PoleProde Posted April 25, 2019 Posted April 25, 2019 I'm stuck after Riverwood enslavement in stage 2000. Master says that i need to continue train and get lost....
zlurker Posted April 27, 2019 Posted April 27, 2019 I keep getting a pop up when entering new game saying it requires zap framework 8 but I'm not sure what to do about it since I got zaz animation pack version 8 installed. Then again I'm not much of a modder I just like playing them. :<
Snook001 Posted April 27, 2019 Posted April 27, 2019 On 4/22/2019 at 7:22 PM, xyzxyz said: I was allowed to wear clothes in the city itself without any problems with the slaver agents. I don't think the settings work for the slaver guards outside the cities. There is a guy between the gate and the stables of Whiterun. You may test it with him. He forces you to strip, threatens to rape/ enslave and puts DDs on you if you don't submit. And that is stupid as a member of the slavery organistation. Settings for player slaver rape is disabled and Pike allows you clothes if you start working in the organisation. I think you're right, it has been overlooked. Ho well, get dress after, but honestly, the slave path is way more fun. ? 2 hours ago, zlurker said: I keep getting a pop up when entering new game saying it requires zap framework 8 but I'm not sure what to do about it since I got zaz animation pack version 8 installed. Then again I'm not much of a modder I just like playing them. :< Well I have 7 ZAZ animation pack. ZAZ animation Pack CBBE V 8.0 ZAZ animation Pack + CBBE HDT V 8.0 + ZAZ Doggy style animation fix (ZAZ A.. V 8.0) ZAZ animation Pack V 7.0 (should not be needed, but I had issue and installing it before all the others fixed the problem) ZAZ extention Pack 1.08 ZAZ HDT workshop ZAZ offsetExtensionPack I also have the fix for ZAZ 8.0 for Slaverun, somewhere in this post. Search for Fix and you will find it. Hope this help.
zlurker Posted April 27, 2019 Posted April 27, 2019 Well I finally got all the mods it wants but now I've run into a problem where I've been stuck on this rack thing waiting to be bought for like 15 minutes. I used Content Consumer's Alternate Starts along with Simple Slavery to begin in the auction as a slave but after talking to the guard and letting him tie me up to a pillar nothing else has happened even after just letting the game run while I went and made dinner. What'd I mess up?
PoleProde Posted April 28, 2019 Posted April 28, 2019 On 4/25/2019 at 11:15 PM, PoleProde said: I'm stuck after Riverwood enslavement in stage 2000. Master says that i need to continue train and get lost.... I try to skip this stage with console, i do 2 tasks and then it is stuck again and dont wont do anything, new dialog options does not appear. When i try to buy my self out, but he say that i'm will be captured again and dialog closing....
xyzxyz Posted April 28, 2019 Posted April 28, 2019 Why does Orgnar says that Delphine is not there anymore although she is standing right next to him? He usually enslaves her at this point. Must be a problem with the main quest timeline. I killed the first dragon but did nothing else. So Delphine is still working in the Inn.
xyzxyz Posted April 28, 2019 Posted April 28, 2019 Is it possible that the dialogues for free/slaver female players where you ask about slave tattoes and breast size changing doesn't do anything? It is the same tattoo scene like a slave-player but you get nothing.
Snook001 Posted April 29, 2019 Posted April 29, 2019 7 hours ago, xyzxyz said: Why does Orgnar says that Delphine is not there anymore although she is standing right next to him? He usually enslaves her at this point. Must be a problem with the main quest timeline. I killed the first dragon but did nothing else. So Delphine is still working in the Inn. Are you in the process of bringing back the dragon stone or another part in the main quest where Delphine should be else where? If yes you need to complete that to have her available.
Dagman Posted April 29, 2019 Posted April 29, 2019 On 4/27/2019 at 4:33 PM, zlurker said: Well I finally got all the mods it wants but now I've run into a problem where I've been stuck on this rack thing waiting to be bought for like 15 minutes. I used Content Consumer's Alternate Starts along with Simple Slavery to begin in the auction as a slave but after talking to the guard and letting him tie me up to a pillar nothing else has happened even after just letting the game run while I went and made dinner. What'd I mess up? I noticed a similar problem when I was using Simple Slavery. I usually just worked around it with CCAS by starting off as a slave using Slaverun Reloaded instead of Simple Slavery. Which starts you off as a new acquisition of Mundus' up in Dragonsreach. The problem of getting stuck is probably because slavery hasn't yet started in the game, let alone reached Riften where the auction is held. So to get the auction to work, I'd recommend trying with setting SR autoprogression to on, set it for 1 day/city to progress, and then waiting a few days for the slavery laws to come to Riften. Or maybe try going into SR's Problems panel of the MCU and have it enslave all of Skyrim but remain free, if you're dead set on starting with just SS and SR and getting auctioned. But that stops you from doing the city slave quests post-Riften, as there aren't any more cities to get. The autoprogression way would wipe out the city convert quests up to and including Riften. And starting as Mundus' slave still lets you do them all, but no auction.
xyzxyz Posted April 29, 2019 Posted April 29, 2019 3 hours ago, Snook001 said: Are you in the process of bringing back the dragon stone or another part in the main quest where Delphine should be else where? If yes you need to complete that to have her available. I brought the stone back and have to visit the grey beards now. She is in Riverwood.
sallygurl Posted April 29, 2019 Posted April 29, 2019 Hey everyone, doing my first playthrough of Slaverun. Getting a CTD when approaching Riverwood after having 'rescued' the slave girl in the cave. I started a new game and was able to access Riverwood normally so I feel this is potentially related to the Slaverun scripts. LOOT has 0 warnings/errors. Everything installed with Vortex. I've attached the Papyrus.0 log as well as my mod list. I'm going to start a new game without Slaverun, but I'd really like to check this mod out. Any help is appreciated. Papyrus.0.log Mod List.txt
zlurker Posted April 30, 2019 Posted April 30, 2019 On 4/28/2019 at 11:00 PM, Dagman said: I noticed a similar problem when I was using Simple Slavery. I usually just worked around it with CCAS by starting off as a slave using Slaverun Reloaded instead of Simple Slavery. Which starts you off as a new acquisition of Mundus' up in Dragonsreach. The problem of getting stuck is probably because slavery hasn't yet started in the game, let alone reached Riften where the auction is held. So to get the auction to work, I'd recommend trying with setting SR autoprogression to on, set it for 1 day/city to progress, and then waiting a few days for the slavery laws to come to Riften. Or maybe try going into SR's Problems panel of the MCU and have it enslave all of Skyrim but remain free, if you're dead set on starting with just SS and SR and getting auctioned. But that stops you from doing the city slave quests post-Riften, as there aren't any more cities to get. The autoprogression way would wipe out the city convert quests up to and including Riften. And starting as Mundus' slave still lets you do them all, but no auction. I finally got everything working although it can be a little annoying booping between all the different sections of whiterun trying to do the quests. :< 1
DarksideTinkerbell Posted May 5, 2019 Posted May 5, 2019 Has anyone worked out a way to play the "Transport Services" and the "Arena" parts of this Mod without the rest of the Mod. Asking as it is a nightmarish hassle of CTD's and other shit just to get to those quests so I can have those functions in game. And while Console commands work more or less, those 2 awesome functions of the Mod still require a fair bit of the Mod itself to be active.
asdfa93 Posted May 5, 2019 Posted May 5, 2019 Heya, Anyone would mind giving me the ID of the main quest cuz I'm stuck.
DarksideTinkerbell Posted May 5, 2019 Posted May 5, 2019 2 hours ago, asdfa93 said: Heya, Anyone would mind giving me the ID of the main quest cuz I'm stuck. What ever you do don't do caqs Otherwise start with; player.sqt That will list all the active quests you are on, page up and down till you find one that begins with SLV that will be the quest you are looking for, which happens to be the Quest ID for the following console commands Command Effect caqs Complete all Stages of EVERY quest. Buggy, may not be stable. NOT recommended. completequest <QuestID> Complete a quest. May cause buggy behavior, SetStage is generally cleaner. getstage <QuestID> Used to get the current quest stage for quest (use ShowQuestTargets for IDs). movetoqt <QuestID> Move to quest target. resetquest <QuestID> Completely resets the given quest. saq Starts every quest. (May cause crash) SetObjectiveCompleted <QuestID> <stage> <1 to set, 0 to unset> Used to set the quest stage as being completed or uncompleted. setstage <quest id> <stage value> Used to set the quest stage (Useful for bugged quests). showquesttargets Shows all current quest IDs. setpqv <quest form ID> <quest variable ID> <desired variable> Attempts to modify a quest variable to the desired value. sqv <quest id> Displays a list of all variables used by <quest id>. player.sqs <quest id> Used to display all the stages of a quest 1
Zerena Posted May 5, 2019 Posted May 5, 2019 So i got a problem when i got slaverun reloaded active. If i equiped a yoke/armbinder or any item with unique walking animations and then reload the save the walking animation gets forced back to defualt skyrim animations. The forced defualt animations presist loading a new area and so on. As soon as i disable slaverun reloaded this does not happen anymore and all the animations work like intended. Anyone else had this problem and found a fix for it? Edit: Seemingly at random it also replaces idle animation or say walking forward has yoke animation but sideways or backwards becomes defualt skyrim. Using devious devices mods with the newest version 4.2
Guest Posted May 6, 2019 Posted May 6, 2019 19 hours ago, Zerena said: So i got a problem when i got slaverun reloaded active. If i equiped a yoke/armbinder or any item with unique walking animations and then reload the save the walking animation gets forced back to defualt skyrim animations. The forced defualt animations presist loading a new area and so on. As soon as i disable slaverun reloaded this does not happen anymore and all the animations work like intended. Anyone else had this problem and found a fix for it? Edit: Seemingly at random it also replaces idle animation or say walking forward has yoke animation but sideways or backwards becomes defualt skyrim. Using devious devices mods with the newest version 4.2 There's a problem with the enforcer checks that could be your issue. I think there's an esp or script fix in this thread or somewhere else on the site but you can also just turn it off in the MCM.
asdfa93 Posted May 6, 2019 Posted May 6, 2019 23 hours ago, DarksideTinkerbell said: What ever you do don't do caqs Otherwise start with; player.sqt That will list all the active quests you are on, page up and down till you find one that begins with SLV that will be the quest you are looking for, which happens to be the Quest ID for the following console commands Command Effect caqs Complete all Stages of EVERY quest. Buggy, may not be stable. NOT recommended. completequest <QuestID> Complete a quest. May cause buggy behavior, SetStage is generally cleaner. getstage <QuestID> Used to get the current quest stage for quest (use ShowQuestTargets for IDs). movetoqt <QuestID> Move to quest target. resetquest <QuestID> Completely resets the given quest. saq Starts every quest. (May cause crash) SetObjectiveCompleted <QuestID> <stage> <1 to set, 0 to unset> Used to set the quest stage as being completed or uncompleted. setstage <quest id> <stage value> Used to set the quest stage (Useful for bugged quests). showquesttargets Shows all current quest IDs. setpqv <quest form ID> <quest variable ID> <desired variable> Attempts to modify a quest variable to the desired value. sqv <quest id> Displays a list of all variables used by <quest id>. player.sqs <quest id> Used to display all the stages of a quest Thanks for the quick reply! But the problem still remains. i tried to player.sqt but it didn't list any quest starting with SLV I'm stuck after my 3rd training- the main quest still says it's incomplete
DarksideTinkerbell Posted May 6, 2019 Posted May 6, 2019 2 hours ago, asdfa93 said: Thanks for the quick reply! But the problem still remains. i tried to player.sqt but it didn't list any quest starting with SLV I'm stuck after my 3rd training- the main quest still says it's incomplete 3rd training is Painslut right? And you have bought slavery to Falkreath or Dawnstar? But the next has not ticked over in the main quest line If so then for Falkeath finish; completequest (the below quest ID's in that order should then proc that part of Main Quest) SLV_FalkreathTaskLod Become a devious blacksmith (CSQ)SLV_FalkreathTaskSolaf Solafs profit (CSQ)SLV_FalkreathTaskValga Valgas animal inn (CSQ) SLV_FalkreathSlavery Bring slavery to Falkreath (CQ) SLV_MainquestSpecial2 Slave merchant services (PQ) If Dawnstar as above but; SLV_DawnstarSailerSlut Sea Sqall need slaves too (CSQ)SLV_DawnstarMiningSlave Work as a mining slave (CSQ) SLV_DawnstarSlavery Bring slavery to Dawnstar (CQ) SLV_MainquestSpecial5 Premium slave carriage services (PQ) if the next step does not tick over then; getstage SLV_MarkarthSlavery then; setstage SLV_MarkarthSlavery (the Stage Value you want is probably 0, don't forget to put a space between) Doing this should put the quest in your journal therefore able to then be done. NB If you want to play through the Premium Carriage Services rather than proc completion then you can always do as SLV_MarkarthSlavery getstage then setsatage) Hope that helps cause it is about the limit of my knowledge of console commands I think (don't quote me on this) but if you go into data/scripts all the SLV_ quests are listed (probably not in order but they are there) you can look up the training scripts there, note down the one that is not completing properly and then in game console command the crap out of it. Think it is even possible to open a script in data/scrips so you can see the stage values. Never tried myself but it makes sense that you might be able too.
DkPingus Posted May 6, 2019 Posted May 6, 2019 So I had gotten to the point of bringing slavery to Riverwood and now suppose to ask Pike for the next slave training. But the quest isn't updating when I ask him. Any ideas?
Zerena Posted May 7, 2019 Posted May 7, 2019 On 5/6/2019 at 9:37 AM, xdtime4fun said: There's a problem with the enforcer checks that could be your issue. I think there's an esp or script fix in this thread or somewhere else on the site but you can also just turn it off in the MCM. Hm you hight right on the mark its enforcer messing things up. But now i would have to find that supposed fix if there was one as i don't seem to find a setting in the mcm that stops the problem. Not playing with the enforcer kinda feels a little bit pointless in the end so. Edit found it back on page 211 by WaxenFigure. That animation bug has been so annoying to deal with and has basically made me give up on alot of saves earlier. its basically script constantly forcing a animation reset for crawling animation it seems like. based waxenfigures description of the problem. Anyway thanks for the help
xyzxyz Posted May 8, 2019 Posted May 8, 2019 The whipping scenes have some problems. they can move you 20 meters away from your target and you only hit the walls. And skipping a quest as (female) slaver has some bugs. I shall speak to Ivana, problem is that she doesn't exist in the slaver storyline. And somehow a female slaver gets raped without activating the setting for it. The enforcer (nudity law) is enabled but rape shouldn't be.
kapibar Posted May 8, 2019 Posted May 8, 2019 A little help would be appreciated. I just finished Bring Slavery to Riverwood and talked to Pike. He tells me that we will continue my slave training and to get lost. The marker stays on Pike, there are no dialogue options to push the quest forward. I would really prefer to avoid skipping quests.
PoleProde Posted May 8, 2019 Posted May 8, 2019 On 4/25/2019 at 11:15 PM, PoleProde said: I'm stuck after Riverwood enslavement in stage 2000. Master says that i need to continue train and get lost.... On 4/28/2019 at 7:24 PM, PoleProde said: I try to skip this stage with console, i do 2 tasks and then it is stuck again and dont wont do anything, new dialog options does not appear. When i try to buy my self out, but he say that i'm will be captured again and dialog closing.... 30 minutes ago, kapibar said: A little help would be appreciated. I just finished Bring Slavery to Riverwood and talked to Pike. He tells me that we will continue my slave training and to get lost. The marker stays on Pike, there are no dialogue options to push the quest forward. I would really prefer to avoid skipping quests. On 5/7/2019 at 12:46 AM, DkPingus said: So I had gotten to the point of bringing slavery to Riverwood and now suppose to ask Pike for the next slave training. But the quest isn't updating when I ask him. Any ideas? We have same issue....
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now