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Mass Effect Andromeda


Darkening Demise

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I have no trust in EA...

 

ME3 was bad for more than just the ending. I think people forget that they had less conversations options, less paragon/renegade actions, less quests, less of just about everything. The UI was GARBAGE! Previous games had no real effect in the game. Other than Liara the romance paths were insulting... especially for Tali! Space Ninja, enough said! Why is the main antagonist Cerberus and not the reapers? Need I go on because I can. Less teammates, not even a single Krogan! Where are they? Shouldn't they be trying to help save the universe too? Making almost EVERYONE bisexual is also cheap unrealistic pandering.  How about gaining quests not through conversation but by overhearing? Fucking weird!

 

Don't get me wrong, they did do some things amazingly well, but lets not pretend that only the end was bad.

Ooo I forgot about half that stuff (and I'm pretty sure I've ranted and rave about all of it at some point) although I do think they should have made EVERYONE bisexual just to even things out.

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Loved ME1-2, after the third im still reminding myself to not to forget that Bioware is no more.

Havent bought Inquisition and not going to buy this probably either, i think i had enough of their artistic EA visions :P

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Loved ME1-2, after the third im still reminding myself to not to forget that Bioware is no more.

Havent bought Inquisition and not going to buy this probably either, i think i had enough of their artistic EA visions :P

my wife bought inquisition for the kids, it was bland mostly boring and after a time pointless. also the qunari was an asshat added to impress the feeble minds

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Loved ME1-2, after the third im still reminding myself to not to forget that Bioware is no more.

Havent bought Inquisition and not going to buy this probably either, i think i had enough of their artistic EA visions :P

my wife bought inquisition for the kids, it was bland mostly boring and after a time pointless. also the qunari was an asshat added to impress the feeble minds

 

Yeah i heard most people saying the same, a friend of mine mentioned he felt sometimes like he was playing a sjw fanfiction game...brrrr.

After ME3 i was so pissed that i had to throw out the whole series...still, im interested but have little faith in EAware.

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Loved ME1-2, after the third im still reminding myself to not to forget that Bioware is no more.

Havent bought Inquisition and not going to buy this probably either, i think i had enough of their artistic EA visions :P

my wife bought inquisition for the kids, it was bland mostly boring and after a time pointless. also the qunari was an asshat added to impress the feeble minds

 

 

Iron Bull? The FUCK you on about?

 

Bull is the fucking hottest piece of ass in Bioware history. No more boring-ass Carth Onasi or his Mass Effect clone... uh, whatshisname, no sir! Real grade-A prime cut man-meat!

 

I would ride that bull like a fuckin' Daisy Duke'd ten-gallon-wearin' yee-fucking-hawin' rodeo slut.

 

'Asshat' my scrawny little ass.

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Also, DA:I wasn't really all that SJWish. Now, keep in mind, I hate the movement, buncha prudish self-righteous hypocrites, but shit like getting gay and bi characters into games isn't a bad thing. Don't let Tumblr's whiny assholes ruin it. (Keep in mind, more queer characters = more characters  grinding pussy. You guys like that, right?)

 

Besides, they WOULDN'T like DO:I if they were paying attention. Look at the argument between Vivienne and... whatshername, elf punk. Class struggle, SJW's get off on that like I get off on my Black Thunder dildo. EXCEPT... it's not shown as black and white, rich people are Satanic assholes with privilege and the poor are right always suck it check ur privilege. Little Elf Bitch (LEB) is... just like Vivienne. Both using poor people as a talking point for self aggrandizement. Vivienne uses them for power, LEB for childish knee-jerk rebellion. Really, LEB reminds me of most SJW's, just more funny.

 

If the SJW's made the game, Vivienne would be forced to spend the game wearing rags and die (and be a white male), LEB would become president of Orlais and institute a pseudo-socialist democracy, Tevinter Dude would either rant about how the Imperium is a fair balance for all the mages oppressed in Thedas, or be a cackling imperialist villain...

 

You get the idea. Seriously, could be worse.

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It amuses me when people hate Mass Effect 3, yet seem to have no problem with 2, even though that was the game where everything started to go downhill with the removal of the mako, only to be replaced with busywork scanning that added nothing at all, the near total removal of every RPG element while turning it more into a third person cover shooter borefest and giving us a lobotomized plot that adds nothing but stupidity while giving us no real new insight into anything at all.

 

Mass Effect 3 is a bad game, but its roots were firmly in 2, which was shit in its own right.

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It amuses me when people hate Mass Effect 3, yet seem to have no problem with 2, even though that was the game where everything started to go downhill with the removal of the mako, only to be replaced with busywork scanning that added nothing at all, the near total removal of every RPG element while turning it more into a third person cover shooter borefest and giving us a lobotomized plot that adds nothing but stupidity while giving us no real new insight into anything at all.

 

Mass Effect 3 is a bad game, but its roots were firmly in 2, which was shit in its own right.

Actually the more I think about it (and after some of my playthroughs) the more I've started to hate 2 as well as 3. 2 is even more of a third person corridor shooter than 3 is and it basically forces you to play soldier since the other classes all pretty much had their power heavily nerfed. It's only saving grace is that it doesn't have a fucked ending or shoehorned in multiplayer.

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It will be really hard for me to swallow a whole new cast after the culmination of the series with Shepard.  The story will have to over the top to reel me back into the ME universe.  If they just go with shiny new graphics, it will go up in flames, in an epic conflagration.

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It will be really hard for me to swallow a whole new cast after the culmination of the series with Shepard.  The story will have to over the top to reel me back into the ME universe.  If they just go with shiny new graphics, it will go up in flames, in an epic conflagration.

It may be me just being a cynical bastard but I'm pretty sure shiny new graphics is all they'll do.

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It will be really hard for me to swallow a whole new cast after the culmination of the series with Shepard.  The story will have to over the top to reel me back into the ME universe.  If they just go with shiny new graphics, it will go up in flames, in an epic conflagration.

 

Mhm, yes, aha, mhm, yes, mhm, yep, mhm.

You will buy it anyway :P

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It will be really hard for me to swallow a whole new cast after the culmination of the series with Shepard.  The story will have to over the top to reel me back into the ME universe.  If they just go with shiny new graphics, it will go up in flames, in an epic conflagration.

 

Mhm, yes, aha, mhm, yes, mhm, yep, mhm.

You will buy it anyway :P

 

 

Probably not.....I need to be working on the lovers creatures overhaul instead!   :blush:

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It amuses me when people hate Mass Effect 3, yet seem to have no problem with 2, even though that was the game where everything started to go downhill with the removal of the mako, only to be replaced with busywork scanning that added nothing at all, the near total removal of every RPG element while turning it more into a third person cover shooter borefest and giving us a lobotomized plot that adds nothing but stupidity while giving us no real new insight into anything at all.

 

Mass Effect 3 is a bad game, but its roots were firmly in 2, which was shit in its own right.

 

You have a grain of truth but ME2 was not shit, and I think you are trolling a little bit. ME2 did lose some RPG aspects that ME1 had, with classes and equipment being severely more limited... but ME2 did do some things right. I also liked the character development in 2 better than 1, though 2 did have some pandering /cough Midranda's ass /cough. The story was excellent, and almost everything made logical sense (unlike 3). The combat was more fluid and faster which I personally liked better than 1, but I do miss some class options. On top of that, the game was gripping and the suicide run in 2 was a hall of fame ending. It actually put pressure on you to make the right decisions, and while the human reaper itself was weak since none of the other reapers are anthropomorphic, it was still a fun encounter. Then the final decision was a really good moral dilemma.

 

I actually think ME2 out edged ME1 slightly... but only slightly. I understand how others can go the other way.

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It amuses me when people hate Mass Effect 3, yet seem to have no problem with 2, even though that was the game where everything started to go downhill with the removal of the mako, only to be replaced with busywork scanning that added nothing at all, the near total removal of every RPG element while turning it more into a third person cover shooter borefest and giving us a lobotomized plot that adds nothing but stupidity while giving us no real new insight into anything at all.

 

Mass Effect 3 is a bad game, but its roots were firmly in 2, which was shit in its own right.

I was furious at the removal of mako, if they would have actually build on ME1's planet exploration, ME2 would have been one of my favorite games.

But yeah thats true, it all started going downhill from there, still i enjoyed ME2 for what it was, but ME3 absolutely killed the whole series for me...it was EA in its purest form.

I loved the whole idea of ME, if they would have build upon the first and added more depth, instead taking stuff out, it would have been a bliss to play.

Now..i have zero faith this is going to be anything better then ME3, just more bigger and more shite to kill.

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Loved ME1-2, after the third im still reminding myself to not to forget that Bioware is no more.

Havent bought Inquisition and not going to buy this probably either, i think i had enough of their artistic EA visions :P

my wife bought inquisition for the kids, it was bland mostly boring and after a time pointless. also the qunari was an asshat added to impress the feeble minds

 

 

Iron Bull? The FUCK you on about?

 

Bull is the fucking hottest piece of ass in Bioware history. No more boring-ass Carth Onasi or his Mass Effect clone... uh, whatshisname, no sir! Real grade-A prime cut man-meat!

 

I would ride that bull like a fuckin' Daisy Duke'd ten-gallon-wearin' yee-fucking-hawin' rodeo slut.

 

'Asshat' my scrawny little ass.

 

Half the time he has the vocabulary skills of a mentally retarded monkey, not nearly as bad as the equally retarded skank sera but wall breaking none the less. It's not even what he says, so much as it is the context in how it is said. Bioware just went to far over the top with him. Mercenary ok cool, eye patch yeah cool, scars, horns both cool, the mental power of a deranged 12 year old who's only world experience is call of duty and modern warfare. nope so sorry bull gets asshat status right along with sera and varic The good news for you though is that every rodeo needs its fucking clowns

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the only thing people care about in a bioware game are the companions It doesn't matter if their story is shit and gameplay mediocre as long as bioware keeps focusing on their characters their games will sell.

Anything sells nowadays, just make sure it has graphics and you can basicaly sell any turd...and also biowares characters are the reason why i stoped buying their last games.

They think making a game with sex scenes, bedding every <insert orientation here>sexual makes a game look mature, but the way they do it looks silly to me, even out of place sometimes, still they sell like you said and thats probably the reason why i cant get over them, since thats their only purpose, it slowly looks like a bedding simulator.

Now everytime i see a bioware character, i immediately remember Kinsie from SR4 punching my character when i "romance" her, so we dont loose time and get right to the fucking.

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the only thing people care about in a bioware game are the companions It doesn't matter if their story is shit and gameplay mediocre as long as bioware keeps focusing on their characters their games will sell.

Yeah but saying a Bioware game has good characters is like saying the sky is blue (sort of, if you live anywhere else other than Scotland) so its failed to really be a selling point for me.

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the only thing people care about in a bioware game are the companions It doesn't matter if their story is shit and gameplay mediocre as long as bioware keeps focusing on their characters their games will sell.

Anything sells nowadays, just make sure it has graphics and you can basicaly sell any turd...and also biowares characters are the reason why i stoped buying their last games.

They think making a game with sex scenes, bedding every <insert orientation here>sexual makes a game look mature, but the way they do it looks silly to me, even out of place sometimes, still they sell like you said and thats probably the reason why i cant get over them, since thats their only purpose, it slowly looks like a bedding simulator.

Now everytime i see a bioware character, i immediately remember Kinsie from SR4 punching my character when i "romance" her, so we dont loose time and get right to the fucking.

 

IMO whats wrong with Bioware games is that have a blueprint that they (Bioware) refuse to deviate from. So instead of not knowing whats in store or what to expect we already know from each and every other Bioware title exactly what we are going to get. The only thing new that we actually do get are the reduction in features such as mod tools, skill trees, character classes the loss of larger environment's and so on and it is all packaged up and sold to public as streamlining. Leave it to EA to screw us and call it a feature

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It amuses me when people hate Mass Effect 3, yet seem to have no problem with 2, even though that was the game where everything started to go downhill with the removal of the mako, only to be replaced with busywork scanning that added nothing at all, the near total removal of every RPG element while turning it more into a third person cover shooter borefest and giving us a lobotomized plot that adds nothing but stupidity while giving us no real new insight into anything at all.

 

Mass Effect 3 is a bad game, but its roots were firmly in 2, which was shit in its own right.

 

You have a grain of truth but ME2 was not shit, and I think you are trolling a little bit. ME2 did lose some RPG aspects that ME1 had, with classes and equipment being severely more limited... but ME2 did do some things right. I also liked the character development in 2 better than 1, though 2 did have some pandering /cough Midranda's ass /cough. The story was excellent, and almost everything made logical sense (unlike 3). The combat was more fluid and faster which I personally liked better than 1, but I do miss some class options. On top of that, the game was gripping and the suicide run in 2 was a hall of fame ending. It actually put pressure on you to make the right decisions, and while the human reaper itself was weak since none of the other reapers are anthropomorphic, it was still a fun encounter. Then the final decision was a really good moral dilemma.

 

I actually think ME2 out edged ME1 slightly... but only slightly. I understand how others can go the other way.

 

 

You can think I'm trolling all you want, but I'm not, because the game is shit.

 

No, it lost almost everything RPG wise. Gone is the ability to equip even basic things like different ammo, which is instead replaced by crappy special powers, forcing you to bring characters you would otherwise never want to use into a mission to use their character specific ammo. Gone is essentially being able to make a character focus exclusively on something you wanted, instead forcing you to take a generic middle path. There is no customization, there is just gaining points and then tossing them into the tiny fraction of what is left of character skills.

 

The cover based shooting may be better, but at what cost? The first game had frictionless materials that allowed you to fire nearly an unlimited amount of time, but instead they've replaced any concept of that, and the way things worked in the first game, with an ass backwards heat sink concept that is just there to make it more like a normal shooter. The Codex trying to justify it is just bullshit; it's a downgrade. In what universe is being unable to fire a gun because you lack heat sink clips an upgrade to a weapon that can fire without them, only you may have to wait a second for it to cool down enough to keep shooting, or NOT AT ALL because of the FRICTIONLESS material you customized it with?

 

Not to mention the plot hole that little gem created with Jacob's loyalty mission, because somehow people from 10 years prior have the heat sink guns that were just introduced after the whole Citadel battle.

 

ME2 may have had slightly better character development than 1, but it had characters I cared nothing for. I did their loyalty missions simply to ensure that everybody lived for an eventual ME3 play through. Speaking of the suicide mission, what a mess. Who you actually have to put into what role can be beyond counter intituve, to the point where you need to look up who can actually work in what roll so as to not have people die. When you end up having to reload because somebody you assumed through their character background and abilities ends up failing, that's just immersion breaking. Having to look up who works best and finding out that you have to replan everything because the way you figured it could work is irritating.

 

Mass Effect 1 ended with trying to find out who the Reapers are and what they really want. Instead we get an even more ineffectual alien species that is a Geth replacement who do exactly the same thing as the Geth, a three eyed giant human Reaper and no real clues at all to what the real plan of them are... except to make a giant metal human skeleton. There is no grand reveal of their plans, no insight, no information on how to stop them. You literally just spend an entire game with no pay off; skipping ME2 has no effect at all on ME3, outside of some cameos and numerical values based on your resources. When you can skip an entire middle portion of a trilogy and not be the poorer for it, plot wise, that's bad.

 

Don't even get me started on the whole killing off Shepard at the very start of the game, only to bring them back to life. That is a horrid plot point and a lazy way to try and allow you to make a new character with imported data. There is nothing to play into the nature of death, no character building moment. Shepard is a brick prior to it, they're a brick after the moment.

 

Speaking of the moral choice of the end, where is the moral choice in just working with Cerebus? No seriously, after the crap you get in ME1 about them, you just happily go about joining them, no moral conflict at all, no ability to go against them... except for the very end, anyway, and even then, if you do go against them, they still have stuff from the base in ME3, so what was the point?

 

If you just go for the ride, then yeah, ME2 can be a fun game. Hell, when I first played it, for most of it I enjoyed myself. But when you actually start looking at everything, the game falls apart and it becomes shit. If it weren't Mass Effect, I could forgive it, it would be a fun, if forgettable title. But it's a follow up to an amazing game that bastardized so much.

 

Also, really suggest watching the follow things by a guy who goes by smudboy on YouTube. He does an amazing analysis on the plot, characters and retcons and inconsistencies.

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Don't even get me started on the whole killing off Shepard at the very start of the game, only to bring them back to life. That is a horrid plot point and a lazy way to try and allow you to make a new character with imported data. There is nothing to play into the nature of death, no character building moment. Shepard is a brick prior to it, they're a brick after the moment.

OMG! They killed kenny! 

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Mass Effect 1 ended with trying to find out who the Reapers are and what they really want. Instead we get an even more ineffectual alien species that is a Geth replacement who do exactly the same thing as the Geth, a three eyed giant human Reaper and no real clues at all to what the real plan of them are... except to make a giant metal human skeleton. There is no grand reveal of their plans, no insight, no information on how to stop them. You literally just spend an entire game with no pay off; skipping ME2 has no effect at all on ME3, outside of some cameos and numerical values based on your resources. When you can skip an entire middle portion of a trilogy and not be the poorer for it, plot wise, that's bad.

 

Don't even get me started on the whole killing off Shepard at the very start of the game, only to bring them back to life. That is a horrid plot point and a lazy way to try and allow you to make a new character with imported data. There is nothing to play into the nature of death, no character building moment. Shepard is a brick prior to it, they're a brick after the moment.

 

Speaking of the moral choice of the end, where is the moral choice in just working with Cerebus? No seriously, after the crap you get in ME1 about them, you just happily go about joining them, no moral conflict at all, no ability to go against them... except for the very end, anyway, and even then, if you do go against them, they still have stuff from the base in ME3, so what was the point?

 

If you just go for the ride, then yeah, ME2 can be a fun game. Hell, when I first played it, for most of it I enjoyed myself. But when you actually start looking at everything, the game falls apart and it becomes shit. If it weren't Mass Effect, I could forgive it, it would be a fun, if forgettable title. But it's a follow up to an amazing game that bastardized so much.

 

Also, really suggest watching the follow things by a guy who goes by smudboy on YouTube. He does an amazing analysis on the plot, characters and retcons and inconsistencies.

 

 

AMEN BROTHER, and HALLELUJA!

 

Seriously, spot on. I liekd ME2 when it came out, really, I did, thoughsome things like so many characters already made me frown, and the main story was so...eak, but hey, it could only get better when ME3 puts the pieces together, right? We see how that went.

 

Now I see the problem with ME begins with ME2 already. Because Bioware or EA or whoever was too afraid. Afraid on actually continuing the first part in earnest. Instead they returned to status quo, cleaned the slate, obviously to make it easier to sell the game to new players not familiar with part one. It's right, ME2 has no impact on the story. It should be about the Reapers, preparing the galaxy for war, with Shepard the human Spectre playing the key-role here. Instead we hunt some bug-aliens that well, have some connection to the REapers, but really, take that connection away, it doesn't really matter...

 

ME2 should have been the part where we learn more about the Reapers, from older races, ruins, archives etc. It could have mentioned the first little hints on how to defeat them, what there plans are, hell, if you really need that friggin Spaceboy than begin introducing him HERE! And have Cerberus as the main villains trying to disrupt the preperations for the Reaper-War ... why? So we can have a full-reaper-war in ME3 without Cerberus' annyoing involvement. Yeah, Illusive-Man was great, but never needed as a quasi-ally in ME2, full villain had been enough...

 

It reallly freaks me out everytime I think of it...this whole bullshit. Shepard returns from the dead, and nobody at Alllienace-Command or so really seems to give a shit.

 

And Shep's death, yeah, what a waste as only using it to justify the new char-creation-screen. It could have become an important plot-point. Making Shep half human-machine, much like A Reaper, the possibilities for this! Wasted...

 

Really, the only impact this prologue-death had to generate some internet-buzz about Shep dying in ME2...which lasted about a week or so, because nobody believed it anyway. So at least use Shep's death at the END of ME2, make it a real suicide-mission, have Shep die whatever she does and...then let us speculate how ME3 brings her back to beat the Reapers ... and have this death play an important role in the story...

 

Geez, Shepard was DEAD! And it only got mentioned/adressed in...was it ever really? Mass Effect 2 - 3 ... a series of wasted opportunities...

 

Rant mode over .... :D

 

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ME2 is actually quite impressive for what it is, but it will always be an enormous disappointment for what it isn't, and what it isn't is a true, faithful sequel to the original game. Not as outrageously unfaithful as DA2, but far enough. It was definitely the start of the decline of the series as far as I'm concerned. And it was the start of the decline of BioWare. They simply don't make the kind of games they used to any more, which means they don't make the kind of games I want to play any more.

 

Andromeda - and anything else they make - is going to have to do something exceptional to make me consider it.

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