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Posted

 

 

 

 

I have reinstalled all hair mods and the all in one hdt again and lydia still with the same problem, her neck is different from the body.

 

 

 

Ah, I thought you meant discolored; when that bug happens they get an almost brownish face (except for those with darker skin; they get very pale skin), much more defined than that.

Reinstall Bijin Customizer. It doesn't seem like she's being covered by it, as that is the exact look she should have if she is only being affected by AiO Animated Pussy, due to the folder structure of Bijin having changed. So reinstall Bijin Customizer, I picked Leyenda Skin, I'm using that version of Lydia, and it's working fine for me.

 

Again this is something way easier to tell if you are using Mod Organizer, you can tell exactly which files are being replaced by which mod. If you are using Nexus Mod Manager I can't really do much else than tell you to reinstall.

Posted

 

 

 

 

 

I have reinstalled all hair mods and the all in one hdt again and lydia still with the same problem, her neck is different from the body.

 

 

 

Ah, I thought you meant discolored; when that bug happens they get an almost brownish face (except for those with darker skin; they get very pale skin), much more defined than that.

Reinstall Bijin Customizer. It doesn't seem like she's being covered by it, as that is the exact look she should have if she is only being affected by AiO Animated Pussy, due to the folder structure of Bijin having changed. So reinstall Bijin Customizer, I picked Leyenda Skin, I'm using that version of Lydia, and it's working fine for me.

 

Again this is something way easier to tell if you are using Mod Organizer, you can tell exactly which files are being replaced by which mod. If you are using Nexus Mod Manager I can't really do much else than tell you to reinstall.

 

I´m using NMM,I have tried a lot of times to reinstall and nothing change so i tried to fixe the problem by changing her head texture with someone else that is also included in bjin warmaiden,and it worked , is there a problem by doing this or is it completely safe?

post-2119362-0-88144300-1506081614_thumb.png

Posted

 

 

 

 

 

 

I have reinstalled all hair mods and the all in one hdt again and lydia still with the same problem, her neck is different from the body.

 

 

 

Ah, I thought you meant discolored; when that bug happens they get an almost brownish face (except for those with darker skin; they get very pale skin), much more defined than that.

Reinstall Bijin Customizer. It doesn't seem like she's being covered by it, as that is the exact look she should have if she is only being affected by AiO Animated Pussy, due to the folder structure of Bijin having changed. So reinstall Bijin Customizer, I picked Leyenda Skin, I'm using that version of Lydia, and it's working fine for me.

 

Again this is something way easier to tell if you are using Mod Organizer, you can tell exactly which files are being replaced by which mod. If you are using Nexus Mod Manager I can't really do much else than tell you to reinstall.

 

I´m using NMM,I have tried a lot of times to reinstall and nothing change so i tried to fixe the problem by changing her head texture with someone else that is also included in bjin warmaiden,and it worked , is there a problem by doing this or is it completely safe?

 

 

No that's fine, and that's actually exactly how she looks in my game. Nice solution! Really as long as you don't change her meshes you can do whatever you want with her textures.

Posted

 

 

 

 

 

 

 

I have reinstalled all hair mods and the all in one hdt again and lydia still with the same problem, her neck is different from the body.

 

 

 

Ah, I thought you meant discolored; when that bug happens they get an almost brownish face (except for those with darker skin; they get very pale skin), much more defined than that.

Reinstall Bijin Customizer. It doesn't seem like she's being covered by it, as that is the exact look she should have if she is only being affected by AiO Animated Pussy, due to the folder structure of Bijin having changed. So reinstall Bijin Customizer, I picked Leyenda Skin, I'm using that version of Lydia, and it's working fine for me.

 

Again this is something way easier to tell if you are using Mod Organizer, you can tell exactly which files are being replaced by which mod. If you are using Nexus Mod Manager I can't really do much else than tell you to reinstall.

 

I´m using NMM,I have tried a lot of times to reinstall and nothing change so i tried to fixe the problem by changing her head texture with someone else that is also included in bjin warmaiden,and it worked , is there a problem by doing this or is it completely safe?

 

 

No that's fine, and that's actually exactly how she looks in my game. Nice solution! Really as long as you don't change her meshes you can do whatever you want with her textures.

 

Thanks alot for the help ;))

Posted

I want to try this mod but I currently have the HDT Bounce and Jiggles UNP from Nexus installed (https://www.nexusmods.com/skyrim/mods/72030/). Should I uninstall any of that stuff, such as the vagina mesh and the physics object before installing this mod?

 

If you installed the file with the HDT Object then you should remove that (make sure to manually load your save after or likely crash, not just press "Continue"). All of the rest will just be overwritten enitrely, so feel free to remove it to just save space, it doesn't matter.

Instead of a HDT object to cause the attraction this mod attaches the HDT object directly to the head mesh and limbs. This has the side effect that you can't wear any head gear, boots (including sexy heels if they use boot slot) or gloves (including nails if they use the gauntlet slot; basically if you can wear regular boots or gauntlets in addition it's fine), but you don't need the esp any more and it will work more consistently.

Posted

 

[snip]

This has the side effect that you can't wear any head gear, boots (including sexy heels if they use boot slot) or gloves (including nails if they use the gauntlet slot; basically if you can wear regular boots or gauntlets in addition it's fine), but you don't need the esp any more and it will work more consistently.

 

 

I can't wear circlets, helmets, gauntlets or boots? Since I definitely want to use Nisetanaka's bikini armors, this would be a Very Bad ThingTM as far as I'm concerned. Absolutely enough so to give me second thoughts about this mod :(

 

Edit: Came across an older post of yours that seemed to indicate that I'd still be able to wear gear in those slots, but that collision simply wouldn't be working while doing so. Did I get that right?

Posted

The vagina is static with my install... I've been trying for 3 days to fix it, but I'm out of ideas.

 

I'm using MO.

I've freshly reinstalled AIO 3.3 (downloaded about a month ago), making sure to pick the right options for everything. (CBBE & SAM)

The only thing overwriting AIO are Eyes of Beauty and Seductive Lips.

I've rebuilt the body in BS. (I've also tried NOT rebuilding it, just to check)

I've rebuilt the FNIS anims.

 

All textures are correct. Breasts, belly & butt all bounce. I have no other HDT files in any other mod. I DO have the HDT-SMP .dll in the main Skyrim directory (since I plan on running PE with SMP).

 

... but the vagina is still completely static. Doesn't open, close or move at all.

 

I'm at a loss here.

 

 

Does it only work with certain Sexlab animations? Is there a setting somewhere I need to customize/enable? Do certain Sexlab mods/scripts break the physics?

 

Any help would be appreciated.

 

EDIT:

Tried the actual COS mod instead. It works fine... and apparently doesn't use the HDT Havok Object anymore. Maybe that's my problem somehow....

Posted

 

 

[snip]

This has the side effect that you can't wear any head gear, boots (including sexy heels if they use boot slot) or gloves (including nails if they use the gauntlet slot; basically if you can wear regular boots or gauntlets in addition it's fine), but you don't need the esp any more and it will work more consistently.

 

 

I can't wear circlets, helmets, gauntlets or boots? Since I definitely want to use Nisetanaka's bikini armors, this would be a Very Bad ThingTM as far as I'm concerned. Absolutely enough so to give me second thoughts about this mod :(

 

Edit: Came across an older post of yours that seemed to indicate that I'd still be able to wear gear in those slots, but that collision simply wouldn't be working while doing so. Did I get that right?

 

 

You can wear circlets just fine, that's a different slot, and you can wear the likes of piercings or things covering those places without actually occupying the traditional helmet+gauntlet+boot slots.

 

Also note that this is during sex alone, you can wear whatever you want as long as you have Sexlab strip everything from you during sex (make sure it's also set up to strip everything during rapes if you have rapes in your game; that's a different strip item list).

 

And yes, you can still wear things, it just stops collision. Imagine it like there are sensors in those body parts/slots that detect the HDT fun going on, you wear something over them you are covering the sensor and they stop, you take the item off and the sensor works again and it's fine.

 

 

 

The vagina is static with my install... I've been trying for 3 days to fix it, but I'm out of ideas.

 

I'm using MO.

I've freshly reinstalled AIO 3.3 (downloaded about a month ago), making sure to pick the right options for everything. (CBBE & SAM)

The only thing overwriting AIO are Eyes of Beauty and Seductive Lips.

I've rebuilt the body in BS. (I've also tried NOT rebuilding it, just to check)

I've rebuilt the FNIS anims.

 

All textures are correct. Breasts, belly & butt all bounce. I have no other HDT files in any other mod. I DO have the HDT-SMP .dll in the main Skyrim directory (since I plan on running PE with SMP).

 

... but the vagina is still completely static. Doesn't open, close or move at all.

 

I'm at a loss here.

 

 

Does it only work with certain Sexlab animations? Is there a setting somewhere I need to customize/enable? Do certain Sexlab mods/scripts break the physics?

 

Any help would be appreciated.

 

EDIT:

Tried the actual COS mod instead. It works fine... and apparently doesn't use the HDT Havok Object anymore. Maybe that's my problem somehow....

 

I can't answer in regards to CBBE or COS becasuse I used it very little, but I know the release of next version of this mod was set back aboout a month because COS changed rather substantially. I'm not sure if the two are 100 % compatible any longer. You may want to either use COS and wait until next version of this mod is available (which is should be a couple of weeks), or downgrade your COS stuff to previous verison if you want to use this mod.

 

Make sure that when you build bodies in Bodyslide you pick the correct type, otherwise you are building a non-HDT version. However the base bodies in the install should have worked regardless... and no this mod does not use a HDT object (see two-three posts up for explanation why), if you have that in your game something is up with your install.

Posted

 

[snip]

Edit: Came across an older post of yours that seemed to indicate that I'd still be able to wear gear in those slots, but that collision simply wouldn't be working while doing so. Did I get that right?

 

 

You can wear circlets just fine, that's a different slot, and you can wear the likes of piercings or things covering those places without actually occupying the traditional helmet+gauntlet+boot slots.

 

Also note that this is during sex alone, you can wear whatever you want as long as you have Sexlab strip everything from you during sex (make sure it's also set up to strip everything during rapes if you have rapes in your game; that's a different strip item list).

 

And yes, you can still wear things, it just stops collision. Imagine it like there are sensors in those body parts/slots that detect the HDT fun going on, you wear something over them you are covering the sensor and they stop, you take the item off and the sensor works again and it's fine.

 

 

Thanks for clearing that up. So changing which equipment slots those items use would allow collision to still work even when wearing them? It would've been nice if atleast shoes/boots/stockings/etc could still be worn without interfering with physics. I think I can live with having to strip for sex but Sexy Idle Animation only working if I take off gloves/gauntlets... that'll probably annoy me a bit  :P 

Posted

 

 

[snip]

Edit: Came across an older post of yours that seemed to indicate that I'd still be able to wear gear in those slots, but that collision simply wouldn't be working while doing so. Did I get that right?

 

 

You can wear circlets just fine, that's a different slot, and you can wear the likes of piercings or things covering those places without actually occupying the traditional helmet+gauntlet+boot slots.

 

Also note that this is during sex alone, you can wear whatever you want as long as you have Sexlab strip everything from you during sex (make sure it's also set up to strip everything during rapes if you have rapes in your game; that's a different strip item list).

 

And yes, you can still wear things, it just stops collision. Imagine it like there are sensors in those body parts/slots that detect the HDT fun going on, you wear something over them you are covering the sensor and they stop, you take the item off and the sensor works again and it's fine.

 

 

Thanks for clearing that up. So changing which equipment slots those items use would allow collision to still work even when wearing them? It would've been nice if atleast shoes/boots/stockings/etc could still be worn without interfering with physics. I think I can live with having to strip for sex but Sexy Idle Animation only working if I take off gloves/gauntlets... that'll probably annoy me a bit  :P

 

 

Yes, you can... via editing meshes yourself in NifSkope, which gets a bit complicated, especially as there kinda isn't any other places to put them that won't interfere with something else. Keep in mind the Skyrim body only have four spots, the hands, the feet (note that both hands and both feet are still just one mesh each) the head and the torso, the torso is of course the vag (and dick for guys, note that this is why if you are a futa you have a perma-gaped pussy as it reacts to your own penis and there is no way to make it not react to it and still let others react to your penis, because there's just one slot to use), and the other five are occupied by the HDT object itself (head) and activators (limbs). Moreover after this mod started using it like this it's been included as a standard thing in Bodyslide itself, when you make a COS or UUNP-Special body in bodyslide these days these are the slots being used, and that's not going to be changed by now. So odds are you are stuck with this.

Posted

Anyone know why I just get this? For collision?

 

it's the dick colliding with your belly HDT and bouncing it out, it's generally not visible except in some animation like that piledriver. Now all you need is an x-ray effect and you'll be a hentai slut!

Posted

 

I can't answer in regards to CBBE or COS becasuse I used it very little, but I know the release of next version of this mod was set back aboout a month because COS changed rather substantially. I'm not sure if the two are 100 % compatible any longer. You may want to either use COS and wait until next version of this mod is available (which is should be a couple of weeks), or downgrade your COS stuff to previous verison if you want to use this mod.

 

Make sure that when you build bodies in Bodyslide you pick the correct type, otherwise you are building a non-HDT version. However the base bodies in the install should have worked regardless... and no this mod does not use a HDT object (see two-three posts up for explanation why), if you have that in your game something is up with your install.

 

 

I only tried COS after this failed to work, so there weren't any file conflicts when I used the AIO. I use MO, so switching between them is easy.

 

As far as the HDT Havok Object.esp, it came from this mod (it's packed in the installer under MAIN -> CBBE but not in the UUNP folder). I guess that was a mistake?

 

I'll remove it and take another run at this. I suspect the problem might be something related to the mesh, because the HDT-SMP AIO (which is based on this package) also doesn't collide properly (but, of course, the new COS with its new Vagina works).

 

EDIT:

Nope, still no vaginal collision. Bouncing/jiggling works fine, but no collision.

 

Just tried the UUNP Special version. Vagina collision works with it, so this is definitely a CBBE-specific problem. Maybe there's something wrong with the .xmls? Can anyone confirm that the default xml setup works for CBBE with SAM?

 

Posted

 

 

I can't answer in regards to CBBE or COS becasuse I used it very little, but I know the release of next version of this mod was set back aboout a month because COS changed rather substantially. I'm not sure if the two are 100 % compatible any longer. You may want to either use COS and wait until next version of this mod is available (which is should be a couple of weeks), or downgrade your COS stuff to previous verison if you want to use this mod.

 

Make sure that when you build bodies in Bodyslide you pick the correct type, otherwise you are building a non-HDT version. However the base bodies in the install should have worked regardless... and no this mod does not use a HDT object (see two-three posts up for explanation why), if you have that in your game something is up with your install.

 

 

I only tried COS after this failed to work, so there weren't any file conflicts when I used the AIO. I use MO, so switching between them is easy.

 

As far as the HDT Havok Object.esp, it came from this mod (it's packed in the installer under MAIN -> CBBE but not in the UUNP folder). I guess that was a mistake?

 

I'll remove it and take another run at this. I suspect the problem might be something related to the mesh, because the HDT-SMP AIO (which is based on this package) also doesn't collide properly (but, of course, the new COS with its new Vagina works).

 

EDIT:

Nope, still no vaginal collision. Bouncing/jiggling works fine, but no collision.

 

Just tried the UUNP Special version. Vagina collision works with it, so this is definitely a CBBE-specific problem. Maybe there's something wrong with the .xmls? Can anyone confirm that the default xml setup works for CBBE with SAM?

 

 

 

By HDT object I meant a ESP plugin, that was the old method, a physical item that the NPCs to trigger HDT had to travel around, hence it got added to every level list and NPC to ensure that usually. Was a really clutzy method. The hdt object in the meshes folder is needed if you use CoS, it's not needed for UUNP (I learned this today actually). Since it's used this method and is triggered by an attachment in the mesh it doesn't require the method before however, but the tradeoff is disabled slots.

 

Actually next version may be compatible with wearing shoes/stockings during sex thanks to HeroedeLeyenda, but it might push the AiO back another day... sorry. :P

 

Can't confirm myself because never used SAM, and rarely use CBBE, but someone has to have it installed. Try to trigger a masturbation scene meanwhile and see if you can trigger your own vag. It will be subtle so go freecam and zoom in.

Posted

 

By HDT object I meant a ESP plugin, that was the old method, a physical item that the NPCs to trigger HDT had to travel around, hence it got added to every level list and NPC to ensure that usually. Was a really clutzy method. The hdt object in the meshes folder is needed if you use CoS, it's not needed for UUNP (I learned this today actually). Since it's used this method and is triggered by an attachment in the mesh it doesn't require the method before however, but the tradeoff is disabled slots.

 

Actually next version may be compatible with wearing shoes/stockings during sex thanks to HeroedeLeyenda, but it might push the AiO back another day... sorry. :P

 

Can't confirm myself because never used SAM, and rarely use CBBE, but someone has to have it installed. Try to trigger a masturbation scene meanwhile and see if you can trigger your own vag. It will be subtle so go freecam and zoom in.

 

 

I was actually talking about the HDT Havok Object esp. The esp is included in the AIO's CBBE install, but not the UUNP install (so it makes sense why you've never seen it).

 

Regardless, there's no collision with or without it enabled. So far, I've managed to discover that this problem is (mostly) unique to CBBE with SAM. SAM with UUNP works fine, SOS with CBBE works (more or less) but CBBE with SAM has no collision at all.

 

... and since the new COS body works fine, I'm beginning to think this has something to do with CBBE's Vagina NiTriShape. The new COS body doesn't have it, instead the pussy is integrated into the BaseShape mesh.

 

(On a side note, I've tested with & without equipping the HDT object included in the esp. There's no change with CBBE + SAM).

Posted

 

Anyone know why I just get this? For collision?

 

it's the dick colliding with your belly HDT and bouncing it out, it's generally not visible except in some animation like that piledriver. Now all you need is an x-ray effect and you'll be a hentai slut!

 

 

Ya I know WHY, but why is it a spike...why isn't it rounded

Posted

 

 

Anyone know why I just get this? For collision?

 

it's the dick colliding with your belly HDT and bouncing it out, it's generally not visible except in some animation like that piledriver. Now all you need is an x-ray effect and you'll be a hentai slut!

 

 

Ya I know WHY, but why is it a spike...why isn't it rounded

 

 

Sorry I can't really answer that beyond guesstimating, except that basically it's not supposed to do that, it's a side effect. HDT Vag is a relative latecomer, first it was breast and butt of course, then belly added for pregnancy-related effects, and then vag added ontop of that, and there is unfortunately some conflict going on. I like it myself, gives proper impression when it's a really Biggus Dickus going at it. But it's an accidental effect, it's just reacting to an HDT object getting close but the HDT object but it doesn't really "open" like the vag is set to, and wasn't really designed to be impacted from the inside. Most of the time it's also really not that viisble apart from a slight deformation (it's much more visible if you have tattoos or the like on the belly). There may be possible to put in script for the belly to react differently to insertions than it does to pregnancies or outside impacts, but that needs script doctors... I opened up the scripts and I barley understand it partially. It's also something that likely needs to be put in both the belly script and the penetrator's script (be it dick, horse-sized dildo or horse dick).

Posted

 

 

 

Anyone know why I just get this? For collision?

 

it's the dick colliding with your belly HDT and bouncing it out, it's generally not visible except in some animation like that piledriver. Now all you need is an x-ray effect and you'll be a hentai slut!

 

 

Ya I know WHY, but why is it a spike...why isn't it rounded

 

 

Sorry I can't really answer that beyond guesstimating, except that basically it's not supposed to do that, it's a side effect. HDT Vag is a relative latecomer, first it was breast and butt of course, then belly added for pregnancy-related effects, and then vag added ontop of that, and there is unfortunately some conflict going on. I like it myself, gives proper impression when it's a really Biggus Dickus going at it. But it's an accidental effect, it's just reacting to an HDT object getting close but the HDT object but it doesn't really "open" like the vag is set to, and wasn't really designed to be impacted from the inside. Most of the time it's also really not that viisble apart from a slight deformation (it's much more visible if you have tattoos or the like on the belly). There may be possible to put in script for the belly to react differently to insertions than it does to pregnancies or outside impacts, but that needs script doctors... I opened up the scripts and I barley understand it partially. It's also something that likely needs to be put in both the belly script and the penetrator's script (be it dick, horse-sized dildo or horse dick).

 

 

Ya, I used the fill her up mod and when inflated a bit it gives that hentai buldge, which kind of sucks but its something.

 

Do you know what the inflation framework does exactly?

 

Posted

 

 

 

 

Anyone know why I just get this? For collision?

 

it's the dick colliding with your belly HDT and bouncing it out, it's generally not visible except in some animation like that piledriver. Now all you need is an x-ray effect and you'll be a hentai slut!

 

 

Ya I know WHY, but why is it a spike...why isn't it rounded

 

 

Sorry I can't really answer that beyond guesstimating, except that basically it's not supposed to do that, it's a side effect. HDT Vag is a relative latecomer, first it was breast and butt of course, then belly added for pregnancy-related effects, and then vag added ontop of that, and there is unfortunately some conflict going on. I like it myself, gives proper impression when it's a really Biggus Dickus going at it. But it's an accidental effect, it's just reacting to an HDT object getting close but the HDT object but it doesn't really "open" like the vag is set to, and wasn't really designed to be impacted from the inside. Most of the time it's also really not that viisble apart from a slight deformation (it's much more visible if you have tattoos or the like on the belly). There may be possible to put in script for the belly to react differently to insertions than it does to pregnancies or outside impacts, but that needs script doctors... I opened up the scripts and I barley understand it partially. It's also something that likely needs to be put in both the belly script and the penetrator's script (be it dick, horse-sized dildo or horse dick).

 

 

Ya, I used the fill her up mod and when inflated a bit it gives that hentai buldge, which kind of sucks but its something.

 

Do you know what the inflation framework does exactly?

 

 

 

Sorry, I have used those kinds of mods very rarely.

Posted

 

Ya, I used the fill her up mod and when inflated a bit it gives that hentai buldge, which kind of sucks but its something.

 

Do you know what the inflation framework does exactly?

 

According to the author, it checks for modifiers being applied to the Belly node. Then, to avoid the case where 4 or 5 mods are ALL scaling the node (and causing really wacky sizes), the Inflation Framework just resets them all and does it's own calculation for Belly scaling based on what the other mods want to do.

 

e.g.

Mod A wants to increase the Belly 50%

Mod B wants to increase the Belly 100%

Inflation Framework combines the two and scales the Belly 75%. (Or alternatively, it keeps only the biggest scales instead of averaging).

 

The jagged spot is probably due to the mesh itself having too low a polycount to accurately display a smooth, round belly at higher scaling levels.

Posted

FOr the creature part of this mod, is there a way to replace the werewolf penis with one that has a knot and still keep the collision detection?

Posted

FOr the creature part of this mod, is there a way to replace the werewolf penis with one that has a knot and still keep the collision detection?

 

You would have to find such a mesh and request it would be added. No new mesh will be made for this purpose, but an existing mesh of that shape as opposed to just the SOS Werewolf addons will have to be found. Then maybe it can be added on later as one of the mentioned "DLCs" that will come to the main AIO once that releases (Patreon beta release should be today or tomorrow, so get onto HeroedeLeyenda's patreon if you are eager for that, public release will be some time later once major bugs are ironed out, but at least one month later than the patreons regardless).

Posted

FOr the creature part of this mod, is there a way to replace the werewolf penis with one that has a knot and still keep the collision detection?

 

You have to look for other mods who add the canine werewolf penis and also use creature framework (and probably attach the hdt file to it manually)

 

try the MNC Slal or BDIC creatures or Sexlab Werewolves

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