minaemm Posted June 14, 2016 Posted June 14, 2016 Well, i ran into an odd problem recently, which i would have never tied to this, if i hadn't tested it thoroughly. I had to do a clean save with HSBE due to (potential) save game bloating, yet every time i disabled the .esp my game would invariably crash after 40 seconds or so, so clean saving was not possible. I then tested on some other plugins, same problem, so it was not HSBE related. Then i noticed that disabling something very low in my load order (set body in my case) did not have the crashing problem. So i narrowed it down by trying to clean save with mods from above and below HiyokoGeneratorGeneForge.esp. Anything below was no problem, anything above would CTD. So i disabled Geneforge, no CTDs anymore for the clean saving process. It seems it has a problem with references when the mod order above it is changed for some reason. Question: For my sanity, since i assume clean saving would be needed in the future, could i load Geneforge early in my load order, since it only relies on ESMs, and they are unlikely to change anyway? For reference my load order looks like this: Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 x117race.esm 03 TamagoClub.esm 04 HiyokoClub.esm 05 EURN.esm 06 All Natural Base.esm [Version 1.36] 07 Cobl Main.esm [Version 1.74] 08 Open Cities Resources.esm [Version 4.1.6] 09 Harvest[Containers].esm 0A Lovers with PK.esm 0B LoversCreature.esm 0C CustomSpellIcons.esm 0D DLCShiveringIsles.esp 0E EURN.esp [Version 0.9b] 0F Unofficial Oblivion Patch.esp [Version 3.5.4] 10 Oblivion Citadel Door Fix.esp 11 Unofficial Shivering Isles Patch.esp [Version 1.5.8] 12 SM Plugin Refurbish - SI.esp [Version 1.30] 13 LoadingScreens.esp 14 All Natural.esp [Version 1.36] 15 All Natural - SI.esp [Version 1.36] ++ Louder Nirnoot.esp 16 Storms & Sound.esp 17 Rainbows.esp 18 All Natural - Real Lights.esp [Version 1.36] 19 WindowLightingSystem.esp 1A My Voice Extender.esp 1B Camping.esp ++ VA_BetterGold.esp 1C Enhanced Economy.esp [Version 5.4.3] 1D Display Stats.esp [Version 2.0.1] 1E Duke Patricks - Safe Save.esp [Version 3.2] 1F kuerteeCleanUp.esp 20 OblivionReloaded.esp ++ OblivionReloadedArenaCombat.esp 21 Dynamic Map.esp [Version 2.1.1] 22 Map Marker Overhaul.esp [Version 3.9.3] 23 Map Marker Overhaul - SI additions.esp [Version 3.9.3] 24 Enhanced Hotkeys.esp [Version 2.3.1] 25 DLCOrrery.esp 26 DLCOrrery - Unofficial Patch.esp [Version 1.0.6] 27 SM Plugin Refurbish - Orrery.esp [Version 1.11] 28 DLCVileLair.esp 29 DLCVileLair - Unofficial Patch.esp [Version 1.0.11] ++ SM Plugin Refurbish - VileLair.esp [Version 1.21] 2A DLCMehrunesRazor.esp 2B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] 2C SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30] 2D DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 2E FB_Dark_Crusader_2_FHQ.esp ++ Mass Outfit Redesign.esp 2F Neck Seam Concealers Expanded.esp [Version 1.1-SI] 30 ArmoryCompilation.esp 31 DLCThievesDen.esp 32 DLCThievesDen - Unofficial Patch.esp [Version 1.0.14] 33 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13] 34 SM Plugin Refurbish - ThievesDen.esp [Version 1.30] 35 Cobl Glue.esp [Version 1.73] 36 OCR+COBL Luggage Patch.esp 37 Cobl Si.esp [Version 1.63] ++ Cobl Tweaks - SI.esp ++ Alluring Potion Bottles v3.esp ++ Alluring Wine Bottles.esp 38 Harvest[Containers].esp 39 EM_CompInnsleeping.esp [Version 0.9] 3A TalosBridgeGateHouse.esp 3B TSSoupHouse.esp 3C BrotherhoodRenewed.esp [Version 1.1.2] 3D Better Abandoned House.esp [Version 2.01] 3E Better Benirus Manor - Helping Hands.esp [Version 2.01] 3F Better Benirus Manor.esp [Version 5.01-IO-Cobl-SI] 40 Better Benirus Manor - AN Patch.esp [Version 5.01] 41 Better Benirus Manor - RL Patch.esp [Version 5.01] 42 BHC_Expanded.esp [Version 1.2] 43 Castle.Bedwyr 1.0.0.esp 44 FutaPriory.esp 45 SM Bounty.esp [Version 1.22c] 46 SB IC Palace Tower Light Mod v1.1 - Modified Version.esp 47 ImpeREAL City Unique Districts - All the Districts - Merged.esp 48 Mondstein - female Companion.esp 49 Sonia.esp 4A Viconia.esp 4B MTCExpandedVillages.esp 4C Reaper's The Dark Tower.esp 4D Reaper_Drakelowe's Witch.esp 4E SaveWaterEdgeEng.esp 4F SMChorrol.esp [Version 1.0] 50 Star's Rest.esp [Version 01] 51 ThermaeIC.esp [Version 1] 52 AFK_ICTempleCleanup.esp [Version 1.0.Non-LtPD] 53 BrumaGuildReconstructed.esp [Version 1.0.2] 54 TOTF.esp 55 OCR + TOTF Patch.esp [Version 6.0] 56 The Lost Spires.esp 57 OCR + Lost Spires Patch.esp [Version 3.0] ++ The Lost Spires v14 Delayer.esp [Version 3.1] 58 MTCVillages-LostSpiresPatch.esp 59 ReclaimSancreTor.esp [Version 1.0.5] 5A Roads of Cyrodiil.esp [Version 1.0] 5B MTCEV-RoC Patch.esp 5C HackdirtAlive.esp 5D WaterfrontMarket.esp 5E HESU AppleHotSprings.esp ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 5F ROC-AppleHotSprings Patch.esp 60 HESU HellLands.esp 61 HESU PoisonSwamp.esp 62 HESU SkyrimTemple.esp 63 HESU GnollMountain.esp 64 HESU SmokeTown.esp 65 HESU ValenwoodMine.esp 66 HESU GreatForestGorge.esp 67 HESU Shipton.esp 68 Salmo the Baker, Cobl.esp [Version 3.09] 69 Open Cities New Sheoth.esp [Version 2.0.1] 6A Open Cities Reborn.esp [Version 1.1.7] ++ OCC-COBL-Wells.esp 6B Better Abandoned House - OCR Patch.esp [Version 2.01] 6C ImpeREAL Empire - Unique Castles - All The Castles - OCR.esp [Version 1.1.5] 6D RST+OCR Patch.esp [Version 1.1] 6E Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 6F Colourwheels Sexy Imperial Legion.esp 70 HUD Status Bars.esp [Version 6.3.2] ++ BrighterTorches_v1.2.esp 71 RMDailyIncomeV2.esp 72 Alternative Beginnings.esp [Version 1.4.3] 73 Basic Primary Needs.esp [Version 6.3] 74 Basic Personal Hygiene.esp [Version 3.0] 75 Vampire Revolution.esp [Version v1.13] 76 EnchantmentMastery.esp 77 LoversTamagoClub.esp 78 HiyokoGenerator.esp 79 HiyokoGeneratorGeneForge.esp 7A HiyokoGeneratorBroodMother.esp 7B TamagoSetBody.esp 7C TamagoFertilityClinic.esp 7D FuroGeneratorTrap.esp 7E LoversAdultPlayPlusforSSP.esp 7F LoversVoiceSSPplus.esp 80 LoversHooker.esp [Version 2.2a] 81 LoversRaperS.esp 82 LoversPayBandit.esp 83 LoversSoundCreature.esp [Version 0.1.0] 84 Lovers with PK.esp [Version 96v5] 85 LoversBitch.esp 86 LoversCreature.esp 87 LBPMill.esp 88 LoversTrueCrimeEx.esp 89 LoversSlaveTrader.esp 8A LSTBravilUnderground.esp 8B LSTaddonInH.esp 8C LST-EURN.esp 8D LoversClubCats.esp 8E LoversClubCatsSx.esp 8F LoversLoveJuice.esp 90 LoversStalkerM.esp 91 LoversStalkerMN.esp 92 Storms & Sound - The Lost Spires.esp 93 MadCompanionshipSpells.esp [Version 2.5] 94 SetBody.esp 95 Mighty Magick - Core.esp [Version 1.2] ++ Mighty Magick - Skills.esp [Version 1.2] 96 Mighty Magick - Magicka Pool Progression.esp [Version 1.2] 97 Mighty Magick - Side Effects.esp [Version 1.2] ++ Mighty Magick - Sigil Stones.esp [Version 1.2] 98 MidasSpells.esp 99 SorcerysToll.esp 9A SM Combat Hide.esp [Version 1.2] 9B HumantouchNPC.esp ++ Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp ** TribalOrc.esp 9C eyja.esp 9D X.Races.Comp.esp 9E From2ch Lives.esp 9F DACompilation_GO_SI_APN.esp ** ROC - OCReborn Road Record.esp ++ Bashed Delayers - MERGE ONLY.esp [Version 3.1.29b] ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] ++ Harvest Containers Filter patch for mods.esp [Version 1.00] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.36] A0 Bashed Patch, 2.esp A1 Maskar's Oblivion Overhaul.esp [Version 4.7.2] A2 LoversMB2.esp A3 LoversIdleAnimsPriority.esp A4 LoversAnimObjectsPriority.esp
fejeena Posted June 14, 2016 Posted June 14, 2016 If you delete a Mod above Tamago/Geneforge... the children in game are messed up ( you get a warning when you load your game) If you play Tamgo and you change your load order you must first disable all children ( Tamago settings) If you play Tamgo and the first child is born NEVER change your load order. Thought that is mentioned in the in game Tamago setting. I know Geneforge has own children races but they have father-mother informations and if the father or mother ID changes...the game does not like "error IDs" .
minaemm Posted June 14, 2016 Posted June 14, 2016 Fejeena, yeah, errors i would expect, but not outright CTDs, while doing nothing but standing around, in an indoor cell, with no other NPC close by. The problem with "NEVER change your load order" is that in some cases you NEED to make a clean save, like when updating some mod that needs it. Would putting in a dummy.esp help avoid the problem? Or as i said, couldn't i just put Geneforge at the top, right after the ESMs?
fejeena Posted June 14, 2016 Posted June 14, 2016 If you change your load order and load an old save you get a error message right after loading is finished ( mormally you should quit the game and restore your load order or use the Tamogo settings and delete all children ) AND if you ignore the error message and play with the wrong load order it can happen that your game CTD. ( The error message warned you not to play with the wrong load order ) The Error message: "TamagoClub:[WARN]%rThe MOD index has changed since the last time the game was saved.%rThis is probably caused by changing the load order of your ESM files.%rTo avoid trouble, please either quit the game and correct the load order or use the data rest command found in the advanced page of the settings spell." The TamgoClub esm adds the message ! not the HiyokoGenerator or Geneforge. Yes a empty dummy esp can help ( if it is not a race Mod and a NPC of that race have a child, then you still have a "error ID" for father or mother.) If I change my load order I reset the Tamago children ( delete all children). Thats why all Tamago Mods are always the last I activate with a new game: If I'm sure I have all Mods I what to use with my new character I activate Tamago. And Geneforge after ESMs...? try it. But rememer that it can happen that a no Vanilla race still use the HiyokoGenerator esp to "create" a child ( normally that should not happen ) Read < Technical Background > And the HiyokoGenerator esp creates the children names! So you must place both esp right after the ESMs. Try it and see if it works.
minaemm Posted June 14, 2016 Posted June 14, 2016 Yeah, thank you, i solved the problem via dummy.esp.
movomo Posted June 15, 2016 Author Posted June 15, 2016 Yeah, thank you, i solved the problem via dummy.esp. To minimize this problem, you can try placing hggf right after the .esm's once you start a new playthrough, as you've mentioned. Oblivion really doesn't like racial records being messed up...
iamnoone Posted July 9, 2016 Posted July 9, 2016 Movomo, I was wondering about the possibility of adding a couple more growth time variables. This would allow different rates of growth between head size bumps. Instead of just having a constant linear growth from birth to full size. It's not pretty (and possibly not correct), but something along these lines: short TIME_117 ;Days to 117 short TIME_110 ;Days to 110 short TIME_100 ;Days to 100 if age_new < TIME_117 let height_new := (SCALE_117_THRESHOLD - SCALE_START) * (age_new/TIME_117) + SCALE_START elseif age_new < (TIME_110 + TIME_117) let height_new := (SCALE_110_THRESHOLD - SCALE_117_THRESHOLD) * (age_new - TIME_117)/TIME_110 + SCALE_117_THRESHOLD elseif age_new < (TIME_117 + TIME_110 + TIME_100) let height_new := (SCALE_100_THRESHOLD - SCALE_110_THRESHOLD) * (age_new-TIME_117-TIME_110)/TIME_100 + SCALE_110_THRESHOLD else let height_new := MAX_HEIGHT endif
movomo Posted July 9, 2016 Author Posted July 9, 2016 Movomo, I was wondering about the possibility of adding a couple more growth time variables. This would allow different rates of growth between head size bumps. Instead of just having a constant linear growth from birth to full size. It's not pretty (and possibly not correct), but something along these lines: short TIME_117 ;Days to 117 short TIME_110 ;Days to 110 short TIME_100 ;Days to 100 if age_new < TIME_117 let height_new := (SCALE_117_THRESHOLD - SCALE_START) * (age_new/TIME_117) + SCALE_START elseif age_new < (TIME_110 + TIME_117) let height_new := (SCALE_110_THRESHOLD - SCALE_117_THRESHOLD) * (age_new - TIME_117)/TIME_110 + SCALE_117_THRESHOLD elseif age_new < (TIME_117 + TIME_110 + TIME_100) let height_new := (SCALE_100_THRESHOLD - SCALE_110_THRESHOLD) * (age_new-TIME_117-TIME_110)/TIME_100 + SCALE_110_THRESHOLD else let height_new := MAX_HEIGHT endif Good idea. I haven't given any thought about that. Yes I think that will work... Are you trying it yourself already? Let me take a look maybe a few hours later.
movomo Posted July 9, 2016 Author Posted July 9, 2016 Hmm.. it sounded like a good idea, but there is a problem. This assumes that all children will grow past x100 scale. In reality, they don't, because there may be shorter/longer races. So, each hiyoko can have a different max height. That means with the new way all children will hit their max height with different speed. (because all of them will grow at a fixed height growth rate with the new way. Shorter race will seem like growing relatively faster, etc.) This conflicts with the old way.
iamnoone Posted July 10, 2016 Posted July 10, 2016 Oops, didn't catch that. I should have since the variable in the ini is equivalent to days to max height. It should be something like days to 1/3, 2/3, 3/3 of max height. I think that's in line with the existing logic.
movomo Posted July 11, 2016 Author Posted July 11, 2016 Oops, didn't catch that. I should have since the variable in the ini is equivalent to days to max height. It should be something like days to 1/3, 2/3, 3/3 of max height. I think that's in line with the existing logic. Or, maybe it doesn't really matter. v102 RC.7z ; - iFullGrowthTime - ; Number of days that takes until a new-born hiyoko becomes fully grown up. ; Every hiyoko starts from 0.60 scale, and grows over time until they reach ; their maximum height value (may vary depending on their parents' height). ; (NOTE: Setting iFullGrowthTime will prevent i###GrowthTime(see below) from ; taking any effect. To use them instead of this, set this to zero or ; negative number.) ; ; - i###GrowthTime - ; Number of days that takes until a hiyoko's head size proceded to the next ; level(x125 -> x117 -> x110 -> x100). This setting has no effect if ; iFullGrowthTime(see above) is set to a positive number. If this setting is ; in effect, it may take different number of days for different hiyoko to hit ; their maximum height; for example, a hiyoko of 0.9 max height will stop ; growing up earlier than those of 1.0 max height. In short, simply replacing your current esp with this one will have no effect. To get the new settings to work, you need to set iFullGrowthTime to 0 or -.
iamnoone Posted July 11, 2016 Posted July 11, 2016 Best of both worlds. Not bad. I hope you're ok with it.
minaemm Posted October 15, 2016 Posted October 15, 2016 Okay, so while i am working on converting the HFB/HGEC meshes to HFBPregnant, some of the processes take a little time, so i started looking into another old pet peeve of mine, namely assigning fixed child genders based on genders of the parents, and/or race of the parents. This seems like it should be possible and not that hard to implement with Geneforge, but i have hit a wall. This should be able to be done in "hggfFnGenerator" with some simple Let genetic_father := argv["Conception"]["FertilizedOvum"]["Sperm"]["ProducerBase"] if getisrace Orc genetic_father ;(or does it have to be the formID?) if getissex male set gender == 0 elseif SameSexAsPC ;(this of course assumes a female PC here) set gender == 1 endif Since my ScriptFu is absolutely moderately moderate, this is probably completely wrong, but am i at least on the right track? What i am trying to do here is, Female/Female always produces female offsrping, Orc male fathers always produce male offspring. All others are random.
Blaze69 Posted October 15, 2016 Posted October 15, 2016 Okay, so while i am working on converting the HFB/HGEC meshes to HFBPregnant, some of the processes take a little time, so i started looking into another old pet peeve of mine, namely assigning fixed child genders based on genders of the parents, and/or race of the parents. This seems like it should be possible and not that hard to implement with Geneforge, but i have hit a wall. This should be able to be done in "hggfFnGenerator" with some simple Let genetic_father := argv["Conception"]["FertilizedOvum"]["Sperm"]["ProducerBase"] if getisrace Orc genetic_father ;(or does it have to be the formID?) if getissex male set gender == 0 elseif SameSexAsPC ;(this of course assumes a female PC here) set gender == 1 endif Since my ScriptFu is absolutely moderately moderate, this is probably completely wrong, but am i at least on the right track? What i am trying to do here is, Female/Female always produces female offsrping, Orc male fathers always produce male offspring. All others are random. Female/Female children always being female is already included in the last version of TamagoClub posted in the thread here, alongsde a slider-like gender selector (all male, all female, or anything in between). As for the script and the race-specific children genders, I'm not an expert and I haven't even look at the generator script, but it looks like the idea may work, though shouldn't the command be "genetic_father.getisrace Orc" instead, since you are calling GetIsRace on them?
minaemm Posted October 16, 2016 Posted October 16, 2016 @Blaze69, ah, thanks for the link to the TamagoClub version. Weird i thought i had the latest, since i read through all the threads before doing a new install. Must have overlooked it. So then, most of my script suggestion is superfluous and i only need to add a race check. I think you may be right about "genetic_father.getisrace Orc", i am learning just enough scripting to change most things to my needs (or do some minor patching between conflicting scripts, like for the garlic with HarvestFlora and VampireREvolution). But most of the Tamago stuff is just beyond my understanding so far. In any case, thank you for the information It would be really cool if there was a way we could implement that into an ini choice seperated by race (both gender and race maybe).
Blaze69 Posted October 16, 2016 Posted October 16, 2016 It would be really cool if there was a way we could implement that into an ini choice seperated by race (both gender and race maybe). Again, I'm not really an expert on Oblivion scripting, but there might be a way to achieve that. SetBody has a function in the AutoSetBody part of the mod that allows specific bodies to be asssigned on a per-race basis, by searching race names for a specific string listed in the .ini. It's the same thing HGGF does to identify races in order to properly generate the offspring. What could be done is replace the gender determining code in the generator with calls to a "gender determining" function. Said function would load the .ini and the gender adjustments listed there and adjust accordingly (For example, you could make all the races with "orc" in their name always produce male children if father is male, or something like that). Then for the races that are not specified in the .ini, the F/F and Gender Selector rules would apply, just like they work right now. Unfortunately, I lack the skills required to actually translate that into code, and I am also unable to run Oblivion due to some technical issues, so I'm afraid this idea is all the help I can provide.
minaemm Posted October 19, 2016 Posted October 19, 2016 I had a similar idea, but lack the time to fortify my scripting ability at the moment. I will certainly revisit it though, once my work schedule clears up a little. Thank you very much for your help and suggestions
terrorofmorrowind Posted November 3, 2016 Posted November 3, 2016 Does this also work without the beautiful people mod? edit: nvm i'm an idiot You don't need that mod btw in case someone else was as stupid as me.
terrorofmorrowind Posted November 4, 2016 Posted November 4, 2016 I seem to get the blckhead face for all races except the khajiit and argonian children or based on these races, everybody else is a blockhead. i'm using version 10.3 atm. i hope someone gets to see this. blockhead works on oco so it's not really blockhead.
Blaze69 Posted November 8, 2016 Posted November 8, 2016 I seem to get the blckhead face for all races except the khajiit and argonian children or based on these races, everybody else is a blockhead. i'm using version 10.3 atm. i hope someone gets to see this. blockhead works on oco so it's not really blockhead. I already replied to your other thread, but I'm posting it here as well so people with the same problem can fix it: OCO and Geneforge work together just fine. The reason you see that "Install Blockhead" thing is because OCO replaces the vanilla face texture with just a grey canvas with that text written on it. OCO uses Blockhead to give males and females their own separate textures (headhuman_F.dds and headhuman_M.dds), so if you have OCO installed and the game loads the default texture (headhuman.dds) instead of the _M or _F one, that means Blockhead is not properly installed. In order to ease the process of troubleshooting, the author of OCO put that texture there so people could notice Blockhead was not working properly and stop them from going all "waaaah this mod doesn't work you suck" on the comment section. The thing is, that gender-specific face texture doesn't apply to GeneForge NPC's, so they load the default headhuman.dds and thus they show up with the "Install Blockhead" text and gray texture. To solve this, you just have to delete the "headhuman.dds" texture from "Textures\characters\imperial", and it should be fine.
Bullfrog Posted December 31, 2016 Posted December 31, 2016 Can somebody help me troubleshoot my load order for this mod cuz I've everything required and properly installed yet I'm sure something is fucking up somewhere and I bet its that goddamn order!!! Oblivion.esm Beautiful People 2ch-Ed.esm Harvest[Containers].esm Lovers with PK.esm TamagoClub.esm LoversCreature.esm x117race.esm Knights - Revelation.esm HiyokoClub.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Idle Dialogue.esp PCSoundInnocent.esp Sounds of Cyrodiil.esp 00 Realistic Player Speech.esp Bit and Bridle Restored.esp Oblivion Content Restoration Project.esp Oblivion Uncut.esp Update My Statue.esp VA_BetterGold.esp kuerteeCleanUp.esp Streamline 2.1.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp HGEC_special_armor_repl.esp MaleBodyReplacerV5.esp VipCxj_HighHeels.esp Colourwheels Sexy SI Armor & Clothing Replacer.esp Reaction.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Harvest[Containers].esp Harvest[Containers] - SI - Ore Respawn.esp Harvest[Containers] - Flat-Top Barrels Add-on.esp Harvest[Containers] - Havok Crates Add-on.esp Trade and Commerce.esp Better Dark Brotherhood Sanctuary.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp Oblivion Content Restoration Project -- Knights.esp Knights - Revelation.esp Harvest [Flora].esp Harvest [Flora] - Shivering Isles.esp Harvest [Flora] - DLCVileLair.esp Harvest [Flora] - DLCFrostcrag.esp Auto Update Leveled Items And Spells.esp ExpandedGreetings.esp MQ Persuasion.esp Noticeable Skill Books.esp P1DkeyChain.esp RMDailyIncomeV2.esp TamagoNews.esp TamagoTopic.esp TamagoDischarge.esp LoversTamagoClub.esp FuroGeneratorTrap.esp hggf_hiyokoclub_fix.esp HiyokoGenetics.esp HiyokoGenerator.esp HiyokoGeneratorCreature.esp HiyokoGeneratorBroodMother.esp HiyokoGeneratorGeneForge.esp HiyokoQuestTarget.esp HiyokoUtilitySpells.esp TamagoSetBody.esp TamagoFertilityClinic.esp LoversChorus.esp LoversAdultPlayPlusforSSP.esp LoversHooker.esp LoversAdultPlayPlusforSSP_HookerPatch.esp LoversVoiceSSPplus.esp LoversVoiceSSPplusDialogue Patch.esp LoversTachiCat2.esp LoversRaperS.esp LoversHiyokoShooter.esp HiyokoFutureDream.esp LoversImmoralGuards.esp LoversImmoralSisters.esp Lovers with PK.esp LoversBitch.esp LBPMill.esp LoversCreature.esp LoversAchievments.esp LoversMB2.esp LoversSlaveTrader.esp LSTBravilUnderground.esp MOVE-IN ON HER or HIM MOD.esp Vanilla Maternity Clothes.esp ZAZHorseRidesYou.esp LoversHorseRider.esp ATakesAll.esp Alternative Start by Robert Evrae.esp LTDVampireOverhaul.esp BudongsNarcolepsySpell.esp MadCompanionshipSpells.esp MCS extension.esp SetBody.esp RenGuardOverhaul.esp HumantouchNPC.esp zzEstrus.esp ScriptEffectSubduer.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Sheogorath Eye.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp x117 Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed CustomRace.esp Beautiful People 2ch-Ed Chocolate Elves.esp Beautiful People 2ch-Ed Cute Elves.esp Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed ENG Dialog.esp Beautiful People 2ch-Ed ENG Race.esp x117Race ENG Race.esp From2ch Lives.esp 117NPCs.esp Oblivion_Character_Overhaul.esp Think to Yourself.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Lovers GenderBender_Tamago.esp Lovers GenderBender_SB.esp Lovers GenderBender.esp Tamago Fertility Clinic Inducement Addon.esp LoversHiyokoShooterParentage.esp LHSP LST Rude.esp xlds.esp xldsFuro.esp LGBT_Topic.esp LHSP Immoral Rape Patch.esp LHSP LAPPS Extension.esp DMZ Vanilla Armors Beta.esp LSTaddonInH.esp SetBodyMess.esp PlayerClothingReplacer.esp Monster Girl Blockhead Edition.esp Bashed Patch.esp
fejeena Posted December 31, 2016 Posted December 31, 2016 You can not use both HiyokoGeneratorCreature.esp HiyokoGeneratorBroodMother.esp ONLY one !!! ................................... Is it my Mod ? ZAZHorseRidesYou.esp LoversHorseRider.esp the esp have a bug ! ( I delete the file) use the LoversHorseRider2.esp without ZAZHorseRidesYou.esp http://www.loverslab.com/files/file/2109-lovers-horse-rider-fejeena-edition/ If you use the original http://www.loverslab.com/topic/41736-lovershorserider/ it's ok .......................... LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Must be your last Lovers esp in your Load order or the Lovers system can't work! -------------- You Load order is chaos ! Sort your Mods !!!! read my yellow Link below. Use BOSS ( NEVER use LOOT for Oblivion) or sort manually.
Bullfrog Posted January 1, 2017 Posted January 1, 2017 Thought I was pretty good at this, but I'm an actual caveman... Thank you kindly for the advice. Will test again as soon as I finish cleaning my mess.
fejeena Posted January 1, 2017 Posted January 1, 2017 !Remember! You must start a new game! Or entries in your old saves can cause problems. If you change only 1-2 Mods in your Load order you can usually use an old save, but not if you rearrange your whole Load order.
Bullfrog Posted January 1, 2017 Posted January 1, 2017 Damnit it's still fucking up I tried new game and this order but it always CTD on birth. When I tried to visit a hyioko spawned by an npc it also CTD and the name of Hyioko is a bunch of gibberish, something to do with the Generator? I have the original japanese one from the bundle tho. Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 x117race.esm 03 Harvest[Containers].esm 04 Knights - Revelation.esm 05 Lovers with PK.esm 06 TamagoClub.esm 07 HiyokoClub.esm 08 LoversCreature.esm 09 Unofficial Oblivion Patch.esp [Version 3.5.5] 0A Vanilla Maternity Clothes.esp 0B UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0C Oblivion Citadel Door Fix.esp 0D DLCShiveringIsles.esp 0E Unofficial Shivering Isles Patch.esp [Version 1.5.9] 0F Idle Dialogue.esp [Version 1.3] 10 PCSoundInnocent.esp [Version 2.6] 11 Sounds of Cyrodiil.esp [Version 1.1] 12 00 Realistic Player Speech.esp 13 Bit and Bridle Restored.esp 14 Oblivion Content Restoration Project.esp 15 Oblivion Uncut.esp 16 Update My Statue.esp [Version 1.30] 17 VA_BetterGold.esp 18 kuerteeCleanUp.esp 19 Streamline 2.1.esp 1A DLCHorseArmor.esp 1B DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9] 1C DLCOrrery.esp 1D DLCOrrery - Unofficial Patch.esp [Version 1.0.7] 1E DLCVileLair.esp 1F DLCVileLair - Unofficial Patch.esp [Version 1.0.11] 20 DLCMehrunesRazor.esp 21 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] 22 DLCSpellTomes.esp 23 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 24 MaleBodyReplacerV5.esp 25 HGEC_special_armor_repl.esp 26 VipCxj_HighHeels.esp 27 Colourwheels Sexy SI Armor & Clothing Replacer.esp 28 Reaction.esp [Version 1.1] 29 DLCThievesDen.esp 2A DLCThievesDen - Unofficial Patch.esp [Version 1.0.15] 2B DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14] 2C Harvest[Containers].esp 2D Harvest[Containers] - SI - Ore Respawn.esp 2E Harvest[Containers] - Flat-Top Barrels Add-on.esp 2F Harvest[Containers] - Havok Crates Add-on.esp 30 Trade and Commerce.esp 31 Better Dark Brotherhood Sanctuary.esp [Version 3.41] 32 DLCBattlehornCastle.esp 33 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12] 34 DLCFrostcrag.esp 35 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10] 36 Knights.esp 37 Knights - Unofficial Patch.esp [Version 1.1.8] 38 Oblivion Content Restoration Project -- Knights.esp 39 Knights - Revelation.esp 3A Harvest [Flora].esp [Version 3.0.0] 3B Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 3C Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 3D Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 3E Auto Update Leveled Items And Spells.esp [Version 1.2.5] 3F ExpandedGreetings.esp [Version 1.0] 40 MQ Persuasion.esp 41 Noticeable Skill Books.esp 42 P1DkeyChain.esp [Version 5.00] 43 RMDailyIncomeV2.esp 44 TamagoNews.esp 45 TamagoTopic.esp 46 LoversTamagoClub.esp 47 TamagoDischarge.esp 48 FuroGeneratorTrap.esp 49 hggf_hiyokoclub_fix.esp 4A HiyokoGenerator.esp 4B HiyokoGeneratorBroodMother.esp 4C HiyokoGeneratorGeneForge.esp 4D HiyokoQuestTarget.esp 4E HiyokoUtilitySpells.esp 4F TamagoSetBody.esp 50 TamagoFertilityClinic.esp 51 LoversChorus.esp 52 LoversAdultPlayPlusforSSP.esp 53 LoversHooker.esp [Version 2.2a] 54 LoversAdultPlayPlusforSSP_HookerPatch.esp 55 LoversVoiceSSPplus.esp 56 LoversVoiceSSPplusDialogue Patch.esp 57 LoversTachiCat2.esp 58 LoversRaperS.esp 59 LoversHiyokoShooter.esp 5A HiyokoFutureDream.esp [Version y] 5B LoversHorseRider2.esp 5C LoversImmoralGuards.esp 5D LoversImmoralSisters.esp 5E Lovers with PK.esp [Version 96v5] 5F LoversBitch.esp 60 LBPMill.esp 61 LoversCreature.esp 62 LoversAchievments.esp 63 LoversSlaveTrader.esp 64 LSTBravilUnderground.esp 65 LSTaddonInH.esp 66 ATakesAll.esp 67 Alternative Start by Robert Evrae.esp 68 LTDVampireOverhaul.esp 69 BudongsNarcolepsySpell.esp 6A MadCompanionshipSpells.esp [Version 2.5] 6B MCS extension.esp 6C SetBody.esp 6D RenGuardOverhaul.esp 6E HumantouchNPC.esp 6F zzEstrus.esp 70 ScriptEffectSubduer.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ** Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed CustomRace.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp ++ Beautiful People 2ch-Ed Cute Elves.esp ++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp 71 Beautiful People 2ch-Ed MS Elves - NoSc.esp 72 Beautiful People 2ch-Ed ENG Dialog.esp 73 Beautiful People 2ch-Ed ENG Race.esp 74 x117Race ENG Race.esp 75 From2ch Lives.esp 76 117NPCs.esp 77 Oblivion_Character_Overhaul.esp [Version 2.0] 78 Think to Yourself.esp 79 Lovers GenderBender_Tamago.esp 7A Tamago Fertility Clinic Inducement Addon.esp 7B LoversHiyokoShooterParentage.esp 7C LHSP LST Rude.esp 7D xlds.esp 7E xldsFuro.esp 7F LGBT_Topic.esp 80 LHSP Immoral Rape Patch.esp 81 LHSP LAPPS Extension.esp 82 DMZ Vanilla Armors Beta.esp 83 SetBodyMess.esp 84 PlayerClothingReplacer.esp 85 MOVE-IN ON HER or HIM MOD.esp 86 Monster Girl Blockhead Edition.esp 87 Bashed Patch, 0.esp 88 LoversMB2.esp 89 LoversIdleAnimsPriority.esp 8A LoversAnimObjectsPriority.esp
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