bigglebojiggle Posted January 30, 2022 Posted January 30, 2022 On 1/29/2022 at 8:54 AM, hellblar said: During the New Year vacations, out of boredom, I made a little comic about how Dovahkin first met his Huskarla Lydia. To my surprise, a lot of people liked it )) I got a lot of thumbs up. People have been texting me privately to tell me they want a sequel. I would love to write a sequel to the adventures of Lydia and Dragonborn. But that will take time. In the meantime, here's a short story I started doing at the same time. It's a story about the happiest day of a girl named Melissa. Right now she and her friend are getting ready for a wedding ceremony. ? Hide contents Wedding night Hide contents What lingerie is that?
Helblar Posted January 30, 2022 Posted January 30, 2022 49 minutes ago, bigglebojiggle said: Что это за белье? [COCO]_Deliciously_Bride_Full 1
Crusade_for_the_Pope Posted January 30, 2022 Posted January 30, 2022 New Character Spoiler Skyrim Special Edition 2022-01-30 20-03-10_Trim.mp4 7
Gunslicer Posted January 30, 2022 Posted January 30, 2022 On 1/27/2022 at 6:38 AM, adumbthrowaway said: Do you mind if I ask what face mods you use to get it to look that nice? Only the RaceMenu, just close the eyes a little, turn them up, open the mouth and adjust the eyebrows. Done. On 1/27/2022 at 3:16 PM, helioskrill said: what helmet mod is that? Iron Helmet - Skyrim vanilla. I changed his ''slot'' from helmet to circlet, not to make the hair disappear.
DJOTO Posted January 31, 2022 Posted January 31, 2022 15 hours ago, RubyRZND said: Nice ^^ Btw, which glove and boots are those? Armor https://www.nexusmods.com/skyrimspecialedition/mods/32518 Texture https://www.nexusmods.com/skyrimspecialedition/mods/20848
Impish_ Posted January 31, 2022 Posted January 31, 2022 Got invited for a portrait, though the artist took some creative liberties Spoiler 9
SXT96 Posted January 31, 2022 Posted January 31, 2022 On 1/29/2022 at 6:14 PM, FutaNemesislol said: oh cool! Oh wait is this sse or le? Its for LE at least the version i have, but you can convert to sse or backport most mods with Cathedral Assets Optimizer https://www.nexusmods.com/skyrimspecialedition/mods/23316 1
Ruby Arziendy Posted January 31, 2022 Posted January 31, 2022 11 hours ago, DJOTO said: Armor https://www.nexusmods.com/skyrimspecialedition/mods/32518 Texture https://www.nexusmods.com/skyrimspecialedition/mods/20848 Thanks ^w^
donnerwetter Posted January 31, 2022 Posted January 31, 2022 (edited) I'm releasing a messy but potentially helpful resource for those of you who know your way around the Creation Kit, xEdit/TES5Edit/SSEEdit, Outfit Studio, BodySlide, NifSkope as well as textures and meshes. It's an .esp that adds 14 duplicates of ERF's CBBE Futanari Schlong to SOS, useful if you use several different body presets at once or if you just want more schlong variety. You are expected to customise it yourself to fit your own modding needs, as well as to build your own custom meshes. By default, the 14 "new" schlongs are named thus: These refer to my personal custom races and characters, but you can change their ingame names by changing the faction names. They have the following mesh paths: SOS CBBE Futanari: ERF_Futanari\futanari_dw_schlong_cbbe_1.nif SOS CBBE M Futanari: ERF_Futanari\futanari_schlong_cbbe_m_1.nif SOS CBBE Normal Futanari: ERF_Futanari\futanari_schlong_cbbe_normal_1.nif SOS CBBE Normal M Futanari: ERF_Futanari\futanari_schlong_cbbe_normal_m_1.nif SOS CBBE Blacc Futanari: ERF_Futanari\futanari_schlong_cbbe_blacc_1.nif SOS CBBE Blacc M Futanari: ERF_Futanari\futanari_schlong_cbbe_blacc_m_1.nif SOS CBBE Smol Futanari: ERF_Futanari\futanari_schlong_cbbe_smol_1.nif SOS CBBE Smol M Futanari: ERF_Futanari\futanari_schlong_cbbe_smol_m_1.nif SOS CBBE Thicc Futanari: ERF_Futanari\futanari_schlong_cbbe_thicc_1.nif SOS CBBE Thicc M Futanari: ERF_Futanari\futanari_schlong_cbbe_thicc_m_1.nif SOS CBBE Slim Futanari: ERF_Futanari\futanari_schlong_cbbe_slim_1.nif SOS CBBE Slim M Futanari: ERF_Futanari\futanari_schlong_cbbe_slim_m_1.nif SOS CBBE Smol Eastern: ERF_Futanari\futanari_schlong_cbbe_smol_eastern_1.nif SOS CBBE Smol Eastern M Futanari: ERF_Futanari\futanari_schlong_cbbe_smol_eastern_m_1.nif Here's a hot tip: Open a schlong project in Outfit Studio, change the output path to one of the ones listed above and save it as a new project so you don't need to manually rename .nifs every time you want to replace the meshes for a particular schlong. Do this 14 times for all schlongs. Also, on my installation the "M" is used for schlongs that use male schlong positioning for maximum compatibility when using futanari characters in the male role in male/female animations. (Also M/M anims) An easy way to do this is to go into the ShapeData folder for a particular schlong project and doing the following edit in NifSkope: Now every schlong you build from that project will have the alternate male positioning. The textures are a messier, overlapping affair, so you'll need to look into the Texture Sets section in the .esp to make them work for you. Don't be intimidated by the fact that every texture set has 8 variants- you only need to edit one and copy the changes to the other ones. Here's the esp: SOS - DW Schlongs Donor Form 44.esp (It's named "donor" because I just merged it with the esp from ERF's CBBE Futanari addon.) Edited January 31, 2022 by donnerwetter 5
DJOTO Posted January 31, 2022 Posted January 31, 2022 Spoiler Skyrim Special Edition 2022-01-31 11-16-11.mp4 4
doc902902 Posted January 31, 2022 Posted January 31, 2022 Join my discord channel for adult skyrim content. Stream tour naughty gameplay, post your pics and videos. No judgment here and tons of futa content is very welcome https://discord.gg/8JvJ9z9m 1
Dr.StrongDong Posted February 1, 2022 Posted February 1, 2022 (edited) I'm kind of new to nifskope and I'm trying to make a futa statue using the TRX futanari armorbase. But everytime I load into game or CK it just crashes. I'm assuming that it's due to the npc ninode things and the scene root, Is there anyway to remove these without breaking the model, so that i'm just left with the model itself. (just the BSTriShape, BSLightingShaderProperty and BSShaderTextureSet of the schlong) Edited February 1, 2022 by Dr.StrongDong 1
BAB PEEG Posted February 1, 2022 Posted February 1, 2022 This probably isn't the right place to ask but here we go. I use SLEN to set female character to male for futa purposes but is there is more...I dunno concrete way of setting them? I noticed there are a lot of male animations that are never used even though the female's gender is manually set to male, is it a skeleton issue?
Supermacy Posted February 1, 2022 Posted February 1, 2022 (edited) 2 hours ago, Dr.StrongDong said: I'm kind of new to nifskope and I'm trying to make a futa statue using the TRX futanari armorbase. But everytime I load into game or CK it just crashes. I'm assuming that it's due to the npc ninode things and the scene root, Is there anyway to remove these without breaking the model, so that i'm just left with the model itself. (just the BSTriShape, BSLightingShaderProperty and BSShaderTextureSet of the schlong) Beware, you are potentially doing gods work. Good luck and god bless ❤️ Edited February 1, 2022 by Supermacy 7
TRX_Trixter Posted February 1, 2022 Posted February 1, 2022 (edited) 5 hours ago, Dr.StrongDong said: I'm kind of new to nifskope and I'm trying to make a futa statue using the TRX futanari armorbase. But everytime I load into game or CK it just crashes. I'm assuming that it's due to the npc ninode things and the scene root, Is there anyway to remove these without breaking the model, so that i'm just left with the model itself. (just the BSTriShape, BSLightingShaderProperty and BSShaderTextureSet of the schlong) Oh... Do this in Nifskope is a really extreme experience. Something like painting with concrete But anyway You need only BSTriShape type blocks so remove all NiNodes from file. Then you will need to change shader type on shlong for something without Skinned in parameters. After that your main problem will be normalmap. Body and boyparts in Skyrim using Object Space normalmap instead of tangent normal for all other things. So you will need to convert object space to tangent in some way. Maybe better solution in this case will be to take shlong mesh part from my statues but not from bodyparts. Edited February 1, 2022 by TRX_Trixter
DJOTO Posted February 1, 2022 Posted February 1, 2022 10 hours ago, BAB PEEG said: This probably isn't the right place to ask but here we go. I use SLEN to set female character to male for futa purposes but is there is more...I dunno concrete way of setting them? I noticed there are a lot of male animations that are never used even though the female's gender is manually set to male, is it a skeleton issue? In Sexlab framework you have to set the gender of the character not in SLEN.
Dr.StrongDong Posted February 1, 2022 Posted February 1, 2022 10 hours ago, TRX_Trixter said: Oh... Do this in Nifskope is a really extreme experience. Something like painting with concrete But anyway You need only BSTriShape type blocks so remove all NiNodes from file. Then you will need to change shader type on shlong for something without Skinned in parameters. After that your main problem will be normalmap. Body and boyparts in Skyrim using Object Space normalmap instead of tangent normal for all other things. So you will need to convert object space to tangent in some way. Maybe better solution in this case will be to take shlong mesh part from my statues but not from bodyparts. Thank you for the help, didn't realize it would be this difficult. I have tried using the meshes from your other statues and it looks great in vr, I was just hoping I could make a nice flaccid statue. 2
TRX_Trixter Posted February 1, 2022 Posted February 1, 2022 34 minutes ago, Dr.StrongDong said: Thank you for the help, didn't realize it would be this difficult. I have tried using the meshes from your other statues and it looks great in vr, I was just hoping I could make a nice flaccid statue. Hm.... maybe we will do this in other way: i will create for you static wariant of mesh export for flaccid variant an you will try to attach it in NifScope?
Dr.StrongDong Posted February 1, 2022 Posted February 1, 2022 59 minutes ago, TRX_Trixter said: Hm.... maybe we will do this in other way: i will create for you static wariant of mesh export for flaccid variant an you will try to attach it in NifScope? That would be great, I'm still just learning to mod, so hopefully one day I'll be able to make fantastic models like you.
TRX_Trixter Posted February 1, 2022 Posted February 1, 2022 6 minutes ago, Dr.StrongDong said: That would be great, I'm still just learning to mod, so hopefully one day I'll be able to make fantastic models like you. Ok. Tomorrow will do this snd podt nif here.
FutaNemesislol Posted February 2, 2022 Posted February 2, 2022 (edited) Does anyone have any suggestions of lewd words or symbols on a pp? Trx released a full body mod for tats Also @TRX_Trixter is it possible you can add another alpha for the lips? The ones I have aren't the best Or what could be even better is give a tutorial on how you import alphas into substance because its a little confusing Spoiler Edited February 2, 2022 by FutaNemesislol
TRX_Trixter Posted February 2, 2022 Posted February 2, 2022 15 minutes ago, FutaNemesislol said: Does anyone have any suggestions of lewd words or symbols on a pp? Trx released a full body mod for tats Also @TRX_Trixter is it possible you can add another alpha for the lips? The ones I have aren't the best Or what could be even better is give a tutorial on how you import alphas into substance because its a little confusing Reveal hidden contents Little bit later i make some alphas and step by step instruction
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