Balgin Posted January 7, 2025 Posted January 7, 2025 50 minutes ago, cyrilstar said: but for example i'm trying to wear ear, snake bite and eyebrow however the eyebrow and snakebite unequip each other Because they probably both occupy the same equipment slot on the body.
cyrilstar Posted January 7, 2025 Posted January 7, 2025 1 hour ago, Balgin said: Because they probably both occupy the same equipment slot on the body. well i kinda assumed that was the case, which is why i assumed you had to use slave tattoos, but i didn't see entries for it. i guess maybe it's not possible, but that's ok!
asdfa94 Posted January 8, 2025 Posted January 8, 2025 I might have not installed something correctly but the mod keeps reapplying the "Feeling Pretty" buff every few minutes without me changing anything.
spicyFrogirl Posted January 8, 2025 Posted January 8, 2025 Awesome mod, really love all the features and integrations. I'm having an issue with the Ancient Foot Device mesh in the Follower of Dibella quest. It was initially not loading and I had missing feet and just dealt with it, then I managed to fix it (I believe) for the medical heels that would show up properly and afaik they use the same mesh. Added a couple more non-conflicting mods and now the issue has returned and can't recall what steps I took to resolve it the first time. I have rebuilt everything in BodySlide and the troubleshooting I've done has shown me the mesh I suspect, ZariaBoot7, is only included in the CBBE version of DD and is absent from the 3BA one. I have tried building just the CBBE Feet and 3BA feet with no luck, tried the alternate foot meshes linked in the topic post and still no luck.
KentuckyExpat Posted January 8, 2025 Posted January 8, 2025 12 hours ago, asdfa94 said: I might have not installed something correctly but the mod keeps reapplying the "Feeling Pretty" buff every few minutes without me changing anything. It's just telling you what your fashion status is. As you add or remove fashion items, your status improves or decreases. One way to check it is to use a mirror that you can buy from one of the fashion vendors. If I remember correctly, the highest you can go is either 11 or 12. This gives you the message "Prettiest girl in Tamriel". As various items fade, your fashion status will also drop. Each drop in status will trigger another message.
Wiwilotta Posted January 10, 2025 Posted January 10, 2025 Hey there @emily1673! May I ask you to add option in MCM which will turn off crying during drastic haircuts or replace it with sounds more curious than upset in next update? And maybe change the system message about "I will dearly miss my long locks" to something else I see that questline and adjustments around it is a main priority rn, but really looking forward to when hair system will get some big updates too ^_^
alain31 Posted January 10, 2025 Posted January 10, 2025 Hello, What function is called when using the elastic hair band item? Is it possible to create a condition with open animation replacer? I would like to use the let your hair down mod animation for changing hairstyles with the elastic hair band. Is it possible? Thanks.
HannoJojo Posted January 11, 2025 Posted January 11, 2025 (edited) On 11/27/2024 at 1:12 AM, Erdnuss said: I also have the gold per hour bug. I think it has to do with the "Philosopher´s Stone" enchantment because that gives you 1 septim per hour. at first I had that bug occuring only in the Live another Live room. I did alot of changes in my load order and right now It´s only occuring as soon as I have got a Girlfriend/Boyfriend. I don`t know much about coding, but I can barely use SKSE if u need some more informations. (Sorry for quoting you, but I wanted to have some kind of background information before reporting my findings) Hi @emily1673, so I tried to investigate this a bit as I was getting annoyed by it too. Not only I try to have a rather low economy playthrough in my current save, it also gets exhausting to often get controllocked (for the animation) just because something keeps adding gold to my inventory which I don't even "want" (at least not like that). So following up to earlier discussions in this thread, I think I can confirm its about an incompatibility(?) with Summermyst (at least v3.0.7, didn't test 4.x). After removing Summermyst and its patches from my ongoing save it did not seem to happen anymore. So I tried to investigate a bit more. Unfortunately its only an assumption why this is happening, but heres what I found: On adding Summermyst to my game, my character gets automatically a MGEF "Unified" (EDID: SUM_Unified_Effect_Ab) applied which references another MGEF EDID: SUM_Unified_Effect_Ab_GladiatorsGlory which has a Property Gold001 set. While only Summermyst is enabled I can wait for 1h just fine, no gold is added. Now I add YPS into the mix and receive the effects, like Untrained Feet etc. After I started the game with YPS enabled, and got the "untrained feet added" notification I instantly waited for 1h and my gold count was increased by 1 (140 -> 141) each waiting increases it by 1 once again and the same will likely happen whenever an ingame hour is over. Unfortunately, Summermyst source doesn't seem to be included in the install (and no separate download is offered) so I didn't check any possibly related scripts yet, but to me it looks like that MGEF might be "at fault". At least its the only active Summermyst effect that is applied on first modload and it also references a MGEF that has a property for the Gold001 item. It is however not the only MGEF that is added on gameload. Without Summermyst & YPS I had 16 Effects, with both it was 28 (see screenshot below) and with only Summermyst it was 26 (I think). To additionally confirm it, I also loaded the same save with summermyst only with YPS and after getting the untrained feet effect, waiting did not increase my gold. Screenshot & Video Spoiler Its not the biggest issue, but maybe you can find the reason why this is happening with this. _________________________________________________________________ Unrelated, but since I also posted the YPS Keyword script in this thread: If you want to add keywords ingame to your armors / gloves, theres a much better option available with QAR Not only you can edit gloves you don't have in your inventory ingame, you can also export your Keyword additions to a _KID file to share them, etc. Maybe it would be worth adding information about it to the modpage for those interested, but as always, thats obviously up to emily. Edited January 11, 2025 by HannoJojo embedded the wrong video...
KentuckyExpat Posted January 11, 2025 Posted January 11, 2025 For those of you who don't want to start the Mage Guild Questline, there is a mod, 'Enter the College of Winterhold without joining', https://www.nexusmods.com/skyrimspecialedition/mods/41928, that allows you to bypass the spell casting requirement that Faralda demands before allowing you to enter.
Særtr Posted January 11, 2025 Posted January 11, 2025 Unsure if anyone else is experiencing this, but I regularly see random npcs (and sometimes non-humanoid npcs) say things like "That's my girlfriend you bitch". Is there a way to limit that to only your actual boyfriend/girlfriend? Had a guard yell that while fighting some bandits earlier.
w234aew Posted January 11, 2025 Posted January 11, 2025 I didn't see whether this had changed in the latest version, but I thought it was worth mentioning just in case. Some mods which change normal maps on players (ex. Skill Based Muscle, Pregnancy Normalmap Swapper, etc.) use a hand armor set with nothing in it (in my mod it's called _ShamWow) to get the normal maps on character to update correectly (without hand texture glitches). I have some changes I need to make to my mod (read about a more efficient order for the update process), but I've noticed during playtesting that the new YPS nail system is notifying that "[Character]'s nails are too long to wear _ShamWow". Is there any alternative you can think of to writing an exception in YPS (ex. is there some flag that I can add to the armor item to make YPS not have an issue with it)?
HannoJojo Posted January 11, 2025 Posted January 11, 2025 (edited) 37 minutes ago, w234aew said: I didn't see whether this had changed in the latest version, but I thought it was worth mentioning just in case. Some mods which change normal maps on players (ex. Skill Based Muscle, Pregnancy Normalmap Swapper, etc.) use a hand armor set with nothing in it (in my mod it's called _ShamWow) to get the normal maps on character to update correectly (without hand texture glitches). I have some changes I need to make to my mod (read about a more efficient order for the update process), but I've noticed during playtesting that the new YPS nail system is notifying that "[Character]'s nails are too long to wear _ShamWow". Is there any alternative you can think of to writing an exception in YPS (ex. is there some flag that I can add to the armor item to make YPS not have an issue with it)? Just add the yps fingerless gloves keyword to the gloves armor if thats possible. This could be done with a _KID file if you don't want to add YPS as a master / you don't want to add the keyword itself to your plugin. Quote To mark gloves that can be worn together with long manicure fingernails: ypsFingerlessGloves / 0x270382~yps-ImmersivePiercing.esp Edited January 11, 2025 by HannoJojo
Kingslayer101 Posted January 11, 2025 Posted January 11, 2025 Also trying to do the Infibulation quest for the chastity piercing, got to the surgeon but where do I go to find that diamond cutter?
Balgin Posted January 11, 2025 Posted January 11, 2025 5 minutes ago, Kingslayer101 said: Also trying to do the Infibulation quest for the chastity piercing, got to the surgeon but where do I go to find that diamond cutter? You don't find it. You make it. Ask yourself who might sell "gems and jewellery at rare prices". And if that wasn't enough of a clue, ask yourself who might sell them in Riften. In the Riften Marketplace. 1
anonymous515 Posted January 11, 2025 Posted January 11, 2025 (edited) Bug: In Skyrim LE version, when "Disable Male Endings" is enabled and player refuses to drink potion, quest progression gets stuck and does not continue. Bug Reproduction Steps: 1. Use Skyrim LE. Before starting Dibella quest, go to options and enable Dibella Quest->"Disable Male Endings" 2. Proceed through quest as normally. Refuse to drink potion at every prompt. 3. After putting on stockings for first time, quest proceeds to "In a few days some things may happen." 4. Quest gets permanently stuck on "Wait until the makeup fades." No amount of waiting fixes this. Edited January 11, 2025 by anonymous515
emily1673 Posted January 12, 2025 Author Posted January 12, 2025 On 1/5/2025 at 3:58 PM, Balgin said: Hey Emily, you've got 2 bugs which have been around since 6.9. During the Dibella quest, during/immediately after the first operation the player is briefly teleported beneath the floor of the pool of water in the temple of Kynareth where they appear to be treading water and not falling. After a few attempts to jump back up through the floor they either succeed or are teleported back up there regardless of any effort on the player's behalf. As for the second, after donning the corset of female curves flirt options become available immediately (including with Lena) and remain so until the quest has advanced at least one stage (or a certain point where flirting becomes locked out in preparation for it to be unlocked). I cannot reproduce the teleport bug. It seems to be minor. As for the flirt, I will look into it. On 1/5/2025 at 6:13 PM, Unknown22923 said: Just wanted to mention a maybe unintended sound effect that seems to be the growth sound of hair repeating every refresh rate (every 9 sec in my case) with no way to turn sound effect off in MCM I have removed the sound file from the game temporary fixing it, I do have the hair growth on like 30 so pretty high. That's not a bug but a feature, playing a sound upon hair growth (it is mentioned in the update notes as well). If this sounds repeats itself too often, that means that your hair is growing much faster than intended. If you don't like the sound, delete or replace the corresponding wav file. On 1/6/2025 at 5:11 PM, KentuckyExpat said: And speaking of the morphing effect, has anyone else updated from 6.8.4.1 to 6.9.x after reaching the final stage of The Dibella Quest? Seems that the morphing effect gets triggered and your female PC continues to become "more feminine", i.e. her breasts continue to grow. Not a big deal, just odd. Yes. Technically speaking, you should always start with a fresh save game for every update. Or ignore the quirks that might happen. 10 hours ago, Kingslayer101 said: Also trying to do the Infibulation quest for the chastity piercing, got to the surgeon but where do I go to find that diamond cutter? The person giving the cutter to you should have a quest marker. 9 hours ago, anonymous515 said: Bug: In Skyrim LE version, when "Disable Male Endings" is enabled and player refuses to drink potion, quest progression gets stuck and does not continue. Bug Reproduction Steps: 1. Use Skyrim LE. Before starting Dibella quest, go to options and enable Dibella Quest->"Disable Male Endings" 2. Proceed through quest as normally. Refuse to drink potion at every prompt. 3. After putting on stockings for first time, quest proceeds to "In a few days some things may happen." 4. Quest gets permanently stuck on "Wait until the makeup fades." No amount of waiting fixes this. Noted. But you should not "disable male endings" in MCM when you plan to get a male ending. 1
jib_buttkiss Posted January 12, 2025 Posted January 12, 2025 On 1/11/2025 at 2:35 PM, Særtr said: Unsure if anyone else is experiencing this, but I regularly see random npcs (and sometimes non-humanoid npcs) say things like "That's my girlfriend you bitch". Is there a way to limit that to only your actual boyfriend/girlfriend? Had a guard yell that while fighting some bandits earlier. I'm pretty sure this is actually a bug from Bimbos of Skyrim where some of Morella's dialogue is conditioned wrong so anyone can say it. My bad.
Wut1969 Posted January 12, 2025 Posted January 12, 2025 I'm on LE and the front page points to a page for Devious Devices where they link towards DD-A 3.0. YPS is the only reason I haven't upgraded that to 5.2, so I wanted to ask if I can safely upgrade or not.
Balgin Posted January 12, 2025 Posted January 12, 2025 (edited) 5 hours ago, emily1673 said: I cannot reproduce the teleport bug. It seems to be minor. It seems like it might be save file specific. I have an idea to test if it's related to a mod that adds an npc to the temple of Kynareth in Whiterun. It'll take me a while to test that 'though even if I speedrun the quest. Quote That's not a bug but a feature, playing a sound upon hair growth (it is mentioned in the update notes as well). If this sounds repeats itself too often, that means that your hair is growing much faster than intended. If you don't like the sound, delete or replace the corresponding wav file. This is occurring even with hair growth speed set to 1 (the lowest it can go apart from no growth at all). Edited January 12, 2025 by Balgin
caember Posted January 12, 2025 Posted January 12, 2025 (edited) 10 hours ago, emily1673 said: That's not a bug but a feature, playing a sound upon hair growth (it is mentioned in the update notes as well). If this sounds repeats itself too often, that means that your hair is growing much faster than intended. If you don't like the sound, delete or replace the corresponding wav file. I actually think it's a bug tbh. Had a look at the code (searching for "playypssound(25)") and this sound is called in 2 places: ypsHairScript.psc - here it makes sense, as this is where the hair length gets checked ypsPiercingTicker.psc - here it is problematic. It's called twice inside the function CheckPlayerGender, which is only checked if RequiredPlayerGender is female, so only from the point in time in the Dibella quest, where the change happens. So any time OnUpdate of piercing ticker runs, it will play this sound twice. I think you need to either put a flag so it only plays once at the time the gender swap happens, reset RequiredPlayerGender after the swap or just get rid of the sound in there (I did run into this issue myself - deleting the wav file helps though) Another issue I encountered: some of the hairstyles have very long IDs. And it seems like the MCM input field cannot deal with such long text, so you can't select some hairstyles for the Dibella Quest. Not sure if there's a workaround though, seems like a Skyui limitation? Edited January 12, 2025 by caember
anonymous515 Posted January 12, 2025 Posted January 12, 2025 (edited) 18 hours ago, emily1673 said: I cannot reproduce the teleport bug. It seems to be minor. As for the flirt, I will look into it. That's not a bug but a feature, playing a sound upon hair growth (it is mentioned in the update notes as well). If this sounds repeats itself too often, that means that your hair is growing much faster than intended. If you don't like the sound, delete or replace the corresponding wav file. Yes. Technically speaking, you should always start with a fresh save game for every update. Or ignore the quirks that might happen. The person giving the cutter to you should have a quest marker. Noted. But you should not "disable male endings" in MCM when you plan to get a male ending. I actually just wanted to see what it would happen. I read one of your much earlier replies saying the quest accounted for the player not drinking, but it turns out it indeed results in the end of the quest. Edited January 13, 2025 by anonymous515
Kingslayer101 Posted January 13, 2025 Posted January 13, 2025 Does anyone happen to know any Labia piercing mods? Ayleid and Varla just unequip after equipping them, already did the Infibulation quest.
KentuckyExpat Posted January 13, 2025 Posted January 13, 2025 On 1/12/2025 at 3:09 AM, emily1673 said: Yes. Technically speaking, you should always start with a fresh save game for every update. Or ignore the quirks that might happen. Oh, I wasn't complaining, just an FYI for anyone who might do the same thing I did. BTW in that circumstance, can I expect the feminine curves to continue to develop? If I start a new playthrough it seems that the morphing updates have an endpoint. Will I still reach an endpoint if I continue with the quest where I updated mid-quest or does it just keep on morphing?
Balgin Posted January 13, 2025 Posted January 13, 2025 4 hours ago, KentuckyExpat said: Oh, I wasn't complaining, just an FYI for anyone who might do the same thing I did. BTW in that circumstance, can I expect the feminine curves to continue to develop? If I start a new playthrough it seems that the morphing updates have an endpoint. Will I still reach an endpoint if I continue with the quest where I updated mid-quest or does it just keep on morphing? The end of the quest is the morphing end point. If you update mid quest I'm not sure you'll start morphing because it gets turned on earlier and you might have already skipped that stage. As for the mid quest updates I'm not sure. At least you can turn it off in the mcm if it becomes a problem.
1rrelevant1 Posted January 14, 2025 Posted January 14, 2025 I apologize if this was asked before, but is there a way to make this mod apply lipstick/eyeshadows according to tintmasks of the race that I'm currently playing instead of dds files from ypsFashion SlaveTats folder? I ask because I often play Shingle Cat's conversions and position of tintmasks of her characters doesn't match position of default facetints at all, (lipstick tattoo usually appears somewhere on the neck and so on). Or rather what I'm asking, is there any simplier way for me to fix this issue other than manually editing every facial SlaveTat in ypsFashin folder?
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