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Posted
(automatically translated)

I'm not sure this is the place to do this ...

I tried the version 1.07, and pressing the keys a bit 'in case I was able to run two new positions (cunnilingus and dampens-candle); But I noticed that after the execution of one of these two variants, facial expressions and sounds are no longer active.

I hope me that my report will be useful and have a good day at all.

Posted

Hey guys, I had to reinstall all my mods and when I finally got everything to work again my characters penis started to bend like a banana, lol. 

I read through the FAQ and most posts here but I couldn't find something close to my problem.

Here is how it looks now: imgur.com/a/i1Ozd

 

It's propably a SOS problem. So if you know what's wrong please help me out.

Posted

It was mentioned somwhere in this thread. Update your skeleton with latest xpmse and overite sos one if i remmber correctly.

I reinstalled the newest XMPS skeleton and overwrote everything that SOS came with and it still appears. I do have the SOS light version if that makes any difference. The problem still persists.

 

 

Scratch all that above ! I had XMPS installed not XMPSE <- the extension was missing. Derp*

 

ADDITION:

@ CEO OS

The released version as of now is very beautiful but a little slow in the humping speed(in my opinion), do you intend to maybe add some harder/faster options for the animation? Right now it's more of a soft erotic experience which is nice, but some more intense actions would be very welcome too ;) 

 

Sofar my favourite adult mod for skyrim.

 

 

Posted

 

It was mentioned somwhere in this thread. Update your skeleton with latest xpmse and overite sos one if i remmber correctly.

I reinstalled the newest XMPS skeleton and overwrote everything that SOS came with and it still appears. I do have the SOS light version if that makes any difference. The problem still persists.

 

 

Scratch all that above ! I had XMPS installed not XMPSE <- the extension was missing. Derp*

 

ADDITION:

@ CEO OS

The released version as of now is very beautiful but a little slow in the humping speed(in my opinion), do you intend to maybe add some harder/faster options for the animation? Right now it's more of a soft erotic experience which is nice, but some more intense actions would be very welcome too ;)

 

Sofar my favourite adult mod for skyrim.

 

 

Have you tried this mod ??

http://www.loverslab.com/files/file/2062-sexlab-animation-speed-control/

 

It is suppose to speed up the animation not sure if it can be used with ceo animation. but it's worth a try.

Posted

 

 

It was mentioned somwhere in this thread. Update your skeleton with latest xpmse and overite sos one if i remmber correctly.

I reinstalled the newest XMPS skeleton and overwrote everything that SOS came with and it still appears. I do have the SOS light version if that makes any difference. The problem still persists.

 

 

Scratch all that above ! I had XMPS installed not XMPSE <- the extension was missing. Derp*

 

ADDITION:

@ CEO OS

The released version as of now is very beautiful but a little slow in the humping speed(in my opinion), do you intend to maybe add some harder/faster options for the animation? Right now it's more of a soft erotic experience which is nice, but some more intense actions would be very welcome too ;)

 

Sofar my favourite adult mod for skyrim.

 

 

Have you tried this mod ??

http://www.loverslab.com/files/file/2062-sexlab-animation-speed-control/

 

It is suppose to speed up the animation not sure if it can be used with ceo animation. but it's worth a try.

 

Zloypryanik posted the right answer to my request I just didn't see it in the guide. Press Left or Right shift + arrow keys to increase the animation speed of the dom or sub. 

Thanks Zloy

Posted

Hi this version 1.07 is great .But sometime animation doesn`t work.

For that most of the time i have to restart this game from beginning.

Is there any solution to make work animations correctly? 

post-542275-0-14070500-1454534174_thumb.jpg

Posted

Is something going on, cuz I been coming in here to this page every day for weeks, and haven't seen this many folks in here. 

 

Nope still nothing.

Posted

Hi this version 1.07 is great .But sometime animation doesn`t work.

For that most of the time i have to restart this game from beginning.

Is there any solution to make work animations correctly?

Edit: I thought I had cancelled this before it posted. Anyways, have you in installed the latest Papyrus utility? I believe that has improved the performance of 1.07a for many people.

Posted

I got an idea about UI helper addon for 0sex but dont know how to make something like that. Last time i tried to do some programming and tried to setup sublime text 3 to run through mod organizer i lost whole day then quit trying.

 

You know how skyrim has that E Activate shown when you mouse over something that can be activated?

 

Idea is to show 2 small widgets at the bottom left corner of the screen during sex.

First widget would show what button is pressed (no dpad buttons) and description of what it does.

2nd widget below (always visible/toggle visibility with some key or MCM toggle) would show dpad with green and red arrow keys. (Green = can progress this way, Red = can't)

 

Example 1 (Numpad 1 pressed):

 

 Num 1   Speed

 

    A

<-    ->

    V

 

Example 2 (Numpad 0 pressed, scene has multiple progression paths):

 

 Num 0   0Sex

 

    A

<-    ->

    V

 

(In case Num 0 cant be used at this time all arrows would be red)

 

Example 3 (No key pressed, scene has limited paths):

 

 

 

    A

<-    ->

    V

 

 

CE0, I didn't see a reply from you to the above post (I could have missed it skimming around). So, not sure if there is any interest in implementing something like this? But, thought that I would offer to help if there is. For me, dealing with hotkeys is an obstacle for the mod. I think that a system like this would make it more approachable for a lot of users.

 

I can build this pretty quickly if you can provide me with:

 

A. Design assets for how this would look, including various states.

B. A simple spec for the API functions that will need to be called from the 0S system to update it, turn it off/on, etc.

 

Let me know if you're interested. Either way, keep up the great work.

Posted

What about Skyrim online ?? couldn't find that game anywhere I mean I'm talking about cracked game... do you know about it ? 

 

1 - its online game , so i doubt they are some bunch of mods, specially sex mod for online game

 

2 - we not encourage or help any hack pirate things here. this website are simple rules : we not care where you get your game, but we not promote pirating

 

(i say "we" because i talk for me, the staff and the community, all of us)

 

in same time i not get exactly what you talking about and what the link with this thread...

Posted

I'm not sure what it is. It can that I'm stupid and I have no idea what I did wrong. Could be the load order which I have no idea how it should go and/or could be one of my other mods is conflicting with this one.

 

When I go to undress the actors it CTD. Only once it gets to the female. I can give you the load order.

post-75068-0-10223700-1454654153_thumb.jpg

post-75068-0-36888900-1454654179_thumb.jpg

Posted

I'm not sure what it is. It can that I'm stupid and I have no idea what I did wrong. Could be the load order which I have no idea how it should go and/or could be one of my other mods is conflicting with this one.

 

When I go to undress the actors it CTD. Only once it gets to the female. I can give you the load order.

 

it's a skeleton issue - SOS includes a male skelly with the required bones for schlongs but, I see you have the UUNP plugin for racemenu this implies that you have the UUNP body but don't have the XPMSE plugin - vanilla skelly does not have the bones for UUNP so you need XPMSE and when it asks to overwrite say yes to all. XPMSE includes a male skelly that is better than the SOS one so SOS skelly should be overwritten too

 

note: windows has a built in function to take screenshots - press the "print screen" key and then open a new image in an image editing program (MS paint works) and paste it in - "print screen" takes a screen shot of your entire desktop and puts it in the clipboard so you may need to crop it, there is a shortcut key to screenshot only the window that has focus but i can't remember it off the top of my head

Posted

Hi CEO 0S i did`nt tried your mod with SexLab but today i have tried your mod with this All In One HDT AnimatedPussy mod.

Before i thought it might won`t work but it worked and The result was not so bad

 

Posted

Hi CEO 0S i did`nt tried your mod with SexLab but today i have tried your mod with this All In One HDT AnimatedPussy mod.

Before i thought it might won`t work but it worked and The result was not so bad

 

How'd you get the other guy to penetrate so aligned and well? That way it actually goes in. Mine keeps going through the actual body parts.

Posted

 

Hi CEO 0S i did`nt tried your mod with SexLab but today i have tried your mod with this All In One HDT AnimatedPussy mod.

Before i thought it might won`t work but it worked and The result was not so bad

 

How'd you get the other guy to penetrate so aligned and well? That way it actually goes in. Mine keeps going through the actual body parts.

 

Well  this combination mod is not perfect till now .You have to do is keep female body straight laying and start the animation.

If the body is not straight laying then you knows what happens dick goes out of the body and looks weird.

Posted

 

I'm not sure what it is. It can that I'm stupid and I have no idea what I did wrong. Could be the load order which I have no idea how it should go and/or could be one of my other mods is conflicting with this one.

 

When I go to undress the actors it CTD. Only once it gets to the female. I can give you the load order.

 

it's a skeleton issue - SOS includes a male skelly with the required bones for schlongs but, I see you have the UUNP plugin for racemenu this implies that you have the UUNP body but don't have the XPMSE plugin - vanilla skelly does not have the bones for UUNP so you need XPMSE and when it asks to overwrite say yes to all. XPMSE includes a male skelly that is better than the SOS one so SOS skelly should be overwritten too

 

note: windows has a built in function to take screenshots - press the "print screen" key and then open a new image in an image editing program (MS paint works) and paste it in - "print screen" takes a screen shot of your entire desktop and puts it in the clipboard so you may need to crop it, there is a shortcut key to screenshot only the window that has focus but i can't remember it off the top of my head

 

 

Thank you. I did the Prnt Sc but it didn't seem to work so maybe I just derped. I thought I plugged in the skele but, I guess I derped there too xD

Guest Junicorn
Posted

I'm not sure what it is. It can that I'm stupid and I have no idea what I did wrong. Could be the load order which I have no idea how it should go and/or could be one of my other mods is conflicting with this one.

 

When I go to undress the actors it CTD. Only once it gets to the female. I can give you the load order.

 

I think it's may be a wise idea to switch to mod organizer, as it keeps you directory nice and clean...

Posted

 

Hi CEO 0S i did`nt tried your mod with SexLab but today i have tried your mod with this All In One HDT AnimatedPussy mod.

Before i thought it might won`t work but it worked and The result was not so bad

 

How'd you get the other guy to penetrate so aligned and well? That way it actually goes in. Mine keeps going through the actual body parts.

 

If you are using Schlongs of Skyrim, you can always use "PageUp" and "PageDown" keys to bend the schlong so it aligns correctly.

And yes, animated vagina works perfectly with pretty much everything, 0S included.

Posted

 

 

CE0, I didn't see a reply from you to the above post (I could have missed it skimming around). So, not sure if there is any interest in implementing something like this? But, thought that I would offer to help if there is. For me, dealing with hotkeys is an obstacle for the mod. I think that a system like this would make it more approachable for a lot of users.

 

I can build this pretty quickly if you can provide me with:

 

A. Design assets for how this would look, including various states.

B. A simple spec for the API functions that will need to be called from the 0S system to update it, turn it off/on, etc.

 

Let me know if you're interested. Either way, keep up the great work.

 

 

Hi Pipdude,

Yes it was a very nice post and I saw it. I have tried giving the UI a few attempts and fail everytime, I can get some basic implementation in but can't get it to push further. If you would be interested in helping me set up the basics of getting it functioning I would be very grateful and I think a lot of users would appreciate this.

 

Once I get 1.07 out I'll focus on this if you rae still willing to help. In the meantime I will put together a list of the API functions  and some assets for you to use. As a note the mod I think is on the edge of the amount of stuff Papyrus is going to do before causing problems so finding a way to implement this that doesn't put the game under a lot more stress would be ideal.

 

Thank you very much Pipdude I'm looking forward to it and am thankful for the help!

 

-Ceo

 

The idea sounds perfect but if people want to help me discuss the details of the absolute best way to have the overlay that would be helpful. The idea seemed based around the ez-mode dpad. The scene files can provide an array easily for the widgets to read I think to show what arrows should be lit up on each scene.

 

My initial thoughts on that would be an array that's loaded from the scene JSON whenever a new loop starts that provides all the information the widget would need.  

 

Would this be enough to make the widget work?

 

1. A bool array that has each arrow's "activation" defined for each modifier. For example:

 

[0]-[3] Arrows with no modifier,  [4]-[7] arrows with ezmodifier1  [8]-[11] arrows with ezmodifier2

 

2. An event when modifier is held down to make the widget update.

 

------------------------------

 

In terms of the online conversation, there is an online mod for Skyrim but I haven't tried it. I think it could potentially be possible to have 2 payer online 0Sex (maybe) if that's what you are talking about but I most likely will not try to implement it myself.

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