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Posted

Oh you two. <3 You two are great. =D This has me so excited. It's not something I EVER thought I'd see integrated into something like Skyrim. I swear, Skyrim is like Second Life without premium item prices at this point, there's very little you can't do in Skyrim thanks to Sexlab and modders like you two.

 

This is great! Though I am curious, if PND Diaper will eventually let the player choose what color diaper to use. I am aware though, that it would require additional art work, and I do not wish to push that burden on you. Even if all we can use is the white one, I am adorative and happy.

 

Did we fix the 'can't put on armor while diapered' bug I was having?

 

Edit: If I might make one suggestion to nerfbrony, though? Remove diaper during Sexlab animations. It shouldn't take much scripting, as removing clothing during Sexlab anims is a basic function of the framework. The diapers really make the anims look... silly... at times.

Posted

Thank you nerfbrony, for all you've done.  

 

It's posted!

 

Edit: If you, nerfbrony, or any others whose work I'm hosting would like alternative text or another way to feature it somehow, let me know.  Any of you, I hope you feel free to host your own page.

 

Edit 2: It should be more than fine.  I've credited PND's maker, you've asked (a long time ago), and you're perfectly willing to take it down if requested (as am I).  Besides, from Private Needs: "BTW anyone who wants to edit, improve or add to this mod are very welcome to do so. Just remember to post a copy of it in the thread.

 

Thanks! I'd link PND too, so people don't have to google and stuff.

 

Oh you two. <3 You two are great. =D This has me so excited. It's not something I EVER thought I'd see integrated into something like Skyrim. I swear, Skyrim is like Second Life without premium item prices at this point, there's very little you can't do in Skyrim thanks to Sexlab and modders like you two.

 

This is great! Though I am curious, if PND Diaper will eventually let the player choose what color diaper to use. I am aware though, that it would require additional art work, and I do not wish to push that burden on you. Even if all we can use is the white one, I am adorative and happy.

 

Did we fix the 'can't put on armor while diapered' bug I was having?

 

Edit: If I might make one suggestion to nerfbrony, though? Remove diaper during Sexlab animations. It shouldn't take much scripting, as removing clothing during Sexlab anims is a basic function of the framework. The diapers really make the anims look... silly... at times.

 

I don't think the bug is happening anymore. I just tested it, should be fine.

 

Sexlab is really not my thing(That's why the mod is based on PND, not Private Needs), so I'm afraid someone else would need to figure that out. I'd just remove the diaper first, then put it back on when you're done. The point of the diaper scripts is that the diaper has to be removed that way.

Posted

Okay thanks anyways, I was just wondering. Like with Devious Devices and other stuff, if something needs to be removed before a sex anim, Sexlab strips it off JUST for the anim, then puts it back on afterwards as if the item never left, like it does with clothing or armor.

 

Thank you for your hard work anyways, Hun. c: I'll check the 1.3 version and give it a whirl anyways. It looks great so far. <3!

 

If the armor thing works now, which it probably will, there is a workaround you can suggest to people for sexlab.

 

For those wanting no diaper during sexlab animations: Wear some crotchless armor (like from http://www.nexusmods.com/skyrim/mods/25259/? here) from any mod, and set Sexlab to not remove that 'armor' during sex. Voila, instant workaround.

 

Edit: Wrong link.

Posted

 

 

Thanks! I'd link PND too, so people don't have to google and stuff.

 

 

Done and done.

 

 

Oh you two. <3 You two are great. =D This has me so excited. It's not something I EVER thought I'd see integrated into something like Skyrim. I swear, Skyrim is like Second Life without premium item prices at this point, there's very little you can't do in Skyrim thanks to Sexlab and modders like you two.

 

This is great! Though I am curious, if PND Diaper will eventually let the player choose what color diaper to use. I am aware though, that it would require additional art work, and I do not wish to push that burden on you. Even if all we can use is the white one, I am adorative and happy.

 

 

 

And thanks Yuni!  This is kinda what I was thinking when I was figuring out how to mod.  I was astounded that nerfbrony and others came along and really added some gameplay elements.

 

  As the mod is right now, you could add any color to PND Diaper if you took the one you wanted, looked at the progression in the mod, and then proceeded to make 48 slightly different textures (if you wanted both sizes, 24 if not) with that progression, naming them the same as you find in the mod.  It'd be a replacer though.  If anyone does that, send em my way.  Despite what it sounds like, it'd be 2-3 hours of work if you're comfortable with your programs.  It's also kinda fun  :D

Posted

Bug Report: Still can't wear armor and a diaper. Using version 1.3. Clothes don't work either. Papyrus FULL of diaper-script errors. Have a papyrus.

 

Papyrus.0.log

 

Edit: This is for Nerfbrony. Forgot to mention that.

 

Edit: Holy crap, the papyrus length is 14,300 lines. Normally it's 5,000 after a few hours of gameplay. This was like, less than two hours. I hope I didn't break something. (Not criticizing, I'm worrying)

 

Edit 3: Also, after diapering myself, then removing diaper to see if putting on clothes before diapering lets me wear them (it doesn't), the diaper just flashes on and off of my character, unequipping and requipping repeatedly.

Posted

Bug Report: Still can't wear armor and a diaper. Using version 1.3. Clothes don't work either. Papyrus FULL of diaper-script errors. Have a papyrus.

 

attachicon.gifPapyrus.0.log

 

Edit: This is for Nerfbrony. Forgot to mention that.

 

Edit: Holy crap, the papyrus length is 14,300 lines. Normally it's 5,000 after a few hours of gameplay. This was like, less than two hours. I hope I didn't break something. (Not criticizing, I'm worrying)

 

Edit 3: Also, after diapering myself, then removing diaper to see if putting on clothes before diapering lets me wear them (it doesn't), the diaper just flashes on and off of my character, unequipping and requipping repeatedly.

I'm looking through my code. It's way slower than it should be. Honestly, the scripts I wrote are incredibly inefficient and laggy. it needs optimization, which I am working on.

 

As for the armor thing, I really don't know why that's happening. I would try a fresh character who hasn't had the mod activated on them before, and possibly try removing some mods that may conflict.

 

The diaper is equipped on slot 52, just like Lucia's. It should work fine with armor, and there is absolutely zero code that removes clothes, except when changing the diaper. Do the diapers from Lucia's addon work right?

Posted

i know the fallout 4 version was someones port or something... but i dont know how to use it. the daiper is far bigger thn my character (but if i want to wear a skirt the daiper is the only underwear that goes under the skirt as oposed to taking off the outfit.)

Posted

This is going a little off topic but I figured out how to get CBBE bodyslide 2 to work with the diaper.  This also fixed the belly issue from before, I used a combination of Reduced Force BBP, Loremonger- with collision, and My Body Is Not Jello.  I'm not positive which was the exact fixer but I think it was the skeleton from Reduced Force.  That combined with the original DL CBBE Bodyslide mod that I downloaded here made it work.  I'm just letting you guys know encase someone else was hoping to use bodyslide with this mod.  Again thanks for all your efforts guys.  I'll try out the new PND file too.  ALSO, the large diapers still don't work with the bodyslide because there isn't one, I tried doing it myself but failed as of right now.  If someone knows a good link to learn how I'd take a second stab at it.

Posted

So the only complaint I have for the update is that there's no sound when your character wet's or poop's their diaper like in the second update.  Not sure why, a new game may even fix this but I'm not sure yet.

Posted

Armor thing works now. :| I have no idea why the sudden change, but it works. :D So thank you.

Posted

Hi ! I have some problems, i have PND 1.9.1 and this mod UNPSOS 1.0 and i see there is a PND version so i have the diaper PND version but when i load a save : crash :(  , i load a "virgin" save (a save without mods) and crash, before installing the Diaper PND version, i remove the UNPSOS version and yes run FNIS its done (sorry if my english is a little bad, that's not my main language).

Posted

Hey does PND diaper mod rely on DLSkyrim? I just noticed my DLSkyrim was off this entire time, and wonder if that was causing the problems.

Posted

Im just wondering has the newst PND update fixed the missing textures for the male diaper ? cause i tryed modifing the esp and it just doenst work as it normaly crashes or doesnt do anything 

Posted

Im just wondering has the newst PND update fixed the missing textures for the male diaper ? cause i tryed modifing the esp and it just doenst work as it normaly crashes or doesnt do anything

The new update does support male textures.

So the only complaint I have for the update is that there's no sound when your character wet's or poop's their diaper like in the second update. Not sure why, a new game may even fix this but I'm not sure yet.

There should definitely be sound for messing. There's a toggle in the options for the wetting sound though.

Posted

Hey does PND diaper mod rely on DLSkyrim? I just noticed my DLSkyrim was off this entire time, and wonder if that was causing the problems.

I don't think it does. Worth testing though.

Posted

I'm having an issue with the PND Diaper Mod where it just continually tries to start NPC diapering, even though I didn't enable the option to do so. The message "Starting NPC Diapering" pops up every few seconds, and it's holding up all of the other scripts.

Posted

 

I'm going off of my own scant knowledge here, but I think it's based on a FO4 CBBE body  (which has really wide hips).  Try that out.

 

 

This is going a little off topic but I figured out how to get CBBE bodyslide 2 to work with the diaper.  This also fixed the belly issue from before, I used a combination of Reduced Force BBP, Loremonger- with collision, and My Body Is Not Jello.  I'm not positive which was the exact fixer but I think it was the skeleton from Reduced Force.  That combined with the original DL CBBE Bodyslide mod that I downloaded here made it work.  I'm just letting you guys know encase someone else was hoping to use bodyslide with this mod.  Again thanks for all your efforts guys.  I'll try out the new PND file too.  ALSO, the large diapers still don't work with the bodyslide because there isn't one, I tried doing it myself but failed as of right now.  If someone knows a good link to learn how I'd take a second stab at it.

 

That's great that you solved the issue cancerCheese.  I'm not yet good with bodyslide, but I have learned a lot here.  This youtube video is also pretty useful.  If you get that working, I'd host here and credit you, and of course be grateful!  

Posted

 

i know the fallout 4 version was someones port or something... but i dont know how to use it. the daiper is far bigger thn my character (but if i want to wear a skirt the daiper is the only underwear that goes under the skirt as oposed to taking off the outfit.)

 

I'm going off of my own scant knowledge here, but I think it's based on a FO4 CBBE body  (which has really wide hips).  Try that out.

 

 

This is going a little off topic but I figured out how to get CBBE bodyslide 2 to work with the diaper.  This also fixed the belly issue from before, I used a combination of Reduced Force BBP, Loremonger- with collision, and My Body Is Not Jello.  I'm not positive which was the exact fixer but I think it was the skeleton from Reduced Force.  That combined with the original DL CBBE Bodyslide mod that I downloaded here made it work.  I'm just letting you guys know encase someone else was hoping to use bodyslide with this mod.  Again thanks for all your efforts guys.  I'll try out the new PND file too.  ALSO, the large diapers still don't work with the bodyslide because there isn't one, I tried doing it myself but failed as of right now.  If someone knows a good link to learn how I'd take a second stab at it.

 

That's great that you solved the issue cancerCheese.  I'm not yet good with bodyslide, but I have learned a lot here.  This youtube video is also pretty useful.  If you get that working, I'd host here and credit you, and of course be grateful!  

 

 

Thanks Lucia 1, I just kept trying different combinations of mods to get it to work.  As for the links also thanks, I'll take a stab at it later to see if I can get it working.  Also for PND Diaper 1.3 starting a new game did more or less fix the problem for sound, sometimes there's sound and sometimes not.  Out side of that the animations take a long time to play, like they have a lag response time.  I push the button but no response till like 30 seconds later, and then the character stands there for a longer period of time.  I'm trying with quick mess on to see if it has any effect.  Also I personally would welcome a short animation for accidents, one that doesn't lock the character in place.  Maybe an expression of sorts.  When the character leaks some visuals on the clothes would be nice too.  Nerfbrony you've already done above and beyond so if you know a spot I could learn how to do it myself I'd give it a try.  I'd also like to add a stink cloud that trails behind your character but that's just me so again if there's another spot outside of the links Lucia 1 gave me that have information on doing something like that I'd give it a try.

 

Posted

 

 

i know the fallout 4 version was someones port or something... but i dont know how to use it. the daiper is far bigger thn my character (but if i want to wear a skirt the daiper is the only underwear that goes under the skirt as oposed to taking off the outfit.)

 

I'm going off of my own scant knowledge here, but I think it's based on a FO4 CBBE body  (which has really wide hips).  Try that out.

 

 

This is going a little off topic but I figured out how to get CBBE bodyslide 2 to work with the diaper.  This also fixed the belly issue from before, I used a combination of Reduced Force BBP, Loremonger- with collision, and My Body Is Not Jello.  I'm not positive which was the exact fixer but I think it was the skeleton from Reduced Force.  That combined with the original DL CBBE Bodyslide mod that I downloaded here made it work.  I'm just letting you guys know encase someone else was hoping to use bodyslide with this mod.  Again thanks for all your efforts guys.  I'll try out the new PND file too.  ALSO, the large diapers still don't work with the bodyslide because there isn't one, I tried doing it myself but failed as of right now.  If someone knows a good link to learn how I'd take a second stab at it.

 

That's great that you solved the issue cancerCheese.  I'm not yet good with bodyslide, but I have learned a lot here.  This youtube video is also pretty useful.  If you get that working, I'd host here and credit you, and of course be grateful!  

 

 

Thanks Lucia 1, I just kept trying different combinations of mods to get it to work.  As for the links also thanks, I'll take a stab at it later to see if I can get it working.  Also for PND Diaper 1.3 starting a new game did more or less fix the problem for sound, sometimes there's sound and sometimes not.  Out side of that the animations take a long time to play, like they have a lag response time.  I push the button but no response till like 30 seconds later, and then the character stands there for a longer period of time.  I'm trying with quick mess on to see if it has any effect.  Also I personally would welcome a short animation for accidents, one that doesn't lock the character in place.  Maybe an expression of sorts.  When the character leaks some visuals on the clothes would be nice too.  Nerfbrony you've already done above and beyond so if you know a spot I could learn how to do it myself I'd give it a try.  I'd also like to add a stink cloud that trails behind your character but that's just me so again if there's another spot outside of the links Lucia 1 gave me that have information on doing something like that I'd give it a try.

 

 

 

I would love to add more animations and I did look into adding a stink cloud. Unfortunately I'm mostly only "good" at scripting, and the only animations are the ones from PND so far.

 

And yes, the scripts have lots of problems right now. I thought it was working well, but hopefully I can post a more optimized version later this week.

 

There seems to be a leak somewhere that is running something over and over, but I can't find it.

 

if you want to learn scripting, Creationkit.com has a huge amount of info. I use it all the time. Youtube has tutorials too.

 

 Vagueness: I'm having an issue with the PND Diaper Mod where it just continually tries to start NPC diapering, even though I didn't enable the option to do so. The message "Starting NPC Diapering" pops up every few seconds, and it's holding up all of the other scripts.

 

That's actually the quest that updates the player diaper. It should only fire once, though. Is it a save from a previous version of the mod?

Posted

 

 

 

i know the fallout 4 version was someones port or something... but i dont know how to use it. the daiper is far bigger thn my character (but if i want to wear a skirt the daiper is the only underwear that goes under the skirt as oposed to taking off the outfit.)

 

I'm going off of my own scant knowledge here, but I think it's based on a FO4 CBBE body  (which has really wide hips).  Try that out.

 

 

This is going a little off topic but I figured out how to get CBBE bodyslide 2 to work with the diaper.  This also fixed the belly issue from before, I used a combination of Reduced Force BBP, Loremonger- with collision, and My Body Is Not Jello.  I'm not positive which was the exact fixer but I think it was the skeleton from Reduced Force.  That combined with the original DL CBBE Bodyslide mod that I downloaded here made it work.  I'm just letting you guys know encase someone else was hoping to use bodyslide with this mod.  Again thanks for all your efforts guys.  I'll try out the new PND file too.  ALSO, the large diapers still don't work with the bodyslide because there isn't one, I tried doing it myself but failed as of right now.  If someone knows a good link to learn how I'd take a second stab at it.

 

That's great that you solved the issue cancerCheese.  I'm not yet good with bodyslide, but I have learned a lot here.  This youtube video is also pretty useful.  If you get that working, I'd host here and credit you, and of course be grateful!  

 

 

Thanks Lucia 1, I just kept trying different combinations of mods to get it to work.  As for the links also thanks, I'll take a stab at it later to see if I can get it working.  Also for PND Diaper 1.3 starting a new game did more or less fix the problem for sound, sometimes there's sound and sometimes not.  Out side of that the animations take a long time to play, like they have a lag response time.  I push the button but no response till like 30 seconds later, and then the character stands there for a longer period of time.  I'm trying with quick mess on to see if it has any effect.  Also I personally would welcome a short animation for accidents, one that doesn't lock the character in place.  Maybe an expression of sorts.  When the character leaks some visuals on the clothes would be nice too.  Nerfbrony you've already done above and beyond so if you know a spot I could learn how to do it myself I'd give it a try.  I'd also like to add a stink cloud that trails behind your character but that's just me so again if there's another spot outside of the links Lucia 1 gave me that have information on doing something like that I'd give it a try.

 

 

 

I would love to add more animations and I did look into adding a stink cloud. Unfortunately I'm mostly only "good" at scripting, and the only animations are the ones from PND so far.

 

And yes, the scripts have lots of problems right now. I thought it was working well, but hopefully I can post a more optimized version later this week.

 

There seems to be a leak somewhere that is running something over and over, but I can't find it.

 

if you want to learn scripting, Creationkit.com has a huge amount of info. I use it all the time. Youtube has tutorials too.

 

 Vagueness: I'm having an issue with the PND Diaper Mod where it just continually tries to start NPC diapering, even though I didn't enable the option to do so. The message "Starting NPC Diapering" pops up every few seconds, and it's holding up all of the other scripts.

 

That's actually the quest that updates the player diaper. It should only fire once, though. Is it a save from a previous version of the mod?

 

 

Thanks for the info nerfbrony, and I had some mild success with the bodyslide for Thick Diaper.  My only issue is that the model leans to the right and distorts.  I think it has to do with the model maybe, I attached a screen shot of it in outfitter and I noticed the model's lines lean to the right going downward, while the medium does not have this.  Also is it possible to put the texture from the thick onto the medium.  I tried and it got all wonky when just switching the files over.  I could potentially turn the medium into the thick in outfitter if I can get those textures to fit on medium.

 

 

post-1189974-0-83438100-1466636205_thumb.jpg

Posted

 

Thanks for the info nerfbrony, and I had some mild success with the bodyslide for Thick Diaper.  My only issue is that the model leans to the right and distorts.  I think it has to do with the model maybe, I attached a screen shot of it in outfitter and I noticed the model's lines lean to the right going downward, while the medium does not have this.  Also is it possible to put the texture from the thick onto the medium.  I tried and it got all wonky when just switching the files over.  I could potentially turn the medium into the thick in outfitter if I can get those textures to fit on medium.

 

 

 

 

 

That's a strange one, 'Cheese.  Have you copied the weights from the reference?  Try importing it with a different reference if you have.  Also, maybe just try to import it a few times.  This process is not as input/output as I thought it would be when I started.

 

As far as textures go, the two meshes have different UV maps (the guide to where each polygon fits onto the texture).  The medium would have to be re-mapped, and the Thick mesh's UVs are pretty hard to match, sadly.  I also wouldn't worry about that if you're trying to get the new textures onto the mediums.  The next version will have them - it's done already.  

 

I can also send you some .blend files if you want to really get your hands on this mod. 

Posted

 

 

Thanks for the info nerfbrony, and I had some mild success with the bodyslide for Thick Diaper.  My only issue is that the model leans to the right and distorts.  I think it has to do with the model maybe, I attached a screen shot of it in outfitter and I noticed the model's lines lean to the right going downward, while the medium does not have this.  Also is it possible to put the texture from the thick onto the medium.  I tried and it got all wonky when just switching the files over.  I could potentially turn the medium into the thick in outfitter if I can get those textures to fit on medium.

 

 

 

 

 

That's a strange one, 'Cheese.  Have you copied the weights from the reference?  Try importing it with a different reference if you have.  Also, maybe just try to import it a few times.  This process is not as input/output as I thought it would be when I started.

 

As far as textures go, the two meshes have different UV maps (the guide to where each polygon fits onto the texture).  The medium would have to be re-mapped, and the Thick mesh's UVs are pretty hard to match, sadly.  I also wouldn't worry about that if you're trying to get the new textures onto the mediums.  The next version will have them - it's done already.  

 

I can also send you some .blend files if you want to really get hands on with this mod. 

 

 

Oh, cool.  And sorry I don't recognize the file type your referring to.  I'm assuming maybe blender, the 3D modeling program?  I'll wait for the new file and I'll try thick'n it up a bit.  I'll also try loading different reference models.  They may be it.  I used cbbe tbbp, that may be why.

 

Posted

 

 

 

 

Oh, cool.  And sorry I don't recognize the file type your referring to.  I'm assuming maybe blender, the 3D modeling program?  I'll wait for the new file and I'll try thick'n it up a bit.  I'll also try loading different reference models.  They may be it.  I used cbbe tbbp, that may be why.

 

 

 

Ah, yeah - Blender.  The free and excellent (nowadays) 3D modeling program.  So you're looking to thicken the 'thick' ones further, or make a modification to the mediums?  The next version won't have a new version of either (I'm finalizing a new 'medium' mesh, mostly for me lol).  I think it's worth your while to get to know Blender or another 3d program, but bodyslide will help you plump up anything you want to once you figure out why it's drooping to the right.  

 

 

 

Regarding the drooping, I just took a look at it, and I got the same thing.  I think that was just a byproduct of the digital hammering that goes on with fitting the mesh onto various bodies.  I don't see anything like that in game, so what you see is what fits the textures.   Remember, you're not seeing a real texture, just the asymmetrical nature of my UV.  Edit: also, I'd use HDT unless you have a good reason for tbbp.  It seems like the most supported physics.

Posted

 

 

 

 

 

Oh, cool.  And sorry I don't recognize the file type your referring to.  I'm assuming maybe blender, the 3D modeling program?  I'll wait for the new file and I'll try thick'n it up a bit.  I'll also try loading different reference models.  They may be it.  I used cbbe tbbp, that may be why.

 

 

 

Ah, yeah - Blender.  The free and excellent (nowadays) 3D modeling program.  So you're looking to thicken the 'thick' ones further, or make a modification to the mediums?  The next version won't have a new version of either (I'm finalizing a new 'medium' mesh, mostly for me lol).  I think it's worth your while to get to know Blender or another 3d program, but bodyslide will help you plump up anything you want to once you figure out why it's drooping to the right.  

 

 

 

Regarding the drooping, I just took a look at it, and I got the same thing.  I think that was just a byproduct of the digital hammering that goes on with fitting the mesh onto various bodies.  I don't see anything like that in game, so what you see is what fits the textures.   Remember, you're not seeing a real texture, just the asymmetrical nature of my UV.  Edit: also, I'd use HDT unless you have a good reason for tbbp.  It seems like the most supported physics.

 

 

I just perfer tbbp, bottom heavy is my perfered. Yeah changing it to hdt may work, I'll look at that down the road for sure.  Thank again!

 

Posted

 

 

 

 

 

 

Oh, cool.  And sorry I don't recognize the file type your referring to.  I'm assuming maybe blender, the 3D modeling program?  I'll wait for the new file and I'll try thick'n it up a bit.  I'll also try loading different reference models.  They may be it.  I used cbbe tbbp, that may be why.

 

 

 

Ah, yeah - Blender.  The free and excellent (nowadays) 3D modeling program.  So you're looking to thicken the 'thick' ones further, or make a modification to the mediums?  The next version won't have a new version of either (I'm finalizing a new 'medium' mesh, mostly for me lol).  I think it's worth your while to get to know Blender or another 3d program, but bodyslide will help you plump up anything you want to once you figure out why it's drooping to the right.  

 

 

 

Regarding the drooping, I just took a look at it, and I got the same thing.  I think that was just a byproduct of the digital hammering that goes on with fitting the mesh onto various bodies.  I don't see anything like that in game, so what you see is what fits the textures.   Remember, you're not seeing a real texture, just the asymmetrical nature of my UV.  Edit: also, I'd use HDT unless you have a good reason for tbbp.  It seems like the most supported physics.

 

 

I just perfer tbbp, bottom heavy is my perfered. Yeah changing it to hdt may work, I'll look at that down the road for sure.  Thank again!

 

 

 

Ah okay.  Just so we're clear though, while that's not the most attractive UV, that's exactly how it should look.  You can't see it in game.  I think.  lol.  

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