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CBBE Loli race (fixed)


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Posted

Also for those who don't like the more adult voice I found this mod

 

KUNOICHI Female voice

 

just ignore the mods title' date=' it adds a non-japanese younger sounding voice

 

Here's what it covers:

----Player voice changed. "Only female human or elf" ------

- Usual attack

- Power attack

- Power attack (stamina low)

- Get damage

- Death

- Breath when running (stamina low,mid,max)

- Breath when no stamina

- Eagle eye (hold breath, blow out a breath)

- Breath out of the water

- Dragons Shouts etc...

- Replace all players voice

----------------------------------------

[/quote']

Not sure if that's really a loli voice. I use it for my normal characters who are young but not "loli" young.

Posted

It's the closest thing I've found that is as complete as it is.

 

I know it might not be to everyone's taste, I'm just posting it here so anyone who didn't know of it may decide for themselves....

Posted

I just installed the mod and the game just crashes whenever I try to use the race, any idea on what's wrong and how I could fix it?

Posted

Hey guys.

 

I've been lurking for quite a bit, and didn't actually plan on posting...but eh. Ended up making a couple things and thought someone else might find them useful.

 

First off, obligatory showing off of character:

 

 

Secondly, things I made. Well, less "made" and more "mashed together".

 

Base Monli body texture with top from freckle body and face textures for CBBE v3_1

I personally like the basic texture, but I wanted body freckles, so...yea. Blended the shoulder/neck area onto the Monli texture.

 

Envision Face for CBBE with color matching/neck freckles for seam elimination

One of the things that always bothered me in Oblivion was the bloody neck seam. When I found that they had finally gotten around to fixing the lighting section of the engine, I was all over the shiznit.

The seam is still there, but you have to be actively looking for it. I could have matched it even closer, but I got tired of booting Skyrim over and over again.

This texture is meant to be used with More Freckles by Zhoken, as it lacks face freckles itself.

 

Both together:

Posted

Hey guys.

 

I've been lurking for quite a bit, and didn't actually plan on posting...but eh. Ended up making a couple things and thought someone else might find them useful.

 

First off, obligatory showing off of character:

 

 

Secondly, things I made. Well, less "made" and more "mashed together".

 

Base Monli body texture with top from freckle body and face textures for CBBE v3_1

I personally like the basic texture, but I wanted body freckles, so...yea. Blended the shoulder/neck area onto the Monli texture.

 

Base face texture with lightened eye sockets and color matching/neck freckles for virtual seam elimination

One of the things that always bothered me in Oblivion was the bloody neck seam. I could shade my head texture to match it in bright light, but of course it wouldn't match in dark, and vice-versa. When I found that they had finally gotten around to fixing the lighting section of the engine, I was all over the shiznit.

The seam is still there, but you have to be actively looking for it. I could have matched it even closer, but I got tired of booting Skyrim over and over again.

This texture is meant to be used with More Freckles by Zhoken, as it lacks face freckles itself.

 

Both together (just ignore the shadows derping out):

 

Screenshot92508.png

 

Screenshot94138.png

 

 

 

 

Base skeleton with modified bow/quiver and dagger positions

Bow/quiver are original scale (1.3 if I recall right), since like 90% of other anime-liking guys I somehow find small characters with oversized bows/guns/missile launchers to be incredibly adorable. Dagger node is 1.0 scale.

Two dagger position options available. One looks better with the idle that I use but clips while running, one doesn't look as good at idle in my opinion but doesn't clip as badly while running.

Both are offered without any implied warning, use at your own risk, created them for myself and decided to share and am not offering further modifications, etc etc.

 

Previews:

Posted

Hey guys.

 

I've been lurking for quite a bit, and didn't actually plan on posting...but eh. Ended up making a couple things and thought someone else might find them useful.

 

First off, obligatory showing off of character:

 

Screenshot13917.pngScreenshot17774.png

Many <3 goes to Zazemel for the nails:

Screenshot28166.png

Loungin':

Screenshot11141.png

 

 

 

Secondly, things I made. Well, less "made" and more "mashed together".

 

Base Monli body texture with top from freckle body and face textures for CBBE v3_1

I personally like the basic texture, but I wanted body freckles, so...yea. Blended the shoulder/neck area onto the Monli texture.

+

Base face texture with lightened and smoothed eye sockets, lightened and smoothed some around the mouth, and color matching/neck freckles for virtual seam elimination

One of the things that always bothered me in Oblivion was the bloody neck seam. I could shade my head texture to match it in bright light, but of course it wouldn't match in dark, and vice-versa. When I found that they had finally gotten around to fixing the lighting section of the engine, I was all over that shiznit.

The seam is still there, but you have to be actively looking for it. I could have matched it even closer, but I got tired of booting Skyrim over and over again.

This texture is meant to be used with More Freckles by Zhoken (specifically Cute Freckles), as it lacks face freckles itself.

 

Texture comparisons:

 

femalebody.png

femalehead.png

 

 

Both practically seamless in-game (just ignore the shadows derping out):

 

Screenshot92508.png

 

Screenshot94138.png

 

 

 

Meant to be installed as a pair, and so they're packaged as such; [download]

 

 

Base skeleton with modified bow/quiver and dagger positions

Bow/quiver are original scale (1.3 if I recall right), since like 90% of other anime-liking guys I somehow find small characters with oversized bows/guns/missile launchers to be incredibly adorable. I moved both slightly for three reasons: one, so the bow wouldn't clip through my girl's head while she was dashing, two, because the quiver felt much too high for my liking, and three, to stop them from clipping together messily.

A nice side effect is also that the vanilla "unsheathe" animation for the bow lines up the character's hand with the bow handle almost perfectly. Woo.

 

Dagger node is 1.0 scale.

Two dagger position options available. One looks better with the idle that I use but clips while running, one doesn't look as good at idle in my opinion but doesn't clip as badly while running. This second one I actually did make for other people, since I figured that others would be more bothered by clipping than I am.

Both are offered without any implied warranty, use at your own risk, created them for myself and decided to share and am not offering further modifications on request, etc etc.

That all said, I'll gladly share any further modifications I make for myself if anyone wants them.

 

Previews:

Bow/quiver positioning:

 

Screenshot5073.png

 

Dagger position A [download]:

 

Screenshot7400.pngScreenshot7996.png

 

Dagger position B [download]:

 

dag2.pngdag22.png

 

 

 

That's it for now, seeya guys around.

Posted

Hey guys.

 

I've been lurking for quite a bit, and didn't actually plan on posting...but eh. Ended up making a couple things and thought someone else might find them useful.

 

First off, obligatory showing off of character:

 

Screenshot13917.pngScreenshot17774.png

Many <3 goes to Zazemel for the nails:

Screenshot28166.png

 

Loungin'

Screenshot11141.png

 

Bleagh, bright...

Screenshot52066.jpg

 

Bugging the smithy

Screenshot38681.jpg

 

 

 

 

Secondly, things I made. Well, less "made" and more "mashed together".

 

Base Monli body texture with top from freckle body and face textures for CBBE v3_1

I personally like the basic texture, but I wanted body freckles, so...yea. Blended the shoulder/neck area onto the Monli texture.

+

Base face texture with lightened and smoothed eye sockets, lightened and smoothed some around the mouth, and color matching/neck freckles for virtual seam elimination

One of the things that always bothered me in Oblivion was the bloody neck seam. I could shade my head texture to match it in bright light, but of course it wouldn't match in dark, and vice-versa. When I found that they had finally gotten around to fixing the lighting section of the engine, I was all over that shiznit.

The seam is still there, but you have to be actively looking for it. I could have matched it even closer, but I got tired of booting Skyrim over and over again.

This texture is meant to be used with More Freckles by Zhoken (specifically Cute Freckles), as it lacks face freckles itself.

 

Texture comparisons:

 

femalebody.png

femalehead.png

 

 

Both practically seamless in-game (just ignore the shadows derping out):

 

Screenshot9709.jpg

 

Screenshot11095.jpg

 

 

 

Meant to be installed as a pair, and so they're packaged as such; [download]

 

 

Base skeleton with modified bow/quiver and dagger positions

Bow/quiver are original scale (1.3 if I recall right), since like 90% of other anime-liking guys I somehow find small characters with oversized bows/guns/missile launchers to be incredibly adorable. I moved both slightly for three reasons: one, so the bow wouldn't clip through my girl's head while she was dashing, two, because the quiver felt much too high for my liking, and three, to stop them from clipping together messily.

A nice side effect is also that the vanilla "unsheathe" animation for the bow lines up the character's hand with the bow handle almost perfectly. Woo.

 

Dagger node is 1.0 scale.

Two dagger position options available. One looks better with the idle that I use but clips while running, one doesn't look as good at idle in my opinion but doesn't clip as badly while running. This second one I actually did make for other people, since I figured that others would be more bothered by clipping than I am.

Both are offered without any implied warranty, use at your own risk, created them for myself and decided to share and am not offering further modifications on request, etc etc.

That all said, I'll gladly share any further modifications I make for myself if anyone wants them.

 

Previews:

Bow/quiver positioning:

 

Screenshot5073.png

 

Dagger position A [download]:

 

Screenshot7400.pngScreenshot7996.png

 

Dagger position B [download]:

 

dag2.pngdag22.png

 

 

 

That's it for now, seeya guys around.

Posted

Hey guys.

 

I've been lurking for quite a bit' date=' and didn't actually plan on posting...but eh. Ended up making a couple things and thought someone else might find them useful.

[/quote']

 

Adorable character :) anyway the main reason why i write its because now i really have to ask somebody. So how you got the elven ears on her?

Posted

I am loving this mod. Thanks for the hard work but i was wondering if there are there any better third person tweaks for sneaking. I find using a bow while my Monli is sneaking rather difficult.

Posted

Hey guys.

 

I've been lurking for quite a bit' date=' and didn't actually plan on posting...but eh. Ended up making a couple things and thought someone else might find them useful.

[/quote']

 

Adorable character :) anyway the main reason why i write its because now i really have to ask somebody. So how you got the elven ears on her?

I was going to say "just use the stock head"...but the package from here includes a different head. Heh.

 

Uploaded the original Monli head here if anyone wants it; it has built-in ears as seen in my screenshots, but the head shape is somewhat different, so back up your current head in case you don't like it.

It goes in Data\meshes\actors\character\monli\monlihead.

 

Alternatively, just download attachable ears like chivaleroncross did.

Posted

Hey I know you probably get this asked a lot somewhere, I've skimmed through the post for answers... And I didn't get any. I've also tried unsuccessfully to ask people on the Nexus how to do this.

 

So my question to you is, how do I make a follower of one of these? Like when I try and I can get the Monli Race down, I can't adjust the hair, or the face, or the eyes, or really anything for that matter, because it only says "default". So if I were to go and make a companion of this, how would this be possible? And can I get the voice package with it?

 

Another question would be, if I have a nord warrior in one save, and I decide to make an imperial, and I want that nord warrior to be an NPC warrior, is there any way to make that possible through the CK? ...

 

IF anyone can, I'd really like to be able to make a companion mod for the Monli race... I can get everything else down, but I can't seem to get modifying her face.

Posted

Looks like Easy NPC Creation might be useful to you.

This post is relevant to the above.

 

I don't know about voice packages, though. I've tried off and on to create a unique package for the Monli race, but haven't really gotten anywhere.

The easiest way I can think of would be to pick a follower you know you won't be using, and install voice files to replace that follower's voice...then viola, in theory you have a semi-unique voice package that you can assing to your new follower.

Posted

I love you. And. Uh. There's a Kunoichi Voice package above that I wanted to use in the previous page... But I'm not sure how to get htose voices over.

Posted

My loli... tweeked and hacked to look like this

2012-05-31_00003.jpg

... Im pretty proud of her :P and another pic (NSFW)

2012-05-31_00004.jpg

... now that I see it in the light' date=' i dont like her eyes, have to delete that file but otherwise, all is, as is... Thanx

[/quote']

 

You're character is absolutely one of the cutest things I've seen...any way I can get a save file? I don't care if she's lvl 1 or not, I just suck at making good looking characters.

Posted

Hmmm, crashes when I try to make a character... then again I have more mods than I can shake a stick at right now. I'll keep trying... when I don't need to be up in 6 hours.

 

ps, what mods are going on in your sig pic Kashim? The outfit is my greatest interest.

Posted

All the Monli presets had creepy faces in the character creation screen and not like in the screenshots. I think I'm doing something wrong. :/

Posted

 

 

How did Kashim get his hair as red as the character in his signature?

My Loli with some help from Kashim.

ScreenShot10.jpg

 


I would guess he is using More Hair Colors by Evil4Zerggin

http://skyrim.nexusmods.com/mods/14713

Plus he is standing in front of the firepit in dragon's reach which tends to make bright colors even brighter especially if it is the above mod but once away the fire the hair will look different.

Posted

How did Kashim get his hair as red as the character in his signature?

 

My Loli with some help from Kashim.

 

ScreenShot10.jpg

 

 

I would guess he is using More Hair Colors by Evil4Zerggin

 

http://skyrim.nexusmods.com/mods/14713

 

Plus he is standing in front of the firepit in dragon's reach which tends to make bright colors even brighter especially if it is the above mod but once away the fire the hair will look different.

 

Thanks! I couldn't find the red hair color I want and somehow I passed over that mod. lol

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