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[Mod Requests] FO4 Non-Adult Mod Searches and Requests Thread


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Posted

Hullo, a couple of stupid questions here as i havent found any relative info elsewhere:

 

1) is there any chance to edit neck width anywhere? are there any advanced sliders? I have always thought vanilla neck looks a bit too wide and keeps bothering me, especially if you make slender shoulders with Bodyslide. i understand messing with neck would leave a possible gap on neck area though.

 

2) same for head size, any chance to edit that? Skyrim had in some mod sliders for shoulder/head/neck/arm:torso ratio so practically asking if there is something like that made

 

Bodyslide doesnt provide head/neck parts which is a bit shame!

Posted

I brought this up when the game first came out - I don't really want to hide the Pipboy, just make it a little less, well, ya know.

 

I know it would probably break "immersion", but how hard would it be to make the third and first person in game (vs. viewing pip-boy) mesh be a wristwatch - like this one, maybe: http://www.nexusmods.com/fallout4/mods/17191/.

 

I assume it would require more than just replacing the mesh, but maybe not.

Posted

 

Can somebody please make modern tactical gear. Plate Carriers with Molle Pouches. Uniforms in Multicam, MARPAT and Flecktarn. Helmets like the ACH, ECH and OPS-Core.

Examples :

 

https://cdn.shopify.com/s/files/1/0543/6197/products/VV-MC-Viper-Vest-Multicam-in-action.jpg?v=1404930657 

 

https://upload.wikimedia.org/wikipedia/commons/b/b1/Future_Force_Warrior_2007.jpg

 

 

Highly suggest you try out gunetwork, it has a lot of stuff your looking for.

Posted

Are there any chokers? If not those and some facial piercings would be sweet : ]

Posted

Are there any chokers? If not those and some facial piercings would be sweet : ]

 

There are a few collar mods out.  Also Toxic Raider adds in some piercings, is the reason I have it installed.  

Posted

 

Are there any chokers? If not those and some facial piercings would be sweet : ]

 

There are a few collar mods out.  Also Toxic Raider adds in some piercings, is the reason I have it installed.  

 

 

Thank you for the info : ] I should have put collar into the search bar instead of choker : p

 

Edit: I can't seem to get the piercings from the Toxic Raider armor to line up with my characters head : p

Posted

Hello,


I saw at some point a mod that allowed using workbenches while inside of power armor but I was at work and couldn;t download. I searched for it for a week but I can't find it anymore. Anyone know about it?


Thank you.


Posted

I was wondering if anyone is working on or willing to work on a mod where all supplies you don't loot from dead bodies is put in to a merchants inventory to sell. Of course even thou I'm no modder I do know there would have to be limits like the inventory refreshes every in-game week or two. I would also love to see said merchant in either diamond city market or bunker hill (but doesn't get involved in the bunker quest.) The reason I am asking for this mod is because I have war of the commonwealth installed and the number of spawns in insane on some levels, but I don't want to uninstall. The mod provides a challenge but when you kill a legendary and a pack of normal enemies push you away from the body and after you kill them all you find the body de-spawned it kind oi becomes an annoyance if you know at all what I mean.


 

Posted

Ive been trying to make a mod to fix something that bugs the crap out of me but I cant get it to work right.

What I want is a mod that makes it so ghouls are no longer static when they lose a leg. I wanted to make it so they crawl at you (like an Assaultron) if you shoot off a leg. The best I can manage to do allows them to keep moving, but they stand up and walk on an invisible leg and it looks ridiculous. If there's a mod that does what I want, or if anyone can make it, that would be super.

Posted

I found this cool looking unarmed weapon mod based on Starcraft Weapon
http://www.nexusmods.com/fallout4/mods/14526/

The thing is, this weapon has a retractable blade animation, which is weird when the player remove the whole thing anyway when holstered.
So I was thinking, is it possible to make this into a glove armor like one of those glove mods? (with the blade mesh removed)

That way hopefully we can get an actual retractable weapon that won't disappear. (or at least an illusion of one)

My mod meshing skills are limited so i don't know how to rig a weapon into a glove slot (if that's even possible)
I've seen people asking for the same thing from the author, but he doesn't seem to reply very often.

Thank you

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