2:

 

 

 

Ok tested this version along with SCR ver 19.2' date=' Female courier - New Game. Courier recieves a Male fert token at start and isnt recognized as a female until game is saved and reloaded, then has both male and female fert tokens in inventory.

 

Was able to get my courier pregnant via a human, recieved preg token and gestating child token BUT as soon as she had sex again afterward both tokens where removed and she lost the pregnancy. The pregnancy scanner was not reset either still show preg hours remaining.

[/quote']

 

i got the same problem, as soon as my courier is engaged in any sexual act (included masturbation) pregnacy resets to 0 and all tokens are remove form the inventory.

 

Pd1 Just test it on Sunny Smiles and she has the same problem. With lust loaded it's almost impossible to finish a pregnacy, becouse sooner or later arosal force courier or npcs to masturbate and pregnacy is reset to 0. Btw awesome mod

Posted

Hey Hal. The mod works great. I'm having almost zero problems. Everything works fine except for one problem. I know its probably something I did. When my character puts on clothes bodyswitching occurs, but when I remove clothes I never bodyswap. So, no body swapping while nude. Do you have any idea what I've done. I've tried reinstalling just about everything and I'm almost at my whits end. Can you help me out?

Guest user29
Posted

He said there's still some issues with body swapping. If everything else is working and that isn't it's likely something wrong with the mod.

Posted

Well I was hopeful for an update when I got off work today (Breeder & Pregnancy)... guess it's not going to happen today. I noticed all the "bugs" last night with pregnancy, I simply couldn't keep the pregnancy long enough to test if the body swapping worked. (posted on Breeder & Pregnancy on purpose)

Posted
Well I was hopeful for an update when I got off work today (Breeder & Pregnancy)... guess it's not going to happen today. I noticed all the "bugs" last night with pregnancy' date=' I simply couldn't keep the pregnancy long enough to test if the body swapping worked. (posted on Breeder & Pregnancy on purpose)[/quote']

Sorry no updat, I haven't even had a chance to open GECK since I uploaded the file on Sunday night, I don't have a lot of time tonight, and work is busy this week.

I hadn't tried sex while pregnant but I did have to disable the animations in Birthing because they were reseting pregnancy. I thought it was related somehow to Lust, though now I think of it, not sure why, it does seem to trigger an orgasm even for lust as Birthing is using the masturbation animation, I'll have to look into maybe getting Prideslayer to making it a seperate animation group or something. But it sounds like there's another issue ther somewhere that's related to it.

Posted

I've had my first success at my character getting pregnant. I've also managed to find which armors work with this, I think. Only trouble I'm having is seeing my character pregnant nude. I was using Type 3, Alice body and changed it to Cali body since that's what it's based on from what I've read. I noticed you mentioned a "nude bodyarmor" or something like that. I don't know if that's what I need to have the belly appear pregnant while nude or if it's supposed to show without.

 

Is there something basic I'm missing here? All of my Sexout mods are working and up to date I believe since I did a fresh install of game and only have Sexout mods for my adult mods.

 

(I apologize, I do admit I did not read all 97 pages of posts before posting)

Posted

The SCR MCM selection only effects the Nude Pregnant bodyshapes when worn selected or Non-Pregnant outfits if there is a non-T3 version available, this hasn't been set up for all armors yet. Currently we only have Meshes for T3Cali, T6M & BnB. I hadn't though of doing any for T3Alce & Berry etc, as there aren't any meshes made for them. and probably never will be. I'm going to run out of script roomeventually as there are a dozen body combinations and around 200 outfits, we only have around 220 outfits. Then for each outfit there are 3-6 Pregnancy stages, so we need around 5000-8000 meshes made :)

 

The Nude Token is only a token, it doesn't actually change the appearance of the Actor, when not pregnant you should see the Actors installed body.

Posted

Hal, when sexout r70 and NX v10 (with the custom NVSE) are out of beta, I'm going to be contacting you (in particular), zippy (re sexout store), and Chase (for slavery) and try to put together a concerted effort for these core mods to switch a lot of internal stuff over to NX vars.

 

The issues with SCR nude bodies are covered entirely by the two reasons I added the NX var functions in the first place: long complicated scripts, and too many quest/script vars.

 

Body swapping should be as easy as follows:

ref refActor
int bodyType

; assume the above is filled out something like
; 0 = default (t6m WRT sexout), 1 = cali, 2 = t6, etc.

int pregLevel
ref refBody

;...

set pregLevel to refActor.NX_GetEVFl "sexout:pregnancy:size"
set refBody to refActor.NX_GetEVFoEx "sexout:scr:pregbody:%x:%u", bodyType, pregLevel

 

This last line I have not yet completely settled on, but printf formatting for the key seems like the best option.

 

Clothes would work exactly the same way, and the beauty of it is.. maternity clothes could become its own mod as an esp that simply fills out those NX vars. Other mods could add their own bodies, clothes, etc.

Posted

I'm having what I think might be a problem with the your mod. (Although it could very easily be me being an idiot). everything seems to work fine with the exception of the amount of time it takes to progress through the fertility cycle. As I understnad it setting the fertility cycle length to 1 (the default) in the MCM should make the fertCycle % go from 1 through 100% over a 24 hour period right?

 

Well, what's happening for me is that while running around and doing stuff the cycle doesn't change at all, no matter how long i'm out and about. If I wait or sleep it progresses only a few percent. With the cycle length set to 1 waiting for 24 hours will make the fertCycle increase by about 1%. waiting 12 hours will make it increase by .5%. I've tried it with the a cycle length of 10 and 100 as well. a 24 hour wait results in about a .1 and .01% increase, respectively.

 

So i guess that means that something is multiplying the effective cycle length by about 100 and something else is preventing time passage from registering at all when not waiting or sleeping. I've tried the most recent version of pregnancy and whichever version is in the mod compilation thread. I also did a clean install of FalloutNV when attempting the compilation. I have the most recent version of SKSE and have stripped everything down to the minimum. No dice.

 

Current Load Order:

FalloutNV.esm

OldWorldBlues.esm

HonestHearts.esm

Sexout.esm

SexoutCommonResources.esm

SexoutPregnancyV3.esm

SexoutSlavery.esm

SexoutLegion.esm

The Mod Configuration Menu.esp

 

So is this a known issue with a solution? Am i an idiot who is misunderstanding something fundamental? Or does my computer just have gremlins?

Posted

I'll add that to my list of things to check out, I need to put some game time in to reproduce some of these issues, to diagnose them :)

Sorry I can't get anymore time into this project to fix it quicker, RL keeps getting more busy.

Posted

Hal' date=' when sexout r70 and NX v10 (with the custom NVSE) are out of beta, I'm going to be contacting you (in particular), zippy (re sexout store), and Chase (for slavery) and try to put together a concerted effort for these core mods to switch a lot of internal stuff over to NX vars.

 

The issues with SCR nude bodies are covered entirely by the two reasons I added the NX var functions in the first place: long complicated scripts, and too many quest/script vars.

 

Body swapping should be as easy as follows:

ref refActor
int bodyType

; assume the above is filled out something like
; 0 = default (t6m WRT sexout), 1 = cali, 2 = t6, etc.

int pregLevel
ref refBody

;...

set pregLevel to refActor.NX_GetEVFl "sexout:pregnancy:size"
set refBody to refActor.NX_GetEVFoEx "sexout:scr:pregbody:%x:%u", bodyType, pregLevel

 

This last line I have not yet completely settled on, but printf formatting for the key seems like the best option.

 

Clothes would work exactly the same way, and the beauty of it is.. maternity clothes could become its own mod as an esp that simply fills out those NX vars. Other mods could add their own bodies, clothes, etc.[/quote']

Sounds good to me :)

Posted

Awesome work Halstrom! I have been trying to get back into NV and along comes exactly the mod i was looking for. Your work has far surpassed any equivalent mod even if it is still in early testing phases.

 

Now if i can only figure out how to make my NV install stop CTD while running through the wastes :/

 

Anyways i tested your most recent release as male courier with Veronica, Jacalyn (enslaved) and a Jackal Gang Leader (enslaved). The gang leader got pregnant after the first shot and i let her carry to full term, no problems with resting, zone transitions or fast travel baby came out right on time (she even follows me through doors sometimes). Veronica rolled sterile it seems as she has yet to show any fertility. Jackalyn shows fertile but i have yet to knock her up.

 

I tested with these three NPCs because they represent the 3 cardinal types: Companion, NPC named-unique and NPC respawning. The only problem i have found is that same issue that has been reported already. Fertility and tokens (sperm and eggs) reset after sex (possibly after orgasm i am not sure). So i have a hard time pumping Jackalyn full of sperm around her fertile period since the sperm reset after each act.

 

Otherwise the mod is excellent, we appreciate the hard work!

Posted

Sorry to bring this up but did you use the animation I gave you? Would like some feedback if possible so that I can maybe improve on it.

Posted
Awesome work Halstrom! I have been trying to get back into NV and along comes exactly the mod i was looking for. Your work has far surpassed any equivalent mod even if it is still in early testing phases.

 

Now if i can only figure out how to make my NV install stop CTD while running through the wastes :/

 

Anyways i tested your most recent release as male courier with Veronica' date=' Jacalyn (enslaved) and a Jackal Gang Leader (enslaved). The gang leader got pregnant after the first shot and i let her carry to full term, no problems with resting, zone transitions or fast travel baby came out right on time (she even follows me through doors sometimes). Veronica rolled sterile it seems as she has yet to show any fertility. Jackalyn shows fertile but i have yet to knock her up.

 

I tested with these three NPCs because they represent the 3 cardinal types: Companion, NPC named-unique and NPC respawning. The only problem i have found is that same issue that has been reported already. Fertility and tokens (sperm and eggs) reset after sex (possibly after orgasm i am not sure). So i have a hard time pumping Jackalyn full of sperm around her fertile period since the sperm reset after each act.

 

Otherwise the mod is excellent, we appreciate the hard work![/quote']

Thanks, great feedback info, that gives me a good feeling that the Fertility & pregnancy reseting has been fixed for at least some people by the changes I did, I'll have too look into the scripts reseting by sex issue, as I've seen this happen in birthing, something in the animations was shutting the scripts down, Prideslaer has done some changes in the latest SexoutBeta he hopes might fix Lust being triggered by the birthing animations, maybe they are related, he's also given me some changes to do in my calling of animations for birthing in my next release I haven't tested yet.

Sorry to bring this up but did you use the animation I gave you? Would like some feedback if possible so that I can maybe improve on it.

Sorry I haven't had a chance yet, I greatly appreciate your efforts into making it, I need to workout how to call it, I'm a bit swamped at the moment with RL issues, I have zero animation experience, I suspect it may even be better if we get Prideslayer to add it into SexoutNG and I call it from there as that way Sexout knows not to try and run 2 animations at once.

 

I'm still working on this in little bits & pieces, RL is a bit busy at the moment, hopefully have an update with at least a couple of issues sorted over the weekend.

Posted

We can do it either way hal. I can add it to sexout and give it a number, or I could even add it to Pregnancy for you and then give you some instructions on how to call it (and prevent sexout from interfering). The former is probably easiest for us all, the latter would let you add new animations later though without waiting for me to 'get to it'.

Posted

Good to see things are coming togather. Looking forward to playing a preg risk game not in Japanese for the first time in a few months (Tho Vitamin Quest is hella fun)

Posted

I'm getting a big red exlamation mark. I know it's because of missing textures for something called "heavy tits".

 

I don't know if this mod has a datapack for the default nude pregnant bodies but if someone could link it that'd be much appreciated

Posted

Why does so many people think ! means missing textures? It's missing meshes.

 

This is a legitimate question, I'm honestly curious.

Guest user29
Posted

I'm getting a big red exlamation mark. I know it's because of missing textures for something called "heavy tits".

 

I don't know if this mod has a datapack for the default nude pregnant bodies but if someone could link it that'd be much appreciated

 

You need to install the data pack from Breeder. Breeder has a lactation system and "equips" tits on you. If you don't have the tits you're gonna get that.

Guest
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