Goose2 Posted November 20, 2017 Share Posted November 20, 2017 So when i have low health from combat some numbers start popping up in the top left corner of my screen going like this -14 = -140 They seem to be subtracting down right before my pc is knocked to the ground, after that some random npc from miles away rapes my pc . Before the rapey thing i loose my items and all my gold and can't get it back. I'm pretty sure it's the prison overhaul mod, since when i deactivated the esp it's not happening. It even happened when i fought falmer and darkeestus teleporte out of his cell and slammed my butt, just to run like a baby when the falmer kept hitting me. So now the question is that supposed to be a feature or did i bamboozle myself? Link to comment
Inte Posted November 21, 2017 Author Share Posted November 21, 2017 Not from POP. All POP messages start with ... well 'POP'. 1 Link to comment
Punga Posted November 21, 2017 Share Posted November 21, 2017 You teaser, I thought you updated this. I got a message saying that POP has been updated. But no. Kimy did the same thing. What is going on? On a related note, how about you combine PO and POP into one mod. POP superseded PO by now anyway. And with Xaz MIA, it should be ok. I tried combining the two myself using one of the tools off the "other" website and my computer shut itself off until I promised not to try that ever again. Link to comment
nr8 Posted November 21, 2017 Share Posted November 21, 2017 Hello. Thanks for your work! I rarely get a CTD with the last thing in the log: [11/21/2017 - 10:08:55PM] @@ CB.Tracker :OnLocationChange Though i am not sure it that is from POP but it seems to shows up after "[POP].::.xpoCrimeScanner: (Scanning) OnUpdate" It could be unrelated to the crash entirely. full log https://pastebin.com/kFqZ4wWU Link to comment
Goose2 Posted November 21, 2017 Share Posted November 21, 2017 21 hours ago, Inte said: Not from POP. All POP messages start with ... well 'POP'. Yup it was Raven Beak Prison, which is named Prison.esp. Even forgot i had that one installed, so i guess i bamboozled myself, thanks my guy. Link to comment
Inte Posted November 22, 2017 Author Share Posted November 22, 2017 3 hours ago, Punga said: You teaser, I thought you updated this. I got a message saying that POP has been updated. But no. Kimy did the same thing. What is going on? On a related note, how about you combine PO and POP into one mod. POP superseded PO by now anyway. And with Xaz MIA, it should be ok. I tried combining the two myself using one of the tools off the "other" website and my computer shut itself off until I promised not to try that ever again. I'm holding off to update until everything settles down. Combine PO and POP? It will certainly make things easier for me. OK I'll do it, now I can blame it on you should something happen. 1 Link to comment
panthercom Posted November 22, 2017 Share Posted November 22, 2017 How about the guards throw you a party on your last night in jail by gangbanging you? Something like - "We're sad to see you go, so we want to give you something to remember us by." Funnybizness even made a nice pillory gangbang animation. 1 Link to comment
Punga Posted November 22, 2017 Share Posted November 22, 2017 16 hours ago, Inte said: I'm holding off to update until everything settles down. Combine PO and POP? It will certainly make things easier for me. OK I'll do it, now I can blame it on you should something happen. You mean it's really ready? You should just post it then. Link to comment
LarissaFer Posted November 26, 2017 Share Posted November 26, 2017 I installed all soft and hady dependencies, installed the patch, but still not working, when a guard stop me, i chose Go to Prison and nothing happens, really nothing. I guess that problem is the trigger to this mod... What can I do? This mod appears on mods menu? I cant find it. Link to comment
asktoybox Posted November 27, 2017 Share Posted November 27, 2017 9 hours ago, LarissaFer said: I installed all soft and hady dependencies, installed the patch, but still not working, when a guard stop me, i chose Go to Prison and nothing happens, really nothing. I guess that problem is the trigger to this mod... What can I do? This mod appears on mods menu? I cant find it. I'm getting the same issue. I installed the latest patch but getting arrested basically just doesn't work. If you choose the option to submit they just put away their weapon and then attempt to arrest you again, and it just repeats until you resist. Link to comment
PGHEON Posted November 27, 2017 Share Posted November 27, 2017 I get the problem where when I say "take me to jail", absolutely nothing happens, I loose control over my player character, whom I can't controll unless i type "enableplayercontrols" in the console, without any consequenses from the guard, who just walks away like nothing ever happened. In addition to that, when I try to change most settings in the MCM menu, the settings revert back to default if I leave the menu, or simply just pressing another tab in the PO MCM menu. I've made sure that all my dependencies and their dependecies are up to date, but still no change. I've run FNIS, used Loot, tried to disable/enable the Sexlab solutions PO patch to no avail. Any ideas? Tried to find an answer to this for way too long. Thanks for the help in advance <3 Link to comment
Green Tryst Posted November 28, 2017 Share Posted November 28, 2017 (edited) So, back in Skyrim after several months, checked up on my favs, this mod included, and had an issue with the 8u. Now, I have definitely done something improper in my update frenzy, as I cannot seem to get papyrus to report logs, despite INI edits, but here is what I ran into. Cursed Loot - either did not show up in MCM or did not function in MCM. Worked again after I removed a new mod, the Great Skyrim Overhaul. Prison Overhaul - did not show up in MCM at all, nor detected by Death Alternative. Worked (or at least is showing up in MCM, gotta go to work soon) after I went backwards from 8u to 8t. Again, I have erred somewhere, judging by the Papyrus issue, but just wanted to share after seeing folks reporting issues with PO not showing up to MCM. Thanks again for this wonderful work, Inte! :) Edited November 28, 2017 by Green Tryst Link to comment
Eskella Posted November 28, 2017 Share Posted November 28, 2017 (edited) I've had issues with Prison Overhaul starting correct with the last two versions if both PO and POP are enabled when I start a new game. With my last two games, I've started with both disabled, saved, enabled PO, saved, enabled POP, saved, and it seems to run fine. Edited November 28, 2017 by Eskella Link to comment
Inte Posted November 29, 2017 Author Share Posted November 29, 2017 On 11/26/2017 at 7:02 PM, asktoybox said: I'm getting the same issue. I installed the latest patch but getting arrested basically just doesn't work. If you choose the option to submit they just put away their weapon and then attempt to arrest you again, and it just repeats until you resist. A log would help. Meanwhile, the one original dependency everyone forgets about is http://www.nexusmods.com/skyrim/mods/14884/ make sure you have the latest version. Also make sure POP is after PO in your load order. Link to comment
Inte Posted November 29, 2017 Author Share Posted November 29, 2017 On 11/26/2017 at 9:13 AM, LarissaFer said: I installed all soft and hady dependencies, installed the patch, but still not working, when a guard stop me, i chose Go to Prison and nothing happens, really nothing. I guess that problem is the trigger to this mod... What can I do? This mod appears on mods menu? I cant find it. It's inside the PO MCM. If that does not appear either then wait 3 hrs. in-game. Still no go? Type this in the console SetStage SKI_ConfigManagerInstance 1 and wait another 3 hours. The MCM should appear then, if not; it's installed wrong. Check your MO settings and/or re-download; re-install SkyUI, PO and POP. Link to comment
Inte Posted November 29, 2017 Author Share Posted November 29, 2017 On 11/27/2017 at 12:41 PM, PGHEON said: I get the problem where when I say "take me to jail", absolutely nothing happens, I loose control over my player character, whom I can't controll unless i type "enableplayercontrols" in the console, without any consequenses from the guard, who just walks away like nothing ever happened. In addition to that, when I try to change most settings in the MCM menu, the settings revert back to default if I leave the menu, or simply just pressing another tab in the PO MCM menu. I've made sure that all my dependencies and their dependecies are up to date, but still no change. I've run FNIS, used Loot, tried to disable/enable the Sexlab solutions PO patch to no avail. Any ideas? Tried to find an answer to this for way too long. Thanks for the help in advance <3 Make sure POP is after PO in your load order. If yes, update your SkyUI, at least Version No. 5.1 is required. Still no go, try the suggestions I made in the previous posts. Next version of POP will be independent of PO, i.g. PO and POP will become one mod. 1 Link to comment
Inte Posted November 29, 2017 Author Share Posted November 29, 2017 13 hours ago, Green Tryst said: So, back in Skyrim after several months, checked up on my favs, this mod included, and had an issue with the 8u. Now, I have definitely done something improper in my update frenzy, as I cannot seem to get papyrus to report logs, despite INI edits, but here is what I ran into. Cursed Loot - either did not show up in MCM or did not function in MCM. Worked again after I removed a new mod, the Great Skyrim Overhaul. Prison Overhaul - did not show up in MCM at all, nor detected by Death Alternative. Worked (or at least is showing up in MCM, gotta go to work soon) after I went backwards from 8u to 8t. Again, I have erred somewhere, judging by the Papyrus issue, but just wanted to share after seeing folks reporting issues with PO not showing up to MCM. Thanks again for this wonderful work, Inte! :) You have to enable logging in POP MCM, under 'Debug' page. Link to comment
Inte Posted November 29, 2017 Author Share Posted November 29, 2017 6 hours ago, Eskella said: I've had issues with Prison Overhaul starting correct with the last two versions if both PO and POP are enabled when I start a new game. With my last two games, I've started with both disabled, saved, enabled PO, saved, enabled POP, saved, and it seems to run fine. Not to worry the next version of POP will not require PO anymore. Link to comment
Punga Posted November 30, 2017 Share Posted November 30, 2017 That's great. So, how about that update then? Thumbs up all who want the update. Link to comment
Slorm Posted November 30, 2017 Share Posted November 30, 2017 On 29/11/2017 at 5:35 AM, Inte said: Not to worry the next version of POP will not require PO anymore. Just a question on that Inte, are you keeping the two esp's or combining them. The reason I ask is that I'm about 40 hours in to a game so don't want to start a new one right now. If they are combined I can put an empty placeholder (or armour mod) in to keep the following mods in their current position, so not a problem just handy to know in advance Link to comment
Inte Posted December 1, 2017 Author Share Posted December 1, 2017 They are combined into one, Prison Overhaul Patched Version No 3.40. 2 Link to comment
kadsend Posted December 1, 2017 Share Posted December 1, 2017 Great Mod, makes me actually scary of getting caught doing something nasty. But I found some places the lights flicker or doesn't work at all, specially in the new cells of windhelm, more in the cage room and fireplaces. Maybe its my ENB (I use snowfall) cause I even used the INI tweak to reduce it... Sorry if someone already said it and thanks for your attention. Link to comment
worik Posted December 1, 2017 Share Posted December 1, 2017 7 hours ago, Inte said: They are combined into one, Prison Overhaul Patched Version No 3.40. That's very good news ! (one esp less to worry about) Sexlab Solutions has a patch file to make it work together with the original PO - some dialogue for the guards in Riften Jail. IF you switch the name of the esp, I would guess it should suffice to switch the master file of that patch. But that's one issue to follow up then. I'm not aware of any other mods with patches for PO. Though it could be could be good to watch out for them, too. 1 Link to comment
Punga Posted December 1, 2017 Share Posted December 1, 2017 Indeed, if we'll ever see it. How about some , will that speed things? Link to comment
Slorm Posted December 1, 2017 Share Posted December 1, 2017 @Inte I think you'll like this one (not a lot). It's interesting as it relates to the game engine RNG. To cut a long story short I have a stable game seed which I use which is about 25 hours in and has the crappy missions (like Blood on the Ice) completed. I've used it around three or four times now and noticed that the random bounty is always the same, for example the first bounty is always 53 in Winterhold. It's rather reminiscent of the RAND() and RND() functions on the old ZX81, if RAND() (the seed) was the same number then RND() would always follow the exact same order of numbers (we used to get round it by having RAND() use monitor frame count on startup). The same thing happens in game with the first Companions quest mission, it is always the same unless you start a new game. There must be a way round it as otherwise DCL would always fire at the same time, but as it doesn't there must be another way of handling the RNG. This is a curiosity so don't waste time on it (or Punga will wet their knickers waiting for an upgrade ) but if it's an easy thing to adjust it would be an enhancement to POP. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now