Lari207 Posted December 6, 2018 Posted December 6, 2018 On 12/5/2018 at 3:25 AM, WaxenFigure said: Â Is that a CTD (Crash To Desktop) you are talking about? Â Â If so, you need to realize that with FNIS XXL you can add more animations than the game will accept and when you exceed how many animations the game will accept the result is that the game will CTD when you try to load the game (you will not get to the main game menu). Â Most people see this occur when they have between 13000 and 14000 animation total (human AND creature) added by FNIS. Â I'v used FNIS XLL
WaxenFigure Posted December 8, 2018 Posted December 8, 2018 On 12/6/2018 at 4:37 PM, Lari207 said: I'v used FNIS XLL That does not fix the Skyrim.exe code file which is where the "too many animations cause a CTD" problem resides. Â That only ensures you are using the version of FNIS that supports enough added animations to allow you to get this CTD.
Lynche6669 Posted December 17, 2018 Posted December 17, 2018 On 8/22/2018 at 8:01 PM, MadMansGun said: well do you know that Windows Security may interfere with updating/overwriting the FNIS behavior files? try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" before running FNIS. JContainer problems would more likely stop things from getting listed in the menus, SLAL's MCM would be empty. I just got back into Skyrim again after giving up on this problem for a while, a few months I guess. But I will try what you mentioned here. It seems strange though. I get zero warnings in FNIS for Users. Are you sure after the installation of ZAZ animation pack, and registering other animation packs through Sexlab, and the combat animations too, that my security would only threaten an animation update in FNIS now? What else could the problem possibly be?... Oh well I'll let you know what happens.
WaxenFigure Posted December 31, 2018 Posted December 31, 2018 On 12/21/2018 at 1:05 AM, Lari207 said: I still have CTD. So how many animations does FNIS say you have?
Kirurr Posted January 13, 2019 Posted January 13, 2019 SLAL don't see animations, but animations installed FNIS work fine and see animations I use MO, maybe problem in it
MadMansGun Posted January 13, 2019 Posted January 13, 2019 4 hours ago, Kirurr said: SLAL don't see animations, but animations installed FNIS work fine and see animations I use MO, maybe problem in it that sounds like a JContainers problem, reinstall JContainers.
JustCaroAnon Posted February 9, 2019 Posted February 9, 2019 I'm trying to edit some SLAL packs, to reduce the number of animations so I'm less likely to hit some crash issues. But, I was under the impression that I needed to also edit the SLAnim source files and re-generate the JSON files using the provided Python script. Â Problem is, the script is throwing errors - and I honestly can't figure out what's wrong with the relevant source files or how to fix it. I've even tried reinstalling the packs and trying to re-generate the JSONs from unedited source files - it worked on most packs, but on a few even unedited source files threw errors. Â Is there any guide to each of the errors and what they actually mean or how to fix them? Or a way to validate the source files before trying to build them?
MadMansGun Posted February 10, 2019 Posted February 10, 2019 10 hours ago, JustCaroAnon said: I'm trying to edit some SLAL packs, to reduce the number of animations so I'm less likely to hit some crash issues. But, I was under the impression that I needed to also edit the SLAnim source files and re-generate the JSON files using the provided Python script.  Problem is, the script is throwing errors - and I honestly can't figure out what's wrong with the relevant source files or how to fix it. I've even tried reinstalling the packs and trying to re-generate the JSONs from unedited source files - it worked on most packs, but on a few even unedited source files threw errors.  Is there any guide to each of the errors and what they actually mean or how to fix them? Or a way to validate the source files before trying to build them? use "SLAnimGenerateForMNCv11.pyw" from MNC, and: https://www.loverslab.com/topic/110536-how-do-i-get-rid-of-particular-fnis-anims/ https://www.loverslab.com/topic/104998-need-help-removing-animations-from-animation-packs/  1
MadMansGun Posted February 17, 2019 Posted February 17, 2019 5 minutes ago, nameuser11 said: Where do I find animation packs? i keep a list here: https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ Â
DerPeter Posted April 2, 2019 Posted April 2, 2019 Hello, I need help tracking down a crash issue regarding SL Animation Loader. When I activate and register all animations, all saves with all those animations activated will result in an unusable save. Whnever I try to load such a save, the game crashes.  Thing is, I managed to register those exact animation with a different mod load order and in general I managed to register much more animations than the ones I currently want to use. The animation count I want to use currently is 525 animations, up to 400+ animations the resulting saves are stable.  This is my current mod load order: Spoiler  0 0 Skyrim.esm  1 1 Update.esm  2 2 Dawnguard.esm  3 3 HearthFires.esm  4 4 Dragonborn.esm  5 5 Unofficial Skyrim Legendary Edition Patch.esp  6 6 Schlongs of Skyrim - Core.esm  7 7 SexLab.esm  8 8 Devious Devices - Assets.esm  9 9 SexLabAroused.esm  10 a Devious Devices - Integration.esm  11 b ZaZAnimationPack.esm  12 c daymoyl.esm  13 d CreatureFramework.esm  14 e Extra Encounters Reborn - Basic.esm  15 f Devious Devices - Expansion.esm  16 10 RSkyrimChildren.esm  17 11 BeeingFemale.esm  18 12 AP Skyrim.esm  19 13 ApachiiHair.esm  20 14 ApachiiHairFemales.esm  21 15 Skyrim - Utility Mod.esm  22 16 HighResTexturePack01.esp  23 17 HighResTexturePack02.esp  24 18 HighResTexturePack03.esp  25 19 Unofficial High Resolution Patch.esp  26 1a SkyUI.esp  27 1b Schlongs of Skyrim.esp  28 1c SOS - Smurf Average Addon.esp  29 1d SOS - VectorPlexus Muscular Addon.esp  30 1e SOS - VectorPlexus Regular Addon.esp  31 1f RaceMenu.esp  32 20 RaceMenuPlugin.esp  33 21 FNISSexyMove.esp  34 22 FNIS.esp  35 23 A Simple Marriage Mod.esp  36 24 SerialStrip.esp  37 25 SLAnimLoader.esp  38 26 MoreNastyCritters.esp  39 27 TDF Aroused Sexy Idles.esp  40 28 esturk_armbinder2ropes.esp  41 29 RaceMenuMorphsCBBE.esp  42 2a SD Cages.esp  43 2b BeeingFemaleBasicAddOn.esp  44 2c xazPrisonOverhaulPatched.esp  45 2d SexLab_Solutions.esp  46 2e Compass Marker Range 5000-10000.esp  47 2f EstrusChaurus.esp  48 30 SexLab Aroused Creatures.esp       SexLab_Solutions_PO_Patch.esp  49 31 SexLabDefeat.esp  50 32 SexLabTools.esp  51 33 Simple Slavery Defeat.esp  52 34 SlaveTats.esp  53 35 SlaveTatsEventsBridge.esp  54 36 SLDrunk.esp  55 37 SOS - ERF Horse Penis CBBE - Addon.esp  56 38 SOS Equipable Schlong.esp  57 39 SOS Female Schlongifier (No Schlong Addon by Erundil).esp  58 3a UIExtensions.esp  59 3b zzEstrus.esp  60 3c SexLab-AmorousAdventures.esp  61 3d AmorAdvExtended.esp  62 3e Captured Dreams.esp  63 3f SexLab_DibellaCult.esp  64 40 SexLab-Stories.esp  65 41 animal_mansion_redux.esp  66 42 ShakeIt!.esp  67 43 SexLabSkoomaWhore.esp  68 44 sanguinesDebauchery.esp  69 45 CagedFollowers.esp  70 46 NibblesAnimObjects.esp  71 47 Beastess Forsworn.esp  72 48 BeastessLair.esp  73 49 SexLab Beastess.esp  74 4a Deadly Creatures DLC.esp  75 4b Deviously Cursed Loot.esp  76 4c SimpleSlavery.esp  77 4d HSxHorseStablingCities+HF.esp  78 4e Extra Encounters Reborn - CSP.esp  79 4f sr_FillHerUp.esp  80 50 sr_FillThemUp.esp  81 51 SexLab-Parasites.esp  82 52 mihailzombies.esp  83 53 SexLab_Dialogues.esp  84 54 S_L_U_T_S.esp  85 55 SexLab-StoriesDevious.esp  86 56 Deviously Enslaved.esp  87 57 daymoyl_DawnguardAddon.esp  88 58 MF_RadiantProstitution.esp  89 59 SexLab Eager NPCs.esp  90 5a SL_Kidnapped_Redux.esp  91 5b Extra Encounters Reborn - Dawnguard.esp  92 5c Extra Encounters Reborn - HSR.esp  93 5d SD Addons.esp  94 5e RSChildren.esp  95 5f SexLab_DibellaCult_Sisters.esp  96 60 zSLSDNeophytes.esp  97 61 EggFactory.esp  98 62 pchs_loansharks.esp  99 63 SLALAnimObjBillyy.esp 100 64 Beastess Vampire.esp 101 65 Devious Devices - Equip.esp 102 66 Devious Devices - BRRF.esp 103 67 DD - BRRF_Patch - Cursed Loot.esp 104 68 XPMSE.esp 105 69 SOSRaceMenu.esp 106 6a BFA_CreatureChildActors_V+DG+DB.esp 107 6b BeeingFemale_RS_Patch.esp 108 6c Alternate Start - Live Another Life.esp 109 6d ccas_starts.esp 110 6e IcePenguinWorldMapPaper.esp 111 6f Paper World Map - Lighting Edit.esp 112 70 Paper World Map - Solstheim.esp   And these are the animation packs I'm trying to activate:Billy's Animation Pack SL MasterMike Testpack MoreNastyCriters Pack Nibble's Animation Pack SailingRebel Animation Pack  And independant from SLAL: ZazAnimationPackV7.0  FNIS is generated, XP32 is installed, latest Sexlab as well.  Does anyone have a clue why my game refuses to activate these animations? Is it a conflict with another mod?
MadMansGun Posted April 2, 2019 Posted April 2, 2019 1 hour ago, DerPeter said: . 500 is the SexLab limit, you cant have more that 500. whats your FNIS animation count at?
DerPeter Posted April 2, 2019 Posted April 2, 2019 2 hours ago, MadMansGun said: 500 is the SexLab limit, you cant have more that 500. whats your FNIS animation count at? I'm using FNIS XXL and currently I'm just above 10k animations. Thing is, after reading up on that limit and checking with SexLab, I'm still below 500 both for creature and character animations, especially after moving deactivated animations to the ignore list, however I still get the unusable save problems. Â I think this has something to do with specific animation packs, as trying to activate any of Leito's Animation Pack 1.6 character animations resulted in an unusable save, which, if true, would be a shame, becaue I'd like to use Leito's animations. Â Edit: It seems like it was not Leito's animation pack specificly, but rather the activated animations count, which is concerning to me, since, as I said, I was well below 500 for both creature- and character animations. Â Edit2: As per screenshot, if I register all animations packs, I am still below the 500 limit for each animation type. Yet the resulting saves are unusable.
MadMansGun Posted April 3, 2019 Posted April 3, 2019 37 minutes ago, DerPeter said: I'm using FNIS XXL and currently I'm just above 10k animations. around 12000-14000 FNIS animations (that's humans + creatures) Skyrim will start to crash on load. 1
DerPeter Posted April 3, 2019 Posted April 3, 2019 31 minutes ago, MadMansGun said: around 12000-14000 FNIS animations (that's humans + creatures) Skyrim will start to crash on load. I have experience with Skyrim getting unstable loading that amount of animations. But the crashes I'm experiencing do definitely not stem from that. Skyrim isn't getting unstable, the saves are 100% borked and it's most likely SexLab's fault. Not even the Save Cleaner can open those borked saves, neither can I load them while already ingame.
MadMansGun Posted April 3, 2019 Posted April 3, 2019 1 minute ago, DerPeter said: I have experience with Skyrim getting unstable loading that amount of animations. But the crashes I'm experiencing do definitely not stem from that. Skyrim isn't getting unstable, the saves are 100% borked and it's most likely SexLab's fault. Not even the Save Cleaner can open those borked saves, neither can I load them while already ingame. have you tried removing some more SLAL Packs first before reloading the saves?
WaxenFigure Posted April 3, 2019 Posted April 3, 2019 1 hour ago, DerPeter said: I have experience with Skyrim getting unstable loading that amount of animations. But the crashes I'm experiencing do definitely not stem from that. Skyrim isn't getting unstable, the saves are 100% borked and it's most likely SexLab's fault. Not even the Save Cleaner can open those borked saves, neither can I load them while already ingame.  Have you installed the Skyrim fixes? Crash fixes - Downloads - Skyrim Non Adult Mods - LoversLab  Note that more fixes than just the one provided at that link are discussed there, you need to consider all of them.
DerPeter Posted April 7, 2019 Posted April 7, 2019 On 4/3/2019 at 3:00 AM, MadMansGun said: have you tried removing some more SLAL Packs first before reloading the saves? I have, but that is not really the fix I am looking for, as I haven't reached the SexLab animation limit yet. It also seems like either some animation packs are either broken or incompatible with each other, as deactivating some and activating other packs still break my save.
DerPeter Posted April 7, 2019 Posted April 7, 2019 On 4/3/2019 at 4:23 AM, WaxenFigure said:  Have you installed the Skyrim fixes? Crash fixes - Downloads - Skyrim Non Adult Mods - LoversLab  Note that more fixes than just the one provided at that link are discussed there, you need to consider all of them. This did actually help! Thanks.
Twinking134 Posted April 17, 2019 Posted April 17, 2019 How do i remove animations from sexlab animation loader after uninstalling the animations
WaxenFigure Posted April 22, 2019 Posted April 22, 2019 On 4/17/2019 at 10:10 AM, Twinking134 said: How do i remove animations from sexlab animation loader after uninstalling the animations If you uninstalled the SLAL pack then the animations should no longer be listed in SLAL. If they still show then you didn't uninstall the animations properly.
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