blabba Posted July 4, 2015 Posted July 4, 2015 View File C = Completely I = Innovative(and)T = TechnicallyR = RealisticU = Universal S = System  Overview:  This is at it's core another female body mesh replacer. It is a brand new mesh made from scratch by @Vioxsis. It makes use of Expired's RaceMenu mod to allow a player to fully customize the body with all new sliders.  Features: In-Game Body Customization via RaceMenu New Hand/Feet Meshes along with support for customization in RaceMenu (Nail Length sliders, etc...) Seamless integration with CITRUS Heads Hair colour matching Pubic Hair options (They auto-hide when armour is worn) Nail Overlays for Toe/Finger Nails New Weighting system to allow for smoother bone scaling, while allowing custom armour jiggles New HDT Preset, enabled Rear Thigh, Front Thigh, Calf jiggles (HDT PE only right now) Use UNP textures (Due to morphing limitations, some morphs will heavily distort textures) Modders can use Papyrus to manipulate Player/NPC chars with morphs (Ex: When equipping a corset armour your waist gets compressed etc...)  DrawBacks: All New custom armour conversions are needed HDT PE only support right now Pube System is for now Player Only Installation: ​Download and install latest (Beta) SKSE Download and install latest RaceMenu Download and install latest XPMSE Download and install a UNP texture of your choice Download and install CITRUS  Future Plans: Finish 3dsMax Scripts to speed up development time and allow faster high quality conversions. Add user requested morphs, (Add Toenail sliders, Wrist/Ankle Sliders Fix any morph issues Expand Body Hair system, (add armpit hair/chest hair etc... for male/female) Add Keywords to allow certain armours with openings to not hide body hair. Add script support for keywords. Transition to HDT SMP Start CITRUS Armour conversions, adding Dye Framework support, Realistic Jiggle Weighting and many more features. Known Issues: A few of the pubic hair morphs distort awkwardly with some thigh/butt sliders.Credits:  VioxsisGroovtamaExpiredEu4orickBeta testersProbably a lot more people. Submitter blabba Submitted 07/03/2015 Category Body Replacers Requires XPMSE 3.0+, RaceMenu 3.2.2+, UNP Textures Special Edition Compatible 1
blabba Posted July 4, 2015 Author Posted July 4, 2015 Reserved For detailed explanations of features and to make guides for 3dsmax based conversions
Xilyana Posted July 4, 2015 Posted July 4, 2015 Looks so good! Breasts looks a bit like a lower weight manga body. Which is a good thing since the author doesnt have a unp version. Â
hafertaler Posted July 4, 2015 Posted July 4, 2015 Ok so can I still use Bodyslide to create my own body with this? I have no clue how meshes etc. work ^^
blabba Posted July 4, 2015 Author Posted July 4, 2015 Ok so can I still use Bodyslide to create my own body with this? I have no clue how meshes etc. work ^^ Â No, you use in-game RM only
KingMonkeyPunk Posted July 4, 2015 Posted July 4, 2015 Wasn't there talk of an HDT vagina with this body ?
hafertaler Posted July 4, 2015 Posted July 4, 2015  Ok so can I still use Bodyslide to create my own body with this? I have no clue how meshes etc. work ^^  No, you use in-game RM only   Ok... thanks for the answer blabba. I personally don't see the appeal in this approach, but I'm sure a lot of other people do. So good luck with this mod.
Vykroft Posted July 4, 2015 Posted July 4, 2015 FINALLY, and just in time, time to test it in my new follower, and if everything is ok I'll need to ask permission for the body too... xD
Guest Posted July 4, 2015 Posted July 4, 2015 Wow blabbla so many features, it seems very nice!  Could you please tell me more about this?  Ok so can I still use Bodyslide to create my own body with this? I have no clue how meshes etc. work ^^  No, you use in-game RM only  ^^^ I already do this with the actual BS and RM, however I'm confused on CITRUS: what will happen with armors? will they require a special manual conversion, or there will be some possiblity to use BS to convert them?
blabba Posted July 4, 2015 Author Posted July 4, 2015 Wasn't there talk of an HDT vagina with this body ?  Kimbale is helping me with it. No promises on HDT ability. If I can't get it to look correct then I will probably abandon that part.  Wow blabbla so many features, it seems very nice!  Could you please tell me more about this?  Ok so can I still use Bodyslide to create my own body with this? I have no clue how meshes etc. work ^^  No, you use in-game RM only  ^^^ I already do this with the actual BS and RM, however I'm confused on CITRUS: what will happen with armors? will they require a special manual conversion, or there will be some possiblity to use BS to convert them?  Ousnius/Cell has stated that he has begun working on .tri import feature for BodySlide/Outfit Studio. So whenever that is added, I do believe it should be possible to use OS to convert outfits.  I'll personally just be making 3dsmax/Photoshop scripts for conversioning though.
germ Posted July 4, 2015 Posted July 4, 2015 I'll be staying with UUNP until this has a HDT collision meshed vagina. Also, why make it only use RM in game, bodyslide is such a powerful easy to use useful tool. Trying to make a body in game is going to be painful, since you can't spin your character around. You can only see the front of the body. Â Why don't you just use the vagina from UUNP special it already works and looks good, no need to recreate the wheel. Why are the lats so big? Girl in your picture looks like a bodybuilder with that cobra back, doesn't look right.
MallaVelve Posted July 4, 2015 Posted July 4, 2015 I'll be staying with UUNP until this has a HDT collision meshed vagina. Also, why make it only use RM in game, bodyslide is such a powerful easy to use useful tool. Trying to make a body in game is going to be painful, since you can't spin your character around. You can only see the front of the body. Â Why don't you just use the vagina from UUNP special it already works and looks good, no need to recreate the wheel. You can spin your character in Race Menu....you can also zoom in very very close to face feet what ever...
germ Posted July 4, 2015 Posted July 4, 2015 Â I'll be staying with UUNP until this has a HDT collision meshed vagina. Also, why make it only use RM in game, bodyslide is such a powerful easy to use useful tool. Trying to make a body in game is going to be painful, since you can't spin your character around. You can only see the front of the body. Â Why don't you just use the vagina from UUNP special it already works and looks good, no need to recreate the wheel. You can spin your character in Race Menu....you can also zoom in very very close to face feet what ever... Â Â No you can't, you can twist your character but you can't fully rotate. And the camera angle doesn't change either, it's focused on the face.
Serithi Posted July 4, 2015 Posted July 4, 2015   I'll be staying with UUNP until this has a HDT collision meshed vagina. Also, why make it only use RM in game, bodyslide is such a powerful easy to use useful tool. Trying to make a body in game is going to be painful, since you can't spin your character around. You can only see the front of the body.  Why don't you just use the vagina from UUNP special it already works and looks good, no need to recreate the wheel. You can spin your character in Race Menu....you can also zoom in very very close to face feet what ever...  No you can't, you can twist your character but you can't fully rotate. And the camera angle doesn't change either, it's focused on the face.  You had a look at that there big "Camera" tab on the top-right? Because you might wanna.
Expired6978 Posted July 4, 2015 Posted July 4, 2015 No you can't, you can twist your character but you can't fully rotate. And the camera angle doesn't change either, it's focused on the face. See the tab at the top right that says Camera? http://www.nexusmods.com/skyrim/mods/29624/?  You can rotate the entire character there, as well as move the camera up and down, only thing you cannot change is the camera pitch, which is frankly not very useful anyhow.
blabba Posted July 4, 2015 Author Posted July 4, 2015 I'll be staying with UUNP until this has a HDT collision meshed vagina. Also, why make it only use RM in game, bodyslide is such a powerful easy to use useful tool. Trying to make a body in game is going to be painful, since you can't spin your character around. You can only see the front of the body. Â Why don't you just use the vagina from UUNP special it already works and looks good, no need to recreate the wheel. Why are the lats so big? Girl in your picture looks like a bodybuilder with that cobra back, doesn't look right. Â .... Â Girl in the pic is basically 7Base Bombshell body. (all the sliders for it were set to max) Â Honestly, why do you even bother asking? It's obvious you did not read the description. It's stated that you can use sliders to customize the body and replicate shapes you want. (And if the shape you want isn't replicable it shouldn't be too hard to ask for it to be added) Â I do not care to use bodyslide, because personally I do not see the point in adding an extra step between me and playing with skyrim in-game. Bodyslide is a hassle to me, and I'd rather just do everything in-game. Others may not feel this way and for them, whenever bodyslide adds .tri import support they can use that as well if they so desire. Â As for using existing vagina's, you are free to add it if you wish, but they all have existing problems in that they do not support beast races (their UV's override tails or some other thing) And since I personally play as an argonian for main gameplay I find having a vagina tail very unbecoming. If i'm going to add it, i'm going to do it right.
nutluck Posted July 4, 2015 Posted July 4, 2015 So this basically works similar to Bodyslider2 if you use the RM ingame sliders correct? Â Thought it sounds like yours will have more options with the hair and jiggle in other body parts like the thighs etc. Â On a side note, any chance it would be possible that any changes you make to your PC has no effect on the rest of the NPC's of the same race and gender? Like if I make a Nord female and make her very short, that the rest of the Nord females stay the default height? If you can manage that, I would be ecstatic.
MallaVelve Posted July 4, 2015 Posted July 4, 2015 Â Â I'll be staying with UUNP until this has a HDT collision meshed vagina. Also, why make it only use RM in game, bodyslide is such a powerful easy to use useful tool. Trying to make a body in game is going to be painful, since you can't spin your character around. You can only see the front of the body. Â Why don't you just use the vagina from UUNP special it already works and looks good, no need to recreate the wheel. You can spin your character in Race Menu....you can also zoom in very very close to face feet what ever... Â Â No you can't, you can twist your character but you can't fully rotate. And the camera angle doesn't change either, it's focused on the face. Â
blabba Posted July 4, 2015 Author Posted July 4, 2015 So this basically works similar to Bodyslider2 if you use the RM ingame sliders correct? Â Thought it sounds like yours will have more options with the hair and jiggle in other body parts like the thighs etc. Â On a side note, any chance it would be possible that any changes you make to your PC has no effect on the rest of the NPC's of the same race and gender? Like if I make a Nord female and make her very short, that the rest of the Nord females stay the default height? If you can manage that, I would be ecstatic. Â Yeap, Â And also yes, stuff touched by RM is PC only. So even if you use Groovtama's XPMSE scale sliders to change PC height, it will affect only the PC. Same thing for use of my CITRUS sliders. Â You can however affect NPC's, you just need to know some papyrus and use the NiOverride functions to apply settings to NPC actor references as well. That's something another seperate mod would do.
nutluck Posted July 4, 2015 Posted July 4, 2015 Â So this basically works similar to Bodyslider2 if you use the RM ingame sliders correct? Â Thought it sounds like yours will have more options with the hair and jiggle in other body parts like the thighs etc. Â On a side note, any chance it would be possible that any changes you make to your PC has no effect on the rest of the NPC's of the same race and gender? Like if I make a Nord female and make her very short, that the rest of the Nord females stay the default height? If you can manage that, I would be ecstatic. Â Yeap, Â And also yes, stuff touched by RM is PC only. So even if you use Groovtama's XPMSE scale sliders to change PC height, it will affect only the PC. Same thing for use of my CITRUS sliders. Â You can however affect NPC's, you just need to know some papyrus and use the NiOverride functions to apply settings to NPC actor references as well. That's something another seperate mod would do. Â Very cool, then I will be switching from BS2 to this asap then. Â Though I do hope you come up with some very simple tool that lets us make all the armor in the game fit the shape we make our character. I understand that is something you are working on. Â I will give this mod a try this week. right now testing some other mods and don't want to have to make a new character to finish testing them.
ousnius Posted July 4, 2015 Posted July 4, 2015 Â Â So this basically works similar to Bodyslider2 if you use the RM ingame sliders correct? Â Thought it sounds like yours will have more options with the hair and jiggle in other body parts like the thighs etc. Â On a side note, any chance it would be possible that any changes you make to your PC has no effect on the rest of the NPC's of the same race and gender? Like if I make a Nord female and make her very short, that the rest of the Nord females stay the default height? If you can manage that, I would be ecstatic. Â Yeap, Â And also yes, stuff touched by RM is PC only. So even if you use Groovtama's XPMSE scale sliders to change PC height, it will affect only the PC. Same thing for use of my CITRUS sliders. Â You can however affect NPC's, you just need to know some papyrus and use the NiOverride functions to apply settings to NPC actor references as well. That's something another seperate mod would do. Â Very cool, then I will be switching from BS2 to this asap then. Â Though I do hope you come up with some very simple tool that lets us make all the armor in the game fit the shape we make our character. I understand that is something you are working on. Â I will give this mod a try this week. right now testing some other mods and don't want to have to make a new character to finish testing them. Â There can be no simple tool to convert armor properly, I'm afraid. Outfit Studio is as easy as it can get, though it has its flaws too. Other than that, you would have to use Blender or 3ds max, which I wouldn't call simple. At least not until you really get the hang of it. Blabba's working on a plugin for the latter.
Guest Posted July 4, 2015 Posted July 4, 2015 Â I do not care to use bodyslide, because personally I do not see the point in adding an extra step between me and playing with skyrim in-game. Bodyslide is a hassle to me, and I'd rather just do everything in-game. Â Personally, my only issue with BS is that I can never figure how it is in game, on the editor is so much different. It's not only for hdt, it's a lot of things together, probably the light, the idles etc. So tweaking in game will be surely a nice advantage. When I've seen the new feature of RM, I got very surprised, I couldn't even imagine that was possible. However the only downside are armors. I'm used to make (some) conversions on Blender, but with Skyrim's pure pain, so when I found BS and OS, I really found a new heaven, 15 minutes for an armor conversion, woah... And now I'm thinking: I remember in the past new bodies were added in BS, I think you too worked on the CBBE hdt, am I wrong? On the other side, I've seen it allows to export the TRIs for every armor piece (never tried that, I only tried to edit the body, the warnings are scary ) - So now I'm wondering, maybe making CITRUS body avaiable in BS would allow to export all the armors TRIs so that later they will adapt automatically to the body that the user will choose in game?
nitrobum Posted July 4, 2015 Posted July 4, 2015 Once again, The Great Orange Amazes! Thank you sir. ("tips hat")
badboy64 Posted July 4, 2015 Posted July 4, 2015 Is there any plans for a CBBE body? This loos very promising.
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