CuddleBear92 Posted October 30, 2016 Posted October 30, 2016 i hope you will look at converting/porting this to Special Edition when SKSE is out for it. love this mod so much and remember testing it alot in the early days of it. it is still technically the best body mod out there for miles.
Guest IDKWTFIDO Posted November 25, 2016 Posted November 25, 2016 What textures were used in the pics on the download page? I didn't see any mention of it.
nanogenesis Posted February 1, 2017 Posted February 1, 2017 So I have a question. Is there a way to export our generated body? Could someone guide me how to do this?
Guest Posted April 17, 2017 Posted April 17, 2017 Win this body work with CBBE mods like HDT and XMP Skeleton? Win this body work with CBBE mods like HDT and XMP Skeleton?
Akzyra Posted April 17, 2017 Posted April 17, 2017 Win this body work with CBBE mods like HDT and XMP Skeleton? Win this body work with CBBE mods like HDT and XMP Skeleton? It is a body replaces, so no. It uses UNP textures. And as stated in the OP, it needs XPMSE If you want ingame sliders, both CBBE and UUNP have them.
t.ara Posted August 29, 2017 Posted August 29, 2017 hi, as long as you export unp/cbbe compatible bodies and change their curves inside of 3d-software, you can create every form of body you like. The way back as unp/cbbe -compatible-body is also an easy way too. Inside of body slide you won't then need another body, instead you can load the body inside a slider. If you do that with different (high and low weights), you can completely add new slider-morphs to body slide. This will cause new unlimited possibilities for your new body-design. And if you want to add more sliders inside of race menu and bodyslide itself, you have to add them to the "source code" of the software. This is not for beginners but the best way to create own and new body morphs that can be mixed as usually with the whole palette of UNP-presets and their sliders. But think about, that from that time on, when you do so, your software is not exactly compatible anymore with other users (if you use your personalized slider sets), and your results can´t be exported to other systems. (not recommended, if you produce clothing based on body slide, in this case better let hands off the customized sliders)...and remember that clothing, that came for CBBE and UNP does not react correctly on your new sliders...you have to manually add this sliders and correct a lot of clothing perhaps !!!!! I use this method for creating unique custom bodies for different NPC´s with customized clothing (like it is done on followers (if they have a real custom body))..Customized bodies can´t be used again with clothing and race menu sliders, as long they are not integrated fully, if you do, you get horrible mesh distortions. A new body is only interesting to increase the overall count of polygons for a higher "curve-quality"..but then you are out of the compatibility with body slide. Means, if you play without body slide, you can do it, but you need to customize all clothes inside of 3d-software too. This is done by some new races, but they have only custom clothing in that case.-no compatibility to body slide. Bodyslide´s preview-window is not ideal for designing a body. This has to do with the pose of the body and with the way, the body is shown. The race menu in game is much more better for that job. The slider setting, that you use in the race menu are 1:10 for body slide, means, if you change 0 to 1, it´s in body slide: 0 to 10, 1=10, 10=100 and so on. If you got your beloved set in race menu, you can write the parameters down (ore create a screen-shot) and go back to body slide...in body slide you can add the + or - parameters to your setting/set-up. Then you store your finished set-up with a new name and in game you can reset your settings, that you made before by giving it the name: "xxxzero-all"... Then you will have your-to-go-body inside of the game without any secondary setting. Another important tip is the use of +100 (you can put in every parameter+ or - with you needed amount) or less than 0(-140 etc.) inside of the sliders of body slide. This may help and spend new ideas:-))
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