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Posted

Does anyone know what bodyslide presets are the ones that are added by this mod. I'm using CBBE bodies but don't know which ones work and which ones don't so could do with the assistance.

Posted

Does anyone know what bodyslide presets are the ones that are added by this mod. I'm using CBBE bodies but don't know which ones work and which ones don't so could do with the assistance.

 

Here are the CBBE presets when you start installing the mod.

 

post-828618-0-57693700-1502293176_thumb.png

 

 

I can't speak to what exactly works and doesn't since I'm not getting expected behavior. Still playing with the presets myself.

Posted

 

Does anyone know what bodyslide presets are the ones that are added by this mod. I'm using CBBE bodies but don't know which ones work and which ones don't so could do with the assistance.

 

Here are the CBBE presets when you start installing the mod.

 

attachicon.gifUntitled.png

 

 

I can't speak to what exactly works and doesn't since I'm not getting expected behavior. Still playing with the presets myself.

 

Thank you, however i am having issues with getting the animations to work but i am trying to figure that out, im thinking it might be down to how i can't find the COS body in bodyslide.

Posted

 

 

Does anyone know what bodyslide presets are the ones that are added by this mod. I'm using CBBE bodies but don't know which ones work and which ones don't so could do with the assistance.

 

Here are the CBBE presets when you start installing the mod.

 

attachicon.gifUntitled.png

 

 

I can't speak to what exactly works and doesn't since I'm not getting expected behavior. Still playing with the presets myself.

 

Thank you, however i am having issues with getting the animations to work but i am trying to figure that out, im thinking it might be down to how i can't find the COS body in bodyslide.

 

 

It should be somewhere in there after picking the Clams of Skyrim option in this mod. I found the COS Body right before the CT77 body in my bodyslide.

Posted

 

Updated: Fixed! I nuked everything in my considerably large overwrite folder in MO and that appears to have fixed the problem for me. Pretty cool mod - thanks again! 

 

Still think I have some sort of Bodyslide installation issue or glitch with MO as when I use it to generate a new body, there's not skin texture in preview and the changes don't seem to transfer into the game. For instance, I turn off belly node but still have the HDT effect on it in game.

 

_________________________

Okay, first let me say thanks - using this mod I have a awesome looking female PC with HDT working far more simply than I've ever managed before. 

 

However, HDT does not work on the vagina, which looks standard. I've read, and re-read, everything... have all the requirements... and can not resolve. 

 

I'm guessing my issue is perhaps with incorrect installation of the cbbe morphs? sliders don't work in racemenu but I ticked install options in BS and this mod. 

 

Any tips or common mistakes pointed out appreciated. At a loss....

 

In bodyslide, for CoS, what slider options should I see and select to generate the correct body files? Please provide actual names, or maybe a screenshot? thx in advance for any help. 

 

Oh, one more thing - in BS preview there is no skin texture on the body that is shown... but the vagina looks HDT... character has skin texture in game - yours via the all in one installer. 

 

I have CoS as my body and cbbe curvy as my preset - labia optoins are in the sliders and show in preview. Preview is missing body texture and shows "no image" on it instead. I have Bodyslide installed via MO and added as exe via the data tab. 

 

could it be an overwrite issue - right-hand pane of MO? Have AiO under bodyslide and racemenu stuff. Only conflict shows it overwriting bodyslide with five files - all for female body. I'm guessing I have a texture problem where a standard texture is overwriting the HDT body skin? I've selected leylanda fairskin in the AiO installer.

 

I'm embarrassed to say how long i've been fiddling with this... be a shame to not see it work.  

 

AiO must overwrite all conflict mods in left pane(especially whose contain body meshes), try to copy texture and meshes folders from AiO to Bodyslide folder(AiO must overwrite bodyslide in left pane), generate body, put generated nifs back into AiO. Also remember to run fnis and that Havoc.esp from AiO(right pane) must be overwritten by XPSME.esp

 

 

 

Thanks - this is definitely my isssue as when I put Bodyslide file output where directed in online guides - overwrite/meshes in MO - it then overwrites AiO. So where do you put Bodyslide output file directory when you use MO to avoid this problem? xpsme is always at the bottom of my LO and I have no skeleton issues in game currently. Thanks for the help!

Posted

 

 

 

It should be somewhere in there after picking the Clams of Skyrim option in this mod. I found the COS Body right before the CT77 body in my bodyslide.

 

Can't find it in bodyslide, might have to extract it to the bodyslide files separately. 

Posted

 

 

Updated: Fixed! I nuked everything in my considerably large overwrite folder in MO and that appears to have fixed the problem for me. Pretty cool mod - thanks again! 

 

Still think I have some sort of Bodyslide installation issue or glitch with MO as when I use it to generate a new body, there's not skin texture in preview and the changes don't seem to transfer into the game. For instance, I turn off belly node but still have the HDT effect on it in game.

 

_________________________

Okay, first let me say thanks - using this mod I have a awesome looking female PC with HDT working far more simply than I've ever managed before. 

 

However, HDT does not work on the vagina, which looks standard. I've read, and re-read, everything... have all the requirements... and can not resolve. 

 

I'm guessing my issue is perhaps with incorrect installation of the cbbe morphs? sliders don't work in racemenu but I ticked install options in BS and this mod. 

 

Any tips or common mistakes pointed out appreciated. At a loss....

 

In bodyslide, for CoS, what slider options should I see and select to generate the correct body files? Please provide actual names, or maybe a screenshot? thx in advance for any help. 

 

Oh, one more thing - in BS preview there is no skin texture on the body that is shown... but the vagina looks HDT... character has skin texture in game - yours via the all in one installer. 

 

I have CoS as my body and cbbe curvy as my preset - labia optoins are in the sliders and show in preview. Preview is missing body texture and shows "no image" on it instead. I have Bodyslide installed via MO and added as exe via the data tab. 

 

could it be an overwrite issue - right-hand pane of MO? Have AiO under bodyslide and racemenu stuff. Only conflict shows it overwriting bodyslide with five files - all for female body. I'm guessing I have a texture problem where a standard texture is overwriting the HDT body skin? I've selected leylanda fairskin in the AiO installer.

 

I'm embarrassed to say how long i've been fiddling with this... be a shame to not see it work.  

 

AiO must overwrite all conflict mods in left pane(especially whose contain body meshes), try to copy texture and meshes folders from AiO to Bodyslide folder(AiO must overwrite bodyslide in left pane), generate body, put generated nifs back into AiO. Also remember to run fnis and that Havoc.esp from AiO(right pane) must be overwritten by XPSME.esp

 

 

 

Thanks - this is definitely my isssue as when I put Bodyslide file output where directed in online guides - overwrite/meshes in MO - it then overwrites AiO. So where do you put Bodyslide output file directory when you use MO to avoid this problem? xpsme is always at the bottom of my LO and I have no skeleton issues in game currently. Thanks for the help!

 

 

My bodyslide overwrites in its folder then i manually put meshes in AiO, but it to work you need to copy meshes and texture folders from AiO and put them into Bodyslide folder.

 

Posted

@vdino012 - That would be strange. I haven't heard of having to manually extract it before. Are you using MO and have bodyslide running from within MO?

 

@hardlol - I have AiO overwriting the Bodyslide mod in MO (left pane) and haven't done any manually changing or moving of files. I can see textures and everything appears to be working except for that small issue of the collision I mentioned above. To have the full penis collide with the vagina (mine just works for the tip of the schlong for some reason) you have to manually pull the nifs from body slide and put them into AiO?

Posted

so under installing it it says to check the FNIS gender patch but when i do it tells me theres not gender specific animations,so do i really need to check that?

Posted

so under installing it it says to check the FNIS gender patch but when i do it tells me theres not gender specific animations,so do i really need to check that?

I would check it and if FNIS runs fine with just that as a pop-up, ok and move on. It's likely at some point in time you will get a mod that has gender specific animations. I can't remember a time when I didn't. I'm not sure if just the bare-bones version of this mod provides you with any gender specific animation, I imagine that option is for when you select something like the 'sexy walk' for females in the optional section. I know that similar sexy walk mods have that as a gender specific animation.

 

Unless anyone knows - bottom line - pick an option, see how the bodies in the game react, pick another option if needed and observe results.

Posted

so under installing it it says to check the FNIS gender patch but when i do it tells me theres not gender specific animations,so do i really need to check that?

 

You don't need to check the GENDER patch when you don't have anything in the gender specific animation folders. And even then you don't need to check it in all cases. Animations like the unarmed idle and walk/run/turn animations are gender specific by default and don't need specific FNIS "treatment".

 

The GENDER patch is only needed when you have an animation collection such as New Animation Pack and Female Animation Pack that have gender specific animations that are unisex by default. Like all the attacks and unsheathed walk/run. Those animations will be turned into gender specific when the GENDER patch is selected, and FNIS finds them in the female or male folder.

Posted

@vdino012 - That would be strange. I haven't heard of having to manually extract it before. Are you using MO and have bodyslide running from within MO?

 

@hardlol - I have AiO overwriting the Bodyslide mod in MO (left pane) and haven't done any manually changing or moving of files. I can see textures and everything appears to be working except for that small issue of the collision I mentioned above. To have the full penis collide with the vagina (mine just works for the tip of the schlong for some reason) you have to manually pull the nifs from body slide and put them into AiO?

 

The reason i put bodyslided nifs manually in AiO because whenever something overwrites AiO vagina collisions stops working, at least for me its this way.

Posted

@vdino012 - That would be strange. I haven't heard of having to manually extract it before. Are you using MO and have bodyslide running from within MO?

I'm running bodyslide from within the nexus mod manager so it might be different that running it from within MO.

Posted

so i ran into a visual issue after installing this and the argonian textures with it i noticed visible seams on the left and right side of my character,some outfits hide it but it definitely shows on the naked body.

post-34450-0-69141900-1502319915_thumb.png

Posted

Guys can someone help me ı have a little problem you see,

 

ım using cos body included in this mod but pussy's dont become animated also ı dont know how to create body shape in bodyslide correctly with cos body in this mod so help me please a little bit thanks already if someone help me.

 

Use any of the preset doesnt matter just make sure you chose COS as output when you batch build it should work

Posted

Does anyone know what bodyslide presets are the ones that are added by this mod. I'm using CBBE bodies but don't know which ones work and which ones don't so could do with the assistance.

You could download any of your favorite preset to use with AIO just make sure you pick COS as the output when you batch build in Bodyslide 

Posted

Pardon me if this isn't the right place to ask, but I'm giving it a shot.

 

I play with. . . a lot of mods, so many it isn't particularly feasible to list out my load order. Which is why I also consider it highly likely to be the cause of my woes, even though I make use of LOOT.

 

Anyway, in an effort to save headaches and reduce the ridiculous overhead of my load order, I've been using HDT All-in-One Animated Pussy.

 

The Problem: While it worked well (if maybe too hyperactive) once, on every subsequent building and playing with my mods, I've had severe issues with HDT physics. This time, I have a problem of body-parts sticking in the air. For example, say you're getting fucked by a guy character - his penis stays at penis height even when he lays you on the floor, and your breasts and ass and pussy reach up to some degree toward it as well. A related issue is that if I catch a glimpse of my character's breasts while walking forward, they're  crushed and flattened against her chest until she stops moving.

 

So, I'm not blaming All-in-One for this. AiO clearly works, but does anyone have any ideas what I might be doing to cheese off an otherwise perfectly good setup like this?

 

And if you think I should make this its own post elsewhere, please do direct me where to go.

Wich version did you install? Reinstall and pick something less jiggly.. I had that problem too when i chosed maximum jiggle

Posted

I must have screw something up after trying to switch to UNP.
Everything works fine back when i was using CBBE preset in AIO, but after i switch to UNP preset , there is no 3d pussy. Not to mention , the havok.esp is only located in MAIN_CBBE.
After that , i try to switch back to CBBE but nothing work either. Can someone help?

Posted

I must have screw something up after trying to switch to UNP.

Everything works fine back when i was using CBBE preset in AIO, but after i switch to UNP preset , there is no 3d pussy. Not to mention , the havok.esp is only located in MAIN_CBBE.

After that , i try to switch back to CBBE but nothing work either. Can someone help?

 

There is no 3D pussy in the UNP version, just a reactive gash with textures on and inside. The 3D Vag is really only a "Clams of Skyrim" feature, the specific "Clam" in that title, and that is for CBBE only.

If you're not getting the gash even, then you have another non-UNP Special body overwriting your body mesh.

Posted

Hello, i have a small question,  do i have to Re-install AIO if i take out Bijin Wives, due to i have JH from AIO installed it was causing a black head on all my wives.

 

Or would it be load order, were maybe Bijin wives is out of place, i use Loot and NMM loader...

5hrs into this... trying to lose the horse faces. 

 

Can i use Bijin wives and JH 85? if so, load order please :)

Posted

Hello, i have a small question,  do i have to Re-install AIO if i take out Bijin Wives, due to i have JH from AIO installed it was causing a black head on all my wives.

 

Or would it be load order, were maybe Bijin wives is out of place, i use Loot and NMM loader...

5hrs into this... trying to lose the horse faces. 

 

Can i use Bijin wives and JH 85? if so, load order please :)

 

You cannot use both of them no, because they would be in the same install, hence load order would not help. If you want Bijin look for the wives, I recommend getting another general NPC replacer like NPCs of Dibella, then Bijin, then install/load order is NPCs of Dibella - Bijin mods - AiO - Leyenda Skin 4.0 if you use that. Alternately remove Bijin mods, you don't have to reinstall AiO then because the bijin enhancement are just meshes and textures... and it doesn't really work for the latest version of Bijin mods because all but NPCs (Serana, Valerica and Toccata as Elisif works fine) have been heavily updated since then and won't be compatible with AiO (at best they will retain original Bijin look unaltered meshes or textures, at worse they will get ugly neckseams) unless you manually move around meshes and textures on your own, or wait for next version of AiO (end of this month or Sept).

Posted

Thanks for heads up -- Took a break, eyes were going nuts... did tes5 thing to find out which JH i could kill to help but it looks like i will have to go yr route.  Moving meshes and textures for 5 yrs :) never had to cancel something i like and JH i Love :)

 

But i guess its time to move on i guess...  Wish AIO had that info -- Don't use this if u use another replacer lol   (edit) I should have known Better! My bad

But Hero does great work!!!  I thought i used this before but maybe i just had a different mod... (Old Hard Drive) 

 

Now i think about it there was a few horse head Vamps  lol

 

Thanks for yr help

Sacremas

Posted

 

Thanks for heads up -- Took a break, eyes were going nuts... did tes5 thing to find out which JH i could kill to help but it looks like i will have to go yr route.  Moving meshes and textures for 5 yrs :) never had to cancel something i like and JH i Love :)

 

But i guess its time to move on i guess...  Wish AIO had that info -- Don't use this if u use another replacer lol

But Hero does great work!!!  I thought i used this before but maybe i just had a different mod... (Old Hard Drive) 

 

Now i think about it there was a few horse head Vamps  lol

 

Thanks for yr help

Sacremas

 

 

 

No need to move meshes/textures for the JH mod, just the various Bijin mods, which have had their folder structure changed from when the last version of this mod was uploaded. I believe Bijin NPCs should work fine, otherwise no, while JH mod should work fine as is entirely.

 

Currently I am fixing this the brute fashion in my game by using the customizer packages for Bijin mods by ClearanceClarence and specifically picking either Leyenda skin or Demoniac skins during installer, which are both compatible with AiO, then copying the files "femalebody_0.nif", "femalebody_1.nif", "femalehands_0.nif", "femalehands_1.nif", "femalehands_0.nif", "femalefeet_0.nif", "femalefeet_1.nif", "femalehead_0.nif" and "femalehead_1.nif" from the folder "data/meshes/actor/character assets" and pasting into the "Bijin" named folders under "data/meshes/actor/" (as well as the Elisif, Serana and Valerica named folders if you have them) and overwriting, this gives them the correct body while the customizer mod provides the skins. It's not perfect but it works for the most part without causing seams or being too much of a hassle, and functions as a patch for now until next AiO can release.

 

Posted

Yeah i have used and complimented this person for making those.   I used a few of Clearances works from Nexus on my older computer, due to him i was able to run certain low end graphic followers.   

Sounds like a good idea, ill take a look at his works its been awhile.

Posted

You would need to find UUNP Armor mods, simply searching "UUNP" on the Nexus would bring up a few hits, I personally use the following

 

Remodeled Armor for UUNP: http://www.nexusmods.com/skyrim/mods/69562/? (This mod actually reworks every Armor and Clothing item in the Base Game and the DLCs)

 

The Book of UUNP: http://www.nexusmods.com/skyrim/mods/75861/? (Not Necessary if you use the above, this simply adds more Variety to Armors of the Base Game, and I believe the Author intends to continue updating at some point)

 

These two would adjust the Armor accordingly, if you have the Requirements download, and run Bodyslide. Both are rather large files.

There's also UUNP Vanilla Outfits Bodyslides if you want a UUNP conversion of the vanilla armor instead of Remodeled Armor's look.

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