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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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Posted
4 hours ago, RubyRZND said:

 

What interactions mod is that? I don't recall those menu options.

 

This is not a mod. This is a screenshot from my drafts. I'm trying to create a follower-redguard. I'm trying to create interesting quests and a system to interact with her. And a little love story. I'm trying to figure out how to work in Creation Kit. Don't pay attention. Just enjoy the picture.

 

 

ScreenShot316.png.4d88a91895aad5fe685071be646c3de9.png

 

 

 

ScreenShot319.png.9bf8334bde1beef250b607c49366de8c.png

 

ScreenShot317.png.19952af35bbf24055f2e8f3daa6c8c87.png

Posted (edited)

Male addon version

 

Yep. This is a little off topic but i dint know where is better to post this info. Last few mons i have something like a schizophrenia on this  theme: a lot of people asking me about male version but when i post any info about this its looks like noone interest in this at all O_o. 

 

Honestly i dont know what to do. Looks like i need some pills or something....

Edited by TRX_Trixter
Posted (edited)
9 hours ago, hellblar said:

a system to interact with her

 

I suspect a lot of folks would quite like that part as a separate mod!  Interacting with NPCs can be....iffy...in Skyrim SE.   :)

Edited by Bluegunk
Posted
7 minutes ago, Bluegunk said:

I noticed PS Boss's new statue come out. So....is this version available please?  :)

I converted it for Oblivion... Now I don't remember how to make a new collision for it in Skyrim.

But I remember that this is a big hemorrhoid (with a collision) ... 

And, even if it is done correctly, the collision will not have a sound (from blows or from arrows) - it is reluctant to bother. 

Posted
Just now, TDA said:

I converted it for Oblivion... Now I don't remember how to make a new collision for it in Skyrim.

But I remember that this is a big hemorrhoid (with a collision) ... 

And, even if it is done correctly, the collision will not have a sound (from blows or from arrows) - it is reluctant to bother. 

OK, no worries!

Posted (edited)
2 hours ago, RubyRZND said:

 

Im looking for something like this on LE but I have no idea on how to even port the SE ones to LE. Tbh I still dont know how to even use CE at all so ^^'

but he has versions for le

specifically.jpg

specifically this one, will be later I think ... or SSE NIF Optimizer - (the author does not allow to take out his models anywhere ...)

Edited by TDA
Posted
18 minutes ago, TDA said:

but he has versions for le

specifically.jpg

specifically this one, will be later I think ... or SSE NIF Optimizer - (the author does not allow to take out his models anywhere ...)

 

I know, but futa versions? XD

Posted
12 hours ago, TRX_Trixter said:

This one looks fantastic! Can i ask about it on PM? For personal use only.

In my opinion your statue schlong mesh looks better.

 

skyrimse_2022_02_09_0lkkp8.jpg

Posted
49 minutes ago, devildx said:

In my opinion your statue schlong mesh looks better.

 

skyrimse_2022_02_09_0lkkp8.jpg

 

I really like the one pictured here. Does this exist as a med yet? I would love to add it to the collection!

Posted

Don't know if someone beat me to this but: Ball Collisions!

 

How? 

  1. In OutfitStudio copy SMP object from SOS SMP to futa object (I assume you already have SMP enabled schlong)
  2. Rename like "scrotumcollision"
  3. reposition to cover the area of the balls, then use grow/shrink mesh brushes to make it fit the shape of scrotum
  4. Copy Bone Weights
  5. Sliders -> Conform Selected
  6. Save as new Outfit with name, don't forget to click "To Project"
  7. Open Nif (use the nif in bodyslide folder, not your built meshes) in NifSkope, If you don't already have the schlong with SMP, use another as a reference
  8. Make sure your schlong is pointed at SMP config, mine is "SKSE\Plugins\hdtSkinnedMeshConfigs\MaleGenitals.xml"
  9. Add "per-triangle-shape" and bones configuration (Example config provided)
  10. Done! Enjoy!

Caveats

  1. It's a single SMPobject, but could easily be two for each ball
  2. Config is still WIP and is a bit wonky

 

Attached is the bodyslide for ERF Futa/Cut+Uncut + Configuration for 3BA, I've done some adjustments to the bodyslide, so it's kinda messed up, follow the steps provided if you want to convert your own

ERF Futa With SMP Balls.zip

Posted (edited)
48 minutes ago, pema123 said:

Don't know if someone beat me to this but: Ball Collisions!

 

How? 

  1. In OutfitStudio copy SMP object from SOS SMP to futa object (I assume you already have SMP enabled schlong)
  2. Rename like "scrotumcollision"
  3. reposition to cover the area of the balls, then use grow/shrink mesh brushes to make it fit the shape of scrotum
  4. Copy Bone Weights
  5. Sliders -> Conform Selected
  6. Save as new Outfit with name, don't forget to click "To Project"
  7. Open Nif (use the nif in bodyslide folder, not your built meshes) in NifSkope, If you don't already have the schlong with SMP, use another as a reference
  8. Make sure your schlong is pointed at SMP config, mine is "SKSE\Plugins\hdtSkinnedMeshConfigs\MaleGenitals.xml"
  9. Add "per-triangle-shape" and bones configuration (Example config provided)
  10. Done! Enjoy!

Caveats

  1. It's a single SMPobject, but could easily be two for each ball
  2. Config is still WIP and is a bit wonky

 

Attached is the bodyslide for ERF Futa/Cut+Uncut + Configuration for 3BA, I've done some adjustments to the bodyslide, so it's kinda messed up, follow the steps provided if you want to convert your own

ERF Futa With SMP Balls.zip 1 MB · 2 downloads

oh nice! good job I will probably attempt this later but you should try to do this with trx futanari addon (sense..well you can basically customize your schlong and it looks better to) plus the average user isn't gonna know how to do this...including me931072213992476693.webp.a93e6868883c4cc6d1f5f2bb3d77b58b.webp

Edited by FutaNemesislol

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