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OLD - Sexout Pregnancy- Locked Thread (Do Not Use)


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Posted

i got some problems' date='i instaled this mod and

i actevated the SexoutPregnancyV3.esm in right order

 

but nothing seems to work

in the mod configuration all of Pregnancy options are 0

did i something wrong about this mod?

[/quote']

 

Always read the comments on the previous 3 pages before reporting a bug(that's my own personal rule). Anyway, you're being very vague. You mean the fertility level/cycle are at 0, right? Because that's a problem that has been occurring to everyone, and no, it is not your fault. I actually think Halstrom just released a fix for that.

 

If that is not your problem, try being a bit more specific.

Posted

Unsure if this has been mentioned yet, and i know that bodyswapping is still bugged currently, but i figured ide relay my information.

 

While bodyswaping is working, somewhat, properly switching out nude bodys and pregnant armor sizes,

If you try to equip a non supported armor while pregnant, it will bodyswap to the nude body and flat delete the old armor completely.

 

For some things the isnt too big of an issue, but i use a few armors that the genius creators decided should only be in 1 box in 1 location with only 1 copy.

 

Forcing me to either forgoe the use of that armor for the pregnancy, or not allow my character or followers to get pregnant (unless i have a duplicated copy of the armor i can reduplicate, or feel like clean installing the mod for the armor)

 

 

 

2nd issue i noticed, when i finally got my female courtier pregnant (using rex and dog semen) the gestating child that was added was a caucasion male, not a dog which is Typical from previous versions.

 

is it supposed to randomly chose species and gender(if applicable) from both parents to determin the child?

Posted

Yeah I had the same problem with the body swapping deleting my clothes just like Aeuonym, that was the one time I was able to get pregnant though. After giving birth the scanner kept telling me I had -0.01 preg hours to go and the fertility cycle doesn't move along at all no matter how many days I set it to. I've tried doing a clean save without the mod and then turning it back on to see if that fixes it but to no avail.

Posted

Still working on it, my NV is freezing on the startup screen with the Ranger & Gun, no menu's, I have to reboot the computer everytime I try and see if I've fixed it, much worse than just a CTD, I'm uploading what I have now here, I think it was working, well at least better than the last update anyway. I've had aenough drama trying to get NV going today, will try playing some Skyrim & try again tommorrrow :)

 

I think I fixed the Fertility & Pregnancy not progessing and hopefully Deathclaws.

 

Also it shouldn't add Male Fertility tokens to females or vice versa on new Game start

Posted

not sure yet how this all works .. removed the old esp, clean saved, then installed the updated esp. loaded a game and checked the npc's in my party (willow, sunny, veronica and FTP Ed-E) no tokens in any inventories but the debug console was printing a lot of messages about veronica so initiated sex with her. afterward, she has a fertility token and a fertcycle token and a couple of ova. sex again and then she lost the ova and has two gestating child tokens. I cannot manipulate the settings in MCM as the options are all over-writing each other for some reason. But I tried to run thru the pregnancy time by waiting ('t') but the pregnancy time is does not appear to be affected by it. (waited 24 hours 3 times but the clock did not change). let everything idle for a bit and lost 3 hours off the preg time.

Posted

pregnancy time won't change if you wait 24 hours. It's the same as waiting 0 hours as far as pregnancy is concerned. If someone would test this and see if it's relatively functional and deathclaw pregnancies are working I'd appreciate it.

Posted

actually .. I let the game idle for about an hour and the timer has not advanced .. still sitting at 668 hours

 

edit: I quite the game and restarted and tried again with veronica and let it idle and the preg counter seems to be progressing with one gestating token .. possibly two of them cause issues?

Posted

Tested the latest alpha release 20120901, it is still glichy Female courier fresh install of pregnancy mod. Sex after pregnancy doesnt reset any longer which is good but it still resets on its own, required tokens present but timer reset and doesnt change. Reloaded old save prior to becoming pregnant seems to be working better. Timer counts only in idle, resting in bed, waiting via "t" or any other means doesn't effect pregnancy counter. Pregnancy set at ten days, med scanner time till birth 662.6, resting in bed for 7 hours new time 661.6.

 

Will test some more.

 

edit: Numweoua Ova in inventory = Multiple births iw 4 Ova 4 seman = 4 gestating babies

Posted

Just a question Halstrom: You mention mutation of offspring as something that your going to add later on. Do you have any ideas as to what variety of mutations there will be or any kind of template?

Posted
Tested the latest alpha release 20120901' date=' it is still glichy Female courier fresh install of pregnancy mod. Sex after pregnancy doesnt reset any longer which is good but it still resets on its own, required tokens present but timer reset and doesnt change. Reloaded old save prior to becoming pregnant seems to be working better. Timer counts only in idle, resting in bed, waiting via "t" or any other means doesn't effect pregnancy counter. Pregnancy set at ten days, med scanner time till birth 662.6, resting in bed for 7 hours new time 661.6.

 

edit: Numweoua Ova in inventory = Multiple births iw 4 Ova 4 seman = 4 gestating babies[/quote']

Ahh I remember now what I was working on before my game crashed 3 days ago, I just got it up and going again, I did a few changes to Fertility timing to fix the reseting and stalling issues but only got halfway through doing them in Pregnancy.

I got a bit to go in the multiple pregnancy issue, it should be self deleting extras for now limit of 2 for humanoids, and higher limits on other creatures & eggs. I'll get everything stable again before I sort that.

Just a question Halstrom: You mention mutation of offspring as something that your going to add later on. Do you have any ideas as to what variety of mutations there will be or any kind of template?

For the moment I was just going to swap the pregnancy to something unexpected, probably one of the creatures that don't have sex animations as I can do pregnancy for pretty much any creature in NV, I think there's around 22 already in pregnancy but only sex animations for a dozen or so.

Posted
Pregnancy time values also not be stored in saves' date=' pregnancy percentage resets to 0%[/quote']

 

Thanks, that's a bit strange, I'll check that out, I may have to use percentage tokens for Pregnacy like I have Fertility. Was this the Player or an NPC?

 

Also I hope I had also fixed the issue of 24 hours or more by checking GameDaysPassed too, I haven't had a chance to fully test though.

 

New Update 20120902.1AlphaTest:

 

I've just copied the Fertility code for time passing into the Pregnancy code in this Alpha, hopefully it will work better, I haven't finished installing plugins to New Vegas yet to test in game. If it still resets for saves that is something I need to sort out, can anyone confirm whether it does or doesn't reset on doors / sleep / travel / saves for NPC's?

Posted
Pregnancy time values also not be stored in saves' date=' pregnancy percentage resets to 0%[/quote']

 

Thanks, that's a bit strange, I'll check that out, I may have to use percentage tokens for Pregnacy like I have Fertility. Was this the Player or an NPC?

 

Also I hope I had also fixed the issue of 24 hours or more by checking GameDaysPassed too, I haven't had a chance to fully test though.

 

New Update 20120902.1AlphaTest:

 

I've just copied the Fertility code for time passing into the Pregnancy code in this Alpha, hopefully it will work better, I haven't finished installing plugins to New Vegas yet to test in game. If it still resets for saves that is something I need to sort out, can anyone confirm whether it does or doesn't reset on doors / sleep / travel / saves for NPC's?

 

It was with player, have it set for player only for now to make sure its working, its strange cause the game crashed and reloaded the readings returned but they stopped counting.

Posted

It seems SexoutPregnancy already became an integral part of Sexout, and you can't remove/deactivate SexoutPregnancy.esm. I try to perform a clean save for today update, by unchecked it in FMM, but the game still load it. The message of SexoutPregnancy update and MOM menu still show up. So I try to delete the file from data folder. FNV crash at Bethesda logo, so I recopy the file again.

 

Finally I decided to perform a total clean save by deactivate and reactivate all Sexout files. Including removing Project Nevada, I don't need it anymore, since I want to focus on Sexout. It run well now. Except sometimes it crash when switching between indoor/outdoor. It crash a second after the loading and autosave. It also sometimes crash after finishing intercourse, between the ejaculation and redressing.

Posted

It seems SexoutPregnancy already became an integral part of Sexout' date=' and you can't remove it. I try to perform a clean save for today update, by unchecked it in FMM, but the game still load it. The message of update and MOM menu still show up. So I try to remove the file from data folder. FNV crash before the menu show up.

[/quote']

 

That's not a bug -- somewhere in your load order you have another esp that uses the pregnancy mob. (Breeder, probably?) -- You have to turn off every file that depends on pregnancy or fallout is just going to turn if back on itself, when the game runs since other files require it.

 

(FWIW, that's a pretty common problem -- the tech support forum could have told you that.)

Posted
Pregnancy time values also not be stored in saves' date=' pregnancy percentage resets to 0%[/quote']

 

Thanks, that's a bit strange, I'll check that out, I may have to use percentage tokens for Pregnacy like I have Fertility. Was this the Player or an NPC?

 

Also I hope I had also fixed the issue of 24 hours or more by checking GameDaysPassed too, I haven't had a chance to fully test though.

 

New Update 20120902.1AlphaTest:

 

I've just copied the Fertility code for time passing into the Pregnancy code in this Alpha, hopefully it will work better, I haven't finished installing plugins to New Vegas yet to test in game. If it still resets for saves that is something I need to sort out, can anyone confirm whether it does or doesn't reset on doors / sleep / travel / saves for NPC's?

 

two things here ..

1. Veronica is the only one that gets any tokens relating to pregnancy .. sunny and willow do not get anything added to their inventory (in my game). I am using the improved sunny smiles companion mod.

 

2. Got veronica pregnant. pregnancy percentage is good thru doors, travelling and sleeping. Resets on saves.

Posted

It seems SexoutPregnancy already became an integral part of Sexout' date=' and you can't remove/deactivate SexoutPregnancy.esm. I try to perform a clean save for today update, by unchecked it in FMM, but the game still load it. The message of SexoutPregnancy update and MOM menu still show up. So I try to delete the file from data folder. FNV crash at Bethesda logo, so I recopy the file again.

[/quote']

 

You were trying to load a mod that requires pregnancy, that is why it kept getting loaded, and why it crashed when you deleted it. There is only one that I'm aware of, SexoutBreeder. It is certainly not an "integral part" of sexout.

Posted

I have several questions about the option menu, there's some setting I still don't understand completely.

 

Peak Male/Female Fertility

If we set it to 60%, does it mean the potential of success is 60% for each sperm planted to ovum? Or it just to adjust the amount of sperm produced? How about the female ovum side?

 

Male Sperm Recovery Time

Default is 30 minutes. Does it mean 30 minutes in game time or our real time of 30 minutes?

 

Length of Female Fertility Cycle

If I'm not wrong, this is the menstrual cycle, right? In reality, between ruptures and discharges an ovum it takes around a month. If we set 7 days, it means between ruptures and discharges an ovum takes 7 days, right?

 

Percentage of Fertility in Female Cycle

I don't understand this. If I set 80%, percentage of fertility means 80% of 7 days = 5.6 days of fertility? Or 80% of 30 days = 24 days of fertility?

 

 

That's not a bug -- somewhere in your load order you have another esp that uses the pregnancy mob. (Breeder' date=' probably?) -- You have to turn off [i']every[/i] file that depends on pregnancy or fallout is just going to turn if back on itself, when the game runs since other files require it.

 

(FWIW, that's a pretty common problem -- the tech support forum could have told you that.)

 

Yes, I use the breeder mod. I thought the breeder mod will be useless or turned off, by deactivate the pregnancyV3, but instead it can turned on when needed. Quite surprising.

Posted

Yes' date=' I use the breeder mod. I thought the breeder mod will be useless or turned off, by deactivate the pregnancyV3, but instead it can turned on when needed. Quite surprising.

[/quote']

 

If it requires pregnancy as a master, and it does, then you cannot deactivate the pregnancy ESM and have it work. That option simply disables getting pregnant from creatures in breeder -- it does not mean you can use it without the pregnancy ESM.

Posted

I have several questions about the option menu' date=' there's some setting I still don't understand completely.

 

Peak Male/Female Fertility

If we set it to 60%, does it mean the potential of success is 60% for each sperm planted to ovum? Or it just to adjust the amount of sperm produced? How about the female ovum side?[/quote']

Correct, the way its going to calculate is for every sperm present, each ovum will run a separate check (a random dice roll of 0-99).. if the dice roll comes up Under the number needed, pregnancy happens.

The number needed is what this setting dictates.. Default 60%.

so .6 * # of Sperm.. so if there's 10 sperm.. that's a 6% chance for each ovum to be fertilized. (or so its supposed to be, multiple pregnancy isn't in yet, but i think that's how it will work)

 

Male Sperm Recovery Time

Default is 30 minutes. Does it mean 30 minutes in game time or our real time of 30 minutes?

Dont quote me on this one, but it this setting is broken right now, at least in regards to animals. Maybe it works on Male NPCs or maybe only for the male courtier, im not sure. But its supposed to be how long (in game time i believe) Until the male can produce sperm again, but at current, there seams to be no delay anyways so males just always have sperm to give.

 

Length of Female Fertility Cycle

If I'm not wrong, this is the menstrual cycle, right? In reality, between ruptures and discharges an ovum it takes around a month. If we set 7 days, it means between ruptures and discharges an ovum takes 7 days, right?

Correct

 

Percentage of Fertility in Female Cycle

I don't understand this. If I set 80%, percentage of fertility means 80% of 7 days = 5.6 days of fertility? Or 80% of 30 days = 24 days of fertility?

Correct, more or less, on the first part. 80% of the cycle set above.

Hals system doesn't mimic Real life fertility so basicly the way his system is working is, based on this setting thats the % of time of the Cycle (set above) that you'll have an ovum present.

Climbing higher until the end of the fertility cycle when youll be at peak fertility and then it resets to 0 and starts the cycle over.

Posted

two things here ..

1. Veronica is the only one that gets any tokens relating to pregnancy .. sunny and willow do not get anything added to their inventory (in my game). I am using the improved sunny smiles companion mod.

 

2. Got veronica pregnant. pregnancy percentage is good thru doors' date=' travelling and sleeping. Resets on saves.

[/quote']

 

I notice Sunny by default don't have fertility and lust token. I usually add it manually by command console, using additem. The ID of the token I get from showinventory to Veronica or Cass. And it seems it works perfectly.

 

I haven't test on Rex the cyberdog. Does he have fertility and lust token by default? Will it work perfectly? I'm still hunting him, by working with the king right now. I hope Rex can "rape" the girls automatically and impregnate them with cute puppies. :D

Posted

two things here ..

1. Veronica is the only one that gets any tokens relating to pregnancy .. sunny and willow do not get anything added to their inventory (in my game). I am using the improved sunny smiles companion mod.

 

2. Got veronica pregnant. pregnancy percentage is good thru doors' date=' travelling and sleeping. Resets on saves.

[/quote']

 

I notice Sunny by default don't have fertility and lust token. I usually add it manually by command console, using additem. The ID of the token I get from showinventory to Veronica or Cass. And it seems it works perfectly.

 

I haven't test on Rex the cyberdog. Does he have fertility and lust token by default? Will it work perfectly? I'm still hunting him, by working with the king right now. I hope Rex can "rape" the girls automatically and impregnate them with cute puppies. :D

 

Rex does and should (as a male) have fertility by default without having to add anything. As for lust im not sure on that one, i dont use compionion lust.

By default rex does not have any interaction sexually with the other companions, and only has one with a female courtier via SexoutCompanions.

 

There is a mod, SexoutRex buried a page or two back that will give you the commands your looking for to have rex sex up Cass, Veronica and Sunny (and willow if you have her)

Posted

the Male sperm recovery time is broken as far as I can see. Playing a male character, I seem to be able to always give at least 2 or 3 sperm to a female npc.

Posted

Hey i noticed a small problem in my installtion of pregnancyng latest version... um getting my character pregnant was real impossible she's not getting any sperm tokens o-O. and the one and only time i managed it.. the pregnant nude body is not working

when in clothing like wastelanders outfit i can see that its set to p2 or p3 and then tummy is out and when going nude then its just normal body... you think i installed something wrong? D:

 

oh another thing i noticed.. i dunno if this is intened, if my character is already pregnant with a gestating child in the misc menu... and sexual encounter (rape or non-rape) is triggered, the pregnancy breaks and resets. o: is this supposed to happen?

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