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OSex+ The Greatest Virtual Sex Ever


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Posted

Hello everyone,i have some problems with osa 1.09 ver everithing works good,but i see there is no face animations and no sounds,how i can enable face animation and sounds? or its just bug?

Posted

Hi,

 

I am running Skyrim on a laptop and I have to choose what mods to use. My biggest problem is that I have a lot of scripts running. My system crashes when it overloads scripts.  If i clean orphan scripts from a save, if I just load a game and save, I will have over 1000 orphan scripts. If I play 10 minutes I'll have 2500.  So the idea is I want to cut down on running scripts. So here's the question.

 

One of my favorite parts of Skyrim is the Amorous Adventures mod--which I use the 0SEX version. Is there any reason why I can't turn off Sexlab because it seems to be the biggest source of drag on my system?

 

Muggle 


 

Posted

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

Posted

 

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

 

The project is not abanoned until CE0 or one of his team members says so, i think he's waiting for skse 64 version for skyrim remastered... at least i hope so

 

but anyway, you can find the plugins in page 288 i think, just install them with a mod manager (nexus or mod organizer), run FNIS and you're good to go, keep in mind that some animations are still unfinished, so if you select a path and your character gets stuck on the previous animation you have to restart the scene all over again

Posted

Why would he wait for skse 64 bit version. Papyrus hasn't changed at all.

Maybe because the mod requires SKSE and SkyUI...?  You can only do so much with papyrus till you need an extension.

Posted

 

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

 

Yeah like Shadowuser said, it's in page 288 along with 0sex 1.09 beta.

 

 

 

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

 

The project is not abanoned until CE0 or one of his team members says so, i think he's waiting for skse 64 version for skyrim remastered... at least i hope so

 

but anyway, you can find the plugins in page 288 i think, just install them with a mod manager (nexus or mod organizer), run FNIS and you're good to go, keep in mind that some animations are still unfinished, so if you select a path and your character gets stuck on the previous animation you have to restart the scene all over again

 

Can I merge those with the main 0sex file using MO and can I use Merge Plugins SA to combine the esp file of the plugins with the main 0sex esp file ?

Posted

Tutorial for 3some?

 

Go to the standing (facing) embrace scene, then pg up, navigate to "press your body against x" then pg up to navigate to"invite someone to join" (diamond shaped icon) option.. The 3some anims are v limited atm tho.

 

Edit: Edited thrice because I haven't slept and I am talking shite.

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Posted

 

Why would he wait for skse 64 bit version. Papyrus hasn't changed at all.

Maybe because the mod requires SKSE and SkyUI...?  You can only do so much with papyrus till you need an extension.

 

Maybe because it can be still developed in Oldrim

Posted

 

 

Why would he wait for skse 64 bit version. Papyrus hasn't changed at all.

Maybe because the mod requires SKSE and SkyUI...?  You can only do so much with papyrus till you need an extension.

 

Maybe because it can be still developed in Oldrim

 

Sorry for not explaining myself properly, i said that probably CE0 was waiting for SKSE 64 because he wanted to transfer OSA and OSEX to skyrim special edition, the 64 version would allow him to do a lot more and it would be safer to work on, i barely recall reading one of his posts saying something about it, don't remember wich one though

 

Posted

 

 

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

 

Yeah like Shadowuser said, it's in page 288 along with 0sex 1.09 beta.

 

 

 

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

 

The project is not abanoned until CE0 or one of his team members says so, i think he's waiting for skse 64 version for skyrim remastered... at least i hope so

 

but anyway, you can find the plugins in page 288 i think, just install them with a mod manager (nexus or mod organizer), run FNIS and you're good to go, keep in mind that some animations are still unfinished, so if you select a path and your character gets stuck on the previous animation you have to restart the scene all over again

 

Can I merge those with the main 0sex file using MO and can I use Merge Plugins SA to combine the esp file of the plugins with the main 0sex esp file ?

 

Haven't tried that, you can try and report the results but of course i would recommend you to back up the files first.

Posted

Sorry for not explaining myself properly, i said that probably CE0 was waiting for SKSE 64 because he wanted to transfer OSA and OSEX to skyrim special edition, the 64 version would allow him to do a lot more and it would be safer to work on, i barely recall reading one of his posts saying something about it, don't remember wich one though

 

 

 

That's an assumption, CEO sometimes said that 0SEX probably would go to Skyrim SE, but his main focus would be the development in Old Skyrim and then port. Besides his coworkers knows no news of him either. So let's be happy with what we have. OSEX is awesome.

Posted

 

Sorry for not explaining myself properly, i said that probably CE0 was waiting for SKSE 64 because he wanted to transfer OSA and OSEX to skyrim special edition, the 64 version would allow him to do a lot more and it would be safer to work on, i barely recall reading one of his posts saying something about it, don't remember wich one though

 

 

If I remember correctly CEO flipped his shit out once he heard about Special Edition and was about to end his modding career because of that.

Posted

 

 

 

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

 

Yeah like Shadowuser said, it's in page 288 along with 0sex 1.09 beta.

 

 

 

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

 

The project is not abanoned until CE0 or one of his team members says so, i think he's waiting for skse 64 version for skyrim remastered... at least i hope so

 

but anyway, you can find the plugins in page 288 i think, just install them with a mod manager (nexus or mod organizer), run FNIS and you're good to go, keep in mind that some animations are still unfinished, so if you select a path and your character gets stuck on the previous animation you have to restart the scene all over again

 

Can I merge those with the main 0sex file using MO and can I use Merge Plugins SA to combine the esp file of the plugins with the main 0sex esp file ?

 

Haven't tried that, you can try and report the results but of course i would recommend you to back up the files first.

 

Well I'm happy and relieved to report that I merge the plugins and it worked fine with no complication (even though I chickened out at the last moment by making a 0sex plugins folder in MO and installing everything there). But I will still try and merge the esp's (0sex and the plugins) into a single esp file and see if it will work.

Posted

What exactly is added in 1.09 that I can't get with just adding the plugins? I'm just asking because I am using 1.084 (or 1.085 cn't remember off the top of my head) and its currently stable. I don't want to install 1.09 and mess it all up. Are there some positions I won;t get if I just add the plugins?

 

Thanks.

Posted

 

I have a stupid question to ask. How to install the plugins for 0sex ?

 

I was about to ask the same thing, though i cant find any download links i think they were never made, i think the whole project is sadly abandoned

 

 

Page 289

 

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