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OSex+ The Greatest Virtual Sex Ever


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Posted

Hey Ceo, thanks for sharing your work with us people....

 

Please let me give my 2 Cents as a tester , May be it's already written somewhere here in the pages before, well sry then.

 

I recently found this mod, and after some time with difficulties i managed to Start some scenes ????.

 

I dont think that i totally understand how your UI is meant to be working, sometimes the keys work with the Menu on the left side , sometimes with the rightside menu.

If I am in the right menu, Roulette or arrange, i cannot switch to the left menu.

 

On the First page of this thread i found some pdfs with key mappings, like alt 1 ...alt 9, but I Guess that this is already old stuff, and therefore not working anymore...

So either an update would be cool, or a deletion of the pdfs.

 

If I am in a 0sex scene the Camera is only controllable via mousemovement, and the result is not what I am looking for, is it possible to get a freecam mode, like in sexlab?

 

I hope that im not 8nly too stupid to use the mod????, but wtf, i want it to work like a charm and my dolls want these huggs.

 

Alright, let me just enlighten you here.

 

The right menu always takes priority, so simply press Numpad Enter whenever you want to be in the scene. The left is the scene menu, the right is the OSex main menu. I mean, can you use the inventory while you're in the ESC menu for skyrim? Menu hierarchy is happening here, even if it doesnt look like it.

 

As for controls, they're in the pdf yes, but he put keymappings on the description. You can also go and change them. Personally I wanted 8,4,6,2 be my arrows and 5 be my selector.

 

No free cam? Well that isn't an OSex issue, because the same hotkey that's assigned for freecam mode in SexLab still works with OSex, so go set up a key on your numpad that isn't used yet to toggle your free camera on and off, mine is *.

 

On top of that I have something installed that takes away anything skyrim does with the numpad, like the equipment hotkeys.

http://www.nexusmods.com/skyrim/mods/88/? Yes, there is a version that only deletes the numpad binds for you.

 

And last but not least to start a scene you also need to set a hotkey in OSex so you can trigger it on basically any npc. 

 

For it to work like a charm someone else needs to make a mod, that basically gives you a 'love drunk' spell that'll cause npcs to want you, then that could trigger an OSex event.

 

I hope all your questions have been answered.

Posted

 

how do i control the schlong?

 

my char is female so , i cant control nps's schlong so...

 

SOS can, as long its not a strapon

 

how?

 

the shift+pg up/down keys dont work for me on npc or maybe i dunno how to use it for npc's

 

they only work for pc for me

Posted

 

 

how do i control the schlong?

 

my char is female so , i cant control nps's schlong so...

 

SOS can, as long its not a strapon

 

how?

 

the shift+pg up/down keys dont work for me on npc or maybe i dunno how to use it for npc's

 

they only work for pc for me

 

 

Hold shift?

Posted

 

 

 

how do i control the schlong?

 

my char is female so , i cant control nps's schlong so...

 

SOS can, as long its not a strapon

 

how?

 

the shift+pg up/down keys dont work for me on npc or maybe i dunno how to use it for npc's

 

they only work for pc for me

 

 

Hold shift?

 

 

Target the npc with N, then use PgUp and PgDown. Or maybe you don't even have to. Shift is for player, without shift is for npc.

Posted

Still hoping someone has a copy of the old 1.08D with the wizard module. (I know it's bugged.) I have only a few days left and even CEO didn't answer. ;_;

 

another-please-624x417.jpg

Posted

Still hoping someone has a copy of the old 1.08D with the wizard module. (I know it's bugged.) I have only a few days left and even CEO didn't answer. ;_;

 

another-please-624x417.jpg

 

Oh man why!? Now i'm lost in those cute little dark eyes.... I WANNA PUT MY FACE ON YOUR FURRY FACE!

Posted

 

 

how do i control the schlong?

 

my char is female so , i cant control nps's schlong so...

 

SOS can, as long its not a strapon

 

how?

 

the shift+pg up/down keys dont work for me on npc or maybe i dunno how to use it for npc's

 

they only work for pc for me

 

 

You need to hold the shift key to invert the direction its going then, there is a key to switch wich actor is being tweaked

 

Not sure if its the same key for your but try pressing "K" and see if its says "adjusting position for <insert name here>"

 

EDIT: My bad its not SOS but Sexlab framework wich I used, see in the MCM menu of sexlab for player key/controls should find it there

Posted

 

 

 

how do i control the schlong?

 

my char is female so , i cant control nps's schlong so...

 

SOS can, as long its not a strapon

 

how?

 

the shift+pg up/down keys dont work for me on npc or maybe i dunno how to use it for npc's

 

they only work for pc for me

 

 

You need to hold the shift key to invert the direction its going then, there is a key to switch wich actor is being tweaked

 

Not sure if its the same key for your but try pressing "K" and see if its says "adjusting position for <insert name here>"

 

EDIT: My bad its not SOS but Sexlab framework wich I used, see in the MCM menu of sexlab for player key/controls should find it there

 

 

i thought sexlab config options didnt work with osa coz i tried it

Posted

 

 

 

 

how do i control the schlong?

 

my char is female so , i cant control nps's schlong so...

 

SOS can, as long its not a strapon

 

how?

 

the shift+pg up/down keys dont work for me on npc or maybe i dunno how to use it for npc's

 

they only work for pc for me

 

 

You need to hold the shift key to invert the direction its going then, there is a key to switch wich actor is being tweaked

 

Not sure if its the same key for your but try pressing "K" and see if its says "adjusting position for <insert name here>"

 

EDIT: My bad its not SOS but Sexlab framework wich I used, see in the MCM menu of sexlab for player key/controls should find it there

 

 

i thought sexlab config options didnt work with osa coz i tried it

 

 

Well doesn't work for moving actors around but it sure worked for the schlongs on my side

 

Anyway you can do it with either Sexlab control or SOS that's something I'm sure of

 

Posted

With regards to Enderal and some actors that don't work, it seems to correlate with them having been tagged as "Is Ghost" in the creation kit.

 

I unchecked it for Jespar and it seems to work with a save I made when you meet him for the first time, however the problem is still present in the saves I made in my previous playthrough. I don't know much about Skyrim modding beyond the file structure and creation kit navigation so hopefully there's someone here that could use this information. I'm fairly sure "Is Ghost" is used to prevent the player from accidentally damaging/attacking the actor during a fight and in general just stops the player from affecting the actor.

 

This totally worked for me! There's like 2 Jespar in my CK, idk why but yeah. I unchecked so they won't be a ghost and saved it as Jesper's own little ESP and I can use OSEX with him! I'm sure someone with the expertise to make an ESP doing the same for all characters can pull this off.

 

BTW to those who don't know, Ghost means they're invulnerable to getting hit. Everything that'd damage them will go right through. For some reason that messes with 0SEX using that character for animations.

 

Now excuse me while Jespar and I...uh...you know >_>

 

 

 

 

Disappointing note...I started to use OSEX with Jespar, and he doesn't have a "Schlong" lol.  Says he isn't designed to use it..So I'm stumped again haha.

 

post-302949-0-19340700-1472168047_thumb.png

Posted

 

 

 

Nice find thank you!

The OSex scene is started by a spell that gets cast on each actor so I'm assuming they being ghosts makes them immune from receiving that spell. My best guess on the SoS is that he's a custom race with a custom item set. If you CK the Jasper actor and she his race you'll be able to confirm if this is true or not, if it is I'd check his race to see if it uses itself as a custom race meaning every item he wears would need to have his custom race added to it.

 

To fix this would be a little complicated but pretty quick (only if the above is the case) You'd have to edit the SoS esp to include his race on the default template SoS Armor Addon forms that are in there.

Posted

 

 

 

 

Nice find thank you!

The OSex scene is started by a spell that gets cast on each actor so I'm assuming they being ghosts makes them immune from receiving that spell. My best guess on the SoS is that he's a custom race with a custom item set. If you CK the Jasper actor and she his race you'll be able to confirm if this is true or not, if it is I'd check his race to see if it uses itself as a custom race meaning every item he wears would need to have his custom race added to it.

 

To fix this would be a little complicated but pretty quick (only if the above is the case) You'd have to edit the SoS esp to include his race on the default template SoS Armor Addon forms that are in there.

 

 

I'm not a pro with CK so I'm really not sure what to do with all that Info right now. But it does say he's a NordRace. So I'm not totally sure.

 

Posted

 

 

 

I'm not a pro with CK so I'm really not sure what to do with all that Info right now. But it does say he's a NordRace. So I'm not totally sure.

 

 

 

Since he's nord race everything I wrote shouldn't apply, I'm trying to think what else might be stopping it but nothing is coming to mind at the moment, I'll think about it.

Posted

 

 

 

 

 

Nice find thank you!

The OSex scene is started by a spell that gets cast on each actor so I'm assuming they being ghosts makes them immune from receiving that spell. My best guess on the SoS is that he's a custom race with a custom item set. If you CK the Jasper actor and she his race you'll be able to confirm if this is true or not, if it is I'd check his race to see if it uses itself as a custom race meaning every item he wears would need to have his custom race added to it.

 

To fix this would be a little complicated but pretty quick (only if the above is the case) You'd have to edit the SoS esp to include his race on the default template SoS Armor Addon forms that are in there.

 

 

I'm not a pro with CK so I'm really not sure what to do with all that Info right now. But it does say he's a NordRace. So I'm not totally sure.

 

 

 

I'm using this http://www.nexusmods.com/skyrim/mods/77915 SoS compatibility patch for Enderal, it required some editing in TES5EDIT to work though (look in the comments). Works pretty well, just have to manually assign a schlong through the MCM which isn't too much of a bother.

There might be an updated patch elsewhere.

Posted

 

 

 

 

I'm not a pro with CK so I'm really not sure what to do with all that Info right now. But it does say he's a NordRace. So I'm not totally sure.

 

 

 

Since he's nord race everything I wrote shouldn't apply, I'm trying to think what else might be stopping it but nothing is coming to mind at the moment, I'll think about it.

 

So I was looking around in tes5edit and I forgot Enderal pretty much overwrites everything from Skyrim and makes it its own. If im wording that right. For example, NordRace says..NordRace "Half Arazelean"(which is a race in Enderal)

The Vampire race is normal though. It just says NordRaceVampire with no Quotations, so that Race is pretty much untouched. Realizing that, i went into the game and  changed his Race to NordRaceVampire via Console and it's now showing up. So I'm thinking since the races from Skyrim are altered a bit for Enderal. Something is incompatible. He has a neck seam in this photo which he didn't have before so this is weird. But this is is a little Workaround for now lol.

 

Edit: So I was a bit wrong with him being a Nord maybe? I tried changing his race back to 'NordRace" thinking it was the same, turns out thats not what he is I guess. He has an invisible body and weird hair.

 

 

 

 

 

 

Nice find thank you!

The OSex scene is started by a spell that gets cast on each actor so I'm assuming they being ghosts makes them immune from receiving that spell. My best guess on the SoS is that he's a custom race with a custom item set. If you CK the Jasper actor and she his race you'll be able to confirm if this is true or not, if it is I'd check his race to see if it uses itself as a custom race meaning every item he wears would need to have his custom race added to it.

 

To fix this would be a little complicated but pretty quick (only if the above is the case) You'd have to edit the SoS esp to include his race on the default template SoS Armor Addon forms that are in there.

 

 

I'm not a pro with CK so I'm really not sure what to do with all that Info right now. But it does say he's a NordRace. So I'm not totally sure.

 

 

 

I'm using this http://www.nexusmods.com/skyrim/mods/77915 SoS compatibility patch for Enderal, it required some editing in TES5EDIT to work though (look in the comments). Works pretty well, just have to manually assign a schlong through the MCM which isn't too much of a bother.

There might be an updated patch elsewhere.

 

Oh wow haha thats crazy. You must have posted this as I was going through my brain typing mine haha

 

post-302949-0-98250100-1472171370_thumb.png

Posted

 

With regards to Enderal and some actors that don't work, it seems to correlate with them having been tagged as "Is Ghost" in the creation kit.

 

I unchecked it for Jespar and it seems to work with a save I made when you meet him for the first time, however the problem is still present in the saves I made in my previous playthrough. I don't know much about Skyrim modding beyond the file structure and creation kit navigation so hopefully there's someone here that could use this information. I'm fairly sure "Is Ghost" is used to prevent the player from accidentally damaging/attacking the actor during a fight and in general just stops the player from affecting the actor.

 

This totally worked for me! There's like 2 Jespar in my CK, idk why but yeah. I unchecked so they won't be a ghost and saved it as Jesper's own little ESP and I can use OSEX with him! I'm sure someone with the expertise to make an ESP doing the same for all characters can pull this off.

 

BTW to those who don't know, Ghost means they're invulnerable to getting hit. Everything that'd damage them will go right through. For some reason that messes with 0SEX using that character for animations.

 

Now excuse me while Jespar and I...uh...you know >_>

 

 

 

 

Disappointing note...I started to use OSEX with Jespar, and he doesn't have a "Schlong" lol.  Says he isn't designed to use it..So I'm stumped again haha.

 

 

 

Good find.

 

An easy alternative to opening up the CK is to target the actor in the console and type setghost 0.

Posted

 

Good find.

 

An easy alternative to opening up the CK is to target the actor in the console and type setghost 0.

 

 

Oh yeah that's a way easier alternative and also more compatible with any future patches that affect those characters. Thanks for the heads up.

Posted

 

 

With regards to Enderal and some actors that don't work, it seems to correlate with them having been tagged as "Is Ghost" in the creation kit.

 

I unchecked it for Jespar and it seems to work with a save I made when you meet him for the first time, however the problem is still present in the saves I made in my previous playthrough. I don't know much about Skyrim modding beyond the file structure and creation kit navigation so hopefully there's someone here that could use this information. I'm fairly sure "Is Ghost" is used to prevent the player from accidentally damaging/attacking the actor during a fight and in general just stops the player from affecting the actor.

 

This totally worked for me! There's like 2 Jespar in my CK, idk why but yeah. I unchecked so they won't be a ghost and saved it as Jesper's own little ESP and I can use OSEX with him! I'm sure someone with the expertise to make an ESP doing the same for all characters can pull this off.

 

BTW to those who don't know, Ghost means they're invulnerable to getting hit. Everything that'd damage them will go right through. For some reason that messes with 0SEX using that character for animations.

 

Now excuse me while Jespar and I...uh...you know >_>

 

 

 

 

Disappointing note...I started to use OSEX with Jespar, and he doesn't have a "Schlong" lol.  Says he isn't designed to use it..So I'm stumped again haha.

 

 

 

Good find.

 

An easy alternative to opening up the CK is to target the actor in the console and type setghost 0.

 

 Oh wow awesome, thanks.

Posted

Anyway know how to get the actors to line up on beds a bit better? Once in awhile I can get them in right spot but not always.

 

A move scene tool would be appreciated. I've thought the same. Specially when using npc's, getting them to come up on the bed with me is not something I practiced much, sexlab always did that for me :P

Posted

I just removed "Is Ghost" from Jespar, and now I can hit him with spells and such, but 0sex still doesn't work on him. Perhaps I am missing something?
By the way, the feet problem can be easily solved by adding the two new races entries under "ArmorAddon" in "Schlongs of Skyrim - Light.esp" with TES5EDIT tool. Their numbers are 33988 and 33989 respectively.

Posted

 

Whoa. Whoa. Wait-

 

This will be what you are talking about. I made a small series of events to test how it would work in a different setting to see if I needed to add additional options and see if anything came up.

 

I'm not judging anyone's preferences or limits or enforcing my views but for me personally once it started coming together it crossed way over my line. What's currently available now could mostly be interpreted as some kind of still consensual rough love due to the transitions of the act not being fully animated. The imagery made when plugged into my system, especially on render detailed textured meshes in game, the scene becomes hauntingly real and I found it to go way past my own personal limits and I will not be able to live with myself if I did create it. The potential is there if other people want to pursue and incorporate it and it can be included in this structure however I personally am not capable of generating this content. Someone else would have to get the basics of my script and incorporate this section and animate it.

 

Warning the imagery is very brutal and I'm not endorsing it in any way. With the level of detail it can get I believe pursuing this path could easily lead to people of both genders being hurt in reality or enabled / shaped.

 

 

 

AdventurousEssentialBubblefish.gif

 

 

 

 

The animation isn't complete at all but you'll get the idea, I stopped working on it and am only personally doing vanilla and romantic sex. It's about 10 segments total, you're looking at a number of 2-4 second loops and transitions where each actor could have an input on what happens.

 

 

 

 

tumblr_me4u2jgspu1qa0u78.gif

Too bad you're only doing consensual because that is beautiful. :heart: :heart: :heart: :heart: :heart: :heart: :heart:

 

 

 

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