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Posted

Hey

I'm having a problem. I'm actually salve of Jenassa, but after I got enslaved, nothing happens. Can't move too far from her, and can't talk to her ("This person is busy"). She doesn't move either.

Waited few minutes, and ingame-hours after that. 

It worked before with slave collar.

Posted

Feedback:

The money quest is not really my thing, but that can happen. What I think is slightly annoying is that I have no idea what the proper time is to give the money, neither did I notice anything telling me it is the right time. The first time I gave it right away (with the little addition you added) as I just wanted to be sure I would not forget about it. The second time I was roaming through a dungeon till I suddenly see the message that I have failed the task, without prior warnings if not mistaken. Not sure if it is intentional to force the player to look in the journal to keep track of the time, but I would prefer a message telling me not to forget to give my owner money, before I've failed the quest.

Posted

Feedback:

The money quest is not really my thing, but that can happen. What I think is slightly annoying is that I have no idea what the proper time is to give the money, neither did I notice anything telling me it is the right time. The first time I gave it right away (with the little addition you added) as I just wanted to be sure I would not forget about it. The second time I was roaming through a dungeon till I suddenly see the message that I have failed the task, without prior warnings if not mistaken. Not sure if it is intentional to force the player to look in the journal to keep track of the time, but I would prefer a message telling me not to forget to give my owner money, before I've failed the quest.

 

Check in the quest log :) It says 8pm. So you have time from 8 to 10pm. Or if you want to travel, ask for it.

How do you know that it's time? Very easy, if it looks like evening, be ready. You can check your watch in wait-menu

Posted

Is there any way to change the frequency of events in console. 'set vkjpace to x' doesn't do anything.

 

Thanks alexvkj, keep up the good work.  :)

 

btw. I'm also of the mind that once I'm in a dungeon there's no way I'm going to leave it. Once I'm there I just want to pick it clean without worrying about carry weight or having to come back to finish a quest. Too time consuming, too annoying, and it doesn't really add to the d/s experience. So for me I guess I wont be using the binds in the game.

Posted

 

Not sure if it is intentional to force the player to look in the journal to keep track of the time,...

 

Check in the quest log :) It says 8pm. So you have time from 8 to 10pm. Or if you want to travel, ask for it.

How do you know that it's time? Very easy, if it looks like evening, be ready. You can check your watch in wait-menu

 

 

I guess it is intentional. To be honest, when I was in the dungeon and I read the message that I failed the task, I assumed it was 8 pm at that moment, thought it to be a deadline. I had not check the time at that point and your post is telling me it was 10 pm at the time. I would not know, it was almost getting light again when I got out of the dwemer ruin.

 

Posted

I think there is a problem with mods like fact to face. If I ask a npc, face to face changes fov with a smooth camera change and zooms in. The problem is that I ask mistress, she says peeing, I select the pee option and in that moment my camera gets stuck (as ftf tries to zoom out and during that, peeanimation gets triggered). The only way to get the camera unstuck is to reload the game. 

My suggestion would be, when selecting the pee option, implement a grace period from 2-3 sec to let the camera movement be finished.

To make sure... its not a problem with lola, its a problem with sexlab animations and the skyrim game.

Posted

Tested. I got the over-knee Rydin spanking to play, will do more testing later. ^_^ Nothing seems to crash it, yet.

Posted

The new spanking animation looks nice. The spanking spanking animation however sounds like people having sex. Thus now I have a lesbian character moaning together with a male guard. I noticed a second spanking animation in NSAP as well. Is it possible to have the event trigger at random one of the three spanking animations? (1 in Zaz and 2 in NSAP)

Posted

 

I don´t like forced vampirism too, it will block too much part of game. And no fast travel and limited to be in one town is not nice idea too(or well I can use ME or SD for it). Especially if same mods change system. But you said you want make light slavery system.

 

But I come here report bug, if you transform into Werewolf and maybe? Vampire lord. You will die, becouse game think you remove collar. It will keep shocking you until end.

 

Idea of forced vampirism is passé, thanks to feedback, people.

 

As for the travel restrictions... I think, I must explain it better.

For example, you have to pay your Mistress 500 septims at 8pm today. It's 4pm now and you want to travel, let's say from Whiterun to Falkreath. You take a cart or fast travel, it doesn't matter - you still normally don't know exactly how log does the travel take. So you risk to come to late and fail the quest.

 

How do you neutralize such risks in a normal real life d/s? You say the safe word and tell you dom you cannot do this assignment because of... 

 

How do you do this in 1.3:

You say your dom something like:

"Mistress, may I pay my due now?"

Mistress: "Why is that?"

You: "I have to travel somewhere"

Mistress: "Okay, but you have to do something for me first" (lick boots, dance, pay some more whatever)

 

OR

 

Mistress: "No, actually I want you to stay in Whiterun Hold"

You:"But what do I have to do here?"

Mistress: "Do your Yarl a favor and get some bounty quest. It's an order"

OR

Mistress: "I don't care. Put some tavern clothes on and whore yourself perhaps?"

 

 

That look really interesting, and thank you for new version will try it with werewolf soon :)

 

Posted

As for the travel restrictions... I think, I must explain it better.

For example, you have to pay your Mistress 500 septims at 8pm today. It's 4pm now and you want to travel, let's say from Whiterun to Falkreath. You take a cart or fast travel, it doesn't matter - you still normally don't know exactly how log does the travel take. So you risk to come to late and fail the quest.

 

How do you neutralize such risks in a normal real life d/s? You say the safe word and tell you dom you cannot do this assignment because of... 

 

How do you do this in 1.3:

You say your dom something like:

"Mistress, may I pay my due now?"

Mistress: "Why is that?"

You: "I have to travel somewhere"

Mistress: "Okay, but you have to do something for me first" (lick boots, dance, pay some more whatever)

 

OR

 

Mistress: "No, actually I want you to stay in Whiterun Hold"

You:"But what do I have to do here?"

Mistress: "Do your Yarl a favor and get some bounty quest. It's an order"

OR

Mistress: "I don't care. Put some tavern clothes on and whore yourself perhaps?"

 

 

I give the money right away cause especially when in a large dungeon, I forget about time and hate opening my journal again and again just to see the time. But when I give the money right away, I get a dialogue where I tell it is because I am traveling, which is not correct.

 

Alternative:

"It seems you are very eager to give me your gold. Why don't you get on your knees and beg me to give me x-amount gold"

"Can I please give you x-mount of gold Mistress?"

"As it seems to please you to give me money, make it y-amount."

"Yes Mistress"

 

In this case, y-amount would be 50% or 100% more as incentive to give the gold at the appropriate time. Perhaps a fee when not giving the money on time could be added as well.

Posted

Alternative:

"It seems you are very eager to give me your gold. Why don't you get on your knees and beg me to give me x-amount gold"

"Can I please give you x-mount of gold Mistress?"

"As it seems to please you to give me money, make it y-amount."

"Yes Mistress"

 

In this case, y-amount would be 50% or 100% more as incentive to give the gold at the appropriate time. Perhaps a fee when not giving the money on time could be added as well.

 

 

I'll expand the gold calculations in the following versions. I need to implement some kind of income and expense tracking.

So I've started the 1.3 [Test] version and the beginning dialogue does not appear.  I used a clean save to start it with.

 

Did you read the book? Is the first quest (a strong hand) started?

Posted

Ummm, no the quest did not start, and did not find the book..

 

Got it now tho, thank you :)

 

Yes I found the book, it didn't seem to be there in the test version but found it in the update you just uploaded :)

Posted

What's probably coming for the next version (1.4):

 

- Expanding of dialogues. If you feel like something is too short cut or sounds too awkward, just let me know.  Suggestions of native English speakers are much appreciated

 

- Errand quest will be expanded. More different stuff to fetch, more dialogue etc.

 

- Radiant dungeon quests. Your dom will be your guild.

 

- Need more contexts for stripping and gagging.

 

 

And I'll gather some knowledge about master files, MCM and such stuff. I need it for 2.0 which will be expandable by addon mods.

Posted

small bug report:

Still have the 3-test version, but instead of getting spanked, my female lesbian character got raped by a guard. After a few times, I managed to get a spanking from the Mistress, what also turned out to be sex. I assume it has to do with the wrists-binding I still wore. If not mistaken, the previous animation allowed spanking with the hands tied behind the back.

 

A random question out of curiosity:

Is there an animation where the victim has his/her legs bound together, thus the only way to move is to hop along? If there is such an animation, it could be a nice addition

 

Suggestion:

Instead of the mistress following you, you have to follow your mistress. You could be ordered to crawl after her and getting zapped if you wait a bit too long.

  • Option 1: When you get near a town, the mistress decides to go to the pub and wants you to crawl after her while she walks.
  • Option 2: Inside a town (or village) she likes to parade you and walk the main street up and down with you crawling behind her.

I think that Skyrim has "follow me" options available, And I assume that an AI could calculate the npc's road towards a bar.

Posted

 

Suggestion:

Instead of the mistress following you, you have to follow your mistress. You could be ordered to crawl after her and getting zapped if you wait a bit too long.

  • Option 1: When you get near a town, the mistress decides to go to the pub and wants you to crawl after her while she walks.
  • Option 2: Inside a town (or village) she likes to parade you and walk the main street up and down with you crawling behind her.

I think that Skyrim has "follow me" options available, And I assume that an AI could calculate the npc's road towards a bar.

 

Seems to be that I need to switch to old ZaZ animation in case of bound hands

 

As for parading etc. ZaZ has something called "leash" which supposed to do exactly what you're proposing. Or I have to dig further into AI packages. Interesting but needs time.

I experimented with some other stuff today and I like the result:

 

 

post-312556-0-01702600-1445702696_thumb.jpg

Posted

Had a curious experience with 3-test. I'm using livefollowerpackage which allows you to transfer designated items from an common inventory during crafting. Followers gather ingredients, for example, and when you use an alchemy station the player has access to everyone's gleanings. This can increase the amount you carry by a bunch. This prompted the mistress to mandate the trip to another city. I adjusted for that by turning off the automatic transfer and keeping inventory down.

 

Unfortunately, I also am using beeing female and was unpleasantly surprised when the pms state cut in as we were patroling in windhelm looking for the butcher. That reduced my carrying capacity by a bunch and prompted another trip.

 

By the way, spanking by the mistress worked perfectly twice when I failed to get back with the ale quickly enough.

 

While in Windhelm another oddity involved a trip for ale. We were near the gate. Lola ran off to buy ale. When she got back to the gate, Mistress had disappeared. We finally found her over near the museum sitting on a bench. Lola thought she would have liked a quest marker.

Posted

Had a curious experience with 3-test. I'm using livefollowerpackage which allows you to transfer designated items from an common inventory during crafting. Followers gather ingredients, for example, and when you use an alchemy station the player has access to everyone's gleanings. This can increase the amount you carry by a bunch. This prompted the mistress to mandate the trip to another city. I adjusted for that by turning off the automatic transfer and keeping inventory down.

 

That's funny which side effects people get with some mods I even never heard about :)

I think, I'll just prevent this quest from triggering in the cities. It doesnt make sense anyway

Posted

Latest version working great for me.  Thanks!  :D

 

May I include this picture in the head post? :)

 

BTW, what's better for the feeding? To undress both actors as it is now or to keep them clothed?

Posted

Hey just wanted to drop by and say great mod :) Have been testing it for a few days though i have not updated to 1.3 yet. I really like how this mod allows me to play skyrim "normally" alongside it, sure I might get interrupted a bit, but I like that i can keep some quest progression going. A few things I was thinking could be nice to add would be.

 

A bit longer time on the errand quest, it feels like it is just a bit to short to make it semi reliably. I was stopped outside Ivarstead and even sprinting all the way (taking stamina potion for more sprint) I could not make it in time. Might just be an issue with the area though cause we stopped really far out.

 

I was using this mod together with the Pet Collar mod and that added a limitation to carry weight/gold that was kind of interesting, maybe something to look at. 

 

Will get to the new version and try to break it tomorrow :).

 

 

Posted

 

 

BTW, what's better for the feeding? To undress both actors as it is now or to keep them clothed?

 

If its possible...I like the vampire dom to be clothed, while the feedee is undressed. (I have a thing for clothed doms and naked subs)

 

If that's not possible, I think undressing both is best.

Posted

 

 

Expanding of dialogues. If you feel like something is too short cut or sounds too awkward, just let me know.  Suggestions of native English speakers are much appreciated

 

Seeing as you asked for suggestions from English speakers, I took the liberty of going through the released 1.3 version esp using TES5 Edit (I don't have the creation kit setup on my computer, I removed it when I changed to MO) and I fixing any spelling mistakes or grammar mistakes or places where it sounded awkward that I could find. The changes I made varied in size from basic spelling, to making it sound less awkward to me, to specifying that the grace period for the hood game is after each deadline, so if I have been overzealous in some of my changes, feel free to ignore them. I hope at least the spelling and wrong word usage corrections are helpful and that a corrected esp file is easy for you to use. It was simply more convenient to edit the esp as I read it than write suggestions down, and it also means I can play without spelling or awkwardness annoying me (I didn't break the esp! yay!).

Again, I hope this is helpful in some way.

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