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Posted

its wearing clothes ill make a new character and see if that works

 

shame i cant acess my inventory to remove the clothes with that coller on i cant do jack shit cant wait cant sit down cant talk

Posted

Do you use a older save to test it ? Not a save in Anvil or inside the tavern. Could be that at the start of the quest/punishment a script toggles something in the tavern or after each punishment the next is activated. So use a save before the last working punishment or at the start of the punishment ( before you get the collar and be stripped naked )

Posted

thank you oldwolf58 :) because my character had clothes on it must have screwed with the coding loaded up the save that was still in the starting prison went to talk to the orc while nude and he put the coller on and the newt guy payed and quest is working odd though when you had to speak to james bagger for first part he told you not to talk to him until your fully nude but the orc never said anything like that so i thought you could wear clothes

Posted

Glad I could help, that nude thing is pretty much universal for all the blackmail mini quests. So keep it in mind. I had to stop playing as a vampire from the very start of the game like I normally do because they kept taking my hood of shadows then everyone would attack me as a vampire lol. Tried to get around it by using unlimited rings and amulets but it locked up the quests because I had "clothes" on that's what made me think to ask if you had any clothing on. And if you have to respond to a dialogue box and find you can't,  do a console command, EnableKey 256  ,that will allow you to use the left mouse button to click on things like dialogue box's and such :)

Posted

im stuck now i made my way through the quest line and i have to find some gaurds fav thing but she doesnt say what it is i use the backdoor that makes you shrink like alice in wonderland talk to wetlord ask about the leaf or what ever it is and he only replys with why it smells like shit thing no quest updates or anything a walkthrough scroll would be helpfull for noobs like me who get stuck on the simplest of things

Posted

im stuck now i made my way through the quest line and i have to find some gaurds fav thing but she doesnt say what it is i use the backdoor that makes you shrink like alice in wonderland talk to wetlord ask about the leaf or what ever it is and he only replys with why it smells like shit thing no quest updates or anything a walkthrough scroll would be helpfull for noobs like me who get stuck on the simplest of things

 

 

 

  I have not played that part in awhile, but as i remember the golden saint tending bar in the party, should be able to help you, you managed to get small, and get in there, she should be able to let you know what the guard likes { I have been busy adding to this mod, and as to a walkthrough, yes I probablly would help, but I have no time to make one, and I try to mod in a way that I don't remember everything exactly, cause latter on I can play it, and its more fun.  Thing is sneaking in small your not exactly invited ( Not till you find out her favorite thing ), so some things in there are not availible. Even thought the lady on the other side makes you big again.

 

   That may sound odd, but if you have to test, and test, and test, and then test some more like I have to when doing this stuff. It's sort of nice if you don't remember everything exactly :)

 

  As to the buckman thing, I wear clothing sometimes, and sometimes I do not, but it may henge on if you have enchantments on the. I personally have never had trouble either way, but I might latter on, look at having him make you take everything off. If it helps people.

 

   It was supose to be a sucky, sucky thing, so I did not think clothing was a big deal.  However some people do not have there Motions in the right spot, so this might cause a problem.

 

 

Posted

 

im stuck now i made my way through the quest line and i have to find some gaurds fav thing but she doesnt say what it is i use the backdoor that makes you shrink like alice in wonderland talk to wetlord ask about the leaf or what ever it is and he only replys with why it smells like shit thing no quest updates or anything a walkthrough scroll would be helpfull for noobs like me who get stuck on the simplest of things

 

 

 

  I have not played that part in awhile, but as i remember the golden saint tending bar in the party, should be able to help you, you managed to get small, and get in there, she should be able to let you know what the guard likes { I have been busy adding to this mod, and as to a walkthrough, yes I probablly would help, but I have no time to make one, and I try to mod in a way that I don't remember everything exactly, cause latter on I can play it, and its more fun.  Thing is sneaking in small your not exactly invited ( Not till you find out her favorite thing ), so some things in there are not availible. Even thought the lady on the other side makes you big again.

 

   That may sound odd, but if you have to test, and test, and test, and then test some more like I have to when doing this stuff. It's sort of nice if you don't remember everything exactly :)

 

  As to the buckman thing, I wear clothing sometimes, and sometimes I do not, but it may henge on if you have enchantments on the. I personally have never had trouble either way, but I might latter on, look at having him make you take everything off. If it helps people.

 

   It was supose to be a sucky, sucky thing, so I did not think clothing was a big deal.  However some people do not have there Motions in the right spot, so this might cause a problem.

 

 

 

 

just finisht that, its the barmaiden that gives you the key to the next quest stage.

Posted

Its not that much yet, I am trying to push on through the shivering isle's part, and get back to Tamrial, but I have to keep it logical, and it is still taking time, I have not worked on it in so long, and I have to try and remember what I did, and why sometimes. I do have and outline, I have been trying to follow, for blackmail but it was more Idea's than and actual template. So don't expect to much.

 

   What I hate is everyone having so much trouble with it, things I can not replicate to fix annoy me.

 

 

Hehe yea, I mean I think I have encountered the odd snag here and there with this mod (I cant come up with one off the top of my head) But these have always been caused by a strange interaction with another mod and reloading at a slightly earlier point fixes the issue (if needed with mods likely to have caused the issue disabled), and I think in some situations I use the CS to look through your code and solve my issue to see exactly what should be happening (and it often turns out to be my problem). Mem has already named the most commonly offending mods on the previous page. I also steer clear of LPK extender.

Posted

i ran into another problem the male argonion comes to the cell talks saying he will come back for me when he has set something up comes back a few mins later opens my cell but when i follow him the game crashes i used the console code for camara before he came back on a diffrent save all he did was walk into a room and walk back without doing anything in that room also there was another argonion male with the same gear on

Posted

Is there anything one can do to make the scenes not take so long? I guess they finish once you've had enough clients. The third location of the first quest is sparsely populated and has taken more than one hour IRL to complete for me.

Posted

Have Updated, another quest here is insert from download page

 

**********additions of ver 0.09*************************
You only need the LoversGalgatBlackmail_.09.7z folder and everything in it, I have added some textures, and .nif files so you will have to install the full package and loversGGBlackmail.esp from that .7z files folder. Every thing else I only left encase you have a problem, but will be removing the other files soon for space.

ADDED: TimerTweakedESP_.09ver.7z is just ESP but timer is tweaked a little on the stock quest in IC, and Buckman Quest. May help some with older slower Machines, but have tested only once through those Quests If causes Problem revert to ESP in LoversGalgatBlackmail_.09.7z file.
You still need all Meshes, textures, sounds, what ever from the LoversGalgatBlackmail_.09.7z file folder.

1. Adds another quest that will move your heroine out of the shivering Isle's. I did shorten many things I wanted to do there, but such options can always be re opened at a latter date, if I decided that I want them. I just had to many quests opened there, and needed to conclude them for now.

Hopefully this will allow me to move on with the Tamrial part of the quest line.

2. Many have said that wearing clothing when accepting the Buckman quest. has caused them trouble. I personally have never had a problem with this, I allowed you to wear what ever clothing you wished on this one because the acts that you were forced to do, it did not matter if you wore clothing or not. [unless you had motion 112 changed to some other motion. from its original]

There may be many reasons for the problem, (there are several versions of setbody floating around, some of them are not real stable) (some do not set there bodies to 0 weight, some just do odd stuff) this could be why some have the problem, and some do not. I use a very personal version of set Body that I have modified the .nif files to, ( adjusting the color balance, and setting for oily skin, and taking into blender all the lower body parts and improving them, adding B_hole, and re shaping the Vagina, and changing the textures to match, and such) It was a Set body mod that was made by a person that did not wish it to be shared with the general public, so I can not share it. Sorry.

The other reasons I can think of are the normal ones, load order, mod conflict, trying to move ahead in the story by using Setstage, installing something wrong, and so on.

[Fix for some I hope:] I have re done the dialog with Buckman, and if you are wearing clothing, he will ask you to remove it all, this includes rings, necklaces, and shield, It would be best to remove your weapon as well. I hope this helps a lot of you that have had trouble with this part of the mod. Not being able to re create this problem on my system, makes it just impossible for me to understand the problem, and fix it for sure.

3. Many text edit's and probably some created

Posted

 

 

 [unless you had motion 112 changed to some other motion. from its original]

 

The first time I played through the beginning of this mod I used the most up-to-date LAPF files, and what should have been oral sex wasn't. After installing Lovers w/ PK Rev 91, animations now line up with what the mod claims they should be. So I think people having this issue might be using files that are too new.

Posted

 

 

 

 [unless you had motion 112 changed to some other motion. from its original]

 

The first time I played through the beginning of this mod I used the most up-to-date LAPF files, and what should have been oral sex wasn't. After installing Lovers w/ PK Rev 91, animations now line up with what the mod claims they should be. So I think people having this issue might be using files that are too new.

 

 

yes I have kept pretty much the original format in motions, which is messed up in many ways I know sense 1.2, and 1.3, and all the way to 1.4 Rev 96 version of loversPK, but it is the way they were done. I play a lot of RPG quest mods, and I like the idea of straightening up the Motion order, but not to the point of messing up good mods, or mods that have been around for a long time, so I stay pretty much with the original motion order.

 

I just found another mod that conflict, because of dirty edits.

 

"English Billsburg V 1.5"

 

I liked it I just started using it a while back (It adds a little town above and west of Chorrol, but it does things in anvil that cause CTD, just above the stables that House on the hill, trying to walk to it causes a CTD for me (disable "English Billsburg V 1.5" and no problem) .  I do not understand how they managed to do that with a mod that builds a town above Chorrol, but they did.

 

   I can probably fix my version of  "English Billsburg V 1.5", but I can not post someone Else's Mod.

Posted

Damn you galgat, on the note of the 0.09 update Steam is downloading Oblivion as I write this message -.-. Out of curiosity are you creating/testing this mod now with LAPF? Or does the following still apply:

 

Author: Galgat version 0.09

"requires : LoversPK REV 89 or Higher for sure, I am using 94
[i have been playing it with REV 96 and found no problems.]"

 

Obviously the way it is written suggests you are not using LAPF but just thought I would ask =/

If I recall last time I played through this I was using LAPF and the only issues were animation mismatches

Posted

Damn you galgat, on the note of the 0.09 update Steam is downloading Oblivion as I write this message -.-. Out of curiosity are you creating/testing this mod now with LAPF? Or does the following still apply:

 

Author: Galgat version 0.09

"requires : LoversPK REV 89 or Higher for sure, I am using 94

[i have been playing it with REV 96 and found no problems.]"

 

Obviously the way it is written suggests you are not using LAPF but just thought I would ask =/

If I recall last time I played through this I was using LAPF and the only issues were animation mismatches

 

   You know I am not even sure what people mean when they say LAPF, I mean I know you are refering to the motion's, but I cannot remember which is which.

 

  I can tell you that My motions are the way they were before they started to re-order them if that is what you are asking. Darkbloodline used that order too, as did my other mods, so I doubt I will be changing over to the new order any time soon.

 

  If I clear up enough Drive space, I might install two versions eventually, and slowly try to fix all the problems, that the new order caused me. But it would be a big task, I really doubt I will try it.

 

Joburg, and many others I did original translations for and have modded to my liking, are also mods I would have to fix, the task is just to big really

 

I have personal modifications to so many Oblivion mods, as well as many that I play that all used the original locations for there sex call's, which in many places where I have asigned dialog to a motion number expect that motion to be at that number.

 

   I have to be away from my system a lot with mother, and I just have so little time to do anything big.

 

 

Posted

I'm downloading and playing it Galgat and Thanks !!!!!!

 

I do not have time to give it al the testing I would have liked, but I did test these additions, and I have not personally had any major problems.

 

One that might pop up when entering the perverted one's Tomb. is a shader that i force to stay enabled on one NPC which is disabled at the start.

 

the catch is that when disabled NPC still run there scripts, and Oblivion does not like to apply shaders effects to disabled NPC.

 

I have set a return on this one so if it is disabled the line to force the Shader effect will not be reached, but Oblivion script can jump the hoop's sometimes, {It did not for me} but if it does when entering that cell a CTD could happen, normally retrying the tomb with a save before entering will get you in though. I really don't think this is a Problem, and I think my scripting will handle it.

 

Here is how the script works if anyone wants to know, the shader effect should never happen if the NPC is disabled, and that is the only way it would cause a problem.

;***Enable
    if getstage xloversgbmsewt02 == 1 && me.GetDisabled == 1
        me.enable
    endif
    
;***FRAME SAVER may be problem with Shader, and if disabled this should stop problem with shader
    IF me.GetDisabled == 1
        RETURN
    ENDIF
    
        ;***Keep them hot I like this better than the stupid Onload fuction which fails 30% of the time
    if me.HasEffectShader SE06FlameOfAgnonEffect == 0 ;this is what can cause a CDT
        me.pms SE06FlameOfAgnonEffect   ;If the previous FRAME SAVER lines code does not stop it
    endif
Posted

I'll check it out as soon as I can :) and let you know if I have any trouble with it. Thanks for the headsup I'll be sure to save before I enter the tomb.

Posted

Damn you galgat, on the note of the 0.09 update Steam is downloading Oblivion as I write this message -.-. Out of curiosity are you creating/testing this mod now with LAPF? Or does the following still apply:

 

Author: Galgat version 0.09

"requires : LoversPK REV 89 or Higher for sure, I am using 94

[i have been playing it with REV 96 and found no problems.]"

 

Obviously the way it is written suggests you are not using LAPF but just thought I would ask =/

If I recall last time I played through this I was using LAPF and the only issues were animation mismatches

 

I also played through with LAPF and the only problems were animation mistakes. Everything matches up well if you use an older version (I am using Rev 91, because I couldn't find the master file for Rev 96 anywhere). Although it's quite funny that with LAPF, the animation for the sex in stocks (first quest) is actually exactly the pose which is displayed in the "Removed: Your Dignity" notification. I assumed it was intentional, but apparently the intended animation just has your character bent over in the stocks.

 

 

 

Damn you galgat, on the note of the 0.09 update Steam is downloading Oblivion as I write this message -.-. Out of curiosity are you creating/testing this mod now with LAPF? Or does the following still apply:

 

Author: Galgat version 0.09

"requires : LoversPK REV 89 or Higher for sure, I am using 94

[i have been playing it with REV 96 and found no problems.]"

 

Obviously the way it is written suggests you are not using LAPF but just thought I would ask =/

If I recall last time I played through this I was using LAPF and the only issues were animation mismatches

 

   You know I am not even sure what people mean when they say LAPF, I mean I know you are refering to the motion's, but I cannot remember which is which.

 

  I can tell you that My motions are the way they were before they started to re-order them if that is what you are asking. Darkbloodline used that order too, as did my other mods, so I doubt I will be changing over to the new order any time soon.

 

  If I clear up enough Drive space, I might install two versions eventually, and slowly try to fix all the problems, that the new order caused me. But it would be a big task, I really doubt I will try it.

 

Joburg, and many others I did original translations for and have modded to my liking, are also mods I would have to fix, the task is just to big really

 

I have personal modifications to so many Oblivion mods, as well as many that I play that all used the original locations for there sex call's, which in many places where I have asigned dialog to a motion number expect that motion to be at that number.

 

   I have to be away from my system a lot with mother, and I just have so little time to do anything big.

 

 

LAPF seems to be the new name for the most recent Lovers with PK editions. You can find it pinned at the top of the forum.

 

By the way I just wanted to let you know that I really like your edits and translations, even if your spelling is sometimes really bad :P. The dialogue in your mods has this really cartoonish sort of objectification and degradation which I really like. It somehow keeps the mood light and corny, and prevents the stuff from being too believable and dark, which I think is good.

 

I actually currently have Oblivion running with only "Galgat mods" (GalgatRaperS, this mod, Crowning Isle, Darkbloodline) and I like it a lot. The existence of this mod is basically the reason I bought a PC version of Oblivion. So keep up the good work, and good luck in life.

Posted

A little bug: When I took the Dray Family Jewel to Dray, He took my Mothers Love ring and left his jewel with me.

 

Eveything is working pretty good otherwise.

 

Great mod, THANKS.

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