Jump to content

Recommended Posts

Posted

I made the butchery quest. No problems, except I forgot to enable the dead slave...

 

Grash time counter will be reduce to 0.08 hours... player will be able to made the quests faster.

Posted

Can confirm what the others are saying. I am not sure what is supposed to happen, but based on the quest log update, you are supposed to kill off the charus and skeevers in the cave and then collapse poisoned afterwards. However, in the house I just get halted and unable to move (no visuals for me, just a slight lock-like sound) and I cannot ever reach the cave, waiting etc doesnt seem to help.

 

If I am wrong and you are supposed to be halted in the house, BEFORE reaching the cave (and something else isnt triggering inside the house) that would be useful to know!

 

Definately something doesnt seem to be working quite right though!

Posted

Can confirm what the others are saying. I am not sure what is supposed to happen, but based on the quest log update, you are supposed to kill off the charus and skeevers in the cave and then collapse poisoned afterwards. However, in the house I just get halted and unable to move (no visuals for me, just a slight lock-like sound) and I cannot ever reach the cave, waiting etc doesnt seem to help.

 

If I am wrong and you are supposed to be halted in the house, BEFORE reaching the cave (and something else isnt triggering inside the house) that would be useful to know!

 

Definately something doesnt seem to be working quite right though!

 

No, this part doesn't work....

 

In fact, I'm rewriting this part to send the player and Frabbi to Windhelm. I also placed a chaurus reaper with the script...

I also replaced Azenith by the thing, and I will write a scene with player controls disabled and play idle (wounded) than using a forcegreet.

 

It will be released in the next version, which will also contains :

- more slave tasks, including reward and punishment

- a slave note Int (each task, you're are noted, notes are condtionnals for slaves tasks)

- Ores should be fixed now

- some side quests

- the small world is finished, I need to create the LOD.

- I'm also writing the final core quest, but the temple machinery scrit make a bool which block the game... need some fixes.

 

Posted

I made to enter to butchery but there was no suspect murderer.. So dig down the cave and entered dwarven dungeon  populated with falmer and pure falmers, I slaughtered them all but I don't know where is that falmer criminal.. 

Posted

A very cool mod but how do you become a falmer slave without doing the butchery part? As it seems to be bugged for me too (enter butchery and get frozen in place).

Posted

How do i start this?

Talk to somebody in Whierun... anybody in the town whiterun faction will work.

 

A very cool mod but how do you become a falmer slave without doing the butchery part? As it seems to be bugged for me too (enter butchery and get frozen in place).

Just use the console.

Setstage aTID1Falmer 110 and 120

I made a fix for the thing in the dark and the derleth chaurus spawning in the butchery...

Posted

Your quest mods look interesting, so I'm going to play around with them the next few days, starting with this one. Just as an FYI, TES5Edit found just under 2,500 dirty edits to clean.

Posted

Maybe im doing something wrong. I talked to Hulda, asking why she looked worried. She sent me to see Irileth but irileth has no dialogue concerning the quest?

 

Posted

Maybe im doing something wrong. I talked to Hulda, asking why she looked worried. She sent me to see Irileth but irileth has no dialogue concerning the quest?

 

Talk to Commander Caius instead. It was supposed to be switched from him to Irileth at some point, but the dialogue topic still has a condition that only makes it work for Caius.

 

Posted

i got a problem, that i habe to meet with this sister of doran derleth ( or whatever), so my map marker says i have to go through nchuand-zel and forgotten anim-something but i am blocked again and dont know which way i have to go...

 

Posted

 

Just use the console.

Setstage aTID1Falmer 110 and 120

I made a fix for the thing in the dark and the derleth chaurus spawning in the butchery...

 

 

Sweet, that fixed it thank you.

Posted

Okay guys, I've been playing this quest for a while now and i can't find the butchery.
Where is it exactly. I've looked every wall, rock and piece of wood around windhelm and i didn't found the thing...
I'm sorry but the quest markers are not working for me.
cheers

Posted

The butchery is in the grey quarter.

 

The only remaining thing is a special chaurus. His death trigger the stage 110 and 120... (I made a scene for Azenith Derleth, instead of just using a package).

For the rest, I still have problems with the slavery task quests... i dont suceed to made them totally repeatible.

 

I also created a short parasite quest (it's trigger masturbation on player and NPC), and a rape security one...

 

 

 

 

Posted

Ya, probably been searching for this butchery for an hour now, how about you just tell me where it's at exactly so I can know if it's bugged or not.....

Posted

Ya, probably been searching for this butchery for an hour now, how about you just tell me where it's at exactly so I can know if it's bugged or not.....

 

http://imgur.com/K6AMSBc

 

and after you enter the butchery dont forget to type in console Setstage aTID1Falmer 110 (and press Enter) and Setstage aTID1Falmer 120 (press Enter too) so you can continue with quest.

Posted

I have just started this mod with a new gameplay, After getting the quest from Inn Keeper, Irileth has no dialog to continue the quest. After I return to Whiterun from the first dragon quest, still no dialog.

Posted

I have just started this mod with a new gameplay, After getting the quest from Inn Keeper, Irileth has no dialog to continue the quest. After I return to Whiterun from the first dragon quest, still no dialog.

 

Use the debug option : talk to Commander caius, or use setstage atid1begin 10

 

Posted

Ok, now I know how to use Nifskope.

 

It's time to include some nice things :

- gore stuff for Kolduns and Falmers

- wich doctor pieces for Kolduns in AFS

- a follower with a chulhu like elhidris armor for FTD, maybe also for TID...

 

Point is for TID i dont know what I can do for the final quest : i dont want to make a big thing like releash all the horrors on the surface... or maybe it will find for the god an avatar for exploring the world...

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...